36
36
平均評分: |
5 |
評分: |
21 |
你的投票: |
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Script by DaR#1285
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Script |
2 | 5.0 ![]() |
N/A | 36 ![]() |
200
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3:20
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23+ | |
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15 rounds.
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Script |
2 | 5.0 ![]() |
N/A | 24 ![]() |
130
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2:10
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15 | ||
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Script |
2 | 4.9 ![]() |
N/A | 90 ![]() |
200
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3:20
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16 | ||
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任何等級 25+ 人形生物
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Make sure your third pet has good attack abilties active.
Script by Shenk |
Script |
2 | 4.7 ![]() |
N/A | 24 ![]() |
140
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2:20
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14+ |
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任何寵物
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First pet:
Any breed of 吸飽飽的吸血蟲 works, but P/P is best. Second pet: Any pet that can finish off Alex if needed, then reliably and quickly kill Dah'da. The following pets can be used with the abilities listed. They use different abilities, which sadly means I can't add them as alternatives in the pet info box at the top, but I've written the TD script in a way that works with them all. I've tested each one myself, using different breeds of 吸飽飽的吸血蟲. Kills Dah'da on turn 2: 地穴惡蛛 (1/1/2) 貓科魔寵 (2/2/2) 受詛咒的巴曼貓 (1/1/2) 微型機器人XD (1/2/2) Kills Dah'da on turn 3: 闊席克幼蟲 (2/1/1) 巴納比 (1/1/2) 熊貓人武僧 (1/1/1) 回魂亡魄 (1/2/2) 克羅米尼斯 (1/1/2) 微型機器人8D (1/2/2) Shadowlands Update: Tested existing pet combinations, tested and added new alternatives for pet #2. |
Script |
2 | 4.6 ![]() |
N/A | 39 ![]() |
122
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2:02
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12 | |
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2 | 5.0 ![]() |
N/A | 10 ![]() |
230
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3:50
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23 | |||
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任何寵物
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任何等級 20+ 寵物
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Another really long strategy, but hey! Pet diversity is important for the Celestial Tournament. I used B/B Floater.
Second slot can be hypothetically anything bur I recc. something with humanoid abilities. |
屬性 等級 20+ Script |
2 | 4.1 ![]() |
N/A | 6 ![]() |
245
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4:05
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22+ | |
Script |
2 | 5.0 ![]() |
N/A | 0 ![]() |
125
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2:05
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12-13 | |||
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任何等級 1+ 寵物
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Strat by roeevv on Wowhead. I personally haven't tested this one yet.
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RNG 等級 1+ Script |
2 | 3.8 ![]() |
N/A | 4 ![]() |
137
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2:17
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17+ | |
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The tdscript could use improvement, but it seems to get the job done for me. Please post up alternatives if you have any ideas, thanks.
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Script |
2 | 4.2 ![]() |
N/A | 5 ![]() |
195
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3:15
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19+ | ||
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Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
137
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2:17
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14+ | ||
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Have only gotten to try this a few times so far, but it worked every time.
Please let me know if you have any issues! |
RNG Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
138
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2:18
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14+ |
包括步驟
Substitutes:
1 / 17
Script by DaR#1285
之前 | 之後 | 獲得經驗值 | |
---|---|---|---|
1 | ➜ | 9 | 2393 |
2 | ➜ | 9 | 2541 |
3 | ➜ | 9 | 2673 |
4 | ➜ | 9 | 2789 |
5 | ➜ | 10 | 2888 |
6 | ➜ | 10 | 2970 |
7 | ➜ | 11 | 3036 |
8 | ➜ | 12 | 3086 |
9 | ➜ | 12 | 3119 |
10 | ➜ | 13 | 3135 |
11 | ➜ | 14 | 3135 |
12 | ➜ | 15 | 3119 |
13 | ➜ | 15 | 3086 |
14 | ➜ | 16 | 3036 |
15 | ➜ | 17 | 2970 |
16 | ➜ | 18 | 2888 |
17 | ➜ | 18 | 2789 |
18 | ➜ | 19 | 2673 |
19 | ➜ | 20 | 2541 |
20 | ➜ | 21 | 2393 |
21 | ➜ | 22 | 2228 |
22 | ➜ | 23 | 2046 |
23 | ➜ | 23 | 1848 |
24 | ➜ | 24 | 1634 |
狩旅團之帽 |
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小寵物點心 |
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寵物點心 |
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暗月禮帽 |
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寵物對戰獎勵事件 |
= |
將寵物等級提升至25級並最小化經驗損失的方法 |
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= |
獲得 |
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For the best display of your strategy, please follow these guidelines:
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
黑龍家族
1
KirrKirr
發表在 2023-11-18 14:41:58
1
Begija
發表在 2023-01-10 09:21:57
2
wohin#21299
發表在 2022-04-12 04:31:18
1
Gráinne
發表在 2022-04-12 05:08:30
I just had a look at it. If you use a Rabbit vatiant with a speed less than 300, the Rabbit will be killed before what would be its last round of Stampede, since Alex's speed is 300. This will leave just one round of Shattered Defenses instead of two for the Idol to Crush against.
I think that even if the Idol has the advantage of two rounds of Shattered Defenses against Alex, it can fail if it hits low with Crush every time, but that's pretty unlikely. But if Alex is left with only one round of Shattered Defenses, it is that bit more likely.
When I see a strat with a Rabbit moveset and a Breed that says "Any", my eyelid starts twitching - because there is a LOT of variation among rabbit variant breeds.
However, even in my test with a 292 speed H/P Tolai Hare, the Idol finished Alex and took a chunk out of Dah'da, making it easy for the Marionette to finish up.
So I have to wonder: were you just very very unlucky, or did you do something wrong, like not avoiding one of the Ice Tombs?
Anyway, I logged the battle so can compare against any future more detailed report. (已編輯)
1
Cringe
發表在 2021-01-31 12:35:20
1
ap3x
發表在 2020-12-01 07:20:22
1
Medri
發表在 2020-09-22 15:27:59
0
Líea 發表在 2018-05-10 09:23:19
Worked 3/3 times for me now :)
if [self(#1).active]
if [enemy(#1).active]
ability(#1) [self.round < 3]
ability(#2) [self.round = 3]
ability(#3) [self.round = 4]
ability(#1)
endif
if [enemy(#2).active]
if [self.aura(623).duration = 2]
ability(#1) [enemy.round = 1]
endif
ability(#2)
ability(#3)
endif
endif
if [self(#2).active]
ability(#1) [self.round < 3]
if [enemy(#2).active]
ability(#2) [!self.aura(435).exists]
ability(#1)
endif
ability(#1) [enemy.round < 3]
ability(#3) [enemy.round = 3]
ability(#1) [enemy.round > 3]
endif
if [self(#3).active]
ability(#3) [self.round = 1]
ability(#1)
endif
change(#2) [self(#1).dead]
1
Celine#2432
發表在 2020-06-04 07:50:16
2
DaR#1285
發表在 2019-01-01 21:28:20
change(next) [self.dead]
use(Dodge:312) [self.aura(Ice Tomb:623).duration = 1]
use(Stampede:163) [enemy(Cindy:1299).active & enemy.round = 4]
use(Stampede:163) [enemy(Alex:1301).active & !self.aura(Ice Tomb:623).exists]
standby [enemy.aura(Undead:242).exists]
use(Scratch:119)
use(Crush:406) [enemy(Alex:1301).aura(Shattered Defenses:542).exists]
use(Stoneskin:436) [!self.aura(Stoneskin:435).exists]
use(Deflection:490) [self.aura(Elementium Bolt:605).duration = 1]
use(Crush:406)
use(Dead Man's Party:1093)
use(Macabre Maraca:1094)
1
NoAimNoBrain#2710
發表在 2018-12-26 09:18:21
0
Dragonsoleil 發表在 2017-05-06 16:00:40
0
Nana 發表在 2016-11-15 06:22:10
0
Zaymaa 發表在 2016-09-13 03:24:54
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