Estrategia añadida por WhyDaRumGone
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29 |
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1 |
Cualquier mascota
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The script will run for Ikky & the Zandalari Raptors
Video for Fight |
Script |
2 | 5.0 | 110 | 51
0:51
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2 | Script |
2 | 5.0 | 26 | 31
0:31
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3 |
Cualquier nivel 1+ Mascota
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Thanks for the feedback LobHarvey#1124.
RNG tag for now. Reworked. |
Nivel 1+ Script |
2 | 4.8 | 28 | 53
0:53
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4 |
Cualquier mascota
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Script |
2 | 5.0 | 6 | 48
0:48
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5 |
Cualquier nivel 1+ Mascota
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Ikky / Weaker Zandalar work as 3rd pet,
but will take 7 rounds (script still works). |
Raza Nivel 1+ Script |
2 | 4.7 | 7 | 48
0:48
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6 | ||
6 |
Cualquier nivel 1+ Mascota
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Unlike the other Val'kyr nonata/Garra negra/Bandada or Grupo de caza combos listed, this version is noticeably not restricted to Val'kyr nonata, but you can certainly swap with Alma perversa if you like. This is also the fastest leveling pet version posted here.
Leveling pets get decent XP here so I would recommend a leveling pet version over one without as battle times are very competitive, if not faster. This strat will also work with Ikky or Plumainfame instead of Zandalari. Script is set up to handle the swap. |
Nivel 1+ Script |
2 | 4.0 | 5 | 45
0:45
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6 | ||
7 | Script |
2 | 5.0 | 4 | 51
0:51
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8 |
Cualquier mascota
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Quick and easy
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Script |
2 | 5.0 | 1 | 55
0:55
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6+ | ||
9 |
Cualquier nivel 1+ Mascota
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Alternative #2 pets listed in comments
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Raza Nivel 1+ Script |
2 | 5.0 | 4 | 41
0:41
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5 | ||
10 |
Cualquier mascota
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Juicing Frío virulento with Garra negra, fun for the whole family!
Ikky doesn't even come close to dying in my tests. Fast and easy. |
2 | 5.0 | 2 | 67
1:07
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6 |
Incl. pasos:
Habilidades: * 1 *
Raza: Cualquier
Raza | Salud | Poder | Velocidad |
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BB | 1481 | 276 | 276 |
Habilidades: * 1 *
Raza: Cualquier
Raza | Salud | Poder | Velocidad |
---|---|---|---|
BB | 1481 | 276 | 276 |
Habilidades: * 1 *
Raza: Cualquier
Raza | Salud | Poder | Velocidad |
---|---|---|---|
BB | 1481 | 276 | 276 |
Habilidades: * * 2
Raza: Cualquier
Raza | Salud | Poder | Velocidad |
---|---|---|---|
PB | 1384 | 305 | 273 |
Habilidades: * * 2
Raza: Cualquier
Raza | Salud | Poder | Velocidad |
---|---|---|---|
HH | 1725 | 260 | 260 |
>1601 |
Habilidades: * * 2
Raza: Cualquier
Raza | Salud | Poder | Velocidad |
---|---|---|---|
PS | 1400 | 289 | 289 |
Habilidades: * * 2
Raza: Cualquier
Raza | Salud | Poder | Velocidad |
---|---|---|---|
BB | 1481 | 276 | 276 |
Habilidades: * * 2
Raza: Cualquier
Raza | Salud | Poder | Velocidad |
---|---|---|---|
HH | 1725 | 260 | 260 |
Habilidades: * * 2
Raza: Cualquier
Raza | Salud | Poder | Velocidad |
---|---|---|---|
SS | 1400 | 260 | 325 |
Habilidades: * * 2
Raza: Cualquier
Raza | Salud | Poder | Velocidad |
---|---|---|---|
PP | 1400 | 325 | 260 |
Sustitutos:
1 / 4
1 / 5
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¡Que peste, que peste, que peste!
3
Debes iniciar sesión para votar en los comentariosMelmo#1842
escrito el 2023-12-19 02:06:27
0
Debes iniciar sesión para votar en los comentariosJemmi escrito el 2023-09-30 13:46:13
3
Debes iniciar sesión para votar en los comentarios(OP) WhyDaRumGone
escrito el 2023-09-30 14:56:58
0
Debes iniciar sesión para votar en los comentariossoccerace
escrito el 2023-04-15 23:41:02
3
Debes iniciar sesión para votar en los comentariosGráinne
escrito el 2023-04-16 04:01:58
I see a HP restriction > 1601 on the second pet, but no others.
Enok has 1958 HP.
In Sunlight, Crimson's Explode does 1028 damage, and Brilliant does 840. That's 1868. So Illuminate has to do at least 90. Any level 25 pet with Illuminate will do lots more than that. So the combination of Crimson Spore and Brilliant Spore in slots 2 and 3 will always work perfectly.
But substitutes ...
Enok's speed is 333.
If I take the lowest substitutes I have, Flawless Baubleworm, S/S Scrapyard Tunneler, Rebuilt Mech Spider. I fail badly, falling short 386 before Enok heals on Round 4. But in doing that, I have violated the constraint on the second pet's health.
So now with Flawless Baubleworm, Crimson Spore, Rebuilt Mech Spider, I fall short by 2. 2 is kind of heartbreaking here :)
If I use a third pet whose effective speed is less than 333, Enok heals before the second Explode.
This is just a really hard thing to so when allowing substitutes. You would have to put in a set of rules about the combined health of the 2nd and 3rd pets, plus a restriction on the speed of the third (which will be different if it has the Flying racial).
2
Debes iniciar sesión para votar en los comentariossoccerace
escrito el 2023-04-16 13:48:05
2
Debes iniciar sesión para votar en los comentariosGráinne
escrito el 2023-04-16 16:14:37
But if you look toward the bottom of the square for each pet, you see the Substitutes line. If you use the arrows there, you can scroll through possible Substitutes you can try.
Very often, people fail when using some of the possible substitutes, and it's possible to tweak the strat by adding Health or Power or Speed constraints. I assumed that was the problem.
I'm glad you found and resolved your issue!
2
Debes iniciar sesión para votar en los comentarios(OP) WhyDaRumGone
escrito el 2023-04-16 16:21:23
I calculated (obviously can make mistakes but was a big enough buffer) based on the lowest illumination magic user (didn't calculate for alternative of other types) but my thoughts were with Crimson being specified it should be fine though sunlight sadly didn't work.
Now refering to your comment All strats on here are based on rare pets so unless specified just presume they need to be rare. (editado)
2
Debes iniciar sesión para votar en los comentariosGráinne
escrito el 2023-04-16 19:54:37
With Beta features turned off, I see only species that will reliably work 100%
2
Debes iniciar sesión para votar en los comentarios(OP) WhyDaRumGone
escrito el 2023-04-17 12:16:23
2
Debes iniciar sesión para votar en los comentariosPanzerkampfw
escrito el 2023-04-04 23:32:11
Script working for me :
change(#2) [round=2]
use(Illuminate:460)
use(Explode)
change(#3)
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