^
vs. 影王卡玲

攻略提供者是 WhyDaRumGone

4

4

Strategy 8 of 15
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包括步驟

點擊按鈕去拷貝字串去你的剪貼板

use(Time Bomb:602)
use(Armageddon:1025) [round=3]

standby [enemy(#3).active & enemy.round<3 & !enemy.aura(Stunned:927).exists]
standby [enemy(#2).aura(Mechanical:244).exists & !self(#2).aura(Undead:242).exists]
use(Death Grip:780) [!enemy(#3).dead]
use(Bash:348) [self.ability(#3).duration=2 & enemy(#1).active]
use(Bash:348) [enemy(#2).active]

use(#1)
change(next)
影王卡玲 71930
Special or not:0Special or not:1122310017912531000

技能 1 2 2
屬性: 任何

永恆機械幼龍
這隻寵物可以有以下品種:

屬性 生命 力量 速度
PP 1441 346 231


Special or not:0Special or not:1121311917918331190

技能 1 2 1
屬性: BB, PP, PB, SB

遺失的肢體
這隻寵物可以有以下品種:

屬性 生命 力量 速度
BB 1359 284 292
PP 1278 333 276
PB 1343 297 289
SB 1343 281 305
SS 1278 268 341

以紅色標記的品種不適用於這個策略

>269

2 ZL 2 0 160

任何等級 2+ 寵物

>160

160 damage is Non-crit Elemental.

P/P best (originally was only P/P) but technically other breeds can be used. Have tested S/B, P/P and S/S (which didn't work).

中經驗值
屬性
至少要有一隻擁有該屬性才可以有成功率
不是每個攻略都是百發百中。這個就是會失敗的個案。你有可能要重新再挑戰,因為有很多隨機的因素讓你有機會失敗,千萬不要怪他們  (*≧ω≦)
這個攻略的寵物是從紙牌獎勵得到或者拍賣行高價寵物。
這攻略的寵物是從暴雪商城裡購買。
等級 2+
你可以利用這個攻略去給低級寵物獲得更多經驗。
有一些步驟比較複雜去跟隨,這個就是其中一個
Script
這攻略提供了script,你可以利用Pet Battle Script 插件去匯入。你點擊左邊按鈕可以拷貝字串。
起碼有一隻寵物已經絕版了。如果你有,恭喜你!
攻略作者已測試過認為非常適用還已經標記了讓他多點爆光率!
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:00
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 18-19
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
這是獲得經驗值的表格,是根據完成挑戰中有25等級的寵物加一個升級中寵物。
某些經驗值可能沒有被算進去

之前 之後 獲得經驗值
192393
292541
392673
492789
5102888
6102970
7113036
8123086
9123119
10133135
11143135
12153119
13153086
14163036
15172970
16182888
17182789
18192673
19202541
20212393
21222228
22232046
23231848
24241634

狩旅團之帽

小寵物點心

寵物點心

暗月禮帽

寵物對戰獎勵事件

















Strategy Details
2 Min
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
18-19
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2023-01-14 15:36:51
The strategy was last updated on this date.
2022-12-07 03:48:56
The strategy was created on this date.
8,151
網頁被訪次數。
Tamer Details
34.7 59.7 (TomTom / Map Pin)
中經驗值
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Bring in your 遺失的肢體

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
桑默 comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 5
強能打擊. 奈恩 comes in and is hit by this.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 6

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 7

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 8
強能打擊. 斯多莫恩 comes in and is hit by this.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 9

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
桑默 comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 10
Pass

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 11
Pass

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 12

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
奈恩 comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 13

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Note:
Other breeds besides P/P will likely need an extra 強能打擊 to kill 奈恩

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
斯多莫恩 comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 14

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 15

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 16

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 17
Pass. Skip this step if you are already in Undead phase.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 18

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
遺失的肢體
強能打擊
重擊
死亡之握
任何等級 2+ 寵物
Pass
Bring in your 永恆機械幼龍
Bring in your 遺失的肢體
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 遺失的肢體
Swap to your Level Pet
奈恩 comes in
斯多莫恩 comes in
桑默 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
遺失的肢體
Level Pet
火息術
定時炸彈
末日風暴
強能打擊
重擊
死亡之握
桑默
斯多莫恩
奈恩
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Good thing you rescued her from the Jinyu, or you would not be able to enjoy this fight now :-)




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