人力資源經理 | 有龍乃大 | 飛起來了 | 還沒死透 | 凶猛小動物區 |
魔術師的秘密 | 元素方程式 | 獸性大發 | ![]() | 機器學習 |
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平均評分: |
3 |
評分: |
6 |
你的投票: |
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A couple of expansions out and we still don't have a good way of dealing with this fight for aquatics, lol
Still RNG, but hopefully this helps a bit xD |
屬性 RNG Script |
2 | 4.6 ![]() |
49% | 12 ![]() |
120
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2:00
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18+ | ||
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Not sure about the breeds, for the slimy's I used a S/S as first pet and B/B 2nd and for the Moon Crab a H/P.
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RNG |
2 | 3.9 ![]() |
N/A | 2 ![]() |
130
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2:10
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17+ | ||
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Has RNG, sorry. That first enemy is unpredictable.
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RNG Script |
2 | 3.1 ![]() |
25% | 10 ![]() |
130
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2:10
|
17+ | ||
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I used this strat several times, lost very few to the RNG... this is only the 2nd time im publishing a strat, hope it works well for y'all
Shack Crab H/H *[Surge] - [Spiny Carapace] - [Rain Dance] Hermit Crab S/S *[Pinch] - [Shell Armor] - [Dive] Moon Shell Crab H/P *[Arcane Slash] - [Shell Shield] - [Renewing Mists] ** i have not tested other breeds Neodymion suggested a P/S Moonshell Crab which worked for them, so i am including this as well with a thanks to Neodymion for the suggestion. ( i personally did not try the P/S breed) |
RNG |
2 | 3.0 ![]() |
N/A | 4 ![]() |
185
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3:05
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25+ | ||
RNG Script |
2 | 3.0 ![]() |
48% | 1 ![]() |
135
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2:15
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18+ | |||
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As all strategies for this fight with aquatics, it's RNG at multiple spots.
I've included a few CHECKpoints where if a pet has died before it's opposite enemy has, to restart. |
RNG Script |
2 | 3.0 ![]() |
22% | 1 ![]() |
110
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1:50
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14+ | ||
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This is a very difficult fight for Aquatic pets, as the attacks of the enemy are random this adds a big RNG element
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RNG |
2 | 2.8 ![]() |
N/A | 1 ![]() |
121
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2:01
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16+ | ||
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This is a tough fight but I got it to work with this set up. Heavy RNG on the first pet. please let me know how I did on my first guide. I didn't make a script because of the RNG.
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RNG |
2 | 2.4 ![]() |
N/A | 0 ![]() |
220
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3:40
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27+ | ||
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This super sucked a lot and I won by the skin of my teeth so there is probably some RNG involved. Feathers doesn't always cast Nocturnal Strike and Lift off in a specific pattern, so you might have to attempt it more than once. I tested it and won 2 out of 3 times. Failed on one attempt due to a crit from Brite
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RNG |
2 | 1.6 ![]() |
N/A | 0 ![]() |
120
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2:00
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15+ | ||
RNG |
2 | 1.0 ![]() |
N/A | 0 ![]() |
115
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1:55
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17+ | |||
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任何等級 25+ 水棲
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I don't like and at the same time like this kind of fights. At one hand, the fight is unfair as it has high RNG. At another hand, this is why we like pet battles, coming up with new strategies. Not going to write script for this. Don't downvote because of bad RNG, I created this because of common pets that almost everyone has.
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屬性 RNG |
2 | 1.2 ![]() |
N/A | 1 ![]() |
160
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2:40
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20+ |
包括步驟
Substitutes:
1 / 6
1 / 6
As all strategies for this fight with aquatics, it's RNG at multiple spots.
I've included a few CHECKpoints where if a pet has died before it's opposite enemy has, to restart.
之前 | 之後 | 獲得經驗值 | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
狩旅團之帽 |
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小寵物點心 |
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寵物點心 |
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暗月禮帽 |
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寵物對戰獎勵事件 |
= |
將寵物等級提升至25級並最小化經驗損失的方法 |
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獲得 |
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For the best display of your strategy, please follow these guidelines:
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
There is nothing accidental about my feelings towards this guy!
1
Django#2738
發表在 2024-01-07 15:34:24
0
SteveGraves#1368
發表在 2023-11-29 00:46:22
0
SteveGraves#1368
發表在 2023-11-29 00:45:22
1
Taizun
發表在 2023-04-22 21:06:08
Adding these two lines at the beginning of the script ensures that the fight ends if any of the two restart-conditions in the strategy are met:
quit [!enemy(#1).dead & self(#1).dead]
quit [enemy(#2).played & !enemy(#2).dead & self(#2).dead] (已編輯)
1
Alayea
發表在 2022-11-14 06:28:24
Some observations with Feathers based on my attempts with this strategy:
* For best result, Sewage Eruption going off needs to finish Feathers. (You may have stated this implicitly already, but I'm making it explicit here.)
* If Feathers used 升空 in round 1, restart. That's too much damage the bird's avoided.
* If Feathers succeeds in landing a hit using 夜行攻擊, restart. It's extra damage that you cannot afford to take. (It is nice when Feathers uses it and misses, though!)
* If Feathers lands any critical strike prior to round 4 (when Sewage Eruption activates), restart. Such instances left my P/P Slimy Hermit Crab with not enough health to make it to round 4.
* If Feathers used 羽刺 more than once and lands three hits every time, probably best to restart. (On my successful attempt, Quills inflicted damage three times but was used only the once by Feathers.)
* Not once did my Slimy Hermit Crab make it past Feathers to get a chance at Splat. It's fine if the former dies the same round as the latter, though.
Moving on to Splat:
* There were times that I killed Splat using Darkmoon Turtle and the former never used 爆發. I believe those occurrences had the end result of Darkmoon Turtle dying at the same time as Splat, and that cannot be afforded because DT needs to land an attack on Brite at the very least. I would change the phrasing from "should" to "must" in your notes. (已編輯)
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