Strategy added by Mutanis
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Any Level 1+ Pet
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I got inspired by Slayer strategy.
Time: ~1:30 (11-12 rounds) Updated TD Script (5.04.2021). Strategy works also in rare critical cases now |
Level 1+ Script Staff Pick |
2 | 5.0 | N/A | 68 | 94
1:34
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12 | |
Any Level 1+ Pet
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From TangLing Liverpool,9 Steps,74s
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Breed Level 1+ Script |
2 | 4.9 | N/A | 11 | 77
1:17
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9 | |
Any Level 1+ Pet
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Time: 1:40 ~ 13 rounds
NOTE: Strategy fails if Coldlight Surfrunner gets too many critical hits. |
RNG Level 1+ Script |
2 | 4.7 | N/A | 9 | 100
1:40
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13 | |
Any Level 5+ Pet
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Level Pet will have to survive 1 hit of Armageddon:
Elemental pets receive 258 damage from Armageddon Non beast, non elemental: 387 non crit Critical hit or beasts' armageddon total 581 Critical Armageddon on beast: 774 |
Breed Level 5+ Script |
2 | 4.7 | N/A | 4 | 75
1:15
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8-10 | |
Any Level 1+ Pet
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There is a very small chance this strategy can fail to enemy crits or low damage rolls.
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Level 1+ Script |
2 | 3.8 | N/A | 11 | 120
2:00
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15+ | |
Any Level 1+ Pet
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If you are CRIT with the first attack start fight over
11-12 Rounds 1:30-1:40 fight time There is also a very rare chance your Sharptalon Hatchling will take multiple crits and die before Egcellent FD's but in almost 100 fights I have only seen it 2 or 3 times. |
Level 1+ Script |
2 | 4.4 | N/A | 4 | 103
1:43
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12 | |
Any Level 1+ Pet
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If Echo of the Cave crits on sandstorm or the first rampage on Egcellent, you will have to swap to Tiny snowman after rampage and swap to your levelling pet after Deep freeze, then go back on Echo and use Rampage, script takes that into account.
chance to fail if Red Wire applies flame jet and keeps critting before Tiny Snowman can Deep freeze |
Level 1+ Script |
2 | 4.4 | N/A | 3 | 89
1:29
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13 | |
Any Level 1+ Pet
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Time: 1:30 (12-14 rounds)
NOTE: The strategy is failing if your Albino Duskwatcher gets a critical hit in the first round. So you have to start the fight again in this case. There is more RNG than before because blizzard buffed Mudslide. |
RNG Level 1+ Script |
2 | 4.1 | N/A | 8 | 94
1:34
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11+ | |
Any Level 7+ Pet
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Level Pet takes 387 non crit Mech damage.
Inspired by @Kalagren strat |
Level 7+ Script |
2 | 5.0 | N/A | 1 | 91
1:31
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10 | |
Any Level 1+ Pet
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This is my attempt at making a team using Direbeak Hatchling which does not rely on Darkmoon Zeplin. Not the fastest kill, and can fail due to an unlucky string of crits by the enemy or by Autumnal Sproutling. Happy leveling!
Kill time is around 2:03 ~19 turns |
RNG Level 1+ Script |
2 | 5.0 | N/A | 0 | 126
2:06
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16 | |
Any Level 1+ Pet
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This strategy avoids the RNG at the end with Egcellent's HP being too high to use explode.
There is a very small chance your Direbeak Hatchling will take multiple crits and die before Egcellent FD's, in that case just restart the fight. |
Level 1+ Script |
2 | 5.0 | N/A | 6 | 130
2:10
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16 | |
Any Level 1+ Pet
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You can also try my Void-Scarred Rat strategy for safe level 1 leveling if you only have a P/P Runt. You can use the P/P Kun Lai Runt, however the level pet has to be able to survive the Armageddon at the end. TD script credit to Mot.
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Breed RNG Level 1+ Script |
2 | 5.0 | N/A | 1 | 105
1:45
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13 | |
Any Level 1+ Pet
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From TangLing Liverpool,9 Steps,74s
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Breed RNG Level 1+ Script |
2 | 5.0 | N/A | 0 | 77
1:17
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9 | |
Any Level 1+ Pet
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TD script credit to Mot. If you don't have the rat, you can try my Kun Lai Runt Strategy.
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RNG Level 1+ Script |
2 | 4.8 | N/A | 3 | 100
1:40
|
12 | |
Any Level 1+ Pet
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Level 1+ |
2 | 4.5 | N/A | 1 | 128
2:08
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17 | ||
Any Level 1+ Pet
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RNG Level 1+ Script |
2 | 2.4 | N/A | 2 | 154
2:34
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21 | ||
Any Level 1+ Pet
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This strategy requires either the addon Battle Pet Battle UI Tweaks so you can see if Egcellent is going to use Feign Death or just use the TD Script which will do this automatically. If you Explode when Egcellent can use Feign Death, then this will fail.
This uses Sarahnia's Darkmoon Zeppelin strategy but starts with an Anubisath Idol instead of a Direbeak Hatchling. |
Level 1+ Script |
2 | 2.8 | N/A | 0 | 150
2:30
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19 | |
Any Level 1+ Pet
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Level 1+ Script |
2 | 0.0 | N/A | 0 | 102
1:42
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10+ | ||
Any Level 10+ Pet
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Level pet takes 387 non crit (580 crit) mech damage, can tick the mech/magic box
You can potentially swap to level pet before going back to Rotten, then using Ice Lance and this will mean your level pet will take no damage but there is the risk of Rotten dying early |
Level 10+ Script |
2 | 0.0 | N/A | 0 | 87
1:27
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10 | |
Courtesy of OCDCatLady on Wowhead
Begin with Xu-Fu. Round one, use Moonfire to counteract Gulp's Mudslide. Then use Spirit Claws until Gulp dies. When Egcellent comes in, continue Spirit Claws until Xu-Fu dies. Switch to Lost Netherpup. Bite until Egcellent uses Feign Death. When Red Wire comes in, howl, then use Darkflame. That should take a good chunk out of Red Wire. Continue using Bite until Lost Netherpup dies. Bring in Fel Pup. At this point you just spam Bite (you can use a howl if you want). Red Wire should be close to dead; he'll revive once since he's mechanical. Once he's dead, Egcellent should go down quickly. |
2 | 0.0 | N/A | 0 | 102
1:42
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13 | |||
Any Level 25+ Pet
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2 | 0.0 | N/A | 0 | 115
1:55
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14 |
Incl. steps:
Any Level 1+ Pet
Substitutes:
1 / 2
I got inspired by Slayer strategy.
Time: ~1:30 (11-12 rounds)
Updated TD Script (5.04.2021). Strategy works also in rare critical cases now
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Tiny, yet deadly!
1
You must be logged in to vote on commentsBriandris#1908
wrote on 2024-11-28 18:01:03
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wrote on 2024-06-05 16:37:58
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wrote on 2024-05-18 09:32:11
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wrote on 2023-04-24 02:17:50
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wrote on 2023-01-17 22:30:42
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wrote on 2023-01-11 03:24:59
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You must be logged in to vote on commentsMayami#2460
wrote on 2022-07-04 08:23:59
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You must be logged in to vote on commentsReckles wrote on 2021-08-01 18:31:26
Edit: oh, he's 333 strength and that's too strong sometimes. Nevermind. Works in a pinch though. (edited)
1
You must be logged in to vote on commentskemals
wrote on 2021-08-01 07:08:14
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You must be logged in to vote on commentsPhoenixen#1410
wrote on 2021-07-04 10:48:40
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You must be logged in to vote on comments(OP) Mutanis
wrote on 2021-07-04 13:18:44
Link
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You must be logged in to vote on commentsBubu wrote on 2021-07-03 12:59:21
I've tried with both Helper and Dragonling rare about 5 times and all failed.
Eggcelent kills helper and dragonling swaps in. After one breath, Eggcelent feign death and is replaced by Red Wire which obliterates the dragonling
-1
You must be logged in to vote on commentsJun wrote on 2021-07-03 15:12:25
There is a bug currently which causes both pets to skip a turn right after eggcellent comes in. This however messes up the script resulting in only two casts of Ice Lance instead of three.
If you cast one more Lance manually it should still work.
0
You must be logged in to vote on commentsBubu wrote on 2021-07-04 09:04:31
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You must be logged in to vote on commentslorentari
wrote on 2021-06-04 14:40:16
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wrote on 2021-06-04 16:05:53
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wrote on 2021-06-04 16:22:55
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wrote on 2021-04-05 17:36:16
-1
You must be logged in to vote on commentsDarkKuno#1481
wrote on 2021-03-14 19:57:00
Simply adjusting the top line of the script to the following fixed the problem to make this consistently safe for level 1 pets.
use(Explode:282) [enemy(#1).dead & enemy(#3).dead & enemy(#2).hp<560]
(edited)
8
You must be logged in to vote on comments(OP) Mutanis
wrote on 2021-03-15 06:14:48
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You must be logged in to vote on commentsDarkKuno#1481
wrote on 2021-03-16 03:44:30
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You must be logged in to vote on commentsgood wrote on 2021-01-26 00:48:45
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wrote on 2021-01-25 08:17:07
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wrote on 2021-02-24 11:19:37
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