Active pet battling bugs
Update July 17th: Now the bug is actually gone and things should be back to normal. Deactivating the disclaimer again :)
Update July 8th: Apparently, the bug is still around. Sorry for the wrong information. Some work seems to have been done but it's clearly not solved, yet.
Update July 7th: It seems this bug was fixed :) If you still encounter any problems that might be related, let us know in a comment please!
Heads up: a quite nasty bug made it over from the PTR into the live game.
If your pet is faster than your opponent and you pass a turn, the enemy will pass as well.
There's also problems with pet swapping and stuns/interrupts that can cause similar effects. Most of them seem to be depending on the speed of pets.
This is definitely not intended as it breaks a lot of fight mechanics and can be exploited heavily. It also means many strategies on Xu-Fu's will not work correctly anymore.
If you can spare the time, please report the bug ingame. The more reports it receives, the more likely it will be fixed sooner! Thank you!
To all strategy creators: Please don't change your strategies to adapt to this. It will likely (hopefully) be fixed soon.