Estratégia adicionada por Berendain
98
98
Média de Avaliação: |
4.8 |
Avaliações: |
102 |
Seu voto: |
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Creator |
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Etiquetas
Filtro de estratégias:
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Qualquer Nível 1+ Mascote
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Update: TD Script updated on 20th May, 2021. Make sure you have the updated script.
You should never need to use pet bandages when leveling using this team. You may occasionally want to heal your pets, but the revive pets ability, available every 8 minutes, will be more than enough. Using this strategy, you will normally win between 1:15 and 1:25. You may win in as short a time as 1:12. On the other hand, if you get unlucky and miss Stumpers' Rostinho Bonito several times in a row, the fight may take much longer. The longest the fight has taken me was 1:55, after I missed Stumpers four times. The TD script works if you're using an Enguia Abissal, which has Chuva Ácida instead of Chuva Purificadora. The fight will take the same amount of time, but without healing your team each fight you may need to use a pet bandage occasionally. |
Nível 1+ Script Seleção da Equipe |
2 | 4.8 ![]() |
N / D | 98 ![]() |
85
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1:25
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13-19 | |
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Qualquer Nível 1+ Mascote
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Time: 1:20-1:30
Microrrobô Defeituoso breed recommendation: BB > HB > SB |
Aleatório Nível 1+ Script Seleção da Equipe |
2 | 4.8 ![]() |
N / D | 47 ![]() |
82
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1:22
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10-12 | |
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Qualquer Nível 7+ Mascote
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TMD can* work but please see alt steps.
TMD = Dragonete Mecânico Perene |
Nível 7+ Script |
2 | 4.4 ![]() |
N / D | 16 ![]() |
90
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1:30
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10 | |
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Qualquer Nível 1+ Mascote
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Fight Time: 1:20 - 1:30 on 13 rounds
1:18 - 1:25 using the TD Script as measured by the Pet Battle Log Keeper add-on. This strategy is built for speed. It is also consistent (though not infallible) and safe for all level 1+ pets (except Dragonkin pets will need 200+ HP to survive a critical hit from Dreadful Breath). PS breed Iron Starlette is required (the one with 273 speed). |
Raça (breed) Nível 1+ Script Seleção da Equipe |
2 | 5.0 ![]() |
N / D | 6 ![]() |
78
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1:18
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13 | |
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Qualquer Nível 10+ Mascote
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I used this combo tonight. I level up 35 pets in 3/4 hours.
I prefer not to use pet under level 10 because of the first pet who have an AOE ... |
Aleatório Nível 10+ Script |
2 | 4.0 ![]() |
N / D | 22 ![]() |
135
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2:15
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16+ | |
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Qualquer Nível 1+ Mascote
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Make sure you are using a P/S Estrelita de Ferro. Your 2nd pet can be anything with Bombear as long as it is faster than 260 and has at least 292 power.
Also won't take responsibilities for slippery hands. (:smudge: @Gráinne) I took some advice from the comments and changed the strategy accordingly. It now works 100% reliably and takes 1:25 min. |
Raça (breed) Nível 1+ Script Seleção da Equipe |
2 | 4.7 ![]() |
N / D | 9 ![]() |
81
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1:21
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13 | |
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Qualquer Nível 1+ Mascote
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I designed this strategy specifically to allow level 1 and low HP carry pets to survive this encounter. Foof will not get his AOE off during this fight, so you are able to carry any level/hp pet that you want.
DragonsAfterDark: I went through the fight, and these were the steps the tdScript gave me. |
Nível 1+ Script |
2 | 4.0 ![]() |
N / D | 9 ![]() |
150
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2:30
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20+ | |
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Qualquer Nível 10+ Mascote
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Level pet must have over 600 hp to survive three rounds of Dreadful Breath in the back line plus one round of Puppies of the Flame. Critter and beasts pets can have a bit less, mechanical and dragonkin ones need a bit more. For the second boosting pet any pet with Pump will do, as long as the speed is over 260.
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TCG Nível 10+ Script |
2 | 4.4 ![]() |
N / D | 6 ![]() |
65
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1:05
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9+ | |
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Qualquer Nível 1+ Mascote
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Allows to use any pet for leveling. P/S breed on the Estrelita de Ferro is the only one that will make this possible. If you run one of the other breeds expect the level pet to take 176 damage (266 as a dragon).
Big thanks to Nyari for helping me out with this strategy :) Also please check if you have the newest script before complaining about your old one not working. Both the strategy as well as the script are made specifically for the P/S breed. |
Raça (breed) Nível 1+ Script |
2 | 3.7 ![]() |
N / D | 4 ![]() |
105
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1:45
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16-17 | |
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Qualquer Nível 2+ Mascote
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220 dmge is human, allows 1 crit
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Raça (breed) Nível 2+ Script |
2 | 5.0 ![]() |
N / D | 3 ![]() |
85
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1:25
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13 | |
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Qualquer Nível 4+ Mascote
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Your level pet will take a base of 286 normal damage.
Dragonkin level pets will take strong damage & Beast pets will take weak damage. This does not include crits, or if Foof gets his beast buff a round earlier. |
Raça (breed) Nível 4+ Script |
2 | 5.0 ![]() |
N / D | 4 ![]() |
83
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1:23
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11-13 | |
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Qualquer Nível 9+ Mascote
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Damage is human and allows a crit
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Nível 9+ Script |
2 | 5.0 ![]() |
N / D | 3 ![]() |
89
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1:29
|
11 | |
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Qualquer Nível 4+ Mascote
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Strategy created by Lyseria and tweaked by me. It only works with a P/S breed Starlette,
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Raça (breed) Nível 4+ Traiçoeiro Script |
2 | 5.0 ![]() |
N / D | 0 ![]() |
115
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1:55
|
17 | |
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Qualquer Nível 3+ Mascote
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In 99% of the fights this strategy works 100% :)
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Raça (breed) Nível 3+ |
2 | 0.0 ![]() |
N / D | 1 ![]() |
131
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2:11
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20+ | |
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Qualquer Nível 7+ Mascote
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354 is non crit human damage.
Thanks to DAD for suggestions :) |
Nível 7+ Script |
2 | 5.0 ![]() |
N / D | 1 ![]() |
91
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1:31
|
12 | |
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Qualquer Nível 1+ Mascote
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Dont bring Dragonkin type as leveling pet Sopro Terrível might kill them. And drake needs to be faster than 260 or fight might take ages. Build for fast xp.
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Raça (breed) Nível 1+ Script |
2 | 0.0 ![]() |
N / D | 2 ![]() |
195
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3:15
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28+ | |
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Qualquer Nível 1+ Mascote
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By Aerolite2017
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Raça (breed) Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 0 ![]() |
86
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1:26
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10+ | |
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Qualquer Nível 7+ Mascote
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Untested
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Nível 7+ Script Inalcançável |
2 | 5.0 ![]() |
N / D | 2 ![]() |
68
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1:08
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9-10 | |
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Qualquer Nível 1+ Mascote
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Based of Shoff#1714, instead of Ashstone Core, I used Puddle Terror for a much quicker fight.
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Aleatório Nível 1+ Script |
2 | 4.3 ![]() |
N / D | 4 ![]() |
120
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2:00
|
15+ | |
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Qualquer Nível 1+ Mascote
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Level pet will take a single Sopro Terrível which any level 1 should survive.
The strat is 12-14 turns long (depends on your Level pet's HP) and takes around 1:20-1:30. This comes with the usual disclaimer for this fight that while the success rate is high, it is possible to fail due to bad RNG on the number of Chicotada com a Língua hits/crits or dodges (alleviated by the use of a multi-hitter in Alerta! and slightly more durable pets). |
Aleatório Nível 1+ Script |
2 | 4.3 ![]() |
N / D | 2 ![]() |
95
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1:35
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13+ | |
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Qualquer Nível 1+ Mascote
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Level pet should only take 1 hit of Sopro Terrível.
Expected damage taken: 88 damage (normal hit, not dragonkin or beast) 132 damage (critical hit, not dragonkin or beast) 132 damage (normal hit, dragonkin) 198 damage (critical hit, dragonkin) 58 damage (normal hit, beast) 87 damage (critical hit, beast) Credit to Nyari for encouraging me to re-work my other strategy where I was hitting Foof too hard. There are still small chances for this to fail due to Stumpers' RNG (too many dodges or too many tongue lash hits), but I tried to minimize it as much as possible. |
Raça (breed) Nível 1+ Script |
2 | 4.3 ![]() |
N / D | 3 ![]() |
110
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1:50
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16+ | |
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Qualquer Nível 1+ Mascote
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People of accomplishment rarely sat back and let things happen to them. They went out and happened to things.
Repeatable Pet Leveling battles can be found Here. |
Raça (breed) Nível 1+ Script |
2 | 4.4 ![]() |
N / D | 1 ![]() |
100
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1:40
|
12+ | |
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Qualquer Nível 1+ Mascote
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Nível 1+ |
2 | 4.0 ![]() |
N / D | 2 ![]() |
153
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2:33
|
22+ | ||
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Qualquer Nível 1+ Mascote
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Aleatório Nível 1+ Script |
2 | 4.0 ![]() |
N / D | 2 ![]() |
180
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3:00
|
14+ | ||
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Qualquer Nível 2+ Mascote
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17 rounds.
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Raça (breed) Nível 2+ Script |
2 | 4.0 ![]() |
N / D | 0 ![]() |
140
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2:20
|
17 | |
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Qualquer Nível 1+ Mascote
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This should work with every +1 Level Pet.
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Aleatório Nível 1+ Script |
2 | 2.7 ![]() |
N / D | 3 ![]() |
135
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2:15
|
17 | |
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Qualquer Nível 1+ Mascote
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A fast and reliable strategy permitting the use of a level 1 carry pet.
This is derived from the strategies provided by Shenk and Threewolves11663. I took my favorite parts of each and added some refinements. The result seems to be as fast and more reliable than the 2 original strategies. I've tested it in 30+ pet battles with no losses - even when the enemy pets got multiple crits. |
Raça (breed) Nível 1+ Script |
2 | 3.5 ![]() |
N / D | 1 ![]() |
132
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2:12
|
18 | |
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Qualquer Nível 1+ Mascote
|
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Based off Mutanis Strategy
Trying to farm Malfunctioning Bot is somewhat frustrating. Darkmoon Zeppelin and Thunderscale Whelpling are both buyable at the AH. |
Aleatório Nível 1+ Script |
2 | 3.5 ![]() |
N / D | 0 ![]() |
84
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1:24
|
10+ | |
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Qualquer Nível 1+ Mascote
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Aleatório Nível 1+ Script |
2 | 3.0 ![]() |
N / D | 0 ![]() |
127
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2:07
|
17+ | ||
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Qualquer Nível 6+ Mascote
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DragonsAfterDark: Updated from the Darkmoon Tonk / Teroclaw Hatchling strategy. Same concept, just different pets that mitigate most of the RNG.
Ratings have been reset, and tdScript has been added. |
Nível 6+ Script |
2 | 0.0 ![]() |
N / D | 0 ![]() |
118
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1:58
|
17+ |
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Qualquer Nível 3+ Mascote
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Nível 3+ |
2 | 0.0 ![]() |
N / D | 0 ![]() |
123
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2:03
|
17 | ||
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Qualquer Nível 2+ Mascote
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I have a P/P and P/S Starlette which worked for this strategy. I'm not sure how the other breeds will work...
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Aleatório Nível 2+ |
2 | 0.0 ![]() |
N / D | 0 ![]() |
142
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2:22
|
19 | |
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Qualquer Nível 1+ Mascote
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I wanted to see if I could come up with an almost no heal strategy like Berendain's here, and though I wasn't able to come up with one as fast, this is another option.
There were ways to make it shorter, but this is the most stable variation given the variance in power in the two breeds and potential crits (yours). Video for Fight |
Raça (breed) Nível 1+ Traiçoeiro Script |
2 | 0.0 ![]() |
N / D | 0 ![]() |
167
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2:47
|
26+ | |
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Qualquer Nível 5+ Mascote
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Sometimes leveling pet is swaped sooner, in that case just switch back. Theres small chance it fails, because there can be 2 dodges
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Raça (breed) Aleatório Nível 5+ |
2 | 0.0 ![]() |
N / D | 0 ![]() |
90
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1:30
|
10 | |
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Qualquer Nível 1+ Mascote
|
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This strategy takes 15-17 rounds and you can do it twice without healing (with some luck) and it's completely safe for level 1 pets :).
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Raça (breed) Aleatório Nível 1+ |
2 | 1.5 ![]() |
N / D | 0 ![]() |
117
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1:57
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15-17 |
Incl. passos:
Qualquer Nível 1+ Mascote
Substitutos:
1 / 4
Update: TD Script updated on 20th May, 2021. Make sure you have the updated script.
You should never need to use pet bandages when leveling using this team. You may occasionally want to heal your pets, but the revive pets ability, available every 8 minutes, will be more than enough.
Using this strategy, you will normally win between 1:15 and 1:25. You may win in as short a time as 1:12. On the other hand, if you get unlucky and miss Stumpers' Rostinho Bonito several times in a row, the fight may take much longer. The longest the fight has taken me was 1:55, after I missed Stumpers four times.
The TD script works if you're using an Enguia Abissal, which has Chuva Ácida instead of Chuva Purificadora. The fight will take the same amount of time, but without healing your team each fight you may need to use a pet bandage occasionally.
Antes | Depois | Ganho de Experiência | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Chapéu de Safari |
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Petisco Menor |
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Petisco |
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Chapéu Darkmoon |
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Pet Battle Week |
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Níveis de animal de estimação para 25 com perda mínima de XP |
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XP adicional acima do nível 25 é perdido |
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Corgis, acertei?
1
dbmamaz
escreveu em 2025-03-07 01:41:43
1
Teraferma#1829
escreveu em 2025-03-03 23:39:43
1
Shaz
escreveu em 2025-01-18 02:03:47
2
Clerica#2203
escreveu em 2024-01-30 22:00:34
I did experience a few times (bad rng)² out of dozens of battles: when Stumpers keeps dodging until Superlatido is off cd Ranishu Raquítico gets a hit. It doesn't mess up the script until you get it twice in a row. Ranishu Raquítico is then too low in hp to win the next battle without bandaging.
I managed to fix this by switching back the lvl pet in when superbark comes off cd. I also found that with this modification, focus is no longer necessary after Foof is dead. Usually Stumpers is already dead before superbark is up again and in one less round. If nevertheless Stumpers manages one or even more extra superbarks, with this modif you can continue without ever bandaging (just using revive when off cd).
So, the version of the script I'm now using:
change(#1) [self(#2).active]
change(#2) [enemy.aura(Cute Face:904).exists & !self(#2).played]
change(#2) [enemy(#2).active & enemy.aura(Cute Face:904).duration > 1 & enemy.ability(Superbark:1357).duration < 2]
change(#3) [enemy(#3).active]
use(Cleansing Rain:230) [self.aura(Pumped Up:296).exists]
use(Acid Rain:1051) [self.aura(Pumped Up:296).exists]
use(Pump:297)
use(Focus:426) [self.aura(Focused:425).duration<2 & enemy(#1).active]
use(Sandstorm:453)
use(Zap:116) (editado)
0
Roads escreveu em 2025-01-17 22:41:58
1
fuba82
escreveu em 2024-07-28 15:57:05
3
Mutanis
escreveu em 2024-04-12 13:10:13
2
Fem
escreveu em 2024-03-11 20:26:45
Just awesome … thank you for making my pet levelling experience simple.
1
Taya#2167
escreveu em 2023-06-13 17:46:14
1
Entelligente
escreveu em 2023-04-20 16:01:25
10
Mot
escreveu em 2021-04-03 16:29:15
2
Milundaria
escreveu em 2021-04-30 12:47:56
2
Dpartd
escreveu em 2022-01-29 19:37:08
2
Milundaria
escreveu em 2023-03-31 02:59:08
3
Fem
escreveu em 2023-01-11 10:52:55
1
Adunakhyr escreveu em 2022-08-27 16:55:59
1
Mysshe
escreveu em 2022-01-18 16:38:52
2
Maple
escreveu em 2021-07-14 14:15:53
change(#1) [ self(#2).active & !self(#3).played ]
change(#2) [ enemy(#2).active & enemy.round=1 & !self(#2).played ]
change(#3) [ enemy(#3).active ]
use(Cleansing Rain:230) [ self.aura(Pumped Up:296).exists ]
use(Water Jet:118) [ enemy.aura(Puppies of the Flame:1355).exists & self.aura(Pumped Up:296).exists ]
use(Pump:297)
use(Focus:426) [ self.aura(Focused:425).duration<2 ]
use(Sandstorm:453)
use(Zap:116)
Ending the battle with full or near full health on all pets. I'm using a Rare Ranishu Runt and P/S Rare Voidskimmer. There's still always some RNG with this fight because of the dodges but I've let to lose with this script, just really low health sometimes. (editado)
0
Adaren
escreveu em 2021-09-28 07:23:37
4
DarkKuno#1481
escreveu em 2021-09-18 12:40:59
Mad props for this one <3
4
Arkyle
escreveu em 2021-09-04 02:03:13
(editado)
3
Seb
escreveu em 2021-08-24 17:43:32
2
enchanterpeng
escreveu em 2021-08-11 19:37:37
5
Vordie#2246
escreveu em 2021-07-03 00:08:20
change(#1) [self(#2).active]
change(#2) [enemy.aura(Cute Face:904).exists & !self(#2).played]
change(#3) [enemy(#3).active]
use(Water Jet:118) [enemy.round=2]
use(Cleansing Rain:230) [self.aura(Pumped Up:296).exists]
use(Acid Rain:1051) [self.aura(Pumped Up:296).exists]
use(Pump:297)
use(Focus:426) [self.aura(Focused:425).duration<2]
use(Sandstorm:453)
use(Zap:116)
Voidskimmer will cast a waterjet on round one and then continue on with it's original rotation as intended.
Remember to switch back to the original script once the bug is fixed. (editado)
2
Tobolaeh
escreveu em 2021-07-12 12:44:51
0
Gratax escreveu em 2021-07-12 11:21:19
But happend 1/50 times.
2
Sporkie
escreveu em 2021-07-12 07:52:50
7
SammyJoe
escreveu em 2021-07-04 19:18:30
change(#1) [self(#2).active]
change(#2) [enemy.aura(Cute Face:904).exists & !self(#2).played]
change(#3) [enemy(#3).active]
use(Cleansing Rain:230) [self.aura(Pumped Up:296).exists]
use(Water Jet:118) [enemy.aura(Puppies of the Flame:1355).exists & self.aura(Pumped Up:296).exists]
use(Pump:297)
use(Focus:426) [self.aura(Focused:425).duration<2]
use(Sandstorm:453)
use(Zap:116)
1
SammyJoe
escreveu em 2021-07-04 19:19:14
1
Sleepywillo
escreveu em 2021-07-02 23:48:15
Something odd is happening when I get to enemy pet #3 - Lil'Sizzle. It cycles through all of my pets (including the leveling pet again) until my pet #3 dies (voidskimer) and then nothing happens. Its odd because the match would have ended about 5 turns earlier had it just hit the enemy pet?
1
Gráinne
escreveu em 2021-07-03 02:59:21
1
CabbageGirl escreveu em 2021-07-02 06:10:10
1
HolyCarota#1913
escreveu em 2021-07-02 13:09:43
1
Midory#11171
escreveu em 2021-07-02 13:11:19
2
Adaren
escreveu em 2021-07-02 14:27:00
The same thing is happens sometimes when absorbing superbark by your level pet (editado)
0
osomeloso
escreveu em 2021-06-06 05:38:19
https://www.wowhead.com/item=84105/fishy
2
Gráinne
escreveu em 2021-06-06 07:32:26
1
osomeloso
escreveu em 2021-06-07 13:32:22
2
(OP) Berendain
escreveu em 2021-06-08 06:10:25
1
Gráinne
escreveu em 2021-06-08 11:02:34
4
Nyari
escreveu em 2020-11-22 02:48:30
Fast and you don't need bandages. Super.
2
Nytro
escreveu em 2020-11-22 11:28:25
2
(OP) Berendain
escreveu em 2020-11-22 21:51:11
2
Nytro
escreveu em 2020-11-23 04:51:07
1
Adaren
escreveu em 2021-05-04 22:14:07
Adjusting the script to the below truly prioritizes focus. There was a line that caused Sandstorm to be cast first no matter what.
change(#1) [self(#2).active]
change(#2) [enemy.aura(Cute Face:904).exists & !self(#2).played]
change(#3) [enemy(#3).active]
use(Cleansing Rain:230) [self.aura(Pumped Up:296).exists]
use(Acid Rain:1051) [self.aura(Pumped Up:296).exists]
use(Pump:297)
use(Focus:426) [self.aura(Focused:425).duration<2]
use(Sandstorm:453)
use(Zap:116) (editado)
1
(OP) Berendain
escreveu em 2021-05-05 01:39:46
1
Adaren
escreveu em 2021-05-19 14:50:50
1
(OP) Berendain
escreveu em 2021-05-20 02:54:46
1
gengen001
escreveu em 2021-05-19 12:29:52
change(#2) [enemy(#2).active&enemy.round~1]
Next, the full version of the modified script:
change(#1) [self(#2).active]
change(#2) [enemy(#2).active&enemy.round~1]
change(#3) [enemy(#3).active]
use(230) [self.aura(296).exists]
use(1051) [self.aura(296).exists]
use(297)
use(453) [enemy(#2).active]
use(426) [self.aura(425).duration<2]
use(453)
use(116)
0
ZadTheGlad
escreveu em 2021-02-26 08:57:46
1st slot: Iron Starlette P/S w/ 1-1-1, 2nd slot: level pet any level, 3rd slot: Squirky w/ 2-1-2.
For Foof: Wind-up, Supercharge, Wind-up - Foof dies.
For Stumpers: Powerball, Wind-up, and then Powerball or pass until Stumpers has one Cute Face left, then Supercharge followed by Wind-up - Stumpers dies.
For Lil' Sizzle: Powerball, then pass until Iron Starlette is wiped out by the puppies. Bring in Squirky, and if any of the puppies are left, Bubble to start, followed by a Fish Slap. Lil' Sizzle will swap in your level pet after this. Swap back to Squirky, & hit first with Clobber to stun him, which gives you the opportunity to hit Lil' Sizzle twice with Fish Slap to finish him off.
All credit goes to the original creator of this strategy, with huge thanks from me! (editado)
0
Jenyfear escreveu em 2021-04-30 15:08:36
2
Tifa
escreveu em 2021-04-03 14:42:01
2
brinylon
escreveu em 2021-04-03 06:07:56
5
Threewolves
escreveu em 2021-03-23 13:03:11
use(Pump:297) [self(#3).active & enemy(#3).active & weather(Cleansing Rain:229) & !self(#2).played]
to the top of the script.
Well done. (editado)
2
Autofrag#2606
escreveu em 2021-01-02 16:54:36
2
Gráinne
escreveu em 2021-01-02 11:49:01
2
Maizou
escreveu em 2020-12-24 22:56:58
1
(OP) Berendain
escreveu em 2020-12-25 01:29:19
4
Softspoken
escreveu em 2020-12-24 17:04:11
3
Maritan
escreveu em 2020-12-24 14:34:14
3
Busy
escreveu em 2020-12-13 10:34:02
1
gengen001
escreveu em 2021-05-19 12:40:45
change(#1) [self(#2).active]
change(#2) [enemy(#2).active&enemy.round~1]
change(#3) [enemy(#3).active]
use(230) [self.aura(296).exists]
use(1051) [self.aura(296).exists]
use(297)
use(453) [enemy(#2).active]
use(426) [self.aura(425).duration<2]
use(453)
use(116)
1
Konctantin
escreveu em 2021-07-12 06:24:08
1
gengen001
escreveu em 2021-08-26 14:05:10
1
Yavih#1298
escreveu em 2023-09-01 20:37:29
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