Stratégie proposée par slashbandicute
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Ratings: |
6 |
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1 |
N'importe quelle mascotte de niveau 1+
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Niveau 1+ Script |
2 | 5.0 | 58 | 105
1:45
|
14+ | |||
2 |
N'importe quelle mascotte de niveau 1+
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Script thanks to WhyDaRumGone
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Niveau 1+ Script |
2 | 5.0 | 6 | 105
1:45
|
15 | ||
3 |
N'importe quelle mascotte de niveau 1+
|
Niveau 1+ Script |
2 | 5.0 | 9 | 75
1:15
|
10 | |||
4 |
N'importe quelle mascotte de niveau 1+
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Using P/S = 1:03, 9 Rounds.
---------------------------- All breeds above 280speed work, they'll likely take some extra time. |
Breed Niveau 1+ Script |
2 | 5.0 | 6 | 65
1:05
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9 | ||
5 |
N'importe quelle mascotte de niveau 1+
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Uses Decoy to protect leveling pet.
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Niveau 1+ |
2 | 5.0 | 1 | 110
1:50
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16 | ||
6 |
Most Water type pets should be able to work as last pet, I havn't done the exact maths or tested it though.
Including script has been made with Power starlette so you might need an extra attack to finish off opponents, however it shouldn't be an issue. If anyone has a way to optimize the script and combat length I am, of course, open to suggestions. |
Script |
2 | 5.0 | 1 | 110
1:50
|
15+ | |||
7 |
N'importe quelle mascotte de niveau 1+
|
Niveau 1+ Script |
2 | 5.0 | 5 | 87
1:27
|
12 | |||
8 |
N'importe quelle mascotte de niveau 1+
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Niveau 1+ Script |
2 | 5.0 | 0 | 112
1:52
|
17 | |||
9 |
N'importe quelle mascotte de niveau 1+
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I use Coasseuse motorisée (And have set a couple of extra conditions in the script for low Décollage rolls) but really any pet with explode will do (Originally had Zeppelin de Sombrelune).
There is a small chance this can fail if you get crit a couple of times and a low roll on Lift-Off. |
Breed Niveau 1+ Script |
2 | 5.0 | 1 | 83
1:23
|
11 | ||
10 |
N'importe quelle mascotte de niveau 1+
|
Niveau 1+ Script |
2 | 5.0 | 0 | 68
1:08
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8-10 | |||
11 |
N'importe quelle mascotte de niveau 1+
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Niveau 1+ Script Plus obtenable |
2 | 0.0 | 1 | 74
1:14
|
10 | |||
12 |
N'importe quelle mascotte de niveau 1+
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Strategie reprise de la 1ere alternative, pour ceux qui comme moi ne possèdent pas le zeppelin de sombrelune :p
TDScript testé 10x toujours avec succès. Translation: Strategy taken from the 1st alternative, for those who like me do not have the darkmoon zeppelin: p TDScript tested 10x still successful. |
Niveau 1+ Script |
2 | 4.0 | 1 | 105
1:45
|
15 |
Ajout étape:
N'importe quelle mascotte de niveau 1+
Script thanks to WhyDaRumGone
Avant | Après | Gain xp | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Chapeau de safari |
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Friandise inférieure |
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Friandise |
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Haut-de-forme sombrelune |
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Événement semaine bonus |
= |
Passage niveau 25 avec perte d'xp minimale |
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= |
XP au-delà du niveau 25 en surplus |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
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For the best display of your strategy, please follow these guidelines:
In that case, I shall name you mystical nameless!
2
Vous devez être connecté pour voter.Ratsch#21832
rédigé le 2022-03-18 00:36:30
use(Decoy:334)
if [enemy(#1).active]
use(Breath:115)
endif
use(Decoy:334)
use(Thunderbolt:779)
use(Breath:115)
change(#2) [self(#1).dead]
if [enemy(#3).hp>620]
use(Toxic Smoke:640)
endif
use(Explode:282)
1
Vous devez être connecté pour voter.WhyDaRumGone
rédigé le 2022-08-03 18:00:06
use(Decoy:334)
use(Breath:115) [enemy(#1).active]
use(Thunderbolt:779)
use(Explode:282) [enemy(#3).hp<620]
use(Toxic Smoke:640)
use(#1)
change(next)
Though I haven't had to use for a while so I need to do some calculations but you might be able to use [enemy.hp.can_explode] instead of a specific health values.
1
Vous devez être connecté pour voter.Raincloud
rédigé le 2021-12-26 05:55:43
1
Vous devez être connecté pour voter.Wolor
rédigé le 2021-02-17 18:06:03
1
Vous devez être connecté pour voter.Michael#18485
rédigé le 2021-02-01 11:18:01
use(Thunderbolt:779) [enemy(#2).active]
use(Breath)
change(#2)
use(Explode) [enemy(#3).hp<620]
use(Toxic Smoke)
1
Vous devez être connecté pour voter.Shy
rédigé le 2020-11-17 16:26:27
0
Vous devez être connecté pour voter.Asynjür rédigé le 2021-09-18 21:20:01
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