Stratégie proposée par Tyrsa
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1 |
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N'importe quelle mascotte de type Magique de niveau 25+
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Sharptalon Team Rumble
Strategy tested and passed: January 11th 2019. Line up and strategy steps changed. |
2 | 5.0 ![]() |
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65
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1:05
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10+ | ![]() |
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Bloodgazer Team Rumble
Black Claw on the Zandalari's is for this setup, essential. Strategy tested and passed: January 11th 2019. No changes made. |
Script |
2 | 0.0 ![]() |
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72
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1:12
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11-12 | ![]() |
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3 |
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N'importe quelle mascotte de type Mort-vivant de niveau 25+
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Tyrsa
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Snowfeather Team Rumble
Updated 5 Nov. to reflect Shadowlands changes. |
2 | 0.0 ![]() |
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49
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0:49
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7 | ![]() |
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4 | Script |
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58
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5 | Script |
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51
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Direbeak Team Rumble
Strategy tested and passed: January 11th 2019. No changes made. |
2 | 0.0 ![]() |
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50
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0:50
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7 | Script |
2 | 0.0 ![]() |
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51
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8 | Script |
2 | 0.0 ![]() |
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44
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Ajout étape:
N'importe quelle mascotte de type Mort-vivant de niveau 25+
Talents : Tous
Breed: Tous
Substitutes:
1 / 4
Snowfeather Team Rumble
Updated 5 Nov. to reflect Shadowlands changes.
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Deux dresseurs pour le prix d’un. Ça veut dire...
2
Kegbottom rédigé le 2020-10-26 19:27:44
2
Marinoco
rédigé le 2020-11-04 01:22:57
1
Gamegenie
rédigé le 2018-01-12 19:03:41
if [ self(#1).active ]
use(#2)
use(#1) [ enemy.aura(217).exists & !enemy.aura(469).exists ]
change(#2) [ enemy.aura(469).exists ]
endif
if [ self(#2).active ]
use(#2) [ !enemy.aura(494).exists ]
use(#1) [ enemy.aura(494).exists & !enemy.aura(542).exists ]
use(#3) [ enemy.aura(542).exists ]
endif
2
Jagûar
rédigé le 2019-01-11 09:14:12
0
Reflexwolf rédigé le 2018-05-07 18:24:11
1
Jagûar
rédigé le 2019-01-02 00:21:03
1
Gamegenie
rédigé le 2018-01-12 19:03:23
if [ self(#1).active ]
use(#2)
use(#1) [ enemy.aura(217).exists & !enemy.aura(469).exists ]
change(#2) [ enemy.aura(469).exists ]
endif
if [ self(#2).active ]
use(#2) [ !enemy.aura(494).exists ]
use(#1) [ enemy.aura(494).exists & !enemy.aura(542).exists ]
use(#3) [ enemy.aura(542).exists ]
endif
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