Le patch 7.2 apporte l’une des fonctionnalités les plus attendues pour les combats de mascottes : le premier donjon de combats de mascottes !
Les cavernes des lamentations se composent de six vagues de mascottes ennemies à vaincre. Après avoir terminé le donjon une première fois en mode normal, vous débloquez la quête hebdomadaire vous demandant de venir à bout du donjon en mode héroïque : il vous sera impossible de soigner vos mascottes entre chaque combat ! Pensez à toutes les ranimer avant d'entrer ;)
Xu-Fu peut scanner cette section afin de déterminer les stratégies les plus adaptées à vos préférences, et lister les mascottes requises.
Le mode Normal peut prendre en compte la même mascotte plusieurs fois.
Le mode Héroïque ne prendra en compte qu'une seule fois chaque mascotte, dû à la restriction sur les soins.
If you're having difficulties picking up the breadcrumb quest, go to Legion Dalaran and speak to Lio the Lioness there. She won't have this quest in your garrison. She also didn't have a quest marker (!), even with low level quests turned on. Once I moused over her, the ! showed up on my cursor, but still no ! above her head.
I am having to recreate all of my teams (& yes I will back them up after they are set up) as my Blizz UI got corrupted & I had to wipe all of my Add-ons WTF etc... to get Bags useable/ visible. Unfortunately many of the teams are importing without strategy notes & I have no idea how to make sure the notes are included when I do a mass import.
hello , when i download the heroic mode strings, its not showing the strategies for the fights, just wondering if its an issue on my end or an issue in the string? okay thank you have a good day
/run for k,v in pairs({Wailing=45539,Deadmines=46292,Stratholme=56492,Gnomer=54186,Blackrock=58458,Celestial=33137}) do print(format("%s %s", k, C_QuestLog.IsQuestFlaggedCompleted(v) and "" or "<< Available")) end
Are all the pet dungeons weekly? Is there a script to find out when you can redo them. I have done some on Alt's and don't remember what day I did them. I can't seem to get into any of them.
All the dungeons are account-wide and weekly. I posted a script below:
/run for k, v in pairs({ Wailing_Caverns = 45539, Deadmines = 46292, Stratholme = 56492, Gnomeregan = 54186}) do print(format("%s: %s", k, IsQuestFlaggedCompleted(v) and "124cff00ff00Done.124r" or "124cffff0000Not Done.124r")) end
Also I see that the edit here stripped the backslashes from the macro, which shows the colour code as hex when run. Gaaak!
/run for k, v in pairs({ Wailing_Caverns = 45539, Deadmines = 46292, Stratholme = 56492, Gnomeregan = 54186}) do print(format("%s: %s", k, IsQuestFlaggedCompleted(v) and "Done." or "Not Done.")) end
I have over 1000 pets, I have around 461 level 25 pets, I'm level 120, I've done Stratholme and the Deadmines but Lio the Lioness is not offering up the crumb quest for the Wailing Caverns nor any of the rest of the pet raids. How do I trigger the quests?
It's not there and I can't find the NPC at the front of the dungeon. Nor does the void have the transport there. Dana Pull doesn't have the quest either. Maybe it's sitting on one of my alts.
I was late getting to all these pet dungeons. I just started a couple of weeks ago. Lio the Lioness (in Dalaran and in Breanni's shop) had the quests for both Deadmines and Stratholme. I was expecting the others to pop up once I finished those two (which I have and have on farm). But nothing. Tizzy Gearjolt doesn't have anything either.
Run this command, which shows which of the first 4 dungeons you've done this week:
/run for k, v in pairs({ Wailing_Caverns = 45539, Deadmines = 46292, Stratholme = 56492, Gnomeregan = 54186}) do print(format("%s: %s", k, IsQuestFlaggedCompleted(v) and "124cff00ff00Done.124r" or "124cffff0000Not Done.124r")) end
Then separately run this:
/script print(IsQuestFlaggedCompleted(45423))
That says "true" or "false" depending on whether the game believes you have ever done WC.
I'm reading around to try and find out whether they changed something so it's possible to do DM without finishing WC first.
Gotta go, but just a final thought. Check your Achievements for "Pro Pet Group" or "Crew" or "Mob" and check your Achievements for "Pet Battle Challenge: Wailing Caverns".
If they made a change to allow people to do DM before WC, I can't find it.
Thanks so much for all your help. That first script the results are:
Wailing Caverns: not done
Deadmines: done
Stratholme: done
Gnomeregan: not done
The second script is false.
I have both the achievements Pro Pet Mob and Rookie Pet Mob. Like I said I have over 400 pets over level 25.
I remember getting access to Gnomeregan a while ago. I failed the first boss a few times and just left the dungeon and eventually deleted the quest thinking I would pick it up later. My next step is to look where the NPCs should be outside and see if they are there.
Thinking about it afterwards, I now suspect you must have done the initial quest to meet Muylani. Can you try
/script print(IsQuestFlaggedCompleted(45540))
which I suspect will show "true"
and
/script print(IsQuestFlaggedCompleted(45423))
which I suspect will show "false"
If so, you need to find Muylani, who should be standing in the left eye socket of the "skull" at the entrance to WC.
I know you say you can't find her. I don't know what to say to that. If you're EU, I can meet you there ingame, just to check, but I don't have any more help to offer than that with what I know so far.
Thanks for ALL your help. I just couldn't find Muylani. The quest marker wasn't showing up. I finally found her name and where she was and as soon as I got to the eye she showed up. So now I'm in the dungeon and I have it all figured out.
You can extract every single fight on the strategy table, there is a button for it.
A mass export is currently possible only for Family Familiar and Wailing Critters (click on the red skull).
Sorry, we discontinued the split of normal vs. challenge mode and just have the strategies all in one place. The red skull is no more ^^ (Above comment is 2y old, we changed a number of things since then)
You're right, but when you only have so much time, it's somewhat frustrating having to look through all the strats to make sure you're not using something you'll need later.
Did anything happen to the Teroclaw Hatchling in the most recent patch? I've been using the Nature's Ward/Ravage method since the big nerf and haven't had any problem using the same Teroclaw Hatchling for the first three fights and any subsequent fights that call for it, but this week I ended up using all three of my Teroclaw Hatchlings and had difficulty finishing fights with more than 60% health. I've been leveling pets when I do the dungeon lately but I had to abandon that in this run through.
So for most of the fights in here I've just substituted anything with Nature's Ward for the Teroclaw and only used the Teroclaw for Vilefang. I've got 4 or 5 pets with Nature's Ward and they seem to do the trick just fine. Autumnal Sproutling is a good MVP for this w/Nature's Ward + Sons of the Root which avoids damage and let's nature's ward heal back up.
I used a moth for one of the "any pet" slots. There's a lot of aquatic pets in the backline, and the moth chews through them easily without having to use an important pet.
I agree! Moths are great as 2nd and 3rd slot fillers, they can dodge stuff with cocoon when timed properly (Blood in the water, Slicing winds) and have a chance to put opponent to sleep with dust throw :)
Throughout this dungeon, you will see Teroclaw Hatchling and Anypet as your 2nd and 3rd options. Pick pets with Wish as your 3rd option. I prefer the Hyjal Wisp with Evasion and Wish. The evasion allows you a round of freedom to cast wish if when need it. It also allows you to dodge things like Whirlpool. Also remember, park your Teroclaw on low health but with Nature's Ward active. NW still heals it on the bench. Between Wish and NW, you should never lose your Hatchling.
Other pets with Wish, Celestial Calf, Magic Lamp, Magical Crawdad and Zao
Thank you so much for the guide. I don't have all the pets, so I cheated and brought 2 Iron Starlettes and 2 Super Chickens (Terohawk Hatchlings). Can the challenge mode be run weekly to get more rewards?
Scripts are now up for all the WC fights, but please note than any strat that has you using a random pet will require you to manually select abilities during those portions, unless you're using multiple Emerald Proto-Whelps, or a Dream Whelpling, in which case, the script will handle the ability selections for you :)
Hey there! First of all, thank you to the entire Xu-fu team for all your hard work on this site. Seriously - without a site like this to help me out, I would have lost interest in the pet battles a long time ago.
As a part of that hard work - in the future, could you maybe differentiate things in a manner besides color? You provide us with both normal and Challenge mode information, but in order to access the Challenge mode section, we're instructed to "please select the red skull on the top left". This seems innocuous - but I'm red-green colorblind, and I legitimately can't tell which one of those skulls is supposed to be "the red one" here. I know they're different, and my gut says it's the one with the crossbones because it's the skull with the design-addition, but they're both just weird sorts of "brown" too similar to know for sure at first glance which one you mean.
This may be something that only impacts maybe a few percent of your users, but any investment in UX improvement is worth keeping colorblindness in mind. Text will almost always be a better way to convey a separate category on a page like this - but if color MUST be used, it's safer to use Blue (beneficial) and Orange (caution) as the contrasting colors. This is because ~9% of biological males and ~.5% of biological females are some degree of red-green colorblind, where less than 1% of all humans are blue-yellow colorblind at all.
I just wanted to bring this to your attention because - at least for me - colorblindness is almost never really an issue until it smacks you in the face with the fact that you have it. People frustrated from getting rekt don't need that cropping up when they're reaching out for help with something completely unrelated. Your site has never been anything other than helpful, and I'm sure that it just never occured to you that this was even really a thing to consider.
Thank you for your time reading this and your continued dedication to the pet battle community.
It took me a while to answer to your comment, because I wanted to add a little something to the challenge mode selectors first. It's only a temporary fix but now there's a mouseover that shows in text which is which.
I have to say, your comment took me by surprise. I myself have a red/green deficiency as well, and often enough encountered UI design that did not cater for this where I ran into trouble using menus, recognizing patterns etc.
With this background, I never thought I would fall victim to the same flaw, and I am indeed very sorry for it.
With the new Deadmines dungeon I will re-design the dungeons (since it looks like there will be more coming^^) and I'll try to find a better way to display it.
If you do find any other places on the page where this is troubling or inconvenient, please do let me know!
Awesome guide, thank you. :) I think it would be nice to have a list of the back pets for each battle. I like to use moths and other flyers on the aquatics but I keep forgetting to write down the back pets.
Moths! Just for fun I tried doing all the battles with just moths and it worked like a charm until last boss.
Talents used were Alpha Strike, Cocoon Strike and Moth Dust. No special tactics needed, just common sense. Save your fastest moths for the Ectoplasms though, to delay losing the Flying passive as long as possible, their elemental attacks hits hard on the moths.
Everliving Spore went down too using moths only, but so did most of my back line due to his massive AOE, which didn't leave enough HP in them to kill off the rest of his team, so I "cheated" and put in Ikky (Black Claw, Flock, Savage Talon) as first pet on the next try, which of course did the trick :)
Feels a bit sad once you're done and dusted with this event. I have all the pets now... doesn't seem like I have any reason to go back. Was over too quick!!
You must have been very lucky though! I only got one pet out of the satchel so far :/ But the dungeon is still a nice pastime, and you can always sell duplicate pets if you want ^^
Is this a one-time weekly per account or per char dungeon? I got lucky and an Everliving Spore and now wonder if I can send another char there or if it would be a waste.
Could you modify the text above about how to get to Wailing Caverns for this. Breanni's pet, Manapoof, (also in the pet shop) will send you straight to Muyani (not sure if Manapoof always had this option though as we didn't discover it until after the first time there.) May help others getting there.
okay after playing it through I got it. They simply don't die or even drop low :) You can also casually level a level ~20 pet on the easy fights. It will get healed up by leveling up each win and the hatchling can reg some more rounds.
Hey :)
I might have to change the table a bit. It only shows in how many fights a certain pet is used, not how many of them you should have. Obviously that won't work ^^ But the Teroclaw is a real beast in this dungeon!
For those who have never done the old dungeon Wailing Caverns before, it might be helpful to note how you get out of the instance once you have fought the final pet. You are standing on a ledge, so jump all the way down to the very bottom using whatever safety measures you need to prevent dying in the fall. Now run to Muyani and ask her to teleport you out of the dungeon. You'll land right in front of the other version of Muyani, who is outside in the top of the skull. She will give you the new weekly quest.
Hello all! First off, thanks again for the fantastic guide!
Question: I remember with the Celestial tournament, if you had a certain pet (I want to say Stinker the skunk?) that could heal the first fight, then forfeit, that was another way to heal the pets. Is that still the same or what am I forgetting at this point? lol :)
It's not working in this dungeon because most fights work like wild pet battles. If you forfeit, all your pets lose a few percent of their health. It does work on the boss fights though, but most of them do damage in the first round meaning you need to sacrifice your heal pet.
An easier way for now until it's fixed is logging onto another character and healing your pets. Clearly a bug, but currently possible in challenge mode
The pets listed are the ones for hard mode strats, presumably this would be the minimum group/number of pets needed to get through the whole thing, normal or not.
Alternate strats just mean more pets to level for those catching up, but they are still great as back up strats and for those who've already leveled umpteen hundred pets ;)
Thanks for the guide. I do not have the Emerald ProtoWhelp, but as usual the Dream Whelpling (1/2/2) is a great substitute for it. Easily capturable in the Emerald Dream after Xavius (can be done on LFR) with the new Archaeology pet "Wyrmy Tunkins."
Most of the enemies have a damaging spell in their first run, so this will not work. Also for the common enemies (not the bosses), your pets lose a percentage of their health when you forfeit. It's not a useful tactic in this dungeon.
On the other hand, right now on PTR you can simply log to an alt and heal your pets any time during the dungeon. Slight oversight - I did not add it to the guide because it's clearly a bug and will be fixed at some point :-)
For non-common fights, you can use Hyjal Wisp's Evanescence → Wish → swapping to another pet, provided the Wisp is faster than the opponent (haven't checked yet where it is ^^).
Ich finde den roten Schädel zum Umstellen auf den Herausforderungsmodus leider nicht mehr... ich bin mir sicher, dass ich ihn früher schon gesehen habe ?!?!
Hi, ich bin begeistert über den Komfort, den man hier hat. Einfach den Rematch - String kopieren und ingame in Rematch importieren... fertig. Alles da, das Team, Name des entsprechenden Gegners, Notizen zum Kampf. Daumen nach oben und danke für die Infos. Bin gespannt, wie sich das Team im Dungeon schlägt.
Ist es normal dass ich keinen Schädel sehe um zum Challenge Mode zu switchen? Ich habe jetzt auf mehreren Unterseiten die Option gesucht und finde sie einfach nicht.
Der Guide ist super, aber einige Pets habe ich einfach weggelassen (entweder schon tot oder nicht mehr viel Leben). Bin aber trotzdem ohne Probleme durch die Ini gekommen :)
Es sollte aufgenommen werden, dass im Herausforderungsmodus mit den aktuellen Teams, 3 Smaragdgrüner Protowelpe benötigt werden! Aufzupassen wäre noch zudem bei Ätzzahn, dass der Protowelpe mit annähernd vollem Leben den Kampf beendet da er noch in einem weiteren Kampf benötigt wird.
Hey :)
Das übernimmt seit einer Änderung das Terokrallenjungtier. Ich habe den Dungeon mehrmals mit diesem Setup gemacht und benötigte immer nur 1 Protowelpen und 1 Terokrallenjungtier, weil die sich in den Kämpfen selbst hochheilen.
comme je l'ai déjà ecrit ailleurs il faudrai revoir toutes les strats du site qui se servent du rejeton terrogriffe car depuis la MAJ 8.0 ils ont deplace les sorts esquive et protection de la nature ils sont tous 2 sur le meme bouton et donc ne peuvent plus etre actifs en meme temps
На случай вайпа вашей команды в РЕЖИМЕ ИСПЫТАНИЯ
Перезайти на твинка с БИНТАМИ, юзнуть и зайти обратно, ВУАЛЯ все петы живы здоровы!
прогресс не сбросился
пользуйтесь
1
Tackleberry#11654
rédigé le 2025-03-16 05:59:38
1
Tula#1525
rédigé le 2024-02-06 20:07:40
1
Self_Winding
rédigé le 2024-01-27 23:27:54
0
wymon rédigé le 2023-12-13 07:01:25
1
Gráinne
rédigé le 2023-12-13 13:04:03
Maybe it went wrong on import?
Maybe try deleting your current teams for these battles before you do the iimport?
I don't know, but I can see that the site is exporting the comments for me.
8
Scarycurls
rédigé le 2021-03-18 13:20:46
/run for k,v in pairs({Wailing=45539,Deadmines=46292,Stratholme=56492,Gnomer=54186,Blackrock=58458,Celestial=33137}) do print(format("%s %s", k, C_QuestLog.IsQuestFlaggedCompleted(v) and "" or "<< Available")) end
1
meriana
rédigé le 2023-09-29 17:20:31
3
Self_Winding
rédigé le 2023-01-31 10:08:31
7
riotus#1682
rédigé le 2020-09-24 14:25:46
1
Drakovian#1730
rédigé le 2020-11-16 15:51:04
5
Aranesh
rédigé le 2020-11-17 15:34:00
I have it in my todo list to implement the limitation of 3 (or 1, for unique) pets.
1
Crosspatch#1701
rédigé le 2021-02-19 20:16:45
1
Milcheax
rédigé le 2021-03-06 06:38:15
1
Sneezepee
rédigé le 2023-01-08 09:28:20
-1
Saltytears rédigé le 2021-09-05 12:02:44
1
Rascallycat
rédigé le 2020-09-15 03:36:50
1
Gráinne
rédigé le 2020-09-15 09:05:07
/run for k, v in pairs({ Wailing_Caverns = 45539, Deadmines = 46292, Stratholme = 56492, Gnomeregan = 54186}) do print(format("%s: %s", k, IsQuestFlaggedCompleted(v) and "124cff00ff00Done.124r" or "124cffff0000Not Done.124r")) end
1
Rascallycat
rédigé le 2020-09-15 09:42:14
2
Gráinne
rédigé le 2020-09-15 13:06:40
Also I see that the edit here stripped the backslashes from the macro, which shows the colour code as hex when run. Gaaak!
/run for k, v in pairs({ Wailing_Caverns = 45539, Deadmines = 46292, Stratholme = 56492, Gnomeregan = 54186}) do print(format("%s: %s", k, IsQuestFlaggedCompleted(v) and "Done." or "Not Done.")) end
at least spares you the gobbledygook.
1
Rascallycat
rédigé le 2020-09-15 13:53:26
1
Gráinne
rédigé le 2020-09-15 15:56:06
1
Rascallycat
rédigé le 2020-09-15 19:03:45
1
RockstarSuicide
rédigé le 2020-08-30 02:27:56
4
Shenk
rédigé le 2020-08-30 06:14:43
1
RockstarSuicide
rédigé le 2020-08-31 22:12:44
thanks for the info!
1
Anna rédigé le 2020-04-30 17:49:31
1
Gráinne
rédigé le 2020-04-30 18:02:42
Lio doesn't give the quests anyhow.
Go to Dana Pull's shop in Boralus, or Breanni's shop in Legion Dalaran.
P.S. On second thought, I'm not sure you can get the quest for Blackrock Depths in Breanni's shop. Dana Pull is a safer bet.
https://www.wowhead.com/npc=142065/dana-pull (edited)
1
Anna rédigé le 2020-04-30 18:59:39
1
Anna rédigé le 2020-04-30 19:03:57
2
Gráinne
rédigé le 2020-04-30 19:09:08
1
Anna rédigé le 2020-04-30 19:21:09
1
Anna rédigé le 2020-04-30 19:21:37
4
Gráinne
rédigé le 2020-04-30 19:33:05
/run for k, v in pairs({ Wailing_Caverns = 45539, Deadmines = 46292, Stratholme = 56492, Gnomeregan = 54186}) do print(format("%s: %s", k, IsQuestFlaggedCompleted(v) and "124cff00ff00Done.124r" or "124cffff0000Not Done.124r")) end
Then separately run this:
/script print(IsQuestFlaggedCompleted(45423))
That says "true" or "false" depending on whether the game believes you have ever done WC.
I'm reading around to try and find out whether they changed something so it's possible to do DM without finishing WC first.
2
Gráinne
rédigé le 2020-04-30 19:59:02
If they made a change to allow people to do DM before WC, I can't find it.
2
Anna rédigé le 2020-04-30 20:44:58
Wailing Caverns: not done
Deadmines: done
Stratholme: done
Gnomeregan: not done
The second script is false.
I have both the achievements Pro Pet Mob and Rookie Pet Mob. Like I said I have over 400 pets over level 25.
I remember getting access to Gnomeregan a while ago. I failed the first boss a few times and just left the dungeon and eventually deleted the quest thinking I would pick it up later. My next step is to look where the NPCs should be outside and see if they are there.
2
Anna rédigé le 2020-04-30 20:51:19
2
Gráinne
rédigé le 2020-05-01 09:35:44
/script print(IsQuestFlaggedCompleted(45540))
which I suspect will show "true"
and
/script print(IsQuestFlaggedCompleted(45423))
which I suspect will show "false"
If so, you need to find Muylani, who should be standing in the left eye socket of the "skull" at the entrance to WC.
I know you say you can't find her. I don't know what to say to that. If you're EU, I can meet you there ingame, just to check, but I don't have any more help to offer than that with what I know so far.
2
Anna rédigé le 2020-05-01 15:58:01
3
Gráinne
rédigé le 2020-05-01 19:27:49
1
Malhado
rédigé le 2020-01-10 18:48:01
1
Shenk
rédigé le 2020-01-10 19:03:04
0
NightBadger rédigé le 2017-04-08 18:15:36
0
Aranesh
rédigé le 2017-04-09 07:40:07
A mass export is currently possible only for Family Familiar and Wailing Critters (click on the red skull).
0
Uroshnor rédigé le 2019-11-16 23:51:02
1
Aranesh
rédigé le 2019-11-18 05:23:14
1
anymsis rédigé le 2018-08-24 14:17:03
4
Kellers#1946
rédigé le 2018-10-28 17:31:03
3
Pandsala#1555
rédigé le 2019-06-17 21:49:46
2
Ezria#11205
rédigé le 2019-01-31 09:13:05
7
critneyfears
rédigé le 2018-08-21 23:10:34
2
Tinibree#1983
rédigé le 2018-08-23 18:52:16
2
Alayea
rédigé le 2018-10-20 20:12:03
8
critneyfears
rédigé le 2018-09-11 16:38:00
0
anymsis rédigé le 2018-08-08 14:49:40
4
Aranesh
rédigé le 2018-08-10 09:26:05
1
Arrogance#1715
rédigé le 2018-07-31 13:51:50
1
Alintak#1551
rédigé le 2018-07-21 15:45:30
2
Joahec
rédigé le 2018-07-19 10:37:32
0
Ezriann rédigé le 2018-07-20 14:45:05
3
Olania
rédigé le 2018-06-10 18:07:15
1
Solshine
rédigé le 2018-06-11 15:07:40
0
petmysnake rédigé le 2018-04-29 01:26:29
2
TeroclawBuster
rédigé le 2018-06-04 02:21:24
1
dngnb8 rédigé le 2017-08-04 12:19:55
Other pets with Wish, Celestial Calf, Magic Lamp, Magical Crawdad and Zao
0
Joe rédigé le 2017-06-04 17:42:33
1
Aranesh
rédigé le 2017-06-05 14:30:23
0
SimianRex rédigé le 2017-06-01 00:45:46
0
Anonymous rédigé le 2017-05-16 02:27:06
As a part of that hard work - in the future, could you maybe differentiate things in a manner besides color? You provide us with both normal and Challenge mode information, but in order to access the Challenge mode section, we're instructed to "please select the red skull on the top left". This seems innocuous - but I'm red-green colorblind, and I legitimately can't tell which one of those skulls is supposed to be "the red one" here. I know they're different, and my gut says it's the one with the crossbones because it's the skull with the design-addition, but they're both just weird sorts of "brown" too similar to know for sure at first glance which one you mean.
This may be something that only impacts maybe a few percent of your users, but any investment in UX improvement is worth keeping colorblindness in mind. Text will almost always be a better way to convey a separate category on a page like this - but if color MUST be used, it's safer to use Blue (beneficial) and Orange (caution) as the contrasting colors. This is because ~9% of biological males and ~.5% of biological females are some degree of red-green colorblind, where less than 1% of all humans are blue-yellow colorblind at all.
I just wanted to bring this to your attention because - at least for me - colorblindness is almost never really an issue until it smacks you in the face with the fact that you have it. People frustrated from getting rekt don't need that cropping up when they're reaching out for help with something completely unrelated. Your site has never been anything other than helpful, and I'm sure that it just never occured to you that this was even really a thing to consider.
Thank you for your time reading this and your continued dedication to the pet battle community.
0
Aranesh
rédigé le 2017-05-21 04:16:35
It took me a while to answer to your comment, because I wanted to add a little something to the challenge mode selectors first. It's only a temporary fix but now there's a mouseover that shows in text which is which.
I have to say, your comment took me by surprise. I myself have a red/green deficiency as well, and often enough encountered UI design that did not cater for this where I ran into trouble using menus, recognizing patterns etc.
With this background, I never thought I would fall victim to the same flaw, and I am indeed very sorry for it.
With the new Deadmines dungeon I will re-design the dungeons (since it looks like there will be more coming^^) and I'll try to find a better way to display it.
If you do find any other places on the page where this is troubling or inconvenient, please do let me know!
0
Daisy rédigé le 2017-05-18 00:56:11
0
Remte
rédigé le 2017-05-18 02:04:17
0
Daisy rédigé le 2017-05-18 22:59:15
0
Tutonik rédigé le 2017-05-18 19:17:50
0
Pollux rédigé le 2017-04-30 06:54:23
Talents used were Alpha Strike, Cocoon Strike and Moth Dust. No special tactics needed, just common sense. Save your fastest moths for the Ectoplasms though, to delay losing the Flying passive as long as possible, their elemental attacks hits hard on the moths.
Everliving Spore went down too using moths only, but so did most of my back line due to his massive AOE, which didn't leave enough HP in them to kill off the rest of his team, so I "cheated" and put in Ikky (Black Claw, Flock, Savage Talon) as first pet on the next try, which of course did the trick :)
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Gaffa rédigé le 2017-04-26 00:17:04
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Aranesh
rédigé le 2017-04-27 05:37:08
0
Remte
rédigé le 2017-04-28 07:18:02
0
Failingcritter rédigé le 2017-04-17 18:43:20
0
Aranesh
rédigé le 2017-04-18 02:51:33
1
Lilyoptra rédigé le 2017-04-16 16:54:27
1
Aranesh
rédigé le 2017-04-17 07:22:30
-1
nes rédigé le 2017-04-01 17:52:15
0
Aranesh
rédigé le 2017-04-02 01:17:03
0
Celadorada rédigé le 2017-04-10 19:15:10
0
Ascar rédigé le 2017-04-04 11:03:17
0
Ascar rédigé le 2017-04-04 11:23:06
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Aranesh
rédigé le 2017-04-05 03:26:24
I might have to change the table a bit. It only shows in how many fights a certain pet is used, not how many of them you should have. Obviously that won't work ^^ But the Teroclaw is a real beast in this dungeon!
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Remte
rédigé le 2017-04-08 13:06:39
0
Daedrynn rédigé le 2017-04-04 19:04:27
2
Mits rédigé le 2017-04-05 01:25:47
0
Benaji rédigé le 2017-04-03 00:32:38
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Emelie rédigé le 2017-03-31 17:49:24
Question: I remember with the Celestial tournament, if you had a certain pet (I want to say Stinker the skunk?) that could heal the first fight, then forfeit, that was another way to heal the pets. Is that still the same or what am I forgetting at this point? lol :)
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Aranesh
rédigé le 2017-04-01 03:37:50
An easier way for now until it's fixed is logging onto another character and healing your pets. Clearly a bug, but currently possible in challenge mode
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Remte
rédigé le 2017-04-02 05:00:30
0
Anonymous rédigé le 2017-03-29 18:02:49
0
Tyrsa rédigé le 2017-03-31 17:28:46
Alternate strats just mean more pets to level for those catching up, but they are still great as back up strats and for those who've already leveled umpteen hundred pets ;)
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CryptoShaman rédigé le 2017-03-30 22:15:57
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Kuanim rédigé le 2017-03-29 17:55:08
0
Remte
rédigé le 2017-03-30 01:51:43
Emerald Whelpling may work too but it doesn't have supportive stats. (edited)
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Mintari rédigé le 2017-03-25 17:51:46
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Aranesh
rédigé le 2017-03-26 04:28:57
On the other hand, right now on PTR you can simply log to an alt and heal your pets any time during the dungeon. Slight oversight - I did not add it to the guide because it's clearly a bug and will be fixed at some point :-)
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Remte
rédigé le 2017-03-29 13:37:35
1
Dendor#2566
rédigé le 2024-02-01 19:58:49
2
Anonymous rédigé le 2019-08-21 01:09:50
3
Cooba rédigé le 2018-10-08 14:49:44
1
Oldtree rédigé le 2018-09-25 18:35:08
2
Sokrana rédigé le 2018-08-12 05:16:54
2
Kolibri
rédigé le 2018-08-05 06:01:55
1
Tirgatt
rédigé le 2018-04-13 06:57:11
0
Anonymous rédigé le 2017-04-08 07:04:53
0
Aranesh
rédigé le 2017-04-09 04:31:50
Das übernimmt seit einer Änderung das Terokrallenjungtier. Ich habe den Dungeon mehrmals mit diesem Setup gemacht und benötigte immer nur 1 Protowelpen und 1 Terokrallenjungtier, weil die sich in den Kämpfen selbst hochheilen.
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maxri
rédigé le 2019-09-09 15:34:03
0
hector#1920
rédigé le 2020-03-21 23:41:57
1
Mitsuaki rédigé le 2019-05-21 11:43:20
1
Duck84
rédigé le 2019-07-28 16:29:56
1
Endicott
rédigé le 2020-04-08 15:36:16
3
Wahlium rédigé le 2018-07-25 16:31:22
0
Nekoooji rédigé le 2017-07-12 02:23:46
2
ChronoHunter#2869
rédigé le 2023-07-19 13:48:34
Перезайти на твинка с БИНТАМИ, юзнуть и зайти обратно, ВУАЛЯ все петы живы здоровы!
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