^
vs. Arène de poche : sire Galveston

Stratégie proposée par Alex

9

9

Strategy 1 of 11
Browse all alternatives

Ajout étape:

Cliquez sur le bouton pour copier ce script dans votre presse-papier :

use(Paralyzing Shock:909)
use(Jolt:908)
use(Lightning Shield:906)
use(Elementium Bolt:606) [enemy(Greatest Foe:1797).active]
use(Amplify Magic:488) [enemy(Coach:1796).active]
use(Feedback:484)
use(Jab:219)
change(next)
Arène de poche : sire Galveston 99182
Special or not:0Special or not:121211796979411790

Talents : 2 1 2
Breed: Tous

Tranchedent électrifié
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
BB 1481 292 260


Special or not:0Special or not:1122293507222930

Talents : 1 2 2
Breed: Tous

Géode en élémentium
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
HS 1546 260 289


>276

Special or not:0Special or not:110013967903913960

Talents : 1 * *
Breed: Tous

Carotte frappée
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
PS 1481 289 273


Script thanks to Malhado

Beaucoup d'XP
Au moins une mascotte de cette stratégie doit être d'un breed spécifique
Toutes les stratégies ne sont pas infaillibles. Celle-ci est l'une d'entre elles. Vous aurez peut-être besoin de recommencer le combat, si l'aléatoire n'est pas en votre faveur !
Cette stratégie utilise des mascottes provenant du jeu de cartes à collectionner WoW (TCG) ou du marché noir pour des sommes conséquentes de PO.
Cette stratégie utilise des mascottes provenant de la boutique en jeu WoW, achetables via de l'argent réél.
Vous pouvez utiliser cette stratégie pour XP une mascotte de bas niveau.
Certaines instructions sont plus difficiles à suivre que d'autres. C'est ce que vous pourrez trouver dans cette stratégie !
Script
Cette stratégie propose un TD script pouvant être utilisé avec l'addon du même nom. Vous pouvez copier le script dans votre presse-papier en cliquant sur le bouton à gauche des mascottes.
Au moins une des mascottes ne peut plus être obtenue aujourd'hui. Si vous l'avez, félicitations !
Un membre de l'équipe a trouvé cette stratégie particulièrement efficace et l'a mise en avant avec ce tag.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Durée: 1:38
Cette durée a été mesurée par un membre de l'équipe. Elle peut varier, mais est plutôt fiable, surtout en utilisant TDScript.
Rounds: 14
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Ce tableau indique l'xp obtenue pour un combat avec deux mascotte niveaux 25 et une mascotte à xp.
XP partielle non prise en compte

Avant Après Gain xp
1135981
2136353
3146683
4146971
5147219
6157425
7157590
8167714
9167796
10177838
11177838
12187796
13197714
14197590
15207425
16207219
17216971
18226683
19226353
20235981
21235569
22245115
23253900
24251980

Chapeau de safari

Friandise inférieure

Friandise

Haut-de-forme sombrelune

Événement semaine bonus

















=

Passage niveau 25 avec perte d'xp minimale

=

XP au-delà du niveau 25 en surplus

Détails de la stratégie
1 Min 38 Sec
Cette durée a été mesurée par un membre de l'équipe. Elle peut varier, mais est plutôt fiable, surtout en utilisant TDScript.
14
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2023-08-07 23:38:22
Date de dernière mise à jour de la stratégie.
2017-05-27 03:10:33
Date de création de la stratégie.
58,281
Nombre de vues. Indique combien de fois cette stratégie a été vue par les visiteurs du site.
Détails du dompteur
Dalaran:Broken Isles 28.3 23.4 (TomTom / Map Pin)
Beaucoup d'XP
Tour 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tranchedent électrifié
Foudroyer
Choc paralysant
Bouclier de foudre
Géode en élémentium
Réaction
Amplification de la magie
Trait d’élémentium
Carotte frappée
Coup direct
Pass
Bring in your Tranchedent électrifié
Bring in your Géode en élémentium
Bring in your Carotte frappée
Swap to your Tranchedent électrifié
Swap to your Géode en élémentium
Swap to your Carotte frappée
Messire de Bourbetonne comes in
Entraîneur comes in
Adversaire supérieur comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tranchedent électrifié
Géode en élémentium
Carotte frappée
Foudroyer
Choc paralysant
Bouclier de foudre
Réaction
Amplification de la magie
Trait d’élémentium
Coup direct
Adversaire supérieur
Entraîneur
Messire de Bourbetonne
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tranchedent électrifié
Foudroyer
Choc paralysant
Bouclier de foudre
Géode en élémentium
Réaction
Amplification de la magie
Trait d’élémentium
Carotte frappée
Coup direct
Pass
Bring in your Tranchedent électrifié
Bring in your Géode en élémentium
Bring in your Carotte frappée
Swap to your Tranchedent électrifié
Swap to your Géode en élémentium
Swap to your Carotte frappée
Messire de Bourbetonne comes in
Entraîneur comes in
Adversaire supérieur comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tranchedent électrifié
Géode en élémentium
Carotte frappée
Foudroyer
Choc paralysant
Bouclier de foudre
Réaction
Amplification de la magie
Trait d’élémentium
Coup direct
Adversaire supérieur
Entraîneur
Messire de Bourbetonne
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tranchedent électrifié
Foudroyer
Choc paralysant
Bouclier de foudre
Géode en élémentium
Réaction
Amplification de la magie
Trait d’élémentium
Carotte frappée
Coup direct
Pass
Bring in your Tranchedent électrifié
Bring in your Géode en élémentium
Bring in your Carotte frappée
Swap to your Tranchedent électrifié
Swap to your Géode en élémentium
Swap to your Carotte frappée
Messire de Bourbetonne comes in
Entraîneur comes in
Adversaire supérieur comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tranchedent électrifié
Géode en élémentium
Carotte frappée
Foudroyer
Choc paralysant
Bouclier de foudre
Réaction
Amplification de la magie
Trait d’élémentium
Coup direct
Adversaire supérieur
Entraîneur
Messire de Bourbetonne
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 4
Foudroyer - Both active pets die (unless Messire de Bourbetonne had a crit. Then bring your Géode en élémentium and kill him with 1x Réaction)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tranchedent électrifié
Foudroyer
Choc paralysant
Bouclier de foudre
Géode en élémentium
Réaction
Amplification de la magie
Trait d’élémentium
Carotte frappée
Coup direct
Pass
Bring in your Tranchedent électrifié
Bring in your Géode en élémentium
Bring in your Carotte frappée
Swap to your Tranchedent électrifié
Swap to your Géode en élémentium
Swap to your Carotte frappée
Messire de Bourbetonne comes in
Entraîneur comes in
Adversaire supérieur comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tranchedent électrifié
Géode en élémentium
Carotte frappée
Foudroyer
Choc paralysant
Bouclier de foudre
Réaction
Amplification de la magie
Trait d’élémentium
Coup direct
Adversaire supérieur
Entraîneur
Messire de Bourbetonne
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Entraîneur rejoint le combat

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tranchedent électrifié
Foudroyer
Choc paralysant
Bouclier de foudre
Géode en élémentium
Réaction
Amplification de la magie
Trait d’élémentium
Carotte frappée
Coup direct
Pass
Bring in your Tranchedent électrifié
Bring in your Géode en élémentium
Bring in your Carotte frappée
Swap to your Tranchedent électrifié
Swap to your Géode en élémentium
Swap to your Carotte frappée
Messire de Bourbetonne comes in
Entraîneur comes in
Adversaire supérieur comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tranchedent électrifié
Géode en élémentium
Carotte frappée
Foudroyer
Choc paralysant
Bouclier de foudre
Réaction
Amplification de la magie
Trait d’élémentium
Coup direct
Adversaire supérieur
Entraîneur
Messire de Bourbetonne
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tranchedent électrifié
Foudroyer
Choc paralysant
Bouclier de foudre
Géode en élémentium
Réaction
Amplification de la magie
Trait d’élémentium
Carotte frappée
Coup direct
Pass
Bring in your Tranchedent électrifié
Bring in your Géode en élémentium
Bring in your Carotte frappée
Swap to your Tranchedent électrifié
Swap to your Géode en élémentium
Swap to your Carotte frappée
Messire de Bourbetonne comes in
Entraîneur comes in
Adversaire supérieur comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tranchedent électrifié
Géode en élémentium
Carotte frappée
Foudroyer
Choc paralysant
Bouclier de foudre
Réaction
Amplification de la magie
Trait d’élémentium
Coup direct
Adversaire supérieur
Entraîneur
Messire de Bourbetonne
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tours 2+
Réaction jusqu'à la mort de Entraîneur

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tranchedent électrifié
Foudroyer
Choc paralysant
Bouclier de foudre
Géode en élémentium
Réaction
Amplification de la magie
Trait d’élémentium
Carotte frappée
Coup direct
Pass
Bring in your Tranchedent électrifié
Bring in your Géode en élémentium
Bring in your Carotte frappée
Swap to your Tranchedent électrifié
Swap to your Géode en élémentium
Swap to your Carotte frappée
Messire de Bourbetonne comes in
Entraîneur comes in
Adversaire supérieur comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tranchedent électrifié
Géode en élémentium
Carotte frappée
Foudroyer
Choc paralysant
Bouclier de foudre
Réaction
Amplification de la magie
Trait d’élémentium
Coup direct
Adversaire supérieur
Entraîneur
Messire de Bourbetonne
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Adversaire supérieur rejoint le combat

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tranchedent électrifié
Foudroyer
Choc paralysant
Bouclier de foudre
Géode en élémentium
Réaction
Amplification de la magie
Trait d’élémentium
Carotte frappée
Coup direct
Pass
Bring in your Tranchedent électrifié
Bring in your Géode en élémentium
Bring in your Carotte frappée
Swap to your Tranchedent électrifié
Swap to your Géode en élémentium
Swap to your Carotte frappée
Messire de Bourbetonne comes in
Entraîneur comes in
Adversaire supérieur comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tranchedent électrifié
Géode en élémentium
Carotte frappée
Foudroyer
Choc paralysant
Bouclier de foudre
Réaction
Amplification de la magie
Trait d’élémentium
Coup direct
Adversaire supérieur
Entraîneur
Messire de Bourbetonne
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tranchedent électrifié
Foudroyer
Choc paralysant
Bouclier de foudre
Géode en élémentium
Réaction
Amplification de la magie
Trait d’élémentium
Carotte frappée
Coup direct
Pass
Bring in your Tranchedent électrifié
Bring in your Géode en élémentium
Bring in your Carotte frappée
Swap to your Tranchedent électrifié
Swap to your Géode en élémentium
Swap to your Carotte frappée
Messire de Bourbetonne comes in
Entraîneur comes in
Adversaire supérieur comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tranchedent électrifié
Géode en élémentium
Carotte frappée
Foudroyer
Choc paralysant
Bouclier de foudre
Réaction
Amplification de la magie
Trait d’élémentium
Coup direct
Adversaire supérieur
Entraîneur
Messire de Bourbetonne
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tours 2+
Réaction jusqu'à la mort de Géode en élémentium

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tranchedent électrifié
Foudroyer
Choc paralysant
Bouclier de foudre
Géode en élémentium
Réaction
Amplification de la magie
Trait d’élémentium
Carotte frappée
Coup direct
Pass
Bring in your Tranchedent électrifié
Bring in your Géode en élémentium
Bring in your Carotte frappée
Swap to your Tranchedent électrifié
Swap to your Géode en élémentium
Swap to your Carotte frappée
Messire de Bourbetonne comes in
Entraîneur comes in
Adversaire supérieur comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tranchedent électrifié
Géode en élémentium
Carotte frappée
Foudroyer
Choc paralysant
Bouclier de foudre
Réaction
Amplification de la magie
Trait d’élémentium
Coup direct
Adversaire supérieur
Entraîneur
Messire de Bourbetonne
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Faites rentrer votre Carotte frappée.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tranchedent électrifié
Foudroyer
Choc paralysant
Bouclier de foudre
Géode en élémentium
Réaction
Amplification de la magie
Trait d’élémentium
Carotte frappée
Coup direct
Pass
Bring in your Tranchedent électrifié
Bring in your Géode en élémentium
Bring in your Carotte frappée
Swap to your Tranchedent électrifié
Swap to your Géode en élémentium
Swap to your Carotte frappée
Messire de Bourbetonne comes in
Entraîneur comes in
Adversaire supérieur comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tranchedent électrifié
Géode en élémentium
Carotte frappée
Foudroyer
Choc paralysant
Bouclier de foudre
Réaction
Amplification de la magie
Trait d’élémentium
Coup direct
Adversaire supérieur
Entraîneur
Messire de Bourbetonne
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tours 1+
Coup direct until the fight is done

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tranchedent électrifié
Foudroyer
Choc paralysant
Bouclier de foudre
Géode en élémentium
Réaction
Amplification de la magie
Trait d’élémentium
Carotte frappée
Coup direct
Pass
Bring in your Tranchedent électrifié
Bring in your Géode en élémentium
Bring in your Carotte frappée
Swap to your Tranchedent électrifié
Swap to your Géode en élémentium
Swap to your Carotte frappée
Messire de Bourbetonne comes in
Entraîneur comes in
Adversaire supérieur comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tranchedent électrifié
Géode en élémentium
Carotte frappée
Foudroyer
Choc paralysant
Bouclier de foudre
Réaction
Amplification de la magie
Trait d’élémentium
Coup direct
Adversaire supérieur
Entraîneur
Messire de Bourbetonne
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Un vrai gentleman, avec son cheval, sa lance et ... un murloc.




Malhado

rédigé le 2023-02-13 23:35:12

I used this script:

use(Paralyzing Shock:909)
use(Jolt:908)
use(Lightning Shield:906)
use(Elementium Bolt:606) [enemy(Greatest Foe:1797).active]
use(Amplify Magic:488) [enemy(Coach:1796).active]
use(Feedback:484)
use(Jab:219)
change(next)

Zaphod

rédigé le 2020-07-02 13:11:27

Got it on the 2nd attempt :) Thanks for the strat! I used this script:


use(909)
use(908)
use(906)
use(484) [enemy(#1).active]
use(488) [ self.round=1 ]
use(606) [ enemy(Greatest Foe).active ]
use(484)
use(219)
change(#3) [self(#2).dead]
change(#2) [self(#1).dead]

Fyuriagosa

rédigé le 2022-01-17 19:48:58

Worked for first, thanks!

keenley

rédigé le 2020-11-16 07:31:41

Had to restart 4-5 times but with a bit of luck it still works in SL prepatch

Wolfbrother

rédigé le 2020-10-25 08:48:21

I switched the first jolt and lightning shield around (so shield first then jolt) and that worked as written.

Leutz rédigé le 2020-05-29 10:41:13

I swear this is incredibly unreliable, I tried 10 times and followed the strat to the precise - first of all the Razortooth dies before Sir Murk - so you always need to use 1 extra attack from the geode to finish him off (which results in the geode having less HP). I don't know if it's due to the breeds (but as it states in the tactic - breeds are irrelevant, at least according to whoever did this).

Crimson Geode will die to Coach, it did every single time (due to the fact that it always takes an additional hit from Sir Murk, making it impossible to use the elementium bolt on the final pet before the geode dies). Without the elementium bolt, the carrot loses horribly to the final dragonkin pet. Most of my attempts I didn't get hit by a single critical hit - sometimes even I had a critical hit and still lost. Terrible strategy.

Sometimes even my Geode died to Coach before finishing Coach off (if Coach gets that extra hit from his 2-3 hit ability) - making this strat even more unreliable.

Edit: To make this a little bit more positive, I swapped the Geode to a Thundertail Flapper (with 2-2-1 abilities) and ended up crushing the fight with a lot more ease. Simply use Thunder bolt to finish Sir Murk off and proceed to put up lightning shield and then use lightning bolts to get coach down - carrot can handle the rest. (edited)

shybobcat

rédigé le 2019-02-28 19:27:07

Crimson Geode skills should be 1-2-2 instead of listed 2-2-2. Aside from that confusion the strategy worked well, thank you :)

Coriliah#1676

rédigé le 2019-01-07 19:28:50

Worked perfectly on the first try, thank you!

Satcomer

rédigé le 2018-08-25 00:24:43

Worked great thank you!

EdwardNigma rédigé le 2018-07-03 20:04:48

Had zero issues with the following comp.
Electrified Razortooth (B/B) 2-1-2
Jademist Dancer (P/S) 2-2-1
Terrible Turnip (P/S) 1-1-1

Fight went like this:
Paralyzing shock
Jolt
Lightning shield
Razortooth died
Jademister dancer uses jade claw to kill Murkeston
Coach comes in
Acid rain
Rain Dance
Claw until coach dies
Gratest foe comes in, killed dancer.
Terrible turnip uses leech seed
Weakening blow until Greatest foe HP <154
Sunlight

Felidae

rédigé le 2018-05-28 15:56:12

Ominous Flame 2,2,2 instead of geode worked perfectly.

Bratty rédigé le 2018-05-27 11:56:29

Used Crimson Geode in place of Elementium Geode, took 3 tries but it does work

Malfurhion rédigé le 2017-01-21 09:36:38

Just wanted to add my 2 cents.
Did this fight eaily with:
1: Electrified Razortooth 2,1,2
2: Ominous Flame 2,2,2
3: Droplet of Y'Shaarj 1,2,1

Paralizyng Shock, Jold and LS. Your pet wwill die, but Sir Muskeston will have a little HP. Bring out Ominous Flame. Scorched Earth. Sir Muskeston dies.

Spirit Bolt till you pet dies.
Coach should die.

Bring out Droplet of Y'Shaarj when OF dies, and cast Dreadful Breath.

Win.

Fatality.

Anonymous rédigé le 2017-08-15 14:57:36

I replaced the Droplet with Tiny Snowman (1,2,2). Following your tactic, the Tiny snowman comes in to finish with blizzard, freeze, snowballx2

Khes

rédigé le 2018-04-10 20:37:35

like a charm.

skarpethinn rédigé le 2017-10-14 23:59:28

Second time was the charm for me; the earlier comments about enemy crits completely changing the outcome of the fight is 100% correct - in my 1st attempt at this, the murloc crit his first attack, & took about 90% of my Razortooth's life. That changed to whole fight after that!! No crits on the 2nd attempt, tho, so the fight went much like the strat suggests, & i finished with my Carrot at about 80%

Lemara rédigé le 2017-01-29 20:57:03

So none of the suggested strats were working for me after many bandages lol so i went to my list and started from scratch. Used Lil' Ragnaros (212) , Lava Crab(112) and Pandaren Air Spirit (112). I basicallly spammed Magma Wave, using Sons of the Flame on Lil' Rag to avoid Coaches Lift off, and then using Shell Shield on the Crab to minimize damgage, The PAS has no trouble finishing up Coach and Foe using Whirlwind and Arcane Storm on CD and Slicing wind in between. this one work on my first try after failing multiple attempts of all the other strats lol think my razor tooth is just he wrong breed lol but as always love this site xo

Anonymous rédigé le 2017-08-15 14:52:11

Could not work your strat out... you need to explain better.

Anonymous rédigé le 2017-07-18 18:12:56

Substituted Autumnal Sproutling using Club for Crazy Carrot's Jab as Carrot wasn't leveled yet.

Evil rédigé le 2016-12-08 21:11:30

Jademist Dancer 2/2/2 (mine was P/S) Living Sandling (mine was P/B) 1/2/2 Tiny Snowman 1/1/2

Geyser, Rain Dance, Pass, Jade Claw till ur pet dies

Quicksand on CD > Punch till ur pet dies

Call Blizzard > Deep Freeze > Snowball

Thought i will try to break the "skull" rating, so i found soem interresting pets for it :)
Snowman finished fight on full health.
Works everytime for me :D

Swyftlyght rédigé le 2016-12-10 00:26:28

Great strategy, it even survived with some enemy crits!

Nyanmara rédigé le 2016-12-13 02:10:27

So my Dancer was H/S breed and I don´t know if I always made the best decisions while fighting.. but still... it worked perfectly! My Snowman came in, killed 2nd pet with blizzard, stunned that murloc and just needed 2 more hits to fnish him off. Very nice :D

Ronin rédigé le 2017-01-21 12:32:32

Worked perfectly, thanks!

Anonymous rédigé le 2017-07-06 04:56:22

worked from the first try like a charm. this should be another "official" strat. how to contact xu fu website? :P
anyway i did the strategy like evil described (apart that i finished the second pet off with snowball, so i had all my big hitters of my tiny snowman up for the last pet). very good if you dont have an electrified razortooth :)

Zoumz rédigé le 2017-06-25 16:06:45

Had better result by making geode use elementium bolt on cd and not using amplify magic.

Cadred rédigé le 2017-06-02 18:45:26

Third try was the charm. Was worried cause I spent 90 pet charms to level the carrot and geode. :) but happy for the win. Thanks

Smoggy rédigé le 2017-01-21 06:02:45

I followed above strategy but instead of Carrot I used Tiny Snowman 1/1/2 and did Blizzard, Deep Freeze, Snowball, Snowball to finish off last pet

gent rédigé le 2017-01-21 22:37:44

Good strat thanks.

Battleface rédigé le 2017-05-16 01:58:53

Worked like a charm!

Anonymous rédigé le 2017-05-15 20:37:45

Worked great. Thank you!

Jen rédigé le 2016-12-09 18:42:48

Finally got him following the strat but substituting Terrible Turnip in (1,1,2) at end. Razortooth only kills 1st pet approx 1 out of every 6 tries, however the Geode can kill him with a feedback without taking damage. He managed to kill Coach and get an elementium bolt into Greatest Foe. This is where the RNG started. Dont bother doing Sons of the Root to avoid his buff at start as he's faster. Used Leech Seed and then Weakening Blow to get him down to 1hp then Sons of the Root.

Aladdinsane rédigé le 2017-03-12 17:44:46

This worked 3rd try!

Jeschalen rédigé le 2017-03-05 02:23:39

Took two attempts due to unlucky crits against all three of my pets during the first try. The second attempt worked as described and my Crazy Carrot ended the fight with 70% HP. Thanks!

gerana rédigé le 2017-03-04 23:42:11

stormstruck beaver (221), pandaren water spirit (121), and water waveling (211).

Verges rédigé le 2017-01-21 10:25:49

Amazingly good strat! One shot with almost full health on my Carot!

Zaymaa rédigé le 2016-12-10 08:50:08

I'm on my fifth try...and first pet is still dying before the Jolt move as described above. Did finally get him down....barely...with Carrot about to die. A must to use Elementium and not Crimson Geode. They have the same move set, but different HP, even with the same breeds.

Anonymous rédigé le 2016-12-13 19:42:06

The Turn 4 Jolt never happened for me, but the Feedback from the Geode did the same job. Was close but the strat worked.

Anonymous rédigé le 2016-11-24 22:36:45

Elementium Geode 1,2,2 with 1546 health, Feedback x2, amplify magic, feedback until Coach dies. Use elementium bolt on Murkeston. Use Crazy Carrot's jab. Murkeston will switch back in when elementium bolt hits. Keep using jab until Carrot dies. At some point Greatest Foe will switch back in. Carrot should be able to kill him before dying. Use Molten Corgi 1,1,1. Use Puppies of the Flame and Bark until Murkeston is dead.

Nuvi rédigé le 2016-12-08 23:34:46

I didn't have a crazy carrot to 25, but used your Elementium Geode and Molten Corgi strat with a terrible Turnip in place of Cray Car, and it worked really well. It deserves an alternative! :)

Jagûar

rédigé le 2016-12-08 16:52:22

Strat worked perfectly first try.
My Electrified Razortooth is B/B, Elementium Geode is H/S and Crazy Carrot is P/S. All Rare lvl 25

Bix rédigé le 2016-12-08 13:45:31

My B/B Razortooth systematically dies after round 3, unable to land the last Jolt, and Murkeston survives with about 50HP (no crit involved anywhere), healed to 116 afterwards.
Ok we can finish him with Geode (got a H/H one) but he manages to land a triple-128 damage on it .. Then against Coach, after the two amplified Feedbacks, Coach remains with 96HP left, which allows him to land a last Thrash. It doesn't matter if this Thrash hits twice or thrice, because Greatest Foe kills my Geode anyway in first round. . So Carrot comes in and vs Greatest Foe it's a Breath RNG vs Jab RNG battle, both abilities having variable damage, but then again Greatest Foe is a Dragon so he gets the racial and tears through your remaining life. I realize it must be something about breeds, but clearly with my current breed it's impossible to win with this setup. I think you need breeds allowing you to at least kill Coach with 2 amplified Feedbacks, and preferably also Razortooth to land the last Jolt.

Jen rédigé le 2016-12-08 16:24:13

Yeah no luck with this. Moving on to an alternative.

Stings rédigé le 2016-11-09 13:04:17

Subsitute a 2 1 2 Amethyst Shale Hatchling (Any color will do) for the Electrified Razortooth. Start with your Geode. It will take a hit from Murkeston but be able to kill Coach. Bring in the Crazy Carrot when Geode Dies. Again it will take a hit from Murkeston but be able to kill Greatest Foe. Bring in the Shale Hatchling when Crazy Carrot dies. Keep stone skin up and kill Murkeston with Sticky Web and Leech Life

Jen rédigé le 2016-12-08 16:18:39

No luck with this, Geode could not kill Coach as Galveston swapped in and killed him. Came close but not good.

Anonymous rédigé le 2016-12-08 12:58:42

This strategy is way too RNG dependent to be reliable

Katey rédigé le 2016-12-08 04:46:59

I managed to do it the first try with Jademist Dancer (2,2,2), Ruby Droplet (2,2,2), and Terrible Turnip (1,1,2). The above tactics just didn't do it for me.

Anonymous rédigé le 2016-11-24 12:16:30

This strategy does not work. At all. 20+ attempts over several days worth of this world quest, and not a single win.

Aranesh

rédigé le 2016-11-26 07:56:04

Hey! I tried it myself with success and others reported similar. I assume there are diferent breeds involved. If you do give it another shot please let us know which breeds you use and at what point the battle fails for you. Or, maybe to save time and beer reserves, go for one of the alternatives ^^

Puidwen rédigé le 2016-11-24 22:12:32

This worked really well for me.

Xariah rédigé le 2016-11-24 18:23:38

I tried this 4 times today. Even with no crits on enemy team and getting very lucky with geode surviving long enough to damage Greatest Foe to ~75%, I wasn't able to get him down before he killed my carrot.

momof4rugratz rédigé le 2016-11-10 00:25:40

I agree dont work.

Anonymous rédigé le 2016-11-09 12:47:43

Tried 5x in a row, Darkflame always kills off the Carrot.

Anonymous rédigé le 2016-11-09 12:28:42

Elementium Geode can be swapped out for Crimson Geode and Terrible Turnip (1, 1, 2) can be used instead of Crazy Carrot

Evilry rédigé le 2016-10-25 23:49:51

Electrified Razortooth has no way to die as the same turn as Sir Murkeston without a crit.

Eilistraee rédigé le 2016-10-25 19:27:28

flawless!

Voodoou rédigé le 2016-10-06 23:32:28

This did not work at all with the Electrified Razortooth, mine died several attempts in a row with the first pet at 116 hp after his humanoid heal. This must be extremely type specific. I also didnt have either secondary pets at 25 but I managed with Kirin Tor Familiar against Coach and Lil Ragnaros... tough fight with the First pet issues but I managed.

Malbaratar rédigé le 2016-10-07 19:46:03

Assuming yours was a rare, Electrified Razortooh only has B/B breed, so it's not type specific. It worked well for me, might have been just bad RNG.

Sephira rédigé le 2016-10-06 20:41:17

Unfortunately Coach didn't die so I had to bring in Crazy carrot earlier, which messed it all up. It is definitely just RNG.

Myzvale rédigé le 2016-10-07 00:42:31

It just depends on how many times Coach's Thrash hits against your Geode - 2 and its fine, 3 and you don't get the Elementium Bolt off on Greatest Foe which isn't good.

steffy rédigé le 2016-09-26 05:59:29

perfectly worked!

Nivmizzet rédigé le 2016-09-23 01:06:36

This strategy worked perfectly for me even with a level 24 Crazy Carrot.

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