^
vs. 噴泥

攻略提供者是 Remte

Strategy 9 of 10
Browse all alternatives

包括步驟

噴泥 150923
Special or not:0Special or not:122116629314316620

技能 2 2 1
屬性: 任何

燼火幼狼
這隻寵物可以有以下品種:

屬性 生命 力量 速度
PP 1237 341 276


Special or not:0Special or not:17221378610803780

技能 2 2 1
屬性: 任何

兔子
這隻寵物可以有以下品種:

屬性 生命 力量 速度
BB 1481 244 309
SS 1400 227 357
HP 1546 257 292
HS 1546 227 322
SB 1465 240 322
HB 1546 240 305


>289

Special or not:0Special or not:121114958566714950

技能 2 1 1
屬性: SS, SB

食礦戈倫
這隻寵物可以有以下品種:

屬性 生命 力量 速度
SS 1359 252 341
SB 1424 265 305
BB 1441 268 292
PP 1359 317 276
PB 1424 281 289

以紅色標記的品種不適用於這個策略

>301

Substitutes:

1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 17

1

Does it really have to be a rabbit?

少經驗值
屬性
至少要有一隻擁有該屬性才可以有成功率
不是每個攻略都是百發百中。這個就是會失敗的個案。你有可能要重新再挑戰,因為有很多隨機的因素讓你有機會失敗,千萬不要怪他們  (*≧ω≦)
這個攻略的寵物是從紙牌獎勵得到或者拍賣行高價寵物。
這攻略的寵物是從暴雪商城裡購買。
你可以利用這個攻略去給低級寵物獲得更多經驗。
有一些步驟比較複雜去跟隨,這個就是其中一個
這攻略提供了script,你可以利用Pet Battle Script 插件去匯入。你點擊左邊按鈕可以拷貝字串。
起碼有一隻寵物已經絕版了。如果你有,恭喜你!
攻略作者已測試過認為非常適用還已經標記了讓他多點爆光率!
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:25
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 12+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
這是獲得經驗值的表格,是根據完成挑戰中有25等級的寵物加一個升級中寵物。
某些經驗值可能沒有被算進去

之前 之後 獲得經驗值
161196
271271
371337
471394
581444
681485
791518
8101543
9111559
10111568
11121568
12131559
13141543
14151518
15161485
16171444
17171394
18181337
19191271
20201196
21211114
22221023
2323924
2424817

狩旅團之帽

小寵物點心

寵物點心

暗月禮帽

寵物對戰獎勵事件

















Strategy Details
1 Min 25 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
12+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2024-03-16 01:41:07
The strategy was last updated on this date.
2019-07-23 02:44:35
The strategy was created on this date.
8,374
網頁被訪次數。
Tamer Details
43.1 19.9 (TomTom / Map Pin)
少經驗值
Turns 1+
火息術 until enemy 噴泥 dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
!!!
Now you need to choose your pet according to the remaining enemies.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
1
Magic: Keep your 燼火幼狼 in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
2
Undead: Swap to your 兔子

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Note 1:
After the first enemy dies, let whatever you've had follow the moves until they die, then choose the remaining pet following the same pattern.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Note 2:
In a case you need to choose between your 兔子 and 食礦戈倫 (like yet another magic opponent), stick with the rabbit. If 天灾雏龙, 阿鬼 or 失落的靈魂 has just started, postpone dodging by 1 round.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
- Pet 1 -

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Enemy:
失落的靈魂: 火山 (you'll be force-swapped out)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Enemy:

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
- Pet 2 -

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Note:
Make sure not to use avoidance when 阿鬼 has <50% HP.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Priorities
閃躲 on CD > 亂舞 > 鑽地 on Undead round.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
- Pet 3 -

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Prio 1
For anything but the Plague Whelp & Gargy: Start with 硬殼甲

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Otherwise:

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 4+
拳擊 until enemy is dead

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
燼火幼狼
火息術
蜷伏
火山
兔子
亂舞
閃躲
鑽地
食礦戈倫
拳擊
硬殼甲
猛撞
Pass
Bring in your 燼火幼狼
Bring in your 兔子
Bring in your 食礦戈倫
Swap to your 燼火幼狼
Swap to your 兔子
Swap to your 食礦戈倫
噴泥 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
燼火幼狼
兔子
食礦戈倫
火息術
蜷伏
火山
亂舞
閃躲
鑽地
拳擊
硬殼甲
猛撞
噴泥
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

這個泥怪從哪裏來的?呃⋯⋯還是不要知道比較好




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