攻略提供者是 Phacoid
36
36
平均評分: |
4.9 |
評分: |
19 |
你的投票: |
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Creator |
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Filter strategies:
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任何寵物
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8 rounds.
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Script |
2 | 5.0 ![]() |
95% | 22 ![]() |
60
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1:00
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8 | |
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任何等級 25+ 寵物
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A new strategy which no longer deploys a leveling pet since the 8.1 XP nerf. Made this to not have a useless swap in the middle of the fight.
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Script |
2 | 4.9 ![]() |
100% | 36 ![]() |
93
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1:33
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13 | |
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任何寵物
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9
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Script |
2 | 4.9 ![]() |
100% | 24 ![]() |
72
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1:12
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9 | |
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任何等級 1+ 寵物
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Enjoy)
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RNG 等級 1+ Script |
2 | 4.7 ![]() |
94% | 20 ![]() |
110
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1:50
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12+ | |
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任何寵物
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Update May 12 2020: removed leveling pet
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Script |
2 | 4.4 ![]() |
75% | 15 ![]() |
106
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1:46
|
15 | |
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任何等級 1+ 寵物
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等級 1+ Script |
2 | 5.0 ![]() |
100% | 7 ![]() |
64
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1:04
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8 | ||
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8
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屬性 商店 Script 絕版 |
2 | 5.0 ![]() |
100% | 2 ![]() |
68
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1:08
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8 | ||
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任何等級 1+ 寵物
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屬性 等級 1+ Script |
2 | 0.0 ![]() |
100% | 1 ![]() |
100
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1:40
|
15 | |
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8 Rounds
Video for Fight |
Script |
2 | 5.0 ![]() |
100% | 2 ![]() |
61
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1:01
|
8 | ||
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任何等級 1+ 寵物
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TCG 等級 1+ Script |
2 | 5.0 ![]() |
100% | 3 ![]() |
84
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1:24
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11+ | ||
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任何等級 25+ 野獸
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任何等級 25+ 寵物
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Pet variation on eFse7en 's strat here:
https://www.wow-petguide.com/index.php?Strategy=2076 Reworked to remove level pet |
Script |
2 | 5.0 ![]() |
100% | 4 ![]() |
85
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1:25
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14 | |
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任何等級 1+ 寵物
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屬性 等級 1+ Script 絕版 |
2 | 5.0 ![]() |
99% | 3 ![]() |
80
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1:20
|
11 | ||
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任何等級 1+ 寵物
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屬性 等級 1+ |
2 | 5.0 ![]() |
N/A | 0 ![]() |
180
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3:00
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22+ | ||
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任何寵物
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Usually 8 rounds, rarely 9. Unchanged by 9.0 patch.
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Script |
2 | 4.8 ![]() |
100% | 5 ![]() |
70
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1:10
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8-9 | |
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任何等級 1+ 寵物
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Keeyo:4AHN:221BHD:ZL:222814S:
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屬性 等級 1+ Script |
2 | 3.7 ![]() |
100% | 3 ![]() |
95
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1:35
|
13 | |
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任何等級 1+ 寵物
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等級 1+ |
2 | 3.0 ![]() |
N/A | 1 ![]() |
80
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1:20
|
11+ | |
Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
130
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2:10
|
17 | |||
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round=10
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屬性 商店 Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
77
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1:17
|
10 | ||
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Haters are just confused admirers because they can’t figure out the reason why everyone loves you.
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Script |
2 | 0.0 ![]() |
99% | 0 ![]() |
130
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2:10
|
17 | ||
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round 10
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Script |
2 | 0.0 ![]() |
95% | 0 ![]() |
85
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1:25
|
11 | ||
2 | 0.0 ![]() |
N/A | 0 ![]() |
143
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2:23
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19 | ||||
2 | 0.0 ![]() |
N/A | 0 ![]() |
99
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1:39
|
16 |
包括步驟
任何等級 25+ 寵物
Substitutes:
1 / 2
A new strategy which no longer deploys a leveling pet since the 8.1 XP nerf. Made this to not have a useless swap in the middle of the fight.
之前 | 之後 | 獲得經驗值 | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
狩旅團之帽 |
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小寵物點心 |
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寵物點心 |
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暗月禮帽 |
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寵物對戰獎勵事件 |
= |
將寵物等級提升至25級並最小化經驗損失的方法 |
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獲得 |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Champions of Vol'dun? Let's see how you fare against the Champions of the Celestial Tournament!
2
Rysana
發表在 2023-01-04 22:57:43
Wish I could see the previous strat with leveling pet, but this is what I came up with, using a 16+ leveling pet in slot 2. (Level pet will be bleeding, no big deal on my usual 23+ pets.) Not a script writer, so it's a cobbled mess, but this is working so far for me.
change(#2) [enemy.aura(Dodge:2060).exists]
change(Sprite Darter Hatchling:87)
change(Iron Starlette:1387) [ self(Sprite Darter Hatchling:87).dead & self(#2).played ]
ability(Moonfire:595) [round=1]
ability(Life Exchange:277) [enemy.round=1]
ability(Powerball:566) [enemy(Tikka:2346).active]
ability(Powerball:566) [enemy(Milo:2347).hpp<20]
ability(Supercharge:208) [self.aura(Wind-Up:458).exists]
ability(#1)
1
Sunshine529
發表在 2024-05-27 16:36:35
1
skarpethinn
發表在 2022-06-05 16:30:53
4
Meddah
發表在 2020-10-20 12:34:18
1
Bruman#1853
發表在 2020-10-20 17:41:54
1
Alayea
發表在 2019-08-04 23:23:29
That attempt included Iron Starlette attacking while Tikka had their dodge aura active, so passing on that round next time should shave off a few seconds of pointless animation.
2
Ragedaug 發表在 2019-08-05 01:27:36
T1 Moonfire
T2+ Arcane Blast until Buzzbeak is dead
Tikka Comes in
T1 Arcane Blast
T2 Arcane Blast
T3 Evanescence (when Dust Cloud is up)
T4 Arcane Blast
T5 Arcane Blast - Tikka dies
Milo comes in
T1 Arcane Blast - Nether Faerie Dragon dies
Bring in Iron Starlette
T1 Wind-Up
T2 Supercharge
T3 Wind-up - Milo dies (typically)
*Powerball if Milo is still alive
Evanescence instead of Life Exchange allows NFD to survive Tikka, so no extra Powerball attacks needed to finish Tikka, and the initial Arcane Blast on Milo allows Wind-Up to finish Milo. Sometimes Milo will kill NFD before the first Arcane Blast. In that case, just need to finish Milo with a Powerball after Wind-up, so that will add a few more seconds.
1
iphegenia#1809
發表在 2020-07-23 20:01:33
1
SkunkBeard#11959
發表在 2020-06-21 15:16:25
1
VargK 發表在 2020-06-19 10:37:25
1
Poisodo
發表在 2020-03-31 16:32:06
3
DragonsAfterDark
發表在 2019-09-21 14:41:48
standby [enemy.aura(Dodge:2060).exists]
ability(Moonfire:595) [round=1]
ability(Life Exchange:277) [enemy.round=1]
ability(Powerball:566) [enemy(Tikka:2346).active]
ability(Powerball:566) [enemy(Milo:2347).hpp<20]
ability(Supercharge:208) [self.aura(Wind-Up:458).exists]
ability(#1)
change(next)
(已編輯)
-1
Tiggles
發表在 2019-01-12 06:30:06
if [self(#1).active]
ability(#1) [weather(596) & enemy(#1).active]
ability(#2) [enemy(#2).active]
ability(#1) [enemy(#2).active]
ability(#3)
change(#2)
endif
if [self(#2).active]
ability(#2) [enemy(#2).active]
ability(#3) [self.aura(458).exists]
ability(#1) [enemy(#3).active]
ability(#1)
endif
if [self(#3).active]
ability(#1)
endif
change(next) [self.dead]
Note: Didn't need a 3rd pet, but put an attack in, just in case
2
hellyessir#1119
發表在 2019-07-07 19:06:31
2
Saesra#1939
發表在 2019-07-21 17:08:02
if [self(#1).active]
ability(#1) [weather(596) & enemy(#1).active]
ability(#2) [enemy(#2).active]
ability(#1) [enemy(#2).active]
ability(#3)
change(#2)
endif
if [self(#2).active]
ability(#2) [enemy(#2).active]
ability(#3) [self.aura(458).exists]
ability(#1) [enemy(#3).active & enemy.hp >500]
ability(#2)
endif
if [self(#3).active]
ability(#1)
endif
change(next) [self.dead]
1
Alayea
發表在 2019-08-04 23:19:45
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