^
vs. 機器大混戰

攻略提供者是 Skryla

Strategy 15 of 30
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包括步驟

點擊按鈕去拷貝字串去你的剪貼板

use(Curse of Doom:218)
use(Unholy Ascension:321)
use(Thunderbolt:779)
use(Explode:282)
use(Call Blizzard:206) [!weather(Blizzard:205).exists]
use(Howling Blast:120)
use(Snowball:477)
standby
change(next)
機器大混戰 223407
Special or not:0Special or not:102212387116312380

技能 * 2 2
屬性: 任何

未誕生的華爾琪
這隻寵物可以有以下品種:

屬性 生命 力量 速度
BB 1562 292 244
HH 1806 276 227


Special or not:0Special or not:1121844648998440

技能 1 2 1
屬性: 任何

機械熊貓人幼龍
這隻寵物可以有以下品種:

屬性 生命 力量 速度
SS 1400 276 309


Special or not:0Special or not:1111117157101170

技能 1 1 1
屬性: 任何

小雪人
這隻寵物可以有以下品種:

屬性 生命 力量 速度
BB 1481 276 276


Just a fast mostly non-RNG strat.

至少要有一隻擁有該屬性才可以有成功率
不是每個攻略都是百發百中。這個就是會失敗的個案。你有可能要重新再挑戰,因為有很多隨機的因素讓你有機會失敗,千萬不要怪他們  (*≧ω≦)
這個攻略的寵物是從紙牌獎勵得到或者拍賣行高價寵物。
這攻略的寵物是從暴雪商城裡購買。
你可以利用這個攻略去給低級寵物獲得更多經驗。
有一些步驟比較複雜去跟隨,這個就是其中一個
Script
這攻略提供了script,你可以利用Pet Battle Script 插件去匯入。你點擊左邊按鈕可以拷貝字串。
起碼有一隻寵物已經絕版了。如果你有,恭喜你!
攻略作者已測試過認為非常適用還已經標記了讓他多點爆光率!
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:05
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 7-11
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Strategy Details
1 Min 5 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
7-11
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
計算出的勝率為: 100%

品種使用:
未誕生的華爾琪BB
機械熊貓人幼龍SS
小雪人BB

勝率是使用寵物模擬器計算的。勝率略有變化是正常的。點擊這裡運行您自己的模擬來評估這個策略: 寵物模擬器連結
2024-11-11 14:04:36
The strategy was last updated on this date.
2024-11-10 11:27:58
The strategy was created on this date.
3,649
網頁被訪次數。
Tamer Details
Isle of Dorn 48.17 31.95 (TomTom / Map Pin)
Unknown
No info is available about the experience gain of this fight, yet. If you know the exact values for this fight and want to contribute, please contact Aranesh.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
厄運詛咒
邪惡飛升
機械熊貓人幼龍
吐息
雷霆箭
爆炸
小雪人
雪球
呼喚暴風雪
凜風衝擊
Pass
Bring in your 未誕生的華爾琪
Bring in your 機械熊貓人幼龍
Bring in your 小雪人
Swap to your 未誕生的華爾琪
Swap to your 機械熊貓人幼龍
Swap to your 小雪人
觉醒的监管者 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
機械熊貓人幼龍
小雪人
厄運詛咒
邪惡飛升
吐息
雷霆箭
爆炸
雪球
呼喚暴風雪
凜風衝擊
觉醒的监管者
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
厄運詛咒
邪惡飛升
機械熊貓人幼龍
吐息
雷霆箭
爆炸
小雪人
雪球
呼喚暴風雪
凜風衝擊
Pass
Bring in your 未誕生的華爾琪
Bring in your 機械熊貓人幼龍
Bring in your 小雪人
Swap to your 未誕生的華爾琪
Swap to your 機械熊貓人幼龍
Swap to your 小雪人
觉醒的监管者 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
機械熊貓人幼龍
小雪人
厄運詛咒
邪惡飛升
吐息
雷霆箭
爆炸
雪球
呼喚暴風雪
凜風衝擊
觉醒的监管者
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Bring in your 機械熊貓人幼龍

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
厄運詛咒
邪惡飛升
機械熊貓人幼龍
吐息
雷霆箭
爆炸
小雪人
雪球
呼喚暴風雪
凜風衝擊
Pass
Bring in your 未誕生的華爾琪
Bring in your 機械熊貓人幼龍
Bring in your 小雪人
Swap to your 未誕生的華爾琪
Swap to your 機械熊貓人幼龍
Swap to your 小雪人
觉醒的监管者 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
機械熊貓人幼龍
小雪人
厄運詛咒
邪惡飛升
吐息
雷霆箭
爆炸
雪球
呼喚暴風雪
凜風衝擊
觉醒的监管者
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
厄運詛咒
邪惡飛升
機械熊貓人幼龍
吐息
雷霆箭
爆炸
小雪人
雪球
呼喚暴風雪
凜風衝擊
Pass
Bring in your 未誕生的華爾琪
Bring in your 機械熊貓人幼龍
Bring in your 小雪人
Swap to your 未誕生的華爾琪
Swap to your 機械熊貓人幼龍
Swap to your 小雪人
觉醒的监管者 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
機械熊貓人幼龍
小雪人
厄運詛咒
邪惡飛升
吐息
雷霆箭
爆炸
雪球
呼喚暴風雪
凜風衝擊
觉醒的监管者
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
厄運詛咒
邪惡飛升
機械熊貓人幼龍
吐息
雷霆箭
爆炸
小雪人
雪球
呼喚暴風雪
凜風衝擊
Pass
Bring in your 未誕生的華爾琪
Bring in your 機械熊貓人幼龍
Bring in your 小雪人
Swap to your 未誕生的華爾琪
Swap to your 機械熊貓人幼龍
Swap to your 小雪人
觉醒的监管者 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
機械熊貓人幼龍
小雪人
厄運詛咒
邪惡飛升
吐息
雷霆箭
爆炸
雪球
呼喚暴風雪
凜風衝擊
觉醒的监管者
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Bring in your 小雪人

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
厄運詛咒
邪惡飛升
機械熊貓人幼龍
吐息
雷霆箭
爆炸
小雪人
雪球
呼喚暴風雪
凜風衝擊
Pass
Bring in your 未誕生的華爾琪
Bring in your 機械熊貓人幼龍
Bring in your 小雪人
Swap to your 未誕生的華爾琪
Swap to your 機械熊貓人幼龍
Swap to your 小雪人
觉醒的监管者 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
機械熊貓人幼龍
小雪人
厄運詛咒
邪惡飛升
吐息
雷霆箭
爆炸
雪球
呼喚暴風雪
凜風衝擊
觉醒的监管者
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
厄運詛咒
邪惡飛升
機械熊貓人幼龍
吐息
雷霆箭
爆炸
小雪人
雪球
呼喚暴風雪
凜風衝擊
Pass
Bring in your 未誕生的華爾琪
Bring in your 機械熊貓人幼龍
Bring in your 小雪人
Swap to your 未誕生的華爾琪
Swap to your 機械熊貓人幼龍
Swap to your 小雪人
觉醒的监管者 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
機械熊貓人幼龍
小雪人
厄運詛咒
邪惡飛升
吐息
雷霆箭
爆炸
雪球
呼喚暴風雪
凜風衝擊
觉醒的监管者
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
厄運詛咒
邪惡飛升
機械熊貓人幼龍
吐息
雷霆箭
爆炸
小雪人
雪球
呼喚暴風雪
凜風衝擊
Pass
Bring in your 未誕生的華爾琪
Bring in your 機械熊貓人幼龍
Bring in your 小雪人
Swap to your 未誕生的華爾琪
Swap to your 機械熊貓人幼龍
Swap to your 小雪人
觉醒的监管者 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
機械熊貓人幼龍
小雪人
厄運詛咒
邪惡飛升
吐息
雷霆箭
爆炸
雪球
呼喚暴風雪
凜風衝擊
觉醒的监管者
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turns 3+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
厄運詛咒
邪惡飛升
機械熊貓人幼龍
吐息
雷霆箭
爆炸
小雪人
雪球
呼喚暴風雪
凜風衝擊
Pass
Bring in your 未誕生的華爾琪
Bring in your 機械熊貓人幼龍
Bring in your 小雪人
Swap to your 未誕生的華爾琪
Swap to your 機械熊貓人幼龍
Swap to your 小雪人
觉醒的监管者 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
機械熊貓人幼龍
小雪人
厄運詛咒
邪惡飛升
吐息
雷霆箭
爆炸
雪球
呼喚暴風雪
凜風衝擊
觉醒的监管者
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Are you ready to Rumble?!




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