^
vs. Swog the Elder

Strategy added by TerkyAndSquirky

16

16

Strategy 5 of 10
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Incl. steps:

Click the button to copy the script into your clipboard:

use(Plongeon:564) [ !self.aura(Bulle:933).exists & enemy.aura(Gonflé à bloc:296).exists ]
use(Bulle:934)
use(#1)
change(next)
Swog the Elder 189376
Special or not:0Special or not:1121239914305623990

Skills: 1 2 1
Breed: Any

Hermit Crab
This pet can have the following breeds:

Breed Health Power Speed
SS 1278 272 337


>300

1 ZR9 18

Any Level 25+ Aquatic

Skills: Any
Breed: Any

1 ZR9 18

Any Level 25+ Aquatic

Skills: Any
Breed: Any

Slow but reliable. Don't try to use a Glimmershell Scuttler as none of its breeds are fast enough.

Thanks for the script Gamegenie!

At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:40
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 29+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Strategy Details
2 Min 40 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
29+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2023-01-07 20:03:37
The strategy was last updated on this date.
2022-12-24 16:25:54
The strategy was created on this date.
15,044
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Waking Shores 26.17 92.39 (TomTom / Map Pin)
Unknown
No info is available about the experience gain of this fight, yet. If you know the exact values for this fight and want to contribute, please contact Aranesh.
Priority 1
Bubble on cooldown

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hermit Crab
Pinch
Bubble
Dive
Any Level 25+ Aquatic
Any Level 25+ Aquatic
Pass
Bring in your Hermit Crab
Bring in your Aquatic pet
Bring in your Aquatic pet
Swap to your Hermit Crab
Swap to your Aquatic pet
Swap to your Aquatic pet
Swog comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hermit Crab
Any Aquatic
Any Aquatic
Pinch
Bubble
Dive
Swog
Priority 2
Dive if Swog's Pump aura is active AND you are not protected by Bubble

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hermit Crab
Pinch
Bubble
Dive
Any Level 25+ Aquatic
Any Level 25+ Aquatic
Pass
Bring in your Hermit Crab
Bring in your Aquatic pet
Bring in your Aquatic pet
Swap to your Hermit Crab
Swap to your Aquatic pet
Swap to your Aquatic pet
Swog comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hermit Crab
Any Aquatic
Any Aquatic
Pinch
Bubble
Dive
Swog
Priority 3
Pinch all else

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hermit Crab
Pinch
Bubble
Dive
Any Level 25+ Aquatic
Any Level 25+ Aquatic
Pass
Bring in your Hermit Crab
Bring in your Aquatic pet
Bring in your Aquatic pet
Swap to your Hermit Crab
Swap to your Aquatic pet
Swap to your Aquatic pet
Swog comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hermit Crab
Any Aquatic
Any Aquatic
Pinch
Bubble
Dive
Swog
When Hermit Crab is defeated, bring in second pet and cleanup using standard attacks

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hermit Crab
Pinch
Bubble
Dive
Any Level 25+ Aquatic
Any Level 25+ Aquatic
Pass
Bring in your Hermit Crab
Bring in your Aquatic pet
Bring in your Aquatic pet
Swap to your Hermit Crab
Swap to your Aquatic pet
Swap to your Aquatic pet
Swog comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hermit Crab
Any Aquatic
Any Aquatic
Pinch
Bubble
Dive
Swog

Is it Wednesday already, my dudes?




Mancoide#1933

wrote on 2024-03-10 21:46:30

Worked 1st try using the script. Ty

Adirana wrote on 2023-03-05 16:16:13

Hermit Crab died toward end of fight when Pump aura was up and both Bubble and Dive were on cooldown, but one of my backup pets had no trouble finishing the fight.

kaysuella

wrote on 2024-03-03 23:47:44

same, I used 2 chitterspine skitterling - black claw then swarm and only had to use one of them

VolksDK

wrote on 2023-01-07 21:51:27

Worked great with SS Hermit :) Thank you

Gamegenie

wrote on 2022-12-28 12:10:33

tdscript :

use(Plongeon:564) [ !self.aura(Bulle:933).exists & enemy.aura(Gonflé à bloc:296).exists ]
use(Bulle:934)
use(#1)
change(next)

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