Strategy added by Miamoon
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Snemarch
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Script |
2 | 5.0 ![]() |
N/A | 53 ![]() |
105
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1:45
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15+ | ||
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Any Level 25+ Pet
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8 rounds
Video for Fight |
Script |
2 | 5.0 ![]() |
N/A | 20 ![]() |
65
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1:05
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8 | |
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Any Level 1+ Pet
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*For those overly-dedicated leveling pet strategy enthusiasts like myself, here's a 2 pet strat I've used for years. I thought I'd share as I couldn't find any leveling strats. for this fight on Xu-Fu currently!
Credit for this strategy goes to Chrosta from WoWhead. Please see the information below to go check out Chrosta's in-depth WoWhead post regarding all things Garrison Pet Menagerie! Link Leveling Pet: Safe for ANY Level 1+ Pet; it will take 0 damage **Please feel free to leave suggested TDScripts below as I’ve no idea how to properly create them myself. Thanks and enjoy! UPDATE: Added script based off of glowcloud's in the comments! Thank you! |
Level 1+ Script |
2 | 5.0 ![]() |
N/A | 18 ![]() |
128
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2:08
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16 | |
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Any Pet
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munkey
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Script |
2 | 4.7 ![]() |
N/A | 16 ![]() |
133
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2:13
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16+ | |
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8
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Breed Script |
2 | 5.0 ![]() |
N/A | 8 ![]() |
55
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0:55
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8 | ||
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Any Pet
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Any Pet
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Script |
2 | 4.1 ![]() |
N/A | 3 ![]() |
240
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4:00
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29 | |
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Any Pet
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Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
98
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1:38
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14 | |
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Any Pet
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Any Pet
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Breeds P/S and S/B of Chitterspine Skitterling are preferred.
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Script |
2 | 5.0 ![]() |
N/A | 5 ![]() |
105
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1:45
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16+ | |
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Any Pet
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With a P/B Pyreclaw: 10 rounds, 1:12 battle.
With an S/B Pyreclaw: 12 rounds, 1:22 battle. With an H/B Pyreclaw: 12 rounds, 1:22 battle. It might look weird using Great Sting when it's already active, but it extends the higher damage version and gets it off cooldown sooner. This strategy kills off the backline without them being active. |
Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
85
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1:25
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10-12 | |
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New to TD scripting so played alittle today and made this setup ^^
Tested with Chitterspine SS Scuttle HP Azure Windseeker PS Fight takes 1m50sec usually Feel free to test other pets and leave some feedback ^^ Good day :-D enjoy 8.3 |
Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
133
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2:13
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17 | ||
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Strategy created 3/16/2021.
Uncanny Luck ensures hits on 3rd enemy. PBLK recorded time = 1:20/11 round averages. |
Script |
2 | 0.0 ![]() |
N/A | 1 ![]() |
90
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1:30
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11 | ||
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10
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Script |
2 | 4.8 ![]() |
N/A | 3 ![]() |
74
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1:14
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10 | ||
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Any Pet
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Done in 12 Rounds
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Script |
2 | 4.5 ![]() |
N/A | 1 ![]() |
97
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1:37
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12+ | |
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I tried this because I accidently entered combat with these pets and decided to give it a try instead of forfeiting.
Any pet with black claw and hunting party/stampede would probably work in the second slot. You could probably switch in lots of different pets in the last slot too. |
RNG |
2 | 3.7 ![]() |
N/A | 1 ![]() |
125
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2:05
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15-18 | ||
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Any Level 25+ Pet
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RNG |
2 | 3.5 ![]() |
N/A | 1 ![]() |
93
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1:33
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13 | ||
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Because of Stench the end time is inconsistent. It's actually a little shorter than 1:30 if you don't miss.
I imagine it's possible to fail if you get real bad RNG. |
RNG Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
90
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1:30
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11+ | ||
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12 rounds.
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Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
91
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1:31
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12 | ||
2 | 0.0 ![]() |
N/A | 0 ![]() |
119
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1:59
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17 |
Incl. steps:
Any Level 25+ Pet
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 2 | 120 |
2 | ➜ | 3 | 127 |
3 | ➜ | 4 | 134 |
4 | ➜ | 4 | 139 |
5 | ➜ | 5 | 144 |
6 | ➜ | 6 | 149 |
7 | ➜ | 7 | 152 |
8 | ➜ | 8 | 154 |
9 | ➜ | 9 | 156 |
10 | ➜ | 10 | 157 |
11 | ➜ | 11 | 157 |
12 | ➜ | 12 | 156 |
13 | ➜ | 13 | 154 |
14 | ➜ | 14 | 152 |
15 | ➜ | 15 | 149 |
16 | ➜ | 16 | 144 |
17 | ➜ | 17 | 139 |
18 | ➜ | 18 | 134 |
19 | ➜ | 19 | 127 |
20 | ➜ | 20 | 120 |
21 | ➜ | 21 | 111 |
22 | ➜ | 22 | 102 |
23 | ➜ | 23 | 92 |
24 | ➜ | 24 | 82 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
What a Terrible Trio!
1
DravenSA
wrote on 2023-02-28 19:26:32
use(Howl:362)
use(Surge of Power:593)
change(Mechanical Pandaren Dragonling:844)
if [enemy(Carroteye:1484).active]
use(Decoy:334)
use(Thunderbolt:779) [enemy(Carroteye:1484).hp>1000]
use(Breath:115)
endif
if [enemy(Sloppus:1485).active]
use(Decoy:334)
use(Thunderbolt:779)
use(Breath:115)
endif
1
Eekwibble
wrote on 2024-11-10 20:56:21
Here's a condensed version of DravenSA's script:
use(Howl:362)
use(#3)
use(#2) [ enemy(#2).active & enemy.hp>1000 ]
use(#2) [ enemy(#3).active ]
use(#1)
change(#2)
EtA: The changes are;
1. Instead of using Decoy to block Sloppus' Stench, MPD uses it on its first move, then on cooldown, and;
2. Thunderbolt is used on cooldown unless Decoy is ready and unless Carrotus is active and has less than 1000hp (I'm not entirely sure why this last part is necessary, but it does make a difference. Maybe it takes the overall winrate up when Thunderbolt is used early against Sloppus). (edited)
1
ImpossiblGrl#1136
wrote on 2023-01-21 01:44:54
1
andxf
wrote on 2022-06-03 12:28:27
1
DragonsAfterDark
wrote on 2022-04-26 07:28:31
1
mMiZAsh
wrote on 2024-04-08 18:52:47
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