^
vs. 瑟霖.天歌

攻略提供者是 Kingofvaarst#2227

Strategy 18 of 22
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包括步驟

瑟霖.天歌 160207
Special or not:0Special or not:1122259015038125900

技能 1 2 2
屬性: 任何

飢餓的小傲慢
這隻寵物可以有以下品種:

屬性 生命 力量 速度
PB 1262 310 293


Special or not:0Special or not:14222727560720

技能 2 2 2
屬性: SS

白腳兔
這隻寵物可以有以下品種:

屬性 生命 力量 速度
SS 1400 227 357
BB 1481 244 309
SB 1465 240 322

以紅色標記的品種不適用於這個策略

>333

Special or not:0Special or not:1122844648998440

技能 1 2 2
屬性: 任何

機械熊貓人幼龍
這隻寵物可以有以下品種:

屬性 生命 力量 速度
SS 1400 276 309


Substitutes:

1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 14

1

Found this somewhere, i have been using it for awhile now with great succes. It would be much apriciated if someone could write a TD script for this fight :D

中經驗值
屬性
至少要有一隻擁有該屬性才可以有成功率
不是每個攻略都是百發百中。這個就是會失敗的個案。你有可能要重新再挑戰,因為有很多隨機的因素讓你有機會失敗,千萬不要怪他們  (*≧ω≦)
這個攻略的寵物是從紙牌獎勵得到或者拍賣行高價寵物。
這攻略的寵物是從暴雪商城裡購買。
你可以利用這個攻略去給低級寵物獲得更多經驗。
有一些步驟比較複雜去跟隨,這個就是其中一個
這攻略提供了script,你可以利用Pet Battle Script 插件去匯入。你點擊左邊按鈕可以拷貝字串。
起碼有一隻寵物已經絕版了。如果你有,恭喜你!
攻略作者已測試過認為非常適用還已經標記了讓他多點爆光率!
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:35
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 21
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
這是獲得經驗值的表格,是根據完成挑戰中有25等級的寵物加一個升級中寵物。
某些經驗值可能沒有被算進去

之前 之後 獲得經驗值
192871
2103049
3103208
4103346
5113465
6113564
7123643
8123703
9133742
10143762
11143762
12153742
13163703
14173643
15173564
16183465
17193346
18203208
19203049
20212871
21222673
22232455
23242218
24241960

狩旅團之帽

小寵物點心

寵物點心

暗月禮帽

寵物對戰獎勵事件

















Strategy Details
2 Min 35 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
21
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2024-04-08 03:39:22
The strategy was last updated on this date.
2020-12-31 08:08:53
The strategy was created on this date.
14,065
網頁被訪次數。
Tamer Details
33.0 23.1 (TomTom / Map Pin)
中經驗值
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
飢餓的小傲慢
滾沸
瓦解
生命交換
白腳兔
亂舞
閃躲
奔竄
機械熊貓人幼龍
吐息
雷霆箭
誘餌
Pass
Bring in your 飢餓的小傲慢
Bring in your 白腳兔
Bring in your 機械熊貓人幼龍
Swap to your 飢餓的小傲慢
Swap to your 白腳兔
Swap to your 機械熊貓人幼龍
逻辑 comes in
数学 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
飢餓的小傲慢
白腳兔
機械熊貓人幼龍
滾沸
瓦解
生命交換
亂舞
閃躲
奔竄
吐息
雷霆箭
誘餌
数学
逻辑
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
飢餓的小傲慢
滾沸
瓦解
生命交換
白腳兔
亂舞
閃躲
奔竄
機械熊貓人幼龍
吐息
雷霆箭
誘餌
Pass
Bring in your 飢餓的小傲慢
Bring in your 白腳兔
Bring in your 機械熊貓人幼龍
Swap to your 飢餓的小傲慢
Swap to your 白腳兔
Swap to your 機械熊貓人幼龍
逻辑 comes in
数学 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
飢餓的小傲慢
白腳兔
機械熊貓人幼龍
滾沸
瓦解
生命交換
亂舞
閃躲
奔竄
吐息
雷霆箭
誘餌
数学
逻辑
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
飢餓的小傲慢
滾沸
瓦解
生命交換
白腳兔
亂舞
閃躲
奔竄
機械熊貓人幼龍
吐息
雷霆箭
誘餌
Pass
Bring in your 飢餓的小傲慢
Bring in your 白腳兔
Bring in your 機械熊貓人幼龍
Swap to your 飢餓的小傲慢
Swap to your 白腳兔
Swap to your 機械熊貓人幼龍
逻辑 comes in
数学 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
飢餓的小傲慢
白腳兔
機械熊貓人幼龍
滾沸
瓦解
生命交換
亂舞
閃躲
奔竄
吐息
雷霆箭
誘餌
数学
逻辑
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 4
滾沸 until Ravenous Prideling dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
飢餓的小傲慢
滾沸
瓦解
生命交換
白腳兔
亂舞
閃躲
奔竄
機械熊貓人幼龍
吐息
雷霆箭
誘餌
Pass
Bring in your 飢餓的小傲慢
Bring in your 白腳兔
Bring in your 機械熊貓人幼龍
Swap to your 飢餓的小傲慢
Swap to your 白腳兔
Swap to your 機械熊貓人幼龍
逻辑 comes in
数学 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
飢餓的小傲慢
白腳兔
機械熊貓人幼龍
滾沸
瓦解
生命交換
亂舞
閃躲
奔竄
吐息
雷霆箭
誘餌
数学
逻辑
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Bring in your 白腳兔

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
飢餓的小傲慢
滾沸
瓦解
生命交換
白腳兔
亂舞
閃躲
奔竄
機械熊貓人幼龍
吐息
雷霆箭
誘餌
Pass
Bring in your 飢餓的小傲慢
Bring in your 白腳兔
Bring in your 機械熊貓人幼龍
Swap to your 飢餓的小傲慢
Swap to your 白腳兔
Swap to your 機械熊貓人幼龍
逻辑 comes in
数学 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
飢餓的小傲慢
白腳兔
機械熊貓人幼龍
滾沸
瓦解
生命交換
亂舞
閃躲
奔竄
吐息
雷霆箭
誘餌
数学
逻辑
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1 ~
亂舞 if 逻辑 is not in their Mechanical round

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
飢餓的小傲慢
滾沸
瓦解
生命交換
白腳兔
亂舞
閃躲
奔竄
機械熊貓人幼龍
吐息
雷霆箭
誘餌
Pass
Bring in your 飢餓的小傲慢
Bring in your 白腳兔
Bring in your 機械熊貓人幼龍
Swap to your 飢餓的小傲慢
Swap to your 白腳兔
Swap to your 機械熊貓人幼龍
逻辑 comes in
数学 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
飢餓的小傲慢
白腳兔
機械熊貓人幼龍
滾沸
瓦解
生命交換
亂舞
閃躲
奔竄
吐息
雷霆箭
誘餌
数学
逻辑
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
After they Mech Rez:

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
飢餓的小傲慢
滾沸
瓦解
生命交換
白腳兔
亂舞
閃躲
奔竄
機械熊貓人幼龍
吐息
雷霆箭
誘餌
Pass
Bring in your 飢餓的小傲慢
Bring in your 白腳兔
Bring in your 機械熊貓人幼龍
Swap to your 飢餓的小傲慢
Swap to your 白腳兔
Swap to your 機械熊貓人幼龍
逻辑 comes in
数学 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
飢餓的小傲慢
白腳兔
機械熊貓人幼龍
滾沸
瓦解
生命交換
亂舞
閃躲
奔竄
吐息
雷霆箭
誘餌
数学
逻辑
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
飢餓的小傲慢
滾沸
瓦解
生命交換
白腳兔
亂舞
閃躲
奔竄
機械熊貓人幼龍
吐息
雷霆箭
誘餌
Pass
Bring in your 飢餓的小傲慢
Bring in your 白腳兔
Bring in your 機械熊貓人幼龍
Swap to your 飢餓的小傲慢
Swap to your 白腳兔
Swap to your 機械熊貓人幼龍
逻辑 comes in
数学 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
飢餓的小傲慢
白腳兔
機械熊貓人幼龍
滾沸
瓦解
生命交換
亂舞
閃躲
奔竄
吐息
雷霆箭
誘餌
数学
逻辑
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turns 2-4
奔竄 - Logic should die on the third round of 奔竄

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
飢餓的小傲慢
滾沸
瓦解
生命交換
白腳兔
亂舞
閃躲
奔竄
機械熊貓人幼龍
吐息
雷霆箭
誘餌
Pass
Bring in your 飢餓的小傲慢
Bring in your 白腳兔
Bring in your 機械熊貓人幼龍
Swap to your 飢餓的小傲慢
Swap to your 白腳兔
Swap to your 機械熊貓人幼龍
逻辑 comes in
数学 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
飢餓的小傲慢
白腳兔
機械熊貓人幼龍
滾沸
瓦解
生命交換
亂舞
閃躲
奔竄
吐息
雷霆箭
誘餌
数学
逻辑
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
数学 comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
飢餓的小傲慢
滾沸
瓦解
生命交換
白腳兔
亂舞
閃躲
奔竄
機械熊貓人幼龍
吐息
雷霆箭
誘餌
Pass
Bring in your 飢餓的小傲慢
Bring in your 白腳兔
Bring in your 機械熊貓人幼龍
Swap to your 飢餓的小傲慢
Swap to your 白腳兔
Swap to your 機械熊貓人幼龍
逻辑 comes in
数学 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
飢餓的小傲慢
白腳兔
機械熊貓人幼龍
滾沸
瓦解
生命交換
亂舞
閃躲
奔竄
吐息
雷霆箭
誘餌
数学
逻辑
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turns 1-2
奔竄 Rabbit/Hare will be swapped out

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
飢餓的小傲慢
滾沸
瓦解
生命交換
白腳兔
亂舞
閃躲
奔竄
機械熊貓人幼龍
吐息
雷霆箭
誘餌
Pass
Bring in your 飢餓的小傲慢
Bring in your 白腳兔
Bring in your 機械熊貓人幼龍
Swap to your 飢餓的小傲慢
Swap to your 白腳兔
Swap to your 機械熊貓人幼龍
逻辑 comes in
数学 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
飢餓的小傲慢
白腳兔
機械熊貓人幼龍
滾沸
瓦解
生命交換
亂舞
閃躲
奔竄
吐息
雷霆箭
誘餌
数学
逻辑
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
飢餓的小傲慢
滾沸
瓦解
生命交換
白腳兔
亂舞
閃躲
奔竄
機械熊貓人幼龍
吐息
雷霆箭
誘餌
Pass
Bring in your 飢餓的小傲慢
Bring in your 白腳兔
Bring in your 機械熊貓人幼龍
Swap to your 飢餓的小傲慢
Swap to your 白腳兔
Swap to your 機械熊貓人幼龍
逻辑 comes in
数学 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
飢餓的小傲慢
白腳兔
機械熊貓人幼龍
滾沸
瓦解
生命交換
亂舞
閃躲
奔竄
吐息
雷霆箭
誘餌
数学
逻辑
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
飢餓的小傲慢
滾沸
瓦解
生命交換
白腳兔
亂舞
閃躲
奔竄
機械熊貓人幼龍
吐息
雷霆箭
誘餌
Pass
Bring in your 飢餓的小傲慢
Bring in your 白腳兔
Bring in your 機械熊貓人幼龍
Swap to your 飢餓的小傲慢
Swap to your 白腳兔
Swap to your 機械熊貓人幼龍
逻辑 comes in
数学 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
飢餓的小傲慢
白腳兔
機械熊貓人幼龍
滾沸
瓦解
生命交換
亂舞
閃躲
奔竄
吐息
雷霆箭
誘餌
数学
逻辑
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
飢餓的小傲慢
滾沸
瓦解
生命交換
白腳兔
亂舞
閃躲
奔竄
機械熊貓人幼龍
吐息
雷霆箭
誘餌
Pass
Bring in your 飢餓的小傲慢
Bring in your 白腳兔
Bring in your 機械熊貓人幼龍
Swap to your 飢餓的小傲慢
Swap to your 白腳兔
Swap to your 機械熊貓人幼龍
逻辑 comes in
数学 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
飢餓的小傲慢
白腳兔
機械熊貓人幼龍
滾沸
瓦解
生命交換
亂舞
閃躲
奔竄
吐息
雷霆箭
誘餌
数学
逻辑
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 6
Swap to your 白腳兔

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
飢餓的小傲慢
滾沸
瓦解
生命交換
白腳兔
亂舞
閃躲
奔竄
機械熊貓人幼龍
吐息
雷霆箭
誘餌
Pass
Bring in your 飢餓的小傲慢
Bring in your 白腳兔
Bring in your 機械熊貓人幼龍
Swap to your 飢餓的小傲慢
Swap to your 白腳兔
Swap to your 機械熊貓人幼龍
逻辑 comes in
数学 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
飢餓的小傲慢
白腳兔
機械熊貓人幼龍
滾沸
瓦解
生命交換
亂舞
閃躲
奔竄
吐息
雷霆箭
誘餌
数学
逻辑
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turns 7+
奔竄 Hare/Rabbit will die or be swapped out

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
飢餓的小傲慢
滾沸
瓦解
生命交換
白腳兔
亂舞
閃躲
奔竄
機械熊貓人幼龍
吐息
雷霆箭
誘餌
Pass
Bring in your 飢餓的小傲慢
Bring in your 白腳兔
Bring in your 機械熊貓人幼龍
Swap to your 飢餓的小傲慢
Swap to your 白腳兔
Swap to your 機械熊貓人幼龍
逻辑 comes in
数学 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
飢餓的小傲慢
白腳兔
機械熊貓人幼龍
滾沸
瓦解
生命交換
亂舞
閃躲
奔竄
吐息
雷霆箭
誘餌
数学
逻辑
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
飢餓的小傲慢
滾沸
瓦解
生命交換
白腳兔
亂舞
閃躲
奔竄
機械熊貓人幼龍
吐息
雷霆箭
誘餌
Pass
Bring in your 飢餓的小傲慢
Bring in your 白腳兔
Bring in your 機械熊貓人幼龍
Swap to your 飢餓的小傲慢
Swap to your 白腳兔
Swap to your 機械熊貓人幼龍
逻辑 comes in
数学 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
飢餓的小傲慢
白腳兔
機械熊貓人幼龍
滾沸
瓦解
生命交換
亂舞
閃躲
奔竄
吐息
雷霆箭
誘餌
数学
逻辑
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
飢餓的小傲慢
滾沸
瓦解
生命交換
白腳兔
亂舞
閃躲
奔竄
機械熊貓人幼龍
吐息
雷霆箭
誘餌
Pass
Bring in your 飢餓的小傲慢
Bring in your 白腳兔
Bring in your 機械熊貓人幼龍
Swap to your 飢餓的小傲慢
Swap to your 白腳兔
Swap to your 機械熊貓人幼龍
逻辑 comes in
数学 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
飢餓的小傲慢
白腳兔
機械熊貓人幼龍
滾沸
瓦解
生命交換
亂舞
閃躲
奔竄
吐息
雷霆箭
誘餌
数学
逻辑
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2+
吐息 until Math is dead

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
飢餓的小傲慢
滾沸
瓦解
生命交換
白腳兔
亂舞
閃躲
奔竄
機械熊貓人幼龍
吐息
雷霆箭
誘餌
Pass
Bring in your 飢餓的小傲慢
Bring in your 白腳兔
Bring in your 機械熊貓人幼龍
Swap to your 飢餓的小傲慢
Swap to your 白腳兔
Swap to your 機械熊貓人幼龍
逻辑 comes in
数学 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
飢餓的小傲慢
白腳兔
機械熊貓人幼龍
滾沸
瓦解
生命交換
亂舞
閃躲
奔竄
吐息
雷霆箭
誘餌
数学
逻辑
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

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