Umanoidi Infestati | Dragoidi Letali | Volanti Tremolanti | Non Morti Empi | Animali Inquietanti |
Magie Mummificate | Elementali Innaturali | Bestie Fatate | Apparizioni Acquatiche | Meccaniche Macabre |
Strategia aggiunta da MejDej#2623
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Average rating: |
2.8 |
Ratings: |
18 |
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1 |
Easy and reliable, takes 16-18 rounds.
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Script |
2 | 5.0 | 53 | 144
2:24
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18 | |||
2 |
16 rounds.
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Script |
2 | 4.9 | 36 | 137
2:17
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16 | |||
3 |
I tested this multiple times with the listed breeds and it worked every time! Unfortunately I do not have other breeds to test those as well. Let me know if others work!
The goal is to maximize damage to the 3rd leftovers while effectively managing the first 2 pets |
Tipo Negozio |
2 | 4.7 | 12 | 128
2:08
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15 | |||
4 |
Kinda RNG due to Masticamento's variable damage.
Recent attempts seemed to require HH worms, may just have been RNG tho Thx to Deathrall for td script |
RNG Script |
2 | 4.6 | 13 | 123
2:03
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15 | |||
5 |
This is Drakkhul's excellent strategy, found in the comments for Lazey's. It's somewhat RNG dependent. Like that's a surprise. Not.
In particular, the initial Bone Barrage really needs to hit only once for this to have a hope of working: your Cobra must survive to get the two hits in on his second pet. If your Cobra does not survive, forfeit, bandage and try again. I used an HP Marmot, in theory any breed should do. |
Tipo RNG Script |
2 | 4.6 | 8 | 145
2:25
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17+ | |||
6 |
*** Created on Beta, so maybe not final ***
I'm using the new SL pet Cucciolo di Mantoramato from Bastion. I think it's okay to use this wild catch because Bastion will be the first zone you'll need to play through for the campaign so you can't really miss/skip it. Be prepared to repeat the strategy on enemy crits. The last pet is ridiculously strong right now and I need 2 pets alive to split its Tempesta Psionica to stand a chance. The goal is to kill 1st enemy with the fox, speed up my team and survive long enough to deal enough damage so the Copperfur Kit only needs 1x Unghiata to trigger Suicidio Cadaverico at 30% enemy Health, then prepare the instant kill that this pet brings the move-set for. |
Tipo RNG Script |
2 | 4.1 | 7 | 115
1:55
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14 | |||
7 | RNG |
2 | 4.4 | 3 | 147
2:27
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17-19 | ||||
8 |
There's some RNG in here, even you do less damage or leftovers do more than usual. The idea is to be able to get to the undead phase on the 3rd leftovers with Survival active when he enters the undead phase.
It might need a few tries since is tied to the RNG of your Chomp damage and the leftovers. I've tried 4 times and got them in 2 of them but it's the fun of the RNG gods on us. |
RNG |
2 | 4.0 | 1 | 123
2:03
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15 | |||
9 |
This fight has a bit of rng, but I tried this team 3 times and it worked each time. HP Piccolo Silitide, S/S Scavatore Pietrasangue, and hb Marmotta della Vallata
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RNG |
2 | 4.0 | 1 | 144
2:24
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18 | |||
10 | RNG |
2 | 3.3 | 1 | 140
2:20
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16+ | ||||
11 |
A little bit of RNG but should work.
Comment your results and strat upgrage! |
Tipo RNG |
2 | 2.8 | 4 | 125
2:05
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15+ | |||
12 |
This is what did worked for me. Its pretty much rely on luck that your Alpine Foxling will do 3 Attacks per Round. Good Luck you all!
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Tipo RNG |
2 | 2.8 | 3 | 140
2:20
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16+ | |||
13 | RNG |
2 | 2.3 | 1 | 150
2:30
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17+ |
Includi Passaggi:
Substitutes:
1 / 2
A little bit of RNG but should work.
Comment your results and strat upgrage!
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
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Le mascotte livellano fino al 25 con minima XP persa |
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XP aggiuntiva oltre il livello 25 è persa. |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
They say, if you take apart a machine and put it back together, there's always some screws left over. This should not be applied to living organisms!
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If you don't get 2 Flurry on 2nd pet before fox dying, Recommended using Mini-Tank Scratch first then Swarm to force it suicide. Otherwise it will die then suicide twice during undead round. (edited)
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SS Fox
HP Silithid
HH Marmot
I died several times until I read this comment. Moving the "Dazzling Dance" to turn 1 then follow as written worked for me on 1st try. Thank you!!
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edit2: Tried B/B Fox twice, also failed. Changed Fox to Worg Pup (only available as H/H) (saw it mentioned in another comment). Still failing to undead round of the last enemy because Burrow doesn't kill it while it is debuffed from Swarm (Eyeball Leftover gets hit by 2nd wave of Swarm with Beast buff -> three hits each 131 and even if one of them crits for 196 Burrow won't kill it).
edit3: Tried Worg Pup a few more times. Got 1 really lucky(?) try where my Worg Pup only died exactly the same turn as the second enemys undead turn ended (Yes the Worg killed the first 2 enemys solo). This made it possible for my Silithid to use Swarm wave 1 and 2 on the Eyeball Leftover, but even with a max roll Burrow (unless it crit) wouldnt have killed it. (edited)
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