Umanoidi Infestati | Dragoidi Letali | Volanti Tremolanti | Non Morti Empi | Animali Inquietanti |
![]() | Elementali Innaturali | Bestie Fatate | Apparizioni Acquatiche | Meccaniche Macabre |
Strategia aggiunta da DragonsAfterDark
69
69
Average rating: |
4.9 |
Ratings: |
96 |
Your vote: |
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I hate having to put up something with the RNG tag, but each variation I could find has some element of it somewhere. This one had the least.
Updated 25 February 2024 with Script. |
RNG Script |
2 | 4.9 ![]() |
100% | 69 ![]() |
135
![]()
2:15
|
19 | ||
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Other breeds of Sticky Oozeling have not been tested. They may or may not work. Possible substitutes include any magic pets that have phase shift.
Energized Manafiend can substitute for Trunks (evanescence, arcane blast, surge of power). If Oozeling lives an extra round, its possible to recover and win, but its tricky. |
Tipo Difficile Script |
2 | 4.9 ![]() |
99% | 31 ![]() |
124
![]()
2:04
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17+ | ||
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Qualsiasi Livello 25+ Magica
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You should not need your third pet, but just in case take something with either some burst damage or some way to heal / protect itself during the final undead turn.
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2 | 4.8 ![]() |
N/A | 43 ![]() |
135
![]()
2:15
|
19+ | ||
RNG Script |
2 | 4.7 ![]() |
69% | 13 ![]() |
121
![]()
2:01
|
16 | |||
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Qualsiasi Livello 25+ Magica
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Azure Crystalspine could be swapped with Memorì 1/2/1
Or another pet that meets these requirements: Speed > 249, Stun, and critters (Strong against undead) abilities. |
Script |
2 | 4.7 ![]() |
99% | 5 ![]() |
150
![]()
2:30
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21+ | |
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Very reliable strategy. Sometimes the third pet isn't needed, so if you don't own the Elementale della Posta you can definitely use a replacement and safely complete this.
Pets that always attack first are limited in the Magic family. The only other one is the Occhio d'Osservazione with Traslassalto. Alternately, bring something with more than 309 speed and a dodge. I'd recommend one of the following two pets. Demone del Mana Energizzato (1/2/2) S/S Frammento del Vuoto (1/2/2) The TD script supports these variations. |
Tipo Script |
2 | 4.7 ![]() |
98% | 9 ![]() |
121
![]()
2:01
|
16+ | ||
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This is an all Magic team
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RNG |
2 | 4.4 ![]() |
N/A | 3 ![]() |
126
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2:06
|
17+ | ||
Script |
2 | 5.0 ![]() |
98% | 1 ![]() |
111
![]()
1:51
|
13 | |||
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Strat from Wowhead, user Eelinla.
I used a SS Arcane Gorger. Took me 6 min to do the fight, without a TDscript. |
RNG |
2 | 3.5 ![]() |
N/A | 4 ![]() |
127
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2:07
|
18 | ||
RNG |
2 | 3.2 ![]() |
N/A | 2 ![]() |
125
![]()
2:05
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17+ | |||
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A variation over DragonAfterDark's strat. Variations are high between the Wyrm surviving in full health 1500, mostly he comes out around 1000, if unlucky at 100 and only once he did not make it all.
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Tipo |
2 | 0.0 ![]() |
N/A | 0 ![]() |
165
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2:45
|
22 | ||
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Qualsiasi Livello 25+ Magica
|
Tipo RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
110
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1:50
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13+ |
Includi Passaggi:
Substitutes:
1 / 3
I hate having to put up something with the RNG tag, but each variation I could find has some element of it somewhere. This one had the least.
Updated 25 February 2024 with Script.
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
= |
Le mascotte livellano fino al 25 con minima XP persa |
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= |
XP aggiuntiva oltre il livello 25 è persa. |
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Scopa Incantata | SS |
Melmina Disgustosa | HB |
Zur'aj l'Esaurito | HS |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
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Maybe a shower could help?
1
mseb300
scritto il 2022-04-03 12:54:40
1
Lunebucket#2442
scritto il 2022-02-21 19:03:14
1
Kyzna
scritto il 2022-01-14 15:00:17
1
Barbasol#1361
scritto il 2021-11-13 21:18:44
0
AliPally scritto il 2021-05-23 17:04:08
20
Ilyssa
scritto il 2021-03-17 08:30:23
ability(Sweep:457) [enemy.round=1]
ability(Clean-Up:456)
ability(Acidic Goo:369) [!enemy.aura(Acidic Goo:368).exists]
ability(Corrosion:447) [!enemy.aura(Corrosion:446).exists]
ability(Phase Punch:1765) [enemy(Trailblazer:2988).active & !enemy(Whirly:2986).dead]
ability(Evanescence:440) [enemy(Whirly:2986).active & enemy.ability(#2).usable & enemy.ability(#3).usable]
ability(#1)
change(next)
3
Serk#1150
scritto il 2021-04-03 12:28:23
3
Nianna#1763
scritto il 2021-02-14 13:05:02
1
Onesoldier#2671
scritto il 2021-02-06 22:01:21
2
Enzzo#1146
scritto il 2021-02-09 12:00:41
1
Nucama
scritto il 2021-01-24 05:08:19
3
PureArmour#1184
scritto il 2021-01-16 17:33:49
0
Khes
scritto il 2021-01-16 04:56:05
the speed-gain from passing hasn't been a thing for nearly 4 xpacs so passing is almost never a good option unless you are managing multiple abilities with cd's.
4
(OP) DragonsAfterDark
scritto il 2021-01-16 10:47:06
1
Quraha
scritto il 2021-01-14 01:15:32
3
(OP) DragonsAfterDark
scritto il 2021-01-14 21:25:42
2
schmidty scritto il 2020-12-16 02:05:03
1
Devany
scritto il 2021-01-06 20:25:28
5
Jencathen#1392
scritto il 2020-12-23 22:58:15
2
ProfBela
scritto il 2020-12-15 20:34:02
1
Liadrin
scritto il 2020-12-15 17:32:24
1
Rambonid scritto il 2020-11-28 07:50:05
1
Xemioza#2829
scritto il 2020-12-02 03:15:10
3
Kyllian#2428
scritto il 2020-12-15 15:03:18
0
Asarkhadon scritto il 2020-12-15 02:25:55
-2
Vertige#21744
scritto il 2020-12-08 08:04:06
5
(OP) DragonsAfterDark
scritto il 2020-12-08 17:07:34
3
Rioriel
scritto il 2020-12-08 14:18:23
1
Mazik#2928
scritto il 2020-12-04 05:20:33
1
sunsmoon
scritto il 2020-11-25 21:32:14
I didn't have Zur'aj leveled so I substituted an Energized Manafiend (1/1/2). Use Arcane Blast instead of Phase Punch, Amplify Magic during Trailblazer's UD round (if needed), and otherwise proceed as normal.
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