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vs. Leeching

Strategy added by Shenk

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Incl. steps:

Leeching 0
Special or not:0Special or not:1111213512838821350

Skills: 1 1 1
Breed: PP

Rebellious Imp
This pet can have the following breeds:

Breed Health Power Speed
PP 1319 341 260
PS 1319 305 289
PB 1384 305 273

Breeds marked in red are not suited for this strategy.

Special or not:0Special or not:122213357335713350

Skills: 2 2 2
Breed: Any

Ominous Flame
This pet can have the following breeds:

Breed Health Power Speed
PS 1400 289 289


Special or not:0Special or not:122115748840115740

Skills: 2 2 1
Breed: Any

Son of Sethe
This pet can have the following breeds:

Breed Health Power Speed
PS 1319 338 257


Breed
At least one of the pets for this strategy require the use of a specific breed.
This strategy has been built to be as fast as possible.
The strategy takes a while. Sit back, get yourself a warm drink and relax the scenery.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
Strategy Details
13254
Pageviews. This number indicates how often this strategy has been accessed by visitors.
2019-04-07 19:30:37
The strategy was last updated on this date.
2019-04-07 19:30:37
The strategy was created on this date.
RImp
Try to always start with this pet. Applying Immolation is number one priority for backline healing. After that you can either stay in for a couple of Burns or swap to your Ominous Flame with Portal.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rebellious Imp
Burn
Immolation
Portal
Ominous Flame
Spiritfire Bolt
Scorched Earth
Forboding Curse
Son of Sethe
Plagued Blood
Touch of the Animus
Drain Blood
Pass
Bring in your Rebellious Imp
Bring in your Ominous Flame
Bring in your Son of Sethe
Swap to your Rebellious Imp
Swap to your Ominous Flame
Swap to your Son of Sethe
An enemy pet comes in
Any standard attack will finish the fight
 
Rebellious Imp
Ominous Flame
Son of Sethe
Burn
Immolation
Portal
Spiritfire Bolt
Scorched Earth
Forboding Curse
Plagued Blood
Touch of the Animus
Drain Blood
OFlame
The passive damage of Scorched Earth will later be used for backline healing. Keep in mind that Scorched Earth is viable for countering the enemy's weather based strategy.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rebellious Imp
Burn
Immolation
Portal
Ominous Flame
Spiritfire Bolt
Scorched Earth
Forboding Curse
Son of Sethe
Plagued Blood
Touch of the Animus
Drain Blood
Pass
Bring in your Rebellious Imp
Bring in your Ominous Flame
Bring in your Son of Sethe
Swap to your Rebellious Imp
Swap to your Ominous Flame
Swap to your Son of Sethe
An enemy pet comes in
Any standard attack will finish the fight
 
Rebellious Imp
Ominous Flame
Son of Sethe
Burn
Immolation
Portal
Spiritfire Bolt
Scorched Earth
Forboding Curse
Plagued Blood
Touch of the Animus
Drain Blood
After that apply Forboding Curse. It will buff the ticks of Immolation and Scorched Earth. It also slows the enemy pet, which comes in handy for your slow Son of Sethe.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rebellious Imp
Burn
Immolation
Portal
Ominous Flame
Spiritfire Bolt
Scorched Earth
Forboding Curse
Son of Sethe
Plagued Blood
Touch of the Animus
Drain Blood
Pass
Bring in your Rebellious Imp
Bring in your Ominous Flame
Bring in your Son of Sethe
Swap to your Rebellious Imp
Swap to your Ominous Flame
Swap to your Son of Sethe
An enemy pet comes in
Any standard attack will finish the fight
 
Rebellious Imp
Ominous Flame
Son of Sethe
Burn
Immolation
Portal
Spiritfire Bolt
Scorched Earth
Forboding Curse
Plagued Blood
Touch of the Animus
Drain Blood
SoS
The strategy relies on this pet. It will enable backline healing for your other two pets by using Plagued Blood and Touch of the Animus. Note that a smart opponent will try to prevent you from using Touch of the Animus.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rebellious Imp
Burn
Immolation
Portal
Ominous Flame
Spiritfire Bolt
Scorched Earth
Forboding Curse
Son of Sethe
Plagued Blood
Touch of the Animus
Drain Blood
Pass
Bring in your Rebellious Imp
Bring in your Ominous Flame
Bring in your Son of Sethe
Swap to your Rebellious Imp
Swap to your Ominous Flame
Swap to your Son of Sethe
An enemy pet comes in
Any standard attack will finish the fight
 
Rebellious Imp
Ominous Flame
Son of Sethe
Burn
Immolation
Portal
Spiritfire Bolt
Scorched Earth
Forboding Curse
Plagued Blood
Touch of the Animus
Drain Blood



4 Alternatives

1 Comment (EN)

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Berendain

wrote on 2019-10-20 10:06:30

I find it odd that Scorched Earth's weather damage is considered the Ominous Flame's damage for the purpose of healing Ominous Flame on the backline, but damage from Scorched Earth's weather damage does not trigger a Dragonkin's racial if the Dragonkin cast the Scorched Earth. Is that a bug or inconsistency? Or is that expected behaviour based on the way the Dragonkin racial is programmed?
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(OP) Shenk

wrote on 2019-10-20 10:15:07

i think it's just inconsistency