^
vs. 獸群領袖

攻略提供者是 Telandras

2

2

Strategy 4 of 5
Browse all alternatives

包括步驟

點擊按鈕去拷貝字串去你的剪貼板

if [ enemy.aura(Undead:242).exists ]
ability(Dodge:312)
ability(Burrow:159)
standby
endif
ability(#1) [ enemy.aura(Shattered Defenses:542).exists ]
ability(Dodge:312) [ enemy.hp > 244 ]
ability(Burrow:159) [ ! self.aura(Dodge:311).exists ]
if [ enemy.hp > 370 ]
ability(Hiss:155)
ability(Swarm:706)
endif
ability(#1)
change(next)
獸群領袖 141799
Special or not:0Special or not:16221479621784790

技能 2 2 1
屬性: SB

小兔子
這隻寵物可以有以下品種:

屬性 生命 力量 速度
SB 1465 224 338
BB 1481 227 325

以紅色標記的品種不適用於這個策略

>330

Special or not:0Special or not:9111555629245550

技能 1 1 1
屬性: HH

地深之源蟑螂
這隻寵物可以有以下品種:

屬性 生命 力量 速度
HH 1806 227 276
SS 1481 227 341
HP 1627 257 276
HS 1627 227 305

以紅色標記的品種不適用於這個策略

>1800

Special or not:0Special or not:16221727560720

技能 2 2 1
屬性: SS

白腳兔
這隻寵物可以有以下品種:

屬性 生命 力量 速度
SS 1400 227 357
BB 1481 244 309
SB 1465 240 322

以紅色標記的品種不適用於這個策略

>330

Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 16

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 9

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 16

Script thanks to Prudentius

少經驗值
屬性
至少要有一隻擁有該屬性才可以有成功率
RNG
不是每個攻略都是百發百中。這個就是會失敗的個案。你有可能要重新再挑戰,因為有很多隨機的因素讓你有機會失敗,千萬不要怪他們  (*≧ω≦)
這個攻略的寵物是從紙牌獎勵得到或者拍賣行高價寵物。
這攻略的寵物是從暴雪商城裡購買。
你可以利用這個攻略去給低級寵物獲得更多經驗。
有一些步驟比較複雜去跟隨,這個就是其中一個
Script
這攻略提供了script,你可以利用Pet Battle Script 插件去匯入。你點擊左邊按鈕可以拷貝字串。
起碼有一隻寵物已經絕版了。如果你有,恭喜你!
攻略作者已測試過認為非常適用還已經標記了讓他多點爆光率!
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:31
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 21-22
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
這是獲得經驗值的表格,是根據完成挑戰中有25等級的寵物加一個升級中寵物。
某些經驗值可能沒有被算進去

之前 之後 獲得經驗值
13239
24254
34267
45279
56289
66297
77304
88309
99312
1010314
1111314
1212312
1313309
1414304
1515297
1616289
1717279
1818267
1919254
2020239
2121223
2222205
2323185
2424163

狩旅團之帽

小寵物點心

寵物點心

暗月禮帽

寵物對戰獎勵事件

















Strategy Details
2 Min 31 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
21-22
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2023-09-23 19:54:06
The strategy was last updated on this date.
2018-11-25 02:47:15
The strategy was created on this date.
16,278
網頁被訪次數。
Tamer Details
Nazmir 35.93 54.60 (TomTom / Map Pin)
少經驗值
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小兔子
亂舞
閃躲
鑽地
地深之源蟑螂
抓傷
嘶嘶聲
蟲群
白腳兔
亂舞
閃躲
鑽地
Pass
Bring in your 小兔子
Bring in your 地深之源蟑螂
Bring in your 白腳兔
Swap to your 小兔子
Swap to your 地深之源蟑螂
Swap to your 白腳兔
小洲 comes in
疤疤 comes in
小藍 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小兔子
地深之源蟑螂
白腳兔
亂舞
閃躲
鑽地
抓傷
嘶嘶聲
蟲群
亂舞
閃躲
鑽地
小藍
疤疤
小洲
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小兔子
亂舞
閃躲
鑽地
地深之源蟑螂
抓傷
嘶嘶聲
蟲群
白腳兔
亂舞
閃躲
鑽地
Pass
Bring in your 小兔子
Bring in your 地深之源蟑螂
Bring in your 白腳兔
Swap to your 小兔子
Swap to your 地深之源蟑螂
Swap to your 白腳兔
小洲 comes in
疤疤 comes in
小藍 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小兔子
地深之源蟑螂
白腳兔
亂舞
閃躲
鑽地
抓傷
嘶嘶聲
蟲群
亂舞
閃躲
鑽地
小藍
疤疤
小洲
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小兔子
亂舞
閃躲
鑽地
地深之源蟑螂
抓傷
嘶嘶聲
蟲群
白腳兔
亂舞
閃躲
鑽地
Pass
Bring in your 小兔子
Bring in your 地深之源蟑螂
Bring in your 白腳兔
Swap to your 小兔子
Swap to your 地深之源蟑螂
Swap to your 白腳兔
小洲 comes in
疤疤 comes in
小藍 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小兔子
地深之源蟑螂
白腳兔
亂舞
閃躲
鑽地
抓傷
嘶嘶聲
蟲群
亂舞
閃躲
鑽地
小藍
疤疤
小洲
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 4
鑽地 (try to use Burrow after 小洲 uses his first round of Hunting Party (the stampede ability). This will negate the worst of the damage and the debuff.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小兔子
亂舞
閃躲
鑽地
地深之源蟑螂
抓傷
嘶嘶聲
蟲群
白腳兔
亂舞
閃躲
鑽地
Pass
Bring in your 小兔子
Bring in your 地深之源蟑螂
Bring in your 白腳兔
Swap to your 小兔子
Swap to your 地深之源蟑螂
Swap to your 白腳兔
小洲 comes in
疤疤 comes in
小藍 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小兔子
地深之源蟑螂
白腳兔
亂舞
閃躲
鑽地
抓傷
嘶嘶聲
蟲群
亂舞
閃躲
鑽地
小藍
疤疤
小洲
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turns 5+
閃躲 on CD, 鑽地. Get through 疤疤 with this pet intact. Best if you can kill 疤疤 before he does two Bonestorms, but this is why your Roach has high health.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小兔子
亂舞
閃躲
鑽地
地深之源蟑螂
抓傷
嘶嘶聲
蟲群
白腳兔
亂舞
閃躲
鑽地
Pass
Bring in your 小兔子
Bring in your 地深之源蟑螂
Bring in your 白腳兔
Swap to your 小兔子
Swap to your 地深之源蟑螂
Swap to your 白腳兔
小洲 comes in
疤疤 comes in
小藍 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小兔子
地深之源蟑螂
白腳兔
亂舞
閃躲
鑽地
抓傷
嘶嘶聲
蟲群
亂舞
閃躲
鑽地
小藍
疤疤
小洲
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Roach comes out

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小兔子
亂舞
閃躲
鑽地
地深之源蟑螂
抓傷
嘶嘶聲
蟲群
白腳兔
亂舞
閃躲
鑽地
Pass
Bring in your 小兔子
Bring in your 地深之源蟑螂
Bring in your 白腳兔
Swap to your 小兔子
Swap to your 地深之源蟑螂
Swap to your 白腳兔
小洲 comes in
疤疤 comes in
小藍 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小兔子
地深之源蟑螂
白腳兔
亂舞
閃躲
鑽地
抓傷
嘶嘶聲
蟲群
亂舞
閃躲
鑽地
小藍
疤疤
小洲
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 7

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小兔子
亂舞
閃躲
鑽地
地深之源蟑螂
抓傷
嘶嘶聲
蟲群
白腳兔
亂舞
閃躲
鑽地
Pass
Bring in your 小兔子
Bring in your 地深之源蟑螂
Bring in your 白腳兔
Swap to your 小兔子
Swap to your 地深之源蟑螂
Swap to your 白腳兔
小洲 comes in
疤疤 comes in
小藍 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小兔子
地深之源蟑螂
白腳兔
亂舞
閃躲
鑽地
抓傷
嘶嘶聲
蟲群
亂舞
閃躲
鑽地
小藍
疤疤
小洲
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 8
Roach will die fast

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小兔子
亂舞
閃躲
鑽地
地深之源蟑螂
抓傷
嘶嘶聲
蟲群
白腳兔
亂舞
閃躲
鑽地
Pass
Bring in your 小兔子
Bring in your 地深之源蟑螂
Bring in your 白腳兔
Swap to your 小兔子
Swap to your 地深之源蟑螂
Swap to your 白腳兔
小洲 comes in
疤疤 comes in
小藍 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小兔子
地深之源蟑螂
白腳兔
亂舞
閃躲
鑽地
抓傷
嘶嘶聲
蟲群
亂舞
閃躲
鑽地
小藍
疤疤
小洲
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Last rabbit
Use your judgment, hit 小藍 while he's +100% dmg debuffed or roll into the 閃躲, 亂舞, 鑽地 thing.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小兔子
亂舞
閃躲
鑽地
地深之源蟑螂
抓傷
嘶嘶聲
蟲群
白腳兔
亂舞
閃躲
鑽地
Pass
Bring in your 小兔子
Bring in your 地深之源蟑螂
Bring in your 白腳兔
Swap to your 小兔子
Swap to your 地深之源蟑螂
Swap to your 白腳兔
小洲 comes in
疤疤 comes in
小藍 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小兔子
地深之源蟑螂
白腳兔
亂舞
閃躲
鑽地
抓傷
嘶嘶聲
蟲群
亂舞
閃躲
鑽地
小藍
疤疤
小洲
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Is a group of dinosaurs really called a pack? How about a pride? A bask? A ... business?




Xanthoseus 發表在 2024-04-18 03:47:02

I had trouble with this as well. I found a simple fix. use the 3 pets above but use the cockroaches Apocalypse and Survival skills. If you time it just right it will kill last dude. and the 2 rabbits will kill first 2.

Sariel#1468

發表在 2022-08-25 17:30:56

The big problem I've found is that Snowshoe Rabbit (S/S breed) shows Speed 357 in tooltip before the combat, but during the combat, it shows speed 268. That makes it too slow to beat the last enemy pet.

Mysshe

發表在 2021-12-13 21:20:32

This came closest to working, of all the strats here I have the pets for, but never made it. Only once could my first rabbit make it through Delta, let alone Scars. What did work is one I found on wowhead:
https://www.wowhead.com/npc=141799/grady-prett#comments:id=3148313

CrazyMath#2526

發表在 2020-09-27 06:13:44

This is totally not true, this fails each time ive tried to use it! And i have exactly the breeds that are written here.

Molly#1385

發表在 2020-10-19 12:02:50

Same here. I spent the whole day farming and leveling them too. :(

thanyou#1591

發表在 2020-09-23 01:12:02

I only have one Bunny fast enough for this strategy so I used my tankiest Cockroach, a Dung Beetle and did an Apocalyptic Meteor strat and added a tanky Snail. Start with Dung Beetle and use Apoc right away, swap to Dust Bunny and the strat continues as normal. The turns worked out such that the Dust Bunny died during the Undead round, Mudshell Conch swapped in, I swapped to Dung Beetle as the meteor ticked to 1 and killed Blue immediately. Not at all reliable because dusty bunny's flurry RNG as well as Bonestorm crit RNG damage taken could really chip away at your team.

Nick_86 發表在 2020-06-12 18:27:43

worked great!

Joahkin

發表在 2019-03-23 04:54:27

I dunno why someone gave this 1 star, it worked just fine for me. Thanks.

Prudentius

發表在 2019-02-05 16:38:28

TD Script

if [ enemy.aura(Undead:242).exists ]
ability(Dodge:312)
ability(Burrow:159)
standby
endif
ability(#1) [ enemy.aura(Shattered Defenses:542).exists ]
ability(Dodge:312) [ enemy.hp > 244 ]
ability(Burrow:159) [ ! self.aura(Dodge:311).exists ]
if [ enemy.hp > 370 ]
ability(Hiss:155)
ability(Swarm:706)
endif
ability(#1)
change(next)

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