^
vs. 怒西昂

24

24

Strategy 1 of 11
Browse all alternatives

包括步驟

點擊按鈕去拷貝字串去你的剪貼板

change(next) [self.dead]
use(Dodge:312) [self.aura(Ice Tomb:623).duration = 1]
use(Stampede:163) [enemy(Cindy:1299).active & enemy.round = 4]
use(Stampede:163) [enemy(Alex:1301).active & !self.aura(Ice Tomb:623).exists]
standby [enemy.aura(Undead:242).exists]
use(Scratch:119)
use(Crush:406) [enemy(Alex:1301).aura(Shattered Defenses:542).exists]
use(Stoneskin:436) [!self.aura(Stoneskin:435).exists]
use(Deflection:490) [self.aura(Elementium Bolt:605).duration = 1]
use(Crush:406)
use(Dead Man's Party:1093)
use(Macabre Maraca:1094)
怒西昂 71924
Special or not:0Special or not:17122378610803780

技能 1 2 2
屬性: 任何

兔子
這隻寵物可以有以下品種:

屬性 生命 力量 速度
BB 1481 244 309
SS 1400 227 357
HP 1546 257 292
HS 1546 227 322
SB 1465 240 322
HB 1546 240 305


Special or not:0Special or not:112111556865911550

技能 1 2 1
屬性: 任何

阿努比薩斯塑像
這隻寵物可以有以下品種:

屬性 生命 力量 速度
HH 1725 276 244


Special or not:0Special or not:112113513477013510

技能 1 2 1
屬性: 任何

亡舞木偶
這隻寵物可以有以下品種:

屬性 生命 力量 速度
HP 1546 289 260


Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 17

1
1

Script by DaR#1285

中經驗值
至少要有一隻擁有該屬性才可以有成功率
不是每個攻略都是百發百中。這個就是會失敗的個案。你有可能要重新再挑戰,因為有很多隨機的因素讓你有機會失敗,千萬不要怪他們  (*≧ω≦)
這個攻略的寵物是從紙牌獎勵得到或者拍賣行高價寵物。
這攻略的寵物是從暴雪商城裡購買。
你可以利用這個攻略去給低級寵物獲得更多經驗。
有一些步驟比較複雜去跟隨,這個就是其中一個
Script
這攻略提供了script,你可以利用Pet Battle Script 插件去匯入。你點擊左邊按鈕可以拷貝字串。
起碼有一隻寵物已經絕版了。如果你有,恭喜你!
攻略作者已測試過認為非常適用還已經標記了讓他多點爆光率!
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 3:20
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 23+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
這是獲得經驗值的表格,是根據完成挑戰中有25等級的寵物加一個升級中寵物。
某些經驗值可能沒有被算進去

之前 之後 獲得經驗值
192393
292541
392673
492789
5102888
6102970
7113036
8123086
9123119
10133135
11143135
12153119
13153086
14163036
15172970
16182888
17182789
18192673
19202541
20212393
21222228
22232046
23231848
24241634

狩旅團之帽

小寵物點心

寵物點心

暗月禮帽

寵物對戰獎勵事件

















Strategy Details
3 Min 20 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
23+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2022-01-23 21:46:58
The strategy was last updated on this date.
2017-02-07 19:54:24
The strategy was created on this date.
48,388
網頁被訪次數。
Tamer Details
34.7 59.7 (TomTom / Map Pin)
中經驗值
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turns 4-6

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turns 7+
抓傷 until 小辛德 is dead

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
小雅立 comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Check the 寒冰之墓 debuff

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Either:
2 Turns left: 抓傷, 閃躲

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Or:
1 Turn left => 閃躲

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Then:
奔竄 until your Rabbit is dead

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Bring in your 阿努比薩斯塑像

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Is 小雅立 dead?

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Yes:
Skip down to Dah'da

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
No:
Use 石甲術 and then 碾碎 until 小雅立 is dead

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Dah'da comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turns 4+
Continue to use 碾碎 until either Dah'da or 阿努比薩斯塑像 is dead

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
If 阿努比薩斯塑像 has died, bring in your 亡舞木偶

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turns 1-3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turns 2+
亡舞重擊 until Dah'da is dead

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
兔子
抓傷
閃躲
奔竄
阿努比薩斯塑像
碾碎
石甲術
偏斜
亡舞木偶
亡舞重擊
生命虹吸
死人派對
Pass
Bring in your 兔子
Bring in your 阿努比薩斯塑像
Bring in your 亡舞木偶
Swap to your 兔子
Swap to your 阿努比薩斯塑像
Swap to your 亡舞木偶
小辛德 comes in
小雅立 comes in
小死翼 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
兔子
阿努比薩斯塑像
亡舞木偶
抓傷
閃躲
奔竄
碾碎
石甲術
偏斜
亡舞重擊
生命虹吸
死人派對
小死翼
小雅立
小辛德
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

黑龍家族




KirrKirr

發表在 2023-11-18 14:41:58

Worked well in 10.2

Begija

發表在 2023-01-10 09:21:57

Works in 2023. I noticed that you probably need slower Rabbit than Cindy, I had BB.

wohin#21299

發表在 2022-04-12 04:31:18

This seems unreliable. For Alex the Idol doesn't come close to killing with 2 x Crushes if she heals - she'll be at half health instead. Then you're left with Marionette versus Dah'da, which isn't enough either. (edited)

Gráinne

發表在 2022-04-12 05:08:30

What exact Species and Breed of Rabbit did you use?

I just had a look at it. If you use a Rabbit vatiant with a speed less than 300, the Rabbit will be killed before what would be its last round of Stampede, since Alex's speed is 300. This will leave just one round of Shattered Defenses instead of two for the Idol to Crush against.

I think that even if the Idol has the advantage of two rounds of Shattered Defenses against Alex, it can fail if it hits low with Crush every time, but that's pretty unlikely. But if Alex is left with only one round of Shattered Defenses, it is that bit more likely.

When I see a strat with a Rabbit moveset and a Breed that says "Any", my eyelid starts twitching - because there is a LOT of variation among rabbit variant breeds.

However, even in my test with a 292 speed H/P Tolai Hare, the Idol finished Alex and took a chunk out of Dah'da, making it easy for the Marionette to finish up.

So I have to wonder: were you just very very unlucky, or did you do something wrong, like not avoiding one of the Ice Tombs?

Anyway, I logged the battle so can compare against any future more detailed report. (edited)

Cringe

發表在 2021-01-31 12:35:20

Worked flawlessly as written.

ap3x

發表在 2020-12-01 07:20:22

Just used it in SL. Worked perfectly!

Medri

發表在 2020-09-22 15:27:59

Is Macabre Marionette mandatory or is any Swarm like attack just fine?

Líea 發表在 2018-05-10 09:23:19

TDScript for this Strategy
Worked 3/3 times for me now :)

if [self(#1).active]
if [enemy(#1).active]
ability(#1) [self.round < 3]
ability(#2) [self.round = 3]
ability(#3) [self.round = 4]
ability(#1)
endif
if [enemy(#2).active]
if [self.aura(623).duration = 2]
ability(#1) [enemy.round = 1]
endif
ability(#2)
ability(#3)
endif
endif
if [self(#2).active]
ability(#1) [self.round < 3]
if [enemy(#2).active]
ability(#2) [!self.aura(435).exists]
ability(#1)
endif
ability(#1) [enemy.round < 3]
ability(#3) [enemy.round = 3]
ability(#1) [enemy.round > 3]
endif
if [self(#3).active]
ability(#3) [self.round = 1]
ability(#1)
endif

change(#2) [self(#1).dead]

Celine#2432

發表在 2020-06-04 07:50:16

Thank you, it's works for me too

DaR#1285

發表在 2019-01-01 21:28:20

Improved tdScript.

change(next) [self.dead]
use(Dodge:312) [self.aura(Ice Tomb:623).duration = 1]
use(Stampede:163) [enemy(Cindy:1299).active & enemy.round = 4]
use(Stampede:163) [enemy(Alex:1301).active & !self.aura(Ice Tomb:623).exists]
standby [enemy.aura(Undead:242).exists]
use(Scratch:119)
use(Crush:406) [enemy(Alex:1301).aura(Shattered Defenses:542).exists]
use(Stoneskin:436) [!self.aura(Stoneskin:435).exists]
use(Deflection:490) [self.aura(Elementium Bolt:605).duration = 1]
use(Crush:406)
use(Dead Man's Party:1093)
use(Macabre Maraca:1094)

NoAimNoBrain#2710

發表在 2018-12-26 09:18:21

Since I was just mindlessly spamming a TD script I had my Anubisath dead and substituted it with a Living Sandling (1/1/2 - killing Alex with Punches and Quicksand): no issues.

Dragonsoleil 發表在 2017-05-06 16:00:40

Love this one! Went off without a hitch and plenty of life left in Macabre Marionette to use as back-up for another battle.

Nana 發表在 2016-11-15 06:22:10

Worked perfectly.

Zaymaa 發表在 2016-09-13 03:24:54

Why all these alternatives with idol? He's used in both the other fights as well.

新留言





































姓名:

連結: