37
37
平均評分: |
4.4 |
評分: |
30 |
你的投票: |
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1 |
任何等級 1+ 寵物
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10 rounds (less with crits) with no possibility of ever failing.
If you get a critical hit that kills an enemy earlier than in the instructions below, just skip forward to the next enemy pet's instructions and continue from there. Your level pet will take a single hit of 75 elemental damage (112 critical), but all level 1 pets currently in the game have more HP than that. |
等級 1+ Script 網站精選 |
2 | 5.0 | 65 | 73
1:13
|
10 | ||
2 |
任何等級 10+ 寵物
|
|
Script thanks to Xtreeem
|
等級 10+ Script |
2 | 4.7 | 21 | 165
2:45
|
25+ | |
3 |
任何等級 2+ 寵物
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Jere
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Script thanks to ZoeyStarwind
|
RNG 等級 2+ Script |
2 | 4.4 | 42 | 105
1:45
|
13+ | |
4 |
任何等級 2+ 寵物
|
|
等級 2+ Script |
2 | 4.4 | 37 | 135
2:15
|
20 | ||
5 |
任何等級 1+ 寵物
|
Credits to SaltyGoldfish (from Wowhead, i was tired of getting just this strat there :])
DragonsAfterDark: Because the OP has been absent for several months, the strategy has been adjusted to reflect changes to Shattered Defenses. This included adding a breed restriction to the Anklerender, adjusting the moves for each enemy, adding a new tdScript to reflect the changes, & resetting the ratings. DM me directly if you have any issues. Happy battling! ^^ |
屬性 等級 1+ Script |
2 | 5.0 | 6 | 113
1:53
|
17 | ||
6 |
任何等級 2+ 寵物
|
Use your strongest moth. This strategy should only take 14 turns to win.
Originally created by Rendigar. |
等級 2+ Script |
2 | 4.6 | 12 | 105
1:45
|
16+ | ||
7 |
任何等級 1+ 寵物
|
等級 1+ Script |
2 | 5.0 | 1 | 175
2:55
|
23+ | |||
8 |
任何等級 1+ 寵物
|
First AOE will hit, most level 1 pets can take it.
|
等級 1+ |
2 | 5.0 | 0 | 108
1:48
|
15+ | ||
9 |
任何等級 1+ 寵物
|
Leveling pet takes no damage. Any rabbit faster than 311 speed should work.
|
等級 1+ Script |
2 | 4.3 | 4 | 150
2:30
|
23+ | ||
10 |
任何等級 1+ 寵物
|
屬性 等級 1+ Script |
2 | 3.3 | 4 | 110
1:50
|
18 | |||
11 |
任何等級 1+ 寵物
|
Originally published on Wowhead by mel9525.
Seeker Zusshi strategy Any rabbit/hare may be used if sufficiently fast. Script thanks to AndyGizzle |
屬性 等級 1+ Script |
2 | 3.5 | 1 | 180
3:00
|
31+ | ||
12 |
任何等級 1+ 寵物
|
Folle
|
屬性 等級 1+ |
2 | 0.0 | 0 | 130
2:10
|
21 | ||
13 |
任何等級 1+ 寵物
|
My Goal was to avoid that the Level Pet will get any damage!
Maybe other Dragons will work, but i have not tested it! ~16 Rounds |
等級 1+ Script 絕版 |
2 | 0.0 | 0 | 105
1:45
|
16 | ||
14 |
任何等級 1+ 寵物
|
等級 1+ |
2 | 0.0 | 0 | 142
2:22
|
22 | |||
15 |
任何等級 1+ 寵物
|
RNG 等級 1+ |
2 | 0.0 | 0 | 116
1:56
|
18+ | |||
16 |
任何等級 1+ 寵物
|
等級 1+ Script 絕版 |
2 | 0.0 | 0 | 143
2:23
|
21 | |||
17 |
任何等級 1+ 寵物
|
等級 1+ |
2 | 0.0 | 0 | 132
2:12
|
19 |
包括步驟
任何等級 2+ 寵物
>150 |
Substitutes:
1 / 7
之前 | 之後 | 獲得經驗值 | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
狩旅團之帽 |
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小寵物點心 |
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寵物點心 |
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暗月禮帽 |
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寵物對戰獎勵事件 |
= |
將寵物等級提升至25級並最小化經驗損失的方法 |
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= |
獲得 |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Perfect day for a peaceful day of fishing at the lake. Or defeat some pet battling fishhead. Up to you!
1
先登入才可以評論KingPorky#11378
發表在 2023-01-24 01:30:53
1
先登入才可以評論MikeUchiha
發表在 2022-05-11 20:54:34
This works perfectly.
1
先登入才可以評論MERMEL#1857
發表在 2021-09-11 23:38:06
1
先登入才可以評論drend
發表在 2021-03-31 23:50:19
change(#1) [self(#2).active]
change(#3) [self(#1).active & self.dead]
standby [self.aura(Asleep:926).exists]
use(Shell Shield:310) [enemy.round=1]
ability(Renewing Mists:511) [enemy.round=2]
use(Snap:356)
ability(Howl:362)
ability(Surge of Power:593)
I adjusted the strat a little. Found the need for bite unnecessary with this setup.
4
先登入才可以評論trixiebink
發表在 2020-10-15 02:58:35
0
先登入才可以評論Naerduwel 發表在 2020-10-18 14:02:14
1
先登入才可以評論Jack
發表在 2020-10-19 10:13:29
1
先登入才可以評論ssfiit
發表在 2020-12-27 12:18:39
1
先登入才可以評論Pleodonis
發表在 2021-02-18 00:17:54
7
先登入才可以評論Sinvanor
發表在 2020-08-06 00:35:09
Fixed one that worked for me. Also kept up my crab alive past Mollusk.
change(#2) [enemy(#3).active & !self(#2).played]
change(#1) [self(#2).active]
change(#3) [self(#1).active & self.dead]
use(Shell Shield:310) [!self.aura(Shell Shield:309).exists]
ability(Renewing Mists:511) [!self.aura(Renewing Mists:510).exists]
use(Snap:356)
ability(Howl:362)
ability(Surge of Power:593)
ability(Bite:110) (edited)
0
先登入才可以評論Nerrus 發表在 2021-01-03 13:45:55
(edited)
1
先登入才可以評論Zhea
發表在 2020-10-14 20:35:20
1
先登入才可以評論Dakender#1566
發表在 2020-09-06 10:54:45
0
先登入才可以評論Malachi 發表在 2020-06-26 17:12:08
1
先登入才可以評論Drowsy#11724
發表在 2020-04-19 13:06:49
1
先登入才可以評論Ephera#11569
發表在 2020-02-14 00:51:23
1
先登入才可以評論Duox#1901
發表在 2020-01-23 15:16:00
1
先登入才可以評論Gráinne
發表在 2020-01-23 16:52:50
Looking at the age of this strat (#45) it was surely written for Emperor Crab. The site nowadays fills in possible substitiutes automatically, but it's possible some of those might not work.
1
先登入才可以評論Gráinne
發表在 2020-01-23 17:48:46
If you don't have a P/P breed Emperor Crab, get one! It's one of the standard tools in your toolbox.
0
先登入才可以評論Guest 發表在 2020-01-28 11:28:48
1
先登入才可以評論Gráinne
發表在 2020-01-28 11:53:48
However, the site also offers automatic substitutions - Strand Crab, Shore Crab, and so on - so people may use one of those, not realising that THEY HAVE DIFFERENT STATS.
People setting newer stats are aware of this, and usually put restrictions, like a minimum Health, Speed or Power, so that substitutes that won't work will not be shown. It might be that in this case, if we find a substitute that doesn't work, we need to find a minimum stat that we should specify to make it safe.
1
先登入才可以評論Bella123
發表在 2019-05-17 10:28:40
2
先登入才可以評論Leviticusmax 發表在 2017-10-15 17:05:49
Chi-Chi 2,1,1
LvL 1 Pet
Any Pet
Turn 1: Tranquility
Turn 2: Ethereal (Ethereal blocks Diamond's attack on back row pets)
Turn 3: Alpha Strike
Turn 4: Tranquility
Turn 5: Alpha Strike
Turn 6: Ethereal
Turn 7: Tranquility
Turn 8: Alpha Strike
Turn 9: Tranquility (This is one turn early to help keep Chi-Chi's health up)
Turn 10: Ethereal
Turn 11: Alpha Strike
Turn 12: Alpha Strike
Mollus Enters the fight
Turn 1: Alpha Strike
Turn 2: Alpha Strike
Turn 3: Ethereal
Turn 4: Tranquility
Turn 5: Alpha Strike
Turn 6: Alpha Strike
Turn 7: Tranquilty
Turn 8: Alpha Strike
Turn 9: Etheteal
Turn 10: Alpha Strike
Skimmer Enters the fight
Turn 1: Alpha Strike
Turn 2: Swap to level pet
Turn 3: Swap to Chi-Chi
Tunr 4: Ethereal
Turn 5: Alpha Strike
Turn 6: Alpha Strike
There is a small chance Skimmer will survive with 2 to 8 health in which case the final pet can clean it up.
1
先登入才可以評論Kathleene
發表在 2019-03-02 19:30:46
3
先登入才可以評論Toenail
發表在 2018-11-13 01:40:12
0
先登入才可以評論Anonymous 發表在 2017-07-22 22:28:41
The levelling pet needs to be in position three....or the tdscript needs to be changed.
1
先登入才可以評論Aranesh
發表在 2017-08-10 03:53:20
2
先登入才可以評論Hobbyhorse 發表在 2017-06-17 14:37:39
if [ enemy(#3).active ]
change(#2) [ self(#2).level <25 & enemy.round=1 ]
change(#1) [ enemy.round=2 ]
endif
change(#3) [ self(#1).dead ]
standby [ self.aura(Asleep).exists ]
ability(Shell Shield) [ enemy.round=1 ]
ability(Renewing Mists) [ enemy.round=2 ]
ability(Snap)
ability(Surge of Power) [ enemy.aura(Howl).exists ]
ability(Surge of Power) [ enemy.hp <= 740 ]
ability(Howl) [ self.round=2 ]
ability(Bite)
1
先登入才可以評論Hobbyhorse 發表在 2017-06-19 05:03:13
change(#2) [enemy(#3).active & !self(#2).played & self(#2).level<25]
change(#1) [self(#2).active]
standby [self.aura(Asleep).exists]
ability(Shell Shield) [enemy.round=1]
ability(Renewing Mists) [enemy.round=2]
ability(Surge of Power) [enemy.aura(Howl).exists]
ability(Surge of Power) [enemy.hp<=740]
ability(Howl) [self.round=2]
ability(#1)
change(#3)
0
先登入才可以評論toliman 發表在 2017-06-15 13:32:46
Seeker Zusshi:21B6:1114NA:ZL:1126140:P:150::7::::
if [enemy(#1).active]
ability(310) [enemy.round=1]
ability(511) [enemy.round=2]
ability(356)
endif
if [enemy(#2).active]
ability(310) [enemy.round=1]
ability(511) [enemy.round=2]
ability(356)
endif
if [enemy(#3).active]
change(#3) [self(#1).dead]
change(#2) [enemy.round=1]
change(#1) [enemy.round=2]
ability(356)
ability(110) [self.round=1]
ability(362) [self.round=2]
ability(593)
endif
1
先登入才可以評論Sam 發表在 2016-12-25 15:39:28
But it works if I hold renew and shield active.
0
先登入才可以評論Vish Kal 發表在 2016-11-01 20:12:21
The key is that the crab only needs to get 1 hit in on skimmer before it dies, so it doesn't need to be high on hp after the 2nd pet.
open with shell shield, renewing mists, then snap till first pet dies.
shell shield, renewing mists, then snap till second pet dies.
when skimmer comes out, swap to level pet and back to crab, then snap once and die.
bring chrominius out and howl, surge and that should finish it.
it's possible this is breed dependent, though, my crab is P/P.
0
先登入才可以評論Anonymous 發表在 2016-11-11 12:39:27
0
先登入才可以評論Aranesh
發表在 2016-11-25 08:43:01
0
先登入才可以評論Anonymous 發表在 2016-12-12 12:30:44
0
先登入才可以評論Evilry 發表在 2016-10-27 04:28:06
0
先登入才可以評論Orpho 發表在 2016-08-16 04:07:08
0
先登入才可以評論Jere 發表在 2015-12-30 18:33:11
1. P/P Fen Crab variant with Rip, Spiny Carapace, Blood in the water
ALTS: P/P Frostshell Pincher, P/P Ironclaw Scuttler, P/P Kelp Scuttler, P/P Zangar Crawler, P/P Spineclaw Crab
2. Any level carry pet (level 1 and higher)
3. Veilwatcher Hatchling with Peck, Flock, Predatory Strike
R1: Spiny Carapace
R2: Rip
R3: Blood in the Water (Diamond dies to DoT if not BitW)
R4: Rip
R5: Spiny Carapace
R6: Rip (Your crab dies)
R7: Select Carry Pet and immediately swap to Veilwatcher Hatchling
R8: Flock
R9: Flock continues (Mollus dies to DoT)
R10: Flock continues
R11: Predatory Strike (Skimmer can often die here if heals are low)
R12: Peck will finish off Skimmer
This is a very solid and fast strat and the pets are easily obtainable. Try it out and see what you think.
0
先登入才可以評論Aranesh
發表在 2015-12-31 10:52:53
Love to see some of the newer pets being used in strategies!
0
先登入才可以評論Gráinne
發表在 2015-05-27 21:57:45
0
先登入才可以評論Gráinne
發表在 2015-05-25 19:55:22
0
先登入才可以評論quibie 發表在 2017-10-17 16:46:54
0
先登入才可以評論quibie 發表在 2017-10-20 19:06:27
mit englischen Fähigkeitennamen ist das halt sone sachen.
Die einen spielen es auf deutsch, die anderen auf Englisch... daher am besten im ID angeben
0
先登入才可以評論Nurso 發表在 2017-12-05 16:12:12
change(#2) [enemy(#3).active & !self(#2).played & self(#2).level<25]
change(#1) [self(#2).active]
standby [self.aura(Asleep).exists]
ability(Panzerschild) [enemy.round=1]
ability(Erneuernder Nebel) [enemy.round=2]
ability(Kraftsog) [enemy.aura(Heulen).exists]
ability(Kraftsog) [enemy.hp<=740]
ability(Heulen) [self.round=2]
ability(#1)
change(#3)
0
先登入才可以評論Nanrii - Blackrock EU 發表在 2017-07-06 13:14:35
Fehlende Zeile vor dem letzten "endif"
"standby [self.aura(926).exists]"
1
先登入才可以評論DoraJune
發表在 2019-03-23 10:46:50
1
先登入才可以評論Resurrection
發表在 2018-03-13 11:50:31
if [enemy(#1).active]
ability(310) [enemy.round=1]
ability(511) [enemy.round=2]
ability(356)
endif
if [enemy(#2).active]
ability(310) [enemy.round=1]
ability(511) [enemy.round=2]
ability(356)
endif
if [enemy(#3).active]
change(#2) [enemy.round=1]
change(#1) [enemy.round=2]
ability(356) [enemy.round=3]
ability(356) [enemy.round=4]
change(#3) [enemy.round=5]
ability(110) [enemy.round=6]
ability(362) [enemy.round=7]
ability(593) [enemy.round=8]
ability(110)
endif
1
先登入才可以評論Anonymous 發表在 2017-10-12 11:09:34
0
先登入才可以評論Anonymous 發表在 2017-07-09 03:13:00
1
先登入才可以評論Harus
發表在 2024-02-24 12:36:44
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