^
vs. 夜色恐懼

攻略提供者是 eFse7en

3

3

Strategy 3 of 21
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包括步驟

點擊按鈕去拷貝字串去你的剪貼板

change(next) [ self.dead ]
if [ self(#1).active ]
use(#1) [ enemy(#1).active & enemy(#1).ability(#2).usable ]
use(#3) [ enemy.aura(Underground:340).exists ]
use(#2) [ !enemy(#3).active ]
use(#1) [ enemy(#3).hp > 645 ]
use(#1) [ self.speed.slow & enemy(#3).hp > 387 ]
standby
endif

change(next) [ self(#2).active & !self(#3).played ]

if [ self(#3).active ]
use(#2) [ enemy(#3).hp > 1098 ]
use(#3) [ enemy(#3).hp <= 1098 ]
use(#1)
endif
夜色恐懼 140461
Special or not:0Special or not:112214037941014030

技能 1 2 2
屬性: 任何

機械斧喙鳥
這隻寵物可以有以下品種:

屬性 生命 力量 速度
PP 1400 325 260
SS 1400 260 325
HP 1546 289 260
PB 1465 289 273
SB 1465 273 289


2 ZL 1 0

任何等級 1+ 寵物

Special or not:0Special or not:1112116156991160

技能 1 1 2
屬性: 任何

安靜的機械雪人
這隻寵物可以有以下品種:

屬性 生命 力量 速度
HB 1546 273 273


1st pet - the more power, the better. If you don't have 機械斧喙鳥, you could experiment with 暴風之翼

3rd pet - if you don't have 安靜的機械雪人, you can take any pet with good mechanical abilities to kill the last pet.

If you don't care about leveling your pet, 機械斧喙鳥 might be able to solo the fight if you use Lift-Off and Haywire against last enemy pet.

少經驗值
至少要有一隻擁有該屬性才可以有成功率
不是每個攻略都是百發百中。這個就是會失敗的個案。你有可能要重新再挑戰,因為有很多隨機的因素讓你有機會失敗,千萬不要怪他們  (*≧ω≦)
這個攻略的寵物是從紙牌獎勵得到或者拍賣行高價寵物。
這攻略的寵物是從暴雪商城裡購買。
等級 1+
你可以利用這個攻略去給低級寵物獲得更多經驗。
有一些步驟比較複雜去跟隨,這個就是其中一個
Script
這攻略提供了script,你可以利用Pet Battle Script 插件去匯入。你點擊左邊按鈕可以拷貝字串。
起碼有一隻寵物已經絕版了。如果你有,恭喜你!
攻略作者已測試過認為非常適用還已經標記了讓他多點爆光率!
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:51
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 15+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
這是獲得經驗值的表格,是根據完成挑戰中有25等級的寵物加一個升級中寵物。
某些經驗值可能沒有被算進去

之前 之後 獲得經驗值
13239
24254
34267
45279
56289
66297
77304
88309
99312
1010314
1111314
1212312
1313309
1414304
1515297
1616289
1717279
1818267
1919254
2020239
2121223
2222205
2323185
2424163

狩旅團之帽

小寵物點心

寵物點心

暗月禮帽

寵物對戰獎勵事件

















Strategy Details
1 Min 51 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
15+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2018-08-24 11:14:26
The strategy was last updated on this date.
2018-08-24 11:14:26
The strategy was created on this date.
63,267
網頁被訪次數。
Tamer Details
Drustvar 63.60 59.71 (TomTom / Map Pin)
少經驗值
Pet 1
Priorities for 機械斧喙鳥 against first 2 enemy pets:

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械斧喙鳥
搶先攻擊
故障
升空
任何等級 1+ 寵物
安靜的機械雪人
金屬之拳
呼喚閃電
離子砲
Pass
Bring in your 機械斧喙鳥
Bring in your 安靜的機械雪人
Bring in your Level Pet
Swap to your 機械斧喙鳥
Swap to your 安靜的機械雪人
Swap to your Level Pet
阿瑟頓 comes in
拜比 comes in
傑寧斯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械斧喙鳥
Level Pet
安靜的機械雪人
搶先攻擊
故障
升空
金屬之拳
呼喚閃電
離子砲
傑寧斯
拜比
阿瑟頓
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
- If enemy can Burrow, use 搶先攻擊

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械斧喙鳥
搶先攻擊
故障
升空
任何等級 1+ 寵物
安靜的機械雪人
金屬之拳
呼喚閃電
離子砲
Pass
Bring in your 機械斧喙鳥
Bring in your 安靜的機械雪人
Bring in your Level Pet
Swap to your 機械斧喙鳥
Swap to your 安靜的機械雪人
Swap to your Level Pet
阿瑟頓 comes in
拜比 comes in
傑寧斯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械斧喙鳥
Level Pet
安靜的機械雪人
搶先攻擊
故障
升空
金屬之拳
呼喚閃電
離子砲
傑寧斯
拜比
阿瑟頓
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
- If enemy is underground, use 升空

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械斧喙鳥
搶先攻擊
故障
升空
任何等級 1+ 寵物
安靜的機械雪人
金屬之拳
呼喚閃電
離子砲
Pass
Bring in your 機械斧喙鳥
Bring in your 安靜的機械雪人
Bring in your Level Pet
Swap to your 機械斧喙鳥
Swap to your 安靜的機械雪人
Swap to your Level Pet
阿瑟頓 comes in
拜比 comes in
傑寧斯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械斧喙鳥
Level Pet
安靜的機械雪人
搶先攻擊
故障
升空
金屬之拳
呼喚閃電
離子砲
傑寧斯
拜比
阿瑟頓
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械斧喙鳥
搶先攻擊
故障
升空
任何等級 1+ 寵物
安靜的機械雪人
金屬之拳
呼喚閃電
離子砲
Pass
Bring in your 機械斧喙鳥
Bring in your 安靜的機械雪人
Bring in your Level Pet
Swap to your 機械斧喙鳥
Swap to your 安靜的機械雪人
Swap to your Level Pet
阿瑟頓 comes in
拜比 comes in
傑寧斯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械斧喙鳥
Level Pet
安靜的機械雪人
搶先攻擊
故障
升空
金屬之拳
呼喚閃電
離子砲
傑寧斯
拜比
阿瑟頓
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械斧喙鳥
搶先攻擊
故障
升空
任何等級 1+ 寵物
安靜的機械雪人
金屬之拳
呼喚閃電
離子砲
Pass
Bring in your 機械斧喙鳥
Bring in your 安靜的機械雪人
Bring in your Level Pet
Swap to your 機械斧喙鳥
Swap to your 安靜的機械雪人
Swap to your Level Pet
阿瑟頓 comes in
拜比 comes in
傑寧斯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械斧喙鳥
Level Pet
安靜的機械雪人
搶先攻擊
故障
升空
金屬之拳
呼喚閃電
離子砲
傑寧斯
拜比
阿瑟頓
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Priorities for 機械斧喙鳥 against last enemy pet (傑寧斯) below. If you don't care about leveling the pet, just finish the enemy with any abilities (故障, 升空, 搶先攻擊)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械斧喙鳥
搶先攻擊
故障
升空
任何等級 1+ 寵物
安靜的機械雪人
金屬之拳
呼喚閃電
離子砲
Pass
Bring in your 機械斧喙鳥
Bring in your 安靜的機械雪人
Bring in your Level Pet
Swap to your 機械斧喙鳥
Swap to your 安靜的機械雪人
Swap to your Level Pet
阿瑟頓 comes in
拜比 comes in
傑寧斯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械斧喙鳥
Level Pet
安靜的機械雪人
搶先攻擊
故障
升空
金屬之拳
呼喚閃電
離子砲
傑寧斯
拜比
阿瑟頓
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
- 搶先攻擊 if enemy hp > 645

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械斧喙鳥
搶先攻擊
故障
升空
任何等級 1+ 寵物
安靜的機械雪人
金屬之拳
呼喚閃電
離子砲
Pass
Bring in your 機械斧喙鳥
Bring in your 安靜的機械雪人
Bring in your Level Pet
Swap to your 機械斧喙鳥
Swap to your 安靜的機械雪人
Swap to your Level Pet
阿瑟頓 comes in
拜比 comes in
傑寧斯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械斧喙鳥
Level Pet
安靜的機械雪人
搶先攻擊
故障
升空
金屬之拳
呼喚閃電
離子砲
傑寧斯
拜比
阿瑟頓
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
- 搶先攻擊 if you are slower and enemy hp > 387

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械斧喙鳥
搶先攻擊
故障
升空
任何等級 1+ 寵物
安靜的機械雪人
金屬之拳
呼喚閃電
離子砲
Pass
Bring in your 機械斧喙鳥
Bring in your 安靜的機械雪人
Bring in your Level Pet
Swap to your 機械斧喙鳥
Swap to your 安靜的機械雪人
Swap to your Level Pet
阿瑟頓 comes in
拜比 comes in
傑寧斯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械斧喙鳥
Level Pet
安靜的機械雪人
搶先攻擊
故障
升空
金屬之拳
呼喚閃電
離子砲
傑寧斯
拜比
阿瑟頓
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
- pass

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械斧喙鳥
搶先攻擊
故障
升空
任何等級 1+ 寵物
安靜的機械雪人
金屬之拳
呼喚閃電
離子砲
Pass
Bring in your 機械斧喙鳥
Bring in your 安靜的機械雪人
Bring in your Level Pet
Swap to your 機械斧喙鳥
Swap to your 安靜的機械雪人
Swap to your Level Pet
阿瑟頓 comes in
拜比 comes in
傑寧斯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械斧喙鳥
Level Pet
安靜的機械雪人
搶先攻擊
故障
升空
金屬之拳
呼喚閃電
離子砲
傑寧斯
拜比
阿瑟頓
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Pet 2
Bring in your Level Pet

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械斧喙鳥
搶先攻擊
故障
升空
任何等級 1+ 寵物
安靜的機械雪人
金屬之拳
呼喚閃電
離子砲
Pass
Bring in your 機械斧喙鳥
Bring in your 安靜的機械雪人
Bring in your Level Pet
Swap to your 機械斧喙鳥
Swap to your 安靜的機械雪人
Swap to your Level Pet
阿瑟頓 comes in
拜比 comes in
傑寧斯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械斧喙鳥
Level Pet
安靜的機械雪人
搶先攻擊
故障
升空
金屬之拳
呼喚閃電
離子砲
傑寧斯
拜比
阿瑟頓
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Pet 3
Bring in your 安靜的機械雪人

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械斧喙鳥
搶先攻擊
故障
升空
任何等級 1+ 寵物
安靜的機械雪人
金屬之拳
呼喚閃電
離子砲
Pass
Bring in your 機械斧喙鳥
Bring in your 安靜的機械雪人
Bring in your Level Pet
Swap to your 機械斧喙鳥
Swap to your 安靜的機械雪人
Swap to your Level Pet
阿瑟頓 comes in
拜比 comes in
傑寧斯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械斧喙鳥
Level Pet
安靜的機械雪人
搶先攻擊
故障
升空
金屬之拳
呼喚閃電
離子砲
傑寧斯
拜比
阿瑟頓
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
- 呼喚閃電 if last enemy hp > 1098

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械斧喙鳥
搶先攻擊
故障
升空
任何等級 1+ 寵物
安靜的機械雪人
金屬之拳
呼喚閃電
離子砲
Pass
Bring in your 機械斧喙鳥
Bring in your 安靜的機械雪人
Bring in your Level Pet
Swap to your 機械斧喙鳥
Swap to your 安靜的機械雪人
Swap to your Level Pet
阿瑟頓 comes in
拜比 comes in
傑寧斯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械斧喙鳥
Level Pet
安靜的機械雪人
搶先攻擊
故障
升空
金屬之拳
呼喚閃電
離子砲
傑寧斯
拜比
阿瑟頓
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
- 離子砲 if last enemy hp <= 1098

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械斧喙鳥
搶先攻擊
故障
升空
任何等級 1+ 寵物
安靜的機械雪人
金屬之拳
呼喚閃電
離子砲
Pass
Bring in your 機械斧喙鳥
Bring in your 安靜的機械雪人
Bring in your Level Pet
Swap to your 機械斧喙鳥
Swap to your 安靜的機械雪人
Swap to your Level Pet
阿瑟頓 comes in
拜比 comes in
傑寧斯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械斧喙鳥
Level Pet
安靜的機械雪人
搶先攻擊
故障
升空
金屬之拳
呼喚閃電
離子砲
傑寧斯
拜比
阿瑟頓
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械斧喙鳥
搶先攻擊
故障
升空
任何等級 1+ 寵物
安靜的機械雪人
金屬之拳
呼喚閃電
離子砲
Pass
Bring in your 機械斧喙鳥
Bring in your 安靜的機械雪人
Bring in your Level Pet
Swap to your 機械斧喙鳥
Swap to your 安靜的機械雪人
Swap to your Level Pet
阿瑟頓 comes in
拜比 comes in
傑寧斯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械斧喙鳥
Level Pet
安靜的機械雪人
搶先攻擊
故障
升空
金屬之拳
呼喚閃電
離子砲
傑寧斯
拜比
阿瑟頓
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

我分不清我在恐懼小怪還是那個NPC




Khuon#11581

發表在 2022-09-06 20:47:29

14 rounds, took 1 minute and 33 seconds

Alayea

發表在 2019-12-13 17:41:19

Need to remove the leveling slot and adjust the script. Patch 8.1 nerfed the pet XP to practically nothing.

thetravellor#1451

發表在 2018-12-16 04:32:19

Sorry, but this strat is terribly written and doesnt follow the standard approach used by everybody else. Its more of "here is a few things you might do". In addition a level 1 leveling pet cannot survive this fight due to the second pet having sticky web.

Eilhan

發表在 2018-12-27 16:03:59

Why in the world would you let your level pet get hit at all? It should be swapped in, then swapped out immediately, thus getting no chance of being hit with any attack.

The Recount addon tells me I have 36 wins, 0 losses/draws with this strategy, many of them with a level 1 level pet. It works like clockwork with my PP Mechanical Axebeak, but maybe yours is another type?

The World Quest is up now, so I'll try to get another MA and post my findings afterwards.

Eilhan

發表在 2018-12-27 19:12:55

Couldn't get another type of Mechanical Axebeak, but I've got 46 wins now with PP. I've modified the script, however, to cater for some differences. Try this:

change(#2) [self(#1).dead & !self(#2).played & self(#2).level<25]
change(#3) [self(#1).dead]
standby [self(#1).active & enemy(#3).hp<1099 & self(#2).level<25]
use(Lift-Off:170) [enemy.speed.fast & enemy.ability(Burrow:159).usable]
use(Lift-Off:170) [enemy.aura(Underground:340).exists]
use(Haywire:916) [enemy(#2).active]
use(Alpha Strike:504)
use(Call Lightning:204) [enemy(#3).hp>1098]
use(Ion Cannon:209)

(OP) eFse7en

發表在 2019-11-11 08:05:50

As Eilhan said, your leveling pet shouldn't be hit at all if you follow the tactic.
As for the strategy, I've mostly focused on writing reliable TD script instead of transposing it to deterministic list of steps which can vary. (edited)

CrystallynRose 發表在 2018-12-05 23:32:21

I couldn't get this to work...the 2nd pet kept webbing my level pet and I couldn't swap it out. Instead I put the level pet in first (none of the first pet's abilities could kill my level pet on the first round) and then swapped it out right away for the Axebeak. I then used the Axebeak until it died (using the listed priorities) and I only had to bring in the Yeti to do one attack.

(OP) eFse7en

發表在 2019-11-11 07:59:12

When your first pet dies and you swap to your second leveling pet, then you can immediately swap to the third pet in the same round without giving enemy any chance to web your pet, and still get the exp for your leveling pet.
There is no step in the script to use any abilities on the leveling pet.

Eilhan

發表在 2018-12-27 19:15:33

Try this tdPetBattleScript if you have problems. Only tested with PP Mechanical Axebeak, so please comment with your experiences.

change(#2) [self(#1).dead & !self(#2).played & self(#2).level<25]
change(#3) [self(#1).dead]
standby [self(#1).active & enemy(#3).hp<1099 & self(#2).level<25]
use(Lift-Off:170) [enemy.speed.fast & enemy.ability(Burrow:159).usable]
use(Lift-Off:170) [enemy.aura(Underground:340).exists]
use(Haywire:916) [enemy(#2).active]
use(Alpha Strike:504)
use(Call Lightning:204) [enemy(#3).hp>1098]
use(Ion Cannon:209)

MolsonofAle 發表在 2018-12-05 14:20:10

Used decoy instead of lift off. Decoy when first pet is underground. Finish off first two with Axebeak. Jennings comes in,haywire then decoy,bring in level pet, decoy protects level pet swap to yeti, ion cannon and done.

Reedwand

發表在 2018-11-21 12:34:13

Clockwork Gnome solo'd with 1,1,1. Destroyed first 2 battle pets by keeping Turret up and metal fist, then when the last pet came in which was a heavy hitter, used repair, swapped in leveling pet high enough to take a hit and then finished it off. :)

Sintanan 發表在 2018-11-16 04:20:47

I just used Cerulean Moth with 1, 1, 1 and backed it up with a second moth with 1, 1, 1, and my leveling pet. Moth balls and slicing wind for damage, Cocoon Strike when there's a strong attack like Burrow coming since you outspeed the spiders. Easy peasy.

PocketMage

發表在 2018-10-22 17:55:54

Here is my ham-fisted modification to use an Exploding pet in the 2nd slot with the leveling pet in the 3rd. Personally I recommend Pet or Blackfuse Bombling though Draenei Micro Defender or most others should also work as well:

Night Horrors:495D:12271BR:11292L:ZL:
change(next) [ self.dead ]
if [ self(#1).active ]
use(#1) [ enemy(#1).active & enemy(#1).ability(#2).usable ]
use(#3) [ enemy.aura(Underground:340).exists ]
use(#2) [ !enemy(#3).active ]
use(#1) [ enemy(#3).hp > 645 ]
use(#1) [ self.speed.slow & enemy(#3).hp > 387 ]
standby
endif
change(2)
if [ self(#2).active ]
use(#3) [ enemy(#3).hp <= 560 ]
use(#1)
endif

Tamasra 發表在 2018-09-07 18:33:29

Mechanical Pandaren Dragonling also works with the Starlette
Decoy - Bombing Run - Flyby till Bombing Run, Continue doing the cycle of Flybys in between Bombing runs and using Decoy as it's up until the MPD dies then swap to the carry, then swap to Starlette and the gratuitous Wind-Up - Supercharge - Windup, with a Powerball if the Dragonling didn't do quite enough damage.

Ralthor#2472

發表在 2018-09-06 18:36:01

Guarantees Axebeak wont solo it

change(next) [enemy(Jennings:2208).active & !self(Tranquil Mechanical Yeti:116).played]

ability(Lift-Off:170) [enemy.aura(Underground:340).exists]
ability(Alpha Strike:504) [enemy.ability(Burrow:159).usable]
ability(Haywire:916)
ability(Alpha Strike:504)

ability(Ion Cannon:209) [enemy.hp<1098]
ability(Call Lightning:204)
ability(Metal Fist:384)

fr0z3night

發表在 2018-09-07 02:56:33

Yea that worked fine, though with the change, the level 1 pet got hit and died, so changed it to

standby [enemy(#3).active & self(#1).active]

change(#2) [self(#1).dead & !self(#2).played]
change(#3) [self(#2).active]

ability(Lift-Off:170) [enemy.aura(Underground:340).exists]
ability(Alpha Strike:504) [enemy.ability(Burrow:159).usable]
ability(Haywire:916)
ability(Alpha Strike:504)

ability(Ion Cannon:209) [enemy.hp<1098]
ability(Call Lightning:204)
ability(Metal Fist:384)

(OP) eFse7en

發表在 2018-09-07 11:53:45

But you don't need to keep passing against last pet. My strategy (and td script) already ensures that you use only abilities when they wouldn't kill last enemy pet even with Axebeak P/P if you crit with both strikes:
use(#1) [ enemy(#3).hp > 645 ]
use(#1) [ self.speed.slow & enemy(#3).hp > 387 ]
standby

ShinRyuuken

發表在 2018-09-05 00:59:17

Nothing wrong with the strat, but today during the fight Atherton did nothing for a few turns, then Burrowed; Bybee constantly webbed; and Jennings was the only one to actually use it's abilities. Anyone else experience this?

(OP) eFse7en

發表在 2018-09-05 03:14:58

Yesterday I've had similar situation when first enemy pet was only using Mangle, so most likely enemy abilities are used totally randomly :)

Kiwical#1727

發表在 2018-09-05 06:51:09

Axebeak solo all 3 level pet got webbed still could swap all 3 only shoot web never got a burrow.

Cidershack#1883

發表在 2018-09-05 13:44:02

Had this happen to me as well today. Axebeak soloed all three.

Eekwibble

發表在 2018-09-05 17:54:25

Atherton, Bybee and Jennings are game devs. I think it would be pretty funny if this 'bug' where they pass their turn is an intentional in-joke about Atherton and Bybee being lazy bums and Jennings doing all the work. :D

(OP) eFse7en

發表在 2018-09-06 04:49:52

Could you please provide more information if you wanted Axebeak to solo all 3 or you wanted to level your pet but Axebeak accidentally killed last one? In case second happened, please provide details for last few rounds.

Cobbler

發表在 2018-08-24 17:24:20

Axebeak accidentally solod this.

(OP) eFse7en

發表在 2018-08-24 19:13:11

Did you follow the tactic properly? The only way I can see it happen would be to have 2 crits in row from Haywire against last pet having full hp.

No 發表在 2018-09-04 20:23:53

My S/S Axebeak did it without single crit. Soloed whole fight.

Scrapbookee

發表在 2018-08-24 11:49:14

Strategy and script worked perfectly for me! Thank you so much! (I have H/P Axebeak for anyone who is curious)

Ectothrix

發表在 2018-08-24 11:46:19

Axebeak can solo this if you are in a hurry. Worked flawlessly.

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