^

Bem-vindo a Batalha de Mascotes PvP

Algumas Informações:

Artigo mantido por:
Aranesh, Rosqo, Shenk

Localização:
alquimistab

Índice

1. Introdução
2. Chamada do Escuridão
3. Armadilhas
4. AoE/Cleave
5. Dança dos ciclones
6. Sanguessuga (Sangue Infestado)
7. Emanações Tóxicas
8. Curar e Paralisar

Última atualização 2024-08-10

Sobrevivendo ao Meta



1. Introdução


Nesta parte da seção PvP, queremos prepará-lo para o Meta do jogo atual onde você enfrentará batalhas contra oponentes aleatórios. Mais abaixo está uma lista simples de algumas das composições de equipe mais populares e fortes. Explicamos sua funcionalidade e também nomeamos algumas habilidades/mascotes com os quais essas equipes estão sendo jogadas, juntamente com sugestões de como combater as estratégias declaradas.

Além disso, este artigo serve como uma plataforma para enviar suas equipes PvP favoritas para que outros discutam ou para ajudar pessoas que se encontram com problemas para criar boas equipes por conta própria. No lado esquerdo, você pode ver diferentes categorias nas quais as equipes faladas podem ser enviadas.

Observe que diferentes Meta-gameplays podem ser esperados dependendo da região em que você está. Portanto, ambas as listas - a introdução escrita e as categorias da ferramenta de criação de estratégia - nunca são consideradas finais e evoluirão com o Meta e as sugestões de temas que este artigo ainda não contém.

Esperamos poder tornar a batalha de mascotes PvP mais atraente para você e estamos ansiosos para ler suas opiniões e conhecimento para compartilhar e melhorar.
-Shenk e Rosqo



Aqui, abordaremos as estratégias mais comuns e as habilidades mais destacadas que você enfrentará na fila PvP e como configurar suas equipes para enfrentá-las.


2. Chamada do Escuridão


Chamado da Escuridão é a habilidade climática mais forte sem exceção. Ele também tem várias habilidades que se sinergizam extremamente bem com ele: Ataque Noturno, Golpe Espectral, Ataque Sorrateiro, Torrente de Luz, Luz e Fúria dos 1.000 Punhos. A maioria das equipes Darkness usará pelo menos um pet voador com Chamado da Escuridão e Ataque Noturno e o resto com outra coisa que é fortalecida por efeitos de escuridão ou ofuscantes. São combinações difíceis de combater por causa da natureza de explosão das equipes.

Mascotes Comuns: Serpente Óssea, qualquer voador com Ataque Noturno e velocidade 292+ ou poder 300+ como Filhote Medonho, Rato Pelofrio, Broto de Beladona, Corvo Espectral, Crepúsculo, Sombra, Alma dos Aspectos

Contra: Mudança do Tempo (2+), Elementais, Bloqueios/Desvios/Esquivas para grandes golpes combinados, Torrente de Luz, Bestas com forte dano mágico (recebem menos dano de Chamado da Escuridão e neutralizam o voador, por exemplo Porquinho Taumatúrgico)








3. Armadilhas


Armadilhas são, em teoria, dependentes do RNG, mas na maioria das lutas elas funcionam de forma bastante confiável. Muitas vezes, tanto Armadilha de Magma quanto Armadilha de Urso serão acionadas imediatamente, causando não poucos danos e também atordoando o pet afetado por uma rodada inteira. Isso lhe dá uma grande vantagem. Armadilhas também são difíceis de combater devido à sua imprevisibilidade e porque elas são acionadas quando são removidas.

Mascotes Comuns: Canígneo, Ragnarinho, Raivíneo de Magma, Fogucho, Guaxinantinho Curioso, Saltador Molagrenagem

Contra: Bichos, Ventos Arcanos (por exemplo, Tempestade Arcana), habilidades de Esquiva e Bloqueio (ainda podem falhar) ->Nota: dissipar ou remove-lo acionará a armadilha!










4. AoE/Cleave


Esse tipo de equipe é atualmente a mais popular por uma série de razões. AoE é fácil de jogar, geralmente muito eficaz, pode ser difícil de vencer sem um contra-ataque direto e você pode jogar até mesmo com mascotes muito baratos. A força de uma equipe dessas está em matar todo o time inimigo simultaneamente. Isso também pode ser usado contra ele, já que esses jogadores geralmente não enviam spam para nada além de clivagens, que terão dificuldades contra pets que são resistentes ou têm uma boa auto-sustentação.

Mascotes Comuns: Putribafo, Fogarra Infernal, Austéria Crepuscular, XTzinho, Abominaçãozinha

Contra: Tempestade de Areia, Bloqueios de equipe (por exemplo, Bomba de Fumaça), Efeitos de cegueira, Efeitos de reflexão/espinhos (por exemplo, Teia Quebradiça), Cura de equipe, Fraqueza/Jarro de Líquido Fedido, Mascotes com vida alta.




5. Dança dos ciclones


A estratégia de Dança dos ciclones cobre bons danos em alvos únicos e em toda a equipe, o que a torna tão bem-sucedida. A ideia central é invocar um Ciclone e então aumentá-lo com um buff que aumenta sua chance de acerto. Na maioria dos casos, é uma Dança da Chuva (daí o nome 'Dança dos ciclones').

Mascotes comuns com Ciclone: Gavião Pestilento, Filhote Infinito, P/P Abutres ou águias (exemplos: Penarrei Filhote), Borboleta da Costa, Serpentinha Dourada/Serpentinha de Jade

Buffs comuns dos mascotess: Dançarino Névoa de Jade, Doca, P/P Tucanos (exemplos: Bico Sangrento), Bico-de-grão Régio, Furareia Jovem

Contra: Removedores de Debuff, Tempestade de Areia, Dragões, Bloqueando ou Cegando o [habilidade=190:Ciclone], Campos Minados (a menos que seja contra um Dançarino Névoa de Jade), qualquer Ataque de Onda (por exemplo, Onda de Magma)




6. Sanguessuga (Sangue Infestado)


Em vez de habilidades de cura direta, essa estratégia depende da aplicação de buffs ou debuffs como Peste Sanguínea, que curará o atacante sempre que atingir o mascote afetado. Dessa forma, um time de mascotes gravemente feridos pode voltar à saúde máxima ou alta no meio da partida, enquanto ainda causa dano. No entanto, não atingir mascotes debuffados anulará o propósito dessa estratégia e diminuirá a chance de vencer. Portanto, jogos mentais frequentemente entram em ação.

Mascotes Comuns: Filho de Sethe, Gotícula de Rubi, Dragonetinho Flagelado, Filho de Animus, Verme Fantasma, Canelinha Zandalari

Contra: Chamado da Escuridão, Tempestade de Areia, Esquiva/Bloqueio/Cegante para Toque do Animus ou outras habilidades vampíricas com Tempo de Recarga, Reflexos (por exemplo, Pele Tóxica)





7. Emanações Tóxicas


Emanações Tóxicas é um clima novo do patch 8.3. Ele tem dois efeitos; ele estende a duração de qualquer efeito de dano ao longo do tempo em 1 rodada (o oposto da chuva purificadora) e todos os mascotes são considerados envenenados. Isso o torna uma habilidade versátil porque há várias maneiras de ganhar valor com ele. Golpe Contagioso e Puncionar Ferimento são as únicas duas habilidades que são mais fortes contra um alvo envenenado, mas como todos os mascotes com eles podem aplicar venenos eles mesmos, essa combinação não é tão poderosa. As sinergias mais impactantes vêm de DoTs que costumavam ser balanceados por durarem por uma curta duração e podem ser extremamente potentes tendo uma rodada extra de efeito sob Emanações Tóxicas. Exemplos seriam Protocolo de Veneno, Grande Aguilhão ou Corrosão.

Mascotes Comuns: Anômalus, Açoitadeira Ululante, Barata Marcada pelo Caos, Baforrível

Contra: Mudanças de tempo (2+, especialmente Tempestade de Areia), Aquáticos contra times DoT, Cura de time contra times DoT (ex.: Canção Inquietante), Escudos (ex.: Pele de Ferro)

Note que a partir da versão 8.3.0 o racial dos mascotes elementais não funciona corretamente para Emanações Tóxicas. Para algumas habilidades funciona e para outras não (por exemplo, Puncionar Ferimento).




8. Curar e Paralisar


Na maioria das vezes, esses são os tipos de equipes que exigem pouca ou nenhuma habilidade e estão prolongando a partida desnecessariamente. Eles estão enviando muitas habilidades de cura e bloqueio para impedir que você cause qualquer dano ou curar mais do que você pode causar. Realmente não queremos apoiar esse comportamento, mas como há uma grande chance de você encontrá-los, estamos listando-os para fins de cobertura. Nem todo animal de estimação que se enquadra nessa categoria é negativo para o Meta e, por si só, pode ser uma escolha boa e razoável, mas concentrar uma equipe inteira em torno desse tema é tóxico e deve ser evitado por espírito esportivo justo.

Habilidades comuns: combinações Fotossíntese+Luz do Sol (ex. spamar Anciente Florescente), Isca, qualquer coisa que use Desejo, Humanoides com Imolação, Drenar Sangue junto com Luz do Sol

Contra: Chamado da Escuridão ou outra Redução de Cura, Efeitos de enraizamento (por exemplo, Meleca Grudenta), trocas forçadas, acertos fortes em alvos únicos (por exemplo, Bombear)














Psydesho

escreveu em 2025-01-27 16:16:55

If I want to do a pvp pet battle with a friend for the weekly quest, is that possible to do?

Gráinne

escreveu em 2025-01-28 01:52:47

No, it's not possible - at least not possible to guarantee.

If you both queue at the same time, then maybe you will meet each other. There used to be a kind of battlegroup separation between people whose first character was on certain sets of realms, but I believe that is gone now.

However, if you want to do it for the Purple stone, it is a LOT faster to do two - orif you are unlucky in the day's rewards, three - World Quests in any expansion after Legion to earn the 35 Charms you need to buy a Purple stone from a vendor.

Psydesho

escreveu em 2025-02-01 17:18:11

Thanks. My guild and I was actually looking for a way to blast through the PVP pet battle Achvs.

mraymus

escreveu em 2024-11-09 18:53:07

I've been playing some guy today who has Faceless Portrait among other Faceless Pets. So far I haven't been able to beat him. Anybody have any suggestions against this? I can't even find Faceless Portrait in the list of pets available.

Gráinne

escreveu em 2024-11-09 21:28:25

There is no pet called Faceless Portrait

Did your opponent just rename the pet to Faceless Portrait ?

mraymus

escreveu em 2024-11-10 06:41:14

I was wondering why I couldn't find them anywhere. I didn't know you can rename your pets? LOL. Thanks for clearing that up for me.

logicdropper

escreveu em 2023-09-26 03:40:02

Does anyone have a decent PVP team that consists of super rare pets? I want to play with them and there aren't many I am missing. Just for funzies...has anyone made a cool team with really hard to get pets?

thebl4ckd0g

escreveu em 2023-09-12 00:13:56

Right now, the cookie-cutter flavor of the week seems to be ragnaros, twilight & nexus whelping. I've been trying to do all the family brawler achievements, and thus far it's hard bc next to none of them I'm beating this cookie-cutter combo atm. It's very disheartening. :(

denny escreveu em 2023-08-08 07:44:23

is there any strategy, for faster pvp wins for the 5k achievement ? if i found anyone that can que with me at the same time, still works ?

hirambab

escreveu em 2023-09-08 04:28:16

i have 20+ strats i swap each turn throwing people off that win 90% of the time every team has a weakness and can be beaten so no one team is ultimate

Agogo

escreveu em 2023-06-12 01:55:04

I found a good team to counter teh popular darkness teams. I kept coming up against Gilnean Raven, Spectral Cat, and Blind Rat teams. So I built a team to counter each one of those with Void Anubisath, Core Hound Pup, and Thaumaturgical Piglet. Worked like a charm.

Kaxer

escreveu em 2022-11-19 17:34:27

Hi Everyone! Happy new expansion! Looks like Derangement's Pet Battle Cooldowns has stopped working and it's not been updated for a while. Do you folks know of a replacement for this. It's kinda important in PVP Pet battles. <3

Gethiel escreveu em 2022-01-18 08:35:50

When will we be able to publish our own pvp battle team, I guess these pvp teams are a bit outdated. It would be cool if anyone could publish his own team. And people would upvote (or downvote)

Gráinne

escreveu em 2022-01-18 09:42:24

You can create and publish your own teams right now.

You just have to register as a user of the site, and then you have the ability to create strats.

Shenk

escreveu em 2022-01-21 15:48:13

^this
u can add your own teams just like you can do in any of the pve sections on this site

Toenail

escreveu em 2021-07-09 18:52:36

I was in a pvp match just now and i don't know what was going on, bug or exploit.

female panda using resilient roach, cockroach, and dust bunny.

first cast was apocalypse, i replied. somehow 14 rounds were skipped w/o me being able to do anything and my pet died. same thing happened to my next 2 pets. pet #2 had 6 rounds skipped then the next apocalypse was cast, i replied and another 5 rounds skipped letting sandstorm drop off. skips continued until the apocalypse landed again. repeated for the 3rd pet.

the skips kept rolling in my pet battle combat log without any of my pets' abilities being usable . ???????

I don't know how i would even report this to blizzard if it is an exploit.

Gráinne

escreveu em 2021-07-09 19:18:58

LOL! The does indeed sound like the current bug. See front page. Never heard of it being related to Apoc, but I wouldn't be surprised.

Rosqo

escreveu em 2021-07-09 19:39:39

I'd guess that they were using fast pets with apocalypse and then just skipping until it hits.
To play around the bug to some extent try always first abilities, fast fliers and speed increase abilities such as leap or adrenaline rush. Basically if you're faster then you control if the bug occurs or not.

Toenail

escreveu em 2021-07-10 00:39:51

i thought the bug was only in pve battles? intentionally using a bug to do content is in blizzard;s definition of exploiting

Gráinne

escreveu em 2021-07-10 01:19:44

The bug is innocent of any discrimination. It affects all battles equally!

I suppose you could try to report it. There is a way, I remember, even though you can't right-click the usual way. I looked it up once. Be sure to include the character/realn you were playing, and the EXACT time. Probably the species used in the teams as well.

Personally, I wouldn't bother, It'll be over soon.

Rosqo

escreveu em 2021-07-10 02:19:48

It's a waste of time reporting players because the bug happens during regular play not just intentional exploiting.

GCSuns

escreveu em 2021-12-21 10:24:25

I'm thinking the OP was considering reporting it to Bliz as just a bug in the game, rather than as their opponent acting unfairly. (editado)

Kals escreveu em 2021-01-02 13:53:19

Any updates soon on good pet teams and rotation?
Seems like most of the current ones are barely working 1/4 matches

anays escreveu em 2021-05-14 11:22:54

Second this. The current teams are outdated and is often countered.
Would be nice to see some new teams with an optimal rotation, rather than just a tier list.

Gráinne

escreveu em 2021-05-14 12:39:26

The word "outdated", when used without specifics, doesn't convey anything that would allow someone to help you.

It depends what you're facing. All of the teams I've looked at here seem viable in general, but the current meta is Sandstorm/Weather, or Anomalus. You have to choose your team based on what you expect to face. A Bleed or Black Claw team will hit like overboiled spaghetti in a Sandstorm, so don't use one if your Battlegroup is full of Idols and Guardlings.

No matter what set of teams someone suggests, you have to make your choice depending on what you're facing and what you're capable of playing.

1. Pick the team that suits your local meta! If you're facing weathers, bring your own. If you're facing Anomalus, slot a counter. If you're living in a Darude video, bring hard hitters that will punch throu the Sand.

2. You've still got to play it! If you can read your opponent's intentions, and you know your own team, you can put up a decent fight against most things.

And never forget - the average win rate in PvP is (slightly less than) 50%.

As for rotations, fuggedaboudit! These teams have suggested guidelines about how to handle your own pets, but it always, always depends on predicting and countering your opponent's moves. (editado)

Rosqo

escreveu em 2021-05-15 16:35:00

Most of the teams are reasonable tbh. There's two of mine that are 90%+ from this expansion. If you play with a rotation it will never ever be optimal especially once you face the same opponent a couple times.
The tier list is a close to a cheat list that you can possibly get for PVP literally just put 3 top tier pets on a team and you should get like 70% win rate unless there's a skill issue. (editado)

Kaxer

escreveu em 2020-08-10 04:17:03

Hey guys! So have you seen the new teams with 3 Anomaluses (technically should be Anomali) that wreck everything without requiring any skill? I had the pleasure of meeting some of those this past week. lol

Rosqo

escreveu em 2020-08-10 05:58:48

Anomalus isn't really a pet that benefits from having multiple versions of itself on the same team. One would be enough with 2 pets that synergize with its initial aoe damage/poison.

Shenk

escreveu em 2020-08-10 06:35:25

for the same reason it isn't wise to use 2 or 3 copies of any pet in one team as they are all vulnerable to the same counter

Kaxer

escreveu em 2020-08-19 01:54:58

Thanks to your guides, I managed to get my Family Brawler last week. Those teams with 3 anomaluses are annoying but I managed. Big thank you to Rosqo and Shenk for their great videos. Keep it up folks! <3 (editado)

Pankracy#2378

escreveu em 2021-04-19 11:31:36

Also, very, VERY easy to fight with. All you need is LITERALLY one pet in your comp with 298+ speed and Brittle Webbing skill. H/S Crystal Spider is HIGHLY recommended, since he has 305 speed, as well as an awesome moveset, with Brittle Webbing, Crystal Prison and Leech Life OR Spiderling Swarm. Put Brittle Weabing at the beginning, see if Anomalus applie Poison Protocol or Void Slap. If later, then Leech Life/Spiderling Swarm, if former, then Crystal Prison and just watch Anomalus melt down himself with its own weapon ;). Rinse and repeat. Done.

Sart escreveu em 2021-01-13 21:10:37

Reposting my question from the team section here:

Hey guys, great website, thanks a lot for all the work you do. I've got a question about CloneDance teams in particular if you don't mind: How do you choose which pet to use as your clone setter? By power, to have Cyclone, your main source of dps, do as much damage as possible? By survivability (e.g. Blighthawk for UD racial), so it can set Clone as often as possible throughout a match? By type synergy with your Rain Dance pet (should be a Jademist Dancer in 99,9% of all cases if I understood it right :P )? Or am I missing something completely?

Thanks in advance!

Shenk

escreveu em 2021-01-22 13:30:27

sorry for the late response...

so you pretty much almost summed it up. there are multiple reasons to pick one cyclone pet over another and often times it comes down to personal preference. in most cases the cyclone pet either is great as an opener pet (fast with some sort of CC e.g. shore butterfly) or it can deal a lot of damage in a relatively short time (primarily also in form of cleave e.g. voidglower).
it also is important that the cyclone pet works well in combination with the buff pet since this isn't always the case (for example they cover as many counters types as possible) (editado)

Sart escreveu em 2021-01-24 06:10:59

np, thanks for the help! It's good to know I was on the right track, even though that now makes my decision about which clone pet to pick just as hard as before haha

Shenk

escreveu em 2021-01-24 07:00:35

well clone dance still is good enough to make it work with almost any combination of pets. in the end it just comes down to whether the combo has a 75% win ratio or 85%+ ^^ (editado)

Toenail

escreveu em 2020-11-22 18:57:53

sunlight/photosynthesis teams are really starting to trigger me as well. working on brutal Pet Brawler by way of Family Brawler is leaving few options. I did find 1 pet that will kill most any of them in 3 rounds but it still leaves me sol even with all darkness teams. I need to git gud ;)

edit: forgot to name the pet. Crypt Fiend from Strathholme pet dungeon vendor. Sticky Web/Roar of the Dead/Call Darkness=a dead healing elemental. i use web first so it can't be swapped when roar lands. i haven't checked all the elementals to see if they have any way to shield/dodge/etc but it has worked so far. i still need to work on the other 2 in the heal team as the crypt fiend is not lasting too long in the back row from sunlight blasts for a repeat performance.

i am doing the undead, humanoid and mechanical brawler teams which is limiting my choices. crypt fiend in a mixed team would drive those heal elemental teams back to the depths where they belong. ;)
(editado)

Toenail

escreveu em 2020-11-22 15:46:06

Anomalus needs a blizzard review. # 5 of any P/P pet in my 1220 unique collection AND much faster than any P/P pet. puts out lots of team damage even if you don't have flyers magic or critters in your team.

Shenk

escreveu em 2020-11-22 16:08:05

took blizzard more than an expansion to nerf TCS and then they just reduced the meteorite by 5 damage kek. guess we can expect a -3 speed nerf for anomalus in like 9.3.5 (editado)

Toenail

escreveu em 2020-11-22 18:52:53

lol of course that will still leave it faster than any other P/P pet until you get down to some P/S ones.

Jarbringer escreveu em 2020-10-15 05:15:01

Any news on successfully tested prepatch PVP teams? I obviously have to retire my near 100% win ratio dream team of Anomalus, Wyrmy Tunkins and Hermit Crab…

Mutanis

escreveu em 2020-10-15 05:30:49

Try something new;)

Pankracy#2378

escreveu em 2020-10-25 16:17:07

And thanks God, even tho this team is so easy to fight I was getting sick of battling the same team all over and all over again (there is also Blightbreath, Jademist Dancer and Hermit Crab/Anomalus which also make me sick). There is over 1k pets to choose from yet it happens to meet those two comps sooo often. It only highlits, how limited people are... Apart of treating pet battles as fun, complex and really fun addition to main game, they prefer to play with the same team all time.... Pity, feel sorry for them (huh, time to learn how to play battle pets, fortunately, has come for them ;))) Other thing is, that Blizz in its bottomles “wisdom”, made, say, 5K PVP win achie. Some of those dumb-asses aren’t even actually interested in pets, they are just doing achie hunt ;(. Anomalus, btw, should be nerfed too as this pet is sooooo OP that I have no words.... (editado)

Toenail

escreveu em 2019-12-06 13:27:01

lol Murkalot is crazy good. righteous inspiration/falling murloc got in the first hit on my s/s fiendish imp and 1-shot it at full HP. makes me wish i hadn't missed all those blizzcons ;)

JarofFlies

escreveu em 2019-09-20 09:53:57

AOE meta cleave teams are just as lame as the heal and stall teams to me. None of them take any skill

Gráinne

escreveu em 2019-09-20 10:53:54

It's the inherent nature of the current PvP system, in which anyone can select any team, and everyone is in the same queue.

Lots of people don't enjoy it. They just do it for the achievement, or the Direhorn, or whatever. They see no reason to play teams that please someone else's aesthetic sense of what teams are not "lame".

P.S. As a point of personal opinion, I don't object to AoE teams as strongly as heal-and-swap teams, since they don't leave you with the decision of resigning immediately or being stuck there for an hour.

But nevertheless people have a right to play heal-and-stall teams. And I have a right to chase that team through the queue until it doesn't want to live any more! (editado)

Shenk

escreveu em 2019-09-21 13:56:43

i wish everyone was in the same queue

Toenail

escreveu em 2019-06-09 21:01:17

a counter team is only going to help if you see that team next time. I have seen a Fragment of Desire/Anger/Suffering undead team a few times, and SoulRush is stunning way too often.

Remte

escreveu em 2019-06-10 03:00:25

Are you playing on EU servers? I've seen that yesterday and it was hilarious.

Shenk

escreveu em 2019-06-11 04:30:16

well you don't have set up a whole team around one specific counter. often times one pet that does this job well will be enough

Gráinne

escreveu em 2019-07-03 04:30:44

The Three Fragments is a classic that has been around since Warlords. I do love a theme team!

Toenail

escreveu em 2019-06-09 20:16:24

yeah, blossoming ancient, singing sunflower, corefire imp sucks. Even the imp healed to full once after a big hit. 30 rounds later 2 of those pets was at or near full health and the other was at 1/2.

ragath

escreveu em 2019-05-23 10:42:27

Would be cool to have something similar to the strategy system for PvP teams with information like (basic) rotation, pros / cons, win / lose statistics etc. I understand it's different from fights against scripted NPCs. It's thought as team suggestions.

Gráinne

escreveu em 2019-05-23 11:40:02

I'm really not sure what that would look like. Win/Lose stats maybe ... Disco did them for pets once, but they change with every meta, so there is no continuity. If you want to learn, start with the suggestions above, or some team you feel comfortable with, and just hop into the queue! It's pet week, so an excellent time, when all the beginners and non-battlers are out.

Shenk

escreveu em 2019-05-23 14:44:41

i can't see how the existing pvp teams don't already have basic rotations. and concerning the win/lose rate... they are not set in stone, since they may vary a lot based on your skill and the meta that you are playing in.

ragath

escreveu em 2019-05-23 17:09:24

I actually didn't see the PvP strategies on the left hand side otherwise I'd probably didn't write that. Although as highlighted above, in PvP there are other points that matter. An option would be to introduce a new strategy parameter like enemyType (environment|player). Depending on the value, it shows different information for a user. I'm clearly aware that enemies differ from fight to fight, but it's still statistical data, e. g. I make a new fancy PvP team and write that I won 89 fights out of 100 fights. Additionally, this was just an idea not a whole concept. Just an idea from a newbie. I like both, pve and pvp fights. For PvE this site is perfect with all those great strategies, but for PvP I get less information, I could chose one of those 6 teams / strategies created by Shenk and I dont say there are bad. I just mean there could be more of those, also from many other players, and with a better focus on PvP related information. I hope you get my impartial point.
And Grainne, of course you should have to update your PvP strategies as you should update your PvE strategies when Blizzard change spells or stuff.
Another suggestion would be to bound a strategy to the respective Game version and also show the updated time, e. g. when I would create a strategy now, you'd see Patch 8.1.5 - 23.05.2019. So you can easily see how updated a strategy is. People would simply see if a strategy is outdated.

Shenk

escreveu em 2019-05-23 18:07:58

you're asking too much from a pvp section on a website that actually is just there to help with pve encounters. putting so much effort into the systems you are proposing would be meaningful to just a very small amount of users.
also those pvp teams are there just to give a general idea about what you could play. playing and learning the strategies yourself is imo more beneficial than writing down every single situation that you could find yourself in (also that would be too much work^^)

ragath

escreveu em 2019-05-23 18:15:54

I'm not asking for it. It was an idea. You dont like it, that's okay.
I don't know how many users would use it, probably you also don't have statistical data about it, but nvm.
You can also use your own strategies for scripted fights or you use the knowledge of the mass. No one forces anyone to use any strategy. Personally, as said before, I would welcome it to see such pvp strategies of other players.
But if you decline my idea, simply remove this whole message and next time I have an idea I won't annoy you with it.

aelfraed escreveu em 2019-05-05 04:33:13

I don't like the heal and stall idea at all but Blizz in their wisdom, have given us an achievement to win 5 in a row and no pet dies, so heal and stall it is then

Gráinne

escreveu em 2019-05-05 09:27:09

Even the dreaded Sunlight->Photosynthesis->Swap->Sunlight->Photosynthesis->Swap sequence is very far from guaranteed. It is the ONE thing in PvP that will make me determined to chase that team through the queue and destroy its will to live. :)

OK, I'm not actually in the queue much these days, :) but I'm also not the only one that team riles up.

I have heard that if you have racked up one or more wins towards the achievement, and then flee a battle before any moves, that your wins remain towards the achievement. I DO NOT KNOW IF THAT IS TRUE. I heard it long after I got my NTTH, so I can't test it. If you are trying for the achievement, it would be a good time to test, when you see a counter that is sure to absolutely crush you.

Shenk

escreveu em 2019-05-09 18:54:54

iirc i did this a loooong time ago with a level 1 team. every win granted the team one more level (given they all participated). and in the lowlevels people tend to have very low exp and often not even rare quality pets

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