Strategy added by EVOluti0n#11601
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51
Average rating: |
4.6 |
Ratings: |
24 |
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Any Pet
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Script |
2 | 4.9 ![]() |
N/A | 97 ![]() |
75
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1:15
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9+ | ||
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Any Pet
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Any Pet
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You can play it with the same Chitterspine Skitterling that was used against the Sludge Belcher, even though it's slightly hurt.
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Script |
2 | 4.9 ![]() |
N/A | 96 ![]() |
56
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0:56
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7 | |
Breed |
2 | 4.6 ![]() |
N/A | 51 ![]() |
130
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2:10
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15+ | |||
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Script thanks to MERMEL
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Script |
2 | 5.0 ![]() |
N/A | 9 ![]() |
98
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1:38
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10+ | ||
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Any Pet
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Script |
2 | 5.0 ![]() |
N/A | 6 ![]() |
67
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1:07
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6 | ||
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Any Pet
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With the amount of rabbits being used, I was coming to a point where I do not have enough rabbits.
You'll likely do not need the third pet, other than maybe to survive the undead phase. I also didn't have the combination of pets for the other strats :) |
Breed Script |
2 | 4.4 ![]() |
N/A | 7 ![]() |
92
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1:32
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11+ | |
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This team & strat is part of a Challenge Run Walkthrough. Again I tried to use a very limited number of no super rare pets which usually survive multiple fights.
Chitterspine Skitterling in Slot#2 is a wild catch in northwestern parts of Nazjatar. Start & Description << - - - - - - - - - - - - - - - - >> Next battle |
Breed Script |
2 | 0.0 ![]() |
N/A | 1 ![]() |
98
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1:38
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10+ | ||
Breed Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
99
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1:39
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11 | |||
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5 rounds.
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Script |
2 | 5.0 ![]() |
N/A | 6 ![]() |
45
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0:45
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5 | ||
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Any Pet
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2 | 5.0 ![]() |
N/A | 3 ![]() |
95
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1:35
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10-11 | |||
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Any Pet
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Fast & easy ;).
Enjoy. --------------------- Fight time: 9 rounds --------------------- |
2 | 5.0 ![]() |
N/A | 1 ![]() |
75
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1:15
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9 | ||
Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
63
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1:03
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7 |
Incl. steps:
Substitutes:
1 / 15
Before | After | Experience Gain | |
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1 | ➜ | 5 | 479 |
2 | ➜ | 5 | 508 |
3 | ➜ | 5 | 535 |
4 | ➜ | 6 | 558 |
5 | ➜ | 6 | 578 |
6 | ➜ | 7 | 594 |
7 | ➜ | 8 | 607 |
8 | ➜ | 9 | 617 |
9 | ➜ | 9 | 624 |
10 | ➜ | 10 | 627 |
11 | ➜ | 11 | 627 |
12 | ➜ | 12 | 624 |
13 | ➜ | 13 | 617 |
14 | ➜ | 14 | 607 |
15 | ➜ | 15 | 594 |
16 | ➜ | 16 | 578 |
17 | ➜ | 17 | 558 |
18 | ➜ | 18 | 535 |
19 | ➜ | 19 | 508 |
20 | ➜ | 20 | 479 |
21 | ➜ | 21 | 446 |
22 | ➜ | 22 | 409 |
23 | ➜ | 23 | 370 |
24 | ➜ | 24 | 327 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Scary skeleton look *check* evil witcher hat *check* army of minions *check* terrifying name...
1
DragonsAfterDark
wrote on 2024-03-25 06:00:11
6
Dyrean
wrote on 2020-10-19 16:15:30
ability(Wind-Up:459) [round=1]
ability(Supercharge:208) [round=2]
ability(Wind-Up:459) [round=3]
ability(Powerball:566)
change(#2) [self(#1).dead]
ability(Bite:110) [self(#2).hp<300]
ability(Howl:362)
ability(Surge of Power:593)
ability(Dodge:312)
ability(Stampede:163) (edited)
1
Exura#1131
wrote on 2023-03-11 18:41:45
1
Raindawn
wrote on 2022-07-17 21:26:37
EDIT: I just tried again and it again worked, once Iron Starlette dies, bring in Magma Rageling and try to use Magma Wave right after he casts Risen Ally, to maximum advantage of the cooldown on that ability, this time i did choose Flame Jet and placed a Magma Trap which went off after another Magma Wave, i kept doing this until Magma Rageling died, it was Lvl 23, it gained 370 XP (with Safari Hat), which luckily was enough to level up, so it turned back to life again as a Lvl 24. (edited)
1
CyberWarlock#1631
wrote on 2021-04-08 18:33:13
1
Puny
wrote on 2020-01-04 09:16:12
1
Puny
wrote on 2020-01-04 09:21:02
1
PrincessZion
wrote on 2021-01-03 02:44:18
2
Puny
wrote on 2021-03-01 05:34:51
1
Lumaris1989
wrote on 2021-02-05 18:29:27
1
Ozzyofrivia
wrote on 2020-10-29 13:18:32
1
TeoDaTank
wrote on 2020-10-22 16:58:32
1
Bluesey wrote on 2020-07-02 21:18:46
1
Gráinne
wrote on 2020-07-03 10:06:08
What other strats have you found this problem on, exactly?
I don't know this strat myself, but it seems coherent. It might be helpful to add a "Bring in Chrominius" line where appropriate, but that doesn't seem confusing. (edited)
1
Vman
wrote on 2020-10-20 12:41:06
New Comment: