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1 |
任何等級 1+ 寵物
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Brawler
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DragonsAfterDark: I've updated the strategy and tdScript to hopefully help stabilize it. Let me know if the updated version worked better for you ^^
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RNG 商店 等級 1+ Script 絕版 |
2 | 4.7 | 57 | 105
1:45
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15 | |
2 |
任何等級 1+ 寵物
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This strategy is based on Remte's strategy.
12 rounds. |
等級 1+ Script |
2 | 4.7 | 17 | 91
1:31
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12 | ||
3 |
任何等級 1+ 寵物
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等級 1+ Script |
2 | 4.7 | 75 | 81
1:21
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11 | |||
4 |
任何等級 1+ 寵物
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UPDATE: This strategy by Rikade on Wowhead still works as of the Shadowlands pre-patch. As stated in the comments below if you have a P/S, P/P, P/B Starlette AND you get critted by Otto, you will die and have to start over. It doesn't happen very often from my experience with a P/B Starlette.
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等級 1+ Script |
2 | 4.7 | 127 | 130
2:10
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18 | ||
5 |
任何寵物
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Script thanks to Lazey
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RNG Script |
2 | 4.5 | 70 | 145
2:25
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17 | ||
6 |
任何等級 1+ 寵物
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No Whirlpool crit protection yet. :(
When my Bombling crit before the shield was cast, it oneshot Mr. Pointy. Another 5x 電流衝擊 and 爆炸 saved the fight. For a crit in the following round, skip a 電流衝擊 and proceed with the mines. With the current stat requirements, pet #1 can withstand a single crit of 噴水. The minimum is 1417 HP. |
等級 1+ Script |
2 | 4.5 | 12 | 88
1:28
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13 | ||
7 |
任何等級 1+ 寵物
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It may be necessary to restart if Lil' Bling dies early.
Originally from Henry#1930 in the comments. |
等級 1+ |
2 | 4.4 | 23 | 115
1:55
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14 | ||
8 |
任何等級 1+ 寵物
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Full credit goes to roeevv on wowhead.com for this strategy. Didn't see it here, so added it ;)
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屬性 等級 1+ Script |
2 | 4.2 | 26 | 105
1:45
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16 | ||
9 |
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RNG Script |
2 | 5.0 | 7 | 145
2:25
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20 | |||
10 |
任何等級 1+ 寵物
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等級 1+ |
2 | 4.2 | 14 | 118
1:58
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15-16 | |||
11 |
任何等級 1+ 寵物
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With 10.2 Changes I have modified (9/12/23):
* P/S is now the only one which is 10 rounds (Other breads would be 11). * H/P is all but fail proof but standard 11 rounds (others approx 1-2%). * H/H potentially adds an extra round (makes it 12) and is not fail proof. * There is a chance level pet will get no xp due to final wind-up crit (~5%). I've changed to 黑曜戰爭幼龍 from 永恆機械幼龍 (which can be used as alternative and still does work but adds at least 5% chance to fail due to getting a crit kill on SYD early) Have only practically tested with P/P, H/P and P/S Iron Starlette (with both Obsidian and TMD) if you try others, please let me know the results. |
等級 1+ Script |
2 | 3.5 | 12 | 80
1:20
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10 | ||
12 |
任何等級 1+ 寵物
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等級 1+ |
2 | 3.1 | 8 | 120
2:00
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16 | |||
13 | 2 | 5.0 | 3 | 123
2:03
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18 | |||||
14 |
任何等級 1+ 寵物
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For those of you who haven't got Lil Bling: Works every time, safe strategy. But Twilight-Clutch Sister MUST be P/S breed.
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屬性 等級 1+ |
2 | 5.0 | 3 | 105
1:45
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16 | ||
15 | 2 | 5.0 | 2 | 125
2:05
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17 | |||||
16 |
This strategy has worked for me every time so far, not sure if it's breed specific.
I have no idea how to write the TD Rematch script, sorry! |
2 | 5.0 | 1 | 125
2:05
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17-18 | ||||
17 |
任何等級 1+ 寵物
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Not fully tested yet.
Any suggestions welcome :) |
等級 1+ Script |
2 | 5.0 | 3 | 93
1:33
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12-13 | ||
18 |
Any breed #2 pet will work, just adds rounds.
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屬性 Script |
2 | 4.5 | 3 | 69
1:09
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9 | |||
19 |
任何等級 25+ 機械
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屬性 |
2 | 4.2 | 3 | 90
1:30
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12 | |||
20 |
任何等級 3+ 寵物
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240 damage is magic, allows for crit.
Work in progress as I've only tested with P/P bombling and don't have the other breeds so will need to run calculations. Not sure what happens if a XT gets hit by a whirlpool crit, if this happens to you and you lose, please let me know. Inspired by norng's strat on another trainer |
屬性 商店 等級 3+ Script 絕版 |
2 | 4.2 | 2 | 83
1:23
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10 | ||
21 |
任何等級 1+ 寵物
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Powerball is used to get the speed advantage over Mr. Pointy and Otto.
Thus, this strategy should work with any Starlette-breed (mine is P/H), since Trunks softens up Mr. Pointy with AoE. The only Starlette-breed that could have a problem might be H/H. |
等級 1+ |
2 | 4.0 | 1 | 152
2:32
|
23 | ||
22 |
任何等級 1+ 寵物
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I really like Baa'lial, but infortunately he's not in many strategies ; so here is a nice way of using it. Enjoy ! :)
|
RNG 等級 1+ Script 絕版 |
2 | 3.0 | 2 | 110
1:50
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15-16 | ||
23 |
任何等級 5+ 寵物
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This strategy was originally created by @LilTurd1272 and later refined by @Alma.
If your bunny dies before Syd dies, you will need to restart the fight! |
等級 5+ Script |
2 | 3.0 | 1 | 108
1:48
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16 | ||
24 |
任何等級 1+ 寵物
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RNG 等級 1+ |
2 | 3.1 | 1 | 120
2:00
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13 | |||
25 |
任何等級 1+ 寵物
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Evil
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等級 1+ |
2 | 0.0 | 0 | 180
3:00
|
29 | ||
26 |
Eruionmel
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2 | 0.0 | 0 | 137
2:17
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17 | ||||
27 |
Not a perfect group (as there is no leveling pet space), but a group that works well on both teams.
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2 | 0.0 | 0 | 120
2:00
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15 | ||||
28 | 屬性 |
2 | 0.0 | 0 | 125
2:05
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16+ | ||||
29 | 商店 Script 絕版 |
2 | 0.0 | 0 | 125
2:05
|
17 | ||||
30 | RNG Script |
2 | 0.0 | 0 | 115
1:55
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14+ | ||||
31 |
任何等級 1+ 寵物
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Cooked this up cause I don't have Enchanted Broom yet. It's slow but it's very consistent. A few unlucky crits should still be manageable. It's hilarious how 海加爾幽光 can basically solo the entire fight, we only let it die to facilitate the level pet.
You can probably replace 暗月飛艇 with another 爆炸 pet, but it'll most likely cost additional turns; 發射飛彈 brings Otto's HP down to just enough for 爆炸 threshold. |
RNG 等級 1+ |
2 | 0.0 | 0 | 159
2:39
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29 |
包括步驟
之前 | 之後 | 獲得經驗值 | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
狩旅團之帽 |
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小寵物點心 |
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寵物點心 |
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暗月禮帽 |
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寵物對戰獎勵事件 |
= |
將寵物等級提升至25級並最小化經驗損失的方法 |
|
= |
獲得 |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
His horse really is amazing!
1
先登入才可以評論Zambizee
發表在 2018-04-03 05:06:08
ability(Breath) [round=1]
ability(Decoy) [round=2]
ability(Thunderbolt) [round=3]
if [enemy(#1).active & self(#1).active]
ability(Breath)
endif
if [enemy(#2).active & self(#1).active]
ability(Thunderbolt)
ability(Breath)
change(#2)
endif
if [enemy(#2).active & self(#2).active]
ability(Decoy)
ability(Missile)
endif
ability(Bombing Run)
if [enemy(#3).active & self(#2).active]
ability(Missile)
change(#3)
endif
if [enemy(#3).active & self(#3).active]
ability(Extra Plating)
ability(Make it Rain)
ability(Inflation)
ability(Make it Rain)
endif
1
先登入才可以評論Aranesh
發表在 2018-09-23 08:03:40
0
先登入才可以評論nightroad1985 發表在 2021-12-09 17:52:44
1
先登入才可以評論SoftCapybara
發表在 2021-05-03 08:57:29
0
先登入才可以評論dehpsilva 發表在 2021-03-07 22:25:02
1
先登入才可以評論Ephera#11569
發表在 2019-11-04 10:48:07
2
先登入才可以評論Pixels#11570
發表在 2018-10-07 13:06:50
0
先登入才可以評論Aske 發表在 2018-04-04 22:24:18
0
先登入才可以評論MolsonofAle 發表在 2017-09-07 10:42:01
Don't get past the bombing run on Otto either.
Sometimes the second make it rain but not always.
However the strat has worked for me every time so far.
Thanks for posting it :-)
0
先登入才可以評論Anonymous 發表在 2017-05-12 03:06:00
-1
先登入才可以評論Mahimahi 發表在 2015-09-11 04:31:44
Why use Thunderbolt at turn 3? It got blocked all the time (by all 3 pets) and therefore a waist.
I just noticed this now 2 times and next time I'll try a different tactic and will wait with Thunderbolt. Your tactic never failed though, but I just noticed this.
2
先登入才可以評論Aranesh
發表在 2015-09-12 04:19:02
Thunderbolt is actually not blocked by the backline pets. You're going to attack Syd while he has a bubble anyway, so the damage on him is not going through. But Thunderbolt splits to the other pets as well and therefore still has a use: It takes away 1 charge of bubble and does some damage on the other two pets. If you try again, keep an eye on the backline pets health :-)
0
先登入才可以評論Mahimahi 發表在 2015-10-09 04:32:02
I'm a biggame fisherman and fish all over the world, my favorite part is extreme jigging and popper for big tuna and GT's. A mahimahi is actually the strongest fish out in the ocean. If it would get as old as a marlin (16-20 years) you wouldn't be able to catch it with a rod. A mahimahi only get 7-8 years old max.
Anyway, I tried this set up again and it worked like you described. I will try it again (just got back from Mexico holiday/fishing trip) for as long DM is up. Maybe i wasn't paying attention enough last month :P
0
先登入才可以評論Aranesh
發表在 2015-10-25 13:27:12
First time I encountered Mahimahi was on a trip to Florida last year. Really liked it, and it's a way different world to what I used to know. From Europe myself. Most exciting fish we have in my area are trouts and pikes ^^
2
先登入才可以評論Leamar
發表在 2021-01-31 14:28:46
ability(Atem) [round=1]
ability(Lockvogel) [round=2]
ability(Donnerblitz) [round=3]
if [enemy(#1).active & self(#1).active]
ability(Atem)
endif
if [enemy(#2).active & self(#1).active]
ability(Donnerblitz)
ability(Atem)
change(#2)
endif
if [enemy(#2).active & self(#2).active]
ability(Lockvogel)
ability(Rakete)
endif
ability(Bombenangriff)
if [enemy(#3).active & self(#2).active]
ability(Rakete)
change(#3)
endif
if [enemy(#3).active & self(#3).active]
ability(Zusätzlicher Beschlag)
ability(Goldregen)
ability(Inflation)
ability(Goldregen)
endif
1
先登入才可以評論Rosilana
發表在 2018-07-05 02:25:35
3
先登入才可以評論Lvovich
發表在 2019-06-06 03:04:42
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