攻略提供者是 Shenk
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任何等級 1+ 寵物
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Update: TD Script updated on 20th May, 2021. Make sure you have the updated script.
You should never need to use pet bandages when leveling using this team. You may occasionally want to heal your pets, but the revive pets ability, available every 8 minutes, will be more than enough. Using this strategy, you will normally win between 1:15 and 1:25. You may win in as short a time as 1:12. On the other hand, if you get unlucky and miss Stumpers' 可愛表情 several times in a row, the fight may take much longer. The longest the fight has taken me was 1:55, after I missed Stumpers four times. The TD script works if you're using an 深海鰻魚, which has 酸雨 instead of 淨化之雨. The fight will take the same amount of time, but without healing your team each fight you may need to use a pet bandage occasionally. |
等級 1+ Script 網站精選 |
2 | 4.8 ![]() |
N/A | 98 ![]() |
85
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1:25
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13-19 | |
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任何等級 1+ 寵物
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Time: 1:20-1:30
故障的微型機器人 breed recommendation: BB > HB > SB |
RNG 等級 1+ Script 網站精選 |
2 | 4.8 ![]() |
N/A | 46 ![]() |
82
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1:22
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10-12 | |
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任何等級 7+ 寵物
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TMD can* work but please see alt steps.
TMD = 永恆機械幼龍 |
等級 7+ Script |
2 | 4.4 ![]() |
N/A | 16 ![]() |
90
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1:30
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10 | |
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任何等級 1+ 寵物
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Fight Time: 1:20 - 1:30 on 13 rounds
1:18 - 1:25 using the TD Script as measured by the Pet Battle Log Keeper add-on. This strategy is built for speed. It is also consistent (though not infallible) and safe for all level 1+ pets (except Dragonkin pets will need 200+ HP to survive a critical hit from Dreadful Breath). PS breed Iron Starlette is required (the one with 273 speed). |
屬性 等級 1+ Script 網站精選 |
2 | 5.0 ![]() |
N/A | 6 ![]() |
78
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1:18
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13 | |
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任何等級 10+ 寵物
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I used this combo tonight. I level up 35 pets in 3/4 hours.
I prefer not to use pet under level 10 because of the first pet who have an AOE ... |
RNG 等級 10+ Script |
2 | 4.0 ![]() |
N/A | 22 ![]() |
135
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2:15
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16+ | |
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任何等級 1+ 寵物
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Make sure you are using a P/S 小鋼鐵之星. Your 2nd pet can be anything with 充水 as long as it is faster than 260 and has at least 292 power.
Also won't take responsibilities for slippery hands. (:smudge: @Gráinne) I took some advice from the comments and changed the strategy accordingly. It now works 100% reliably and takes 1:25 min. |
屬性 等級 1+ Script 網站精選 |
2 | 4.7 ![]() |
N/A | 9 ![]() |
81
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1:21
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13 | |
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任何等級 1+ 寵物
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I designed this strategy specifically to allow level 1 and low HP carry pets to survive this encounter. Foof will not get his AOE off during this fight, so you are able to carry any level/hp pet that you want.
DragonsAfterDark: I went through the fight, and these were the steps the tdScript gave me. |
等級 1+ Script |
2 | 4.0 ![]() |
N/A | 9 ![]() |
150
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2:30
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20+ | |
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任何等級 10+ 寵物
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Level pet must have over 600 hp to survive three rounds of Dreadful Breath in the back line plus one round of Puppies of the Flame. Critter and beasts pets can have a bit less, mechanical and dragonkin ones need a bit more. For the second boosting pet any pet with Pump will do, as long as the speed is over 260.
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TCG 等級 10+ Script |
2 | 4.4 ![]() |
N/A | 6 ![]() |
65
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1:05
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9+ | |
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任何等級 1+ 寵物
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Allows to use any pet for leveling. P/S breed on the 小鋼鐵之星 is the only one that will make this possible. If you run one of the other breeds expect the level pet to take 176 damage (266 as a dragon).
Big thanks to Nyari for helping me out with this strategy :) Also please check if you have the newest script before complaining about your old one not working. Both the strategy as well as the script are made specifically for the P/S breed. |
屬性 等級 1+ Script |
2 | 3.7 ![]() |
N/A | 4 ![]() |
105
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1:45
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16-17 | |
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任何等級 2+ 寵物
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220 dmge is human, allows 1 crit
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屬性 等級 2+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
85
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1:25
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13 | |
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任何等級 4+ 寵物
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Your level pet will take a base of 286 normal damage.
Dragonkin level pets will take strong damage & Beast pets will take weak damage. This does not include crits, or if Foof gets his beast buff a round earlier. |
屬性 等級 4+ Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
83
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1:23
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11-13 | |
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任何等級 9+ 寵物
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Damage is human and allows a crit
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等級 9+ Script |
2 | 5.0 ![]() |
N/A | 3 ![]() |
89
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1:29
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11 | |
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任何等級 4+ 寵物
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Strategy created by Lyseria and tweaked by me. It only works with a P/S breed Starlette,
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屬性 等級 4+ 棘手的 Script |
2 | 5.0 ![]() |
N/A | 0 ![]() |
115
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1:55
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17 | |
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任何等級 3+ 寵物
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In 99% of the fights this strategy works 100% :)
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屬性 等級 3+ |
2 | 0.0 ![]() |
N/A | 1 ![]() |
131
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2:11
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20+ | |
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任何等級 7+ 寵物
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354 is non crit human damage.
Thanks to DAD for suggestions :) |
等級 7+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
91
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1:31
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12 | |
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任何等級 1+ 寵物
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Dont bring Dragonkin type as leveling pet 恐怖吐息 might kill them. And drake needs to be faster than 260 or fight might take ages. Build for fast xp.
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屬性 等級 1+ Script |
2 | 0.0 ![]() |
N/A | 2 ![]() |
195
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3:15
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28+ | |
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任何等級 1+ 寵物
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By Aerolite2017
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屬性 等級 1+ Script |
2 | 5.0 ![]() |
N/A | 0 ![]() |
86
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1:26
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10+ | |
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任何等級 7+ 寵物
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Untested
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等級 7+ Script 絕版 |
2 | 5.0 ![]() |
N/A | 1 ![]() |
68
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1:08
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9-10 | |
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任何等級 1+ 寵物
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Based of Shoff#1714, instead of Ashstone Core, I used Puddle Terror for a much quicker fight.
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RNG 等級 1+ Script |
2 | 4.3 ![]() |
N/A | 4 ![]() |
120
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2:00
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15+ | |
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任何等級 1+ 寵物
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Level pet will take a single 恐怖吐息 which any level 1 should survive.
The strat is 12-14 turns long (depends on your Level pet's HP) and takes around 1:20-1:30. This comes with the usual disclaimer for this fight that while the success rate is high, it is possible to fail due to bad RNG on the number of 舌頭鞭笞 hits/crits or dodges (alleviated by the use of a multi-hitter in 警報! and slightly more durable pets). |
RNG 等級 1+ Script |
2 | 4.3 ![]() |
N/A | 2 ![]() |
95
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1:35
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13+ | |
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任何等級 1+ 寵物
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Level pet should only take 1 hit of 恐怖吐息.
Expected damage taken: 88 damage (normal hit, not dragonkin or beast) 132 damage (critical hit, not dragonkin or beast) 132 damage (normal hit, dragonkin) 198 damage (critical hit, dragonkin) 58 damage (normal hit, beast) 87 damage (critical hit, beast) Credit to Nyari for encouraging me to re-work my other strategy where I was hitting Foof too hard. There are still small chances for this to fail due to Stumpers' RNG (too many dodges or too many tongue lash hits), but I tried to minimize it as much as possible. |
屬性 等級 1+ Script |
2 | 4.3 ![]() |
N/A | 3 ![]() |
110
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1:50
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16+ | |
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任何等級 1+ 寵物
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People of accomplishment rarely sat back and let things happen to them. They went out and happened to things.
Repeatable Pet Leveling battles can be found Here. |
屬性 等級 1+ Script |
2 | 4.4 ![]() |
N/A | 1 ![]() |
100
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1:40
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12+ | |
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任何等級 1+ 寵物
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等級 1+ |
2 | 4.0 ![]() |
N/A | 2 ![]() |
153
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2:33
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22+ | ||
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任何等級 1+ 寵物
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RNG 等級 1+ Script |
2 | 4.0 ![]() |
N/A | 2 ![]() |
180
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3:00
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14+ | ||
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任何等級 2+ 寵物
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17 rounds.
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屬性 等級 2+ Script |
2 | 4.0 ![]() |
N/A | 0 ![]() |
140
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2:20
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17 | |
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任何等級 1+ 寵物
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This should work with every +1 Level Pet.
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RNG 等級 1+ Script |
2 | 2.7 ![]() |
N/A | 3 ![]() |
135
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2:15
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17 | |
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任何等級 1+ 寵物
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A fast and reliable strategy permitting the use of a level 1 carry pet.
This is derived from the strategies provided by Shenk and Threewolves11663. I took my favorite parts of each and added some refinements. The result seems to be as fast and more reliable than the 2 original strategies. I've tested it in 30+ pet battles with no losses - even when the enemy pets got multiple crits. |
屬性 等級 1+ Script |
2 | 3.5 ![]() |
N/A | 1 ![]() |
132
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2:12
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18 | |
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任何等級 1+ 寵物
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Based off Mutanis Strategy
Trying to farm Malfunctioning Bot is somewhat frustrating. Darkmoon Zeppelin and Thunderscale Whelpling are both buyable at the AH. |
RNG 等級 1+ Script |
2 | 3.5 ![]() |
N/A | 0 ![]() |
84
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1:24
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10+ | |
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任何等級 1+ 寵物
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RNG 等級 1+ Script |
2 | 3.0 ![]() |
N/A | 0 ![]() |
127
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2:07
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17+ | ||
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任何等級 6+ 寵物
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DragonsAfterDark: Updated from the Darkmoon Tonk / Teroclaw Hatchling strategy. Same concept, just different pets that mitigate most of the RNG.
Ratings have been reset, and tdScript has been added. |
等級 6+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
118
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1:58
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17+ |
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任何等級 3+ 寵物
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等級 3+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
123
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2:03
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17 | ||
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任何等級 2+ 寵物
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I have a P/P and P/S Starlette which worked for this strategy. I'm not sure how the other breeds will work...
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RNG 等級 2+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
142
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2:22
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19 | |
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任何等級 1+ 寵物
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I wanted to see if I could come up with an almost no heal strategy like Berendain's here, and though I wasn't able to come up with one as fast, this is another option.
There were ways to make it shorter, but this is the most stable variation given the variance in power in the two breeds and potential crits (yours). Video for Fight |
屬性 等級 1+ 棘手的 Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
167
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2:47
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26+ | |
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任何等級 1+ 寵物
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This strategy takes 15-17 rounds and you can do it twice without healing (with some luck) and it's completely safe for level 1 pets :).
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屬性 RNG 等級 1+ |
2 | 1.5 ![]() |
N/A | 0 ![]() |
117
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1:57
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15-17 |
包括步驟
任何等級 1+ 寵物
Substitutes:
1 / 2
Allows to use any pet for leveling. P/S breed on the 小鋼鐵之星 is the only one that will make this possible. If you run one of the other breeds expect the level pet to take 176 damage (266 as a dragon).
Big thanks to Nyari for helping me out with this strategy :)
Also please check if you have the newest script before complaining about your old one not working. Both the strategy as well as the script are made specifically for the P/S breed.
之前 | 之後 | 獲得經驗值 | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
狩旅團之帽 |
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小寵物點心 |
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寵物點心 |
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暗月禮帽 |
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寵物對戰獎勵事件 |
= |
將寵物等級提升至25級並最小化經驗損失的方法 |
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獲得 |
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For the best display of your strategy, please follow these guidelines:
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
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Corgis, am I right?
3
codependency
發表在 2022-01-30 00:45:11
2
DenL
發表在 2020-09-24 22:53:19
0
Gaffer
發表在 2020-10-31 19:10:29
1
Gaffer
發表在 2020-10-31 19:04:16
1
Kurasu#2861
發表在 2020-10-16 10:38:46
1
Levran
發表在 2020-10-12 03:56:39
0
JestersTear
發表在 2020-06-16 12:04:59
1
zanzolo
發表在 2020-06-16 22:19:08
1
JestersTear
發表在 2020-06-17 12:46:54
2
voodoomon
發表在 2020-06-16 12:57:28
-1
Sorido 發表在 2019-07-11 11:55:02
2
(OP) Shenk
發表在 2020-01-27 11:05:38
1
Lasmirra 發表在 2020-03-30 17:24:03
0
Rainbowphish 發表在 2019-07-11 18:04:38
1
(OP) Shenk
發表在 2019-07-12 03:36:09
4
Eekwibble
發表在 2019-06-10 22:15:50
There were a few issues with the last one; two typos but also a couple of technical hitches.
However, I reckon that for this one I must be owed ~100 pet bandages, 4 pints of Stella Artois, and ~3 hours of my life...:
change(#3) [ self(#2).active ]
ability(Powerball:566) [ enemy(#2).active & self.speed.slow & enemy.round!=2 ]
ability(Powerball:566) [ enemy(#3).active & enemy.round=1 ]
standby [ self(#1).active & enemy(#3).active ]
change(#3) [ !self(#1).dead & enemy.ability(Puppies of the Flame:1354).duration=6 ]
change(#3) [ self(#1).dead & enemy.ability(Puppies of the Flame:1354).duration=6 & !self(#2).played ]
standby [ enemy(#2).active & enemy.round~3,4 ]
ability(Supercharge:208) [ self.aura(Wind-Up:458).exists ]
ability(Dive:564) [ enemy.ability(Inferno Herding:1687).usable & self(#2).played & enemy.hpp>25 ]
ability(Thunderbolt:779) [ enemy.hpp>25 ]
ability(#1)
change(#2)
1
Eekwibble
發表在 2019-05-25 02:26:08
ability(Powerball:566) [ enemy(#2).active & self.speed.slow & enemy.round!=2 ]
ability(Powerball:566) [ enemy(#3).active & !enemy.ability(Puppies of the Flame:1355).usable ]
standby [ self(#1).active & enemy(#3).active ]
change(#2) [ self(#1).active & enemy.ability(Puppies of the Flame:1354).duration=6 ]
change(#2) [ self(#1).dead & !self(#2).played ]
change(#3) [ self(#2).active ]
standby [ enemy(#2).active & enemy.round~3,4 ]
ability(Supercharge:208) [ self.aura(Wind-Up:458).exists ]
ability(Dive:564) [ enemy.ability(Inferno Herding:1687).usable ]
ability(Thunderbolt:779)
ability(#1)
1
Astyrel
發表在 2019-05-25 11:42:06
However, I found a small issue with it: the SoG didn't use Dive when Inferno Herding was up. This meant the carry pet got switched in by Lil Sizzle, and the SoG had to be switched back. This meant more damage to the SoG, and 2 extra rounds (18 altogether), which defeats the main feature of this strat - that it's very fast
The original script finishes in 15 rounds when the RNG works out, or else 16 (on rare occasions it will run to 17 rounds).
1
(OP) Shenk
發表在 2019-05-25 12:00:14
1
Eekwibble
發表在 2019-05-25 13:36:18
The original idea was actually to have a lvl1 carry pet, not just to be fast. With the workaround, it has to take the extra rounds or a lvl1 carry pet will die. It only comes into effect when the IS doesn't take a lot of damage from Stumpers, which is rare.
1
Astyrel
發表在 2019-05-29 20:10:41
1
(OP) Shenk
發表在 2019-05-30 11:23:45
2
Astyrel
發表在 2019-05-25 11:50:30
All other pet species need health > 132, except Beasts (>87).
1
Eekwibble
發表在 2019-05-12 14:13:44
ability(Powerball:566) [ enemy(#2).active & self.speed.slow & enemy.round!=2 ]
ability(Powerball:566) [ enemy(#3).active & !enemy.aura(Puppies of the Flame:1355).exists ]
standby [ self(#1).active & enemy(#3).active ]
change(#2) [ self(#1).dead & enemy.aura(Puppies of the Flame:1355).exists ]
change(#3) [ enemy(#3).active ]
standby [ enemy(#2).active & enemy.round~3,4 ]
ability(Supercharge:208) [ self.aura(Wind-Up:458).exists ]
ability(Dive:564)
ability(Thunderbolt:779)
ability(#1)
2
(OP) Shenk
發表在 2019-05-12 17:44:39
thanks for helping out
1
Eekwibble
發表在 2019-05-13 00:52:26
2
Funk
發表在 2019-05-24 23:22:42
I used this for about 4 hours and this happened quite often and I would need to manually interfere to allow a swap.
1
Jack_Raiden
發表在 2019-05-25 01:25:10
0
Mesqalito 發表在 2019-05-24 18:19:33
It uses Young Sand Sifter as 3rd pet, but it doesn't really matter - just change Carpnado to Thunderbolt.
if [enemy(#1).active]
use(Wind-Up:459) [ !self.aura(Wind-Up:458).exists ]
use(Supercharge:208)
endif
if [enemy(#2).active]
use(Powerball:566) [ self.speed.slow ]
use(Wind-Up:459) [ !self.aura(Wind-Up:458).exists ]
use(Supercharge:208) [ enemy.aura(Cute Face:904).duration=1]
standby [ enemy.aura(Cute Face:904).exists ]
endif
if [enemy(#3).active]
standby [ enemy.aura(Puppies of the Flame:1355).exists &!self(#2).active ]
use(Powerball:566)
change(#2) [self(#1).active & self(#1).dead ]
change(#3)
use(Dive:564) [ enemy.ability(Inferno Herding:1687).usable ]
use(Carpnado:1287)
use(#1)
endif
use(Wind-Up:459)
0
Yeha
發表在 2019-05-24 11:17:45
2
Nyari
發表在 2019-05-24 11:53:45
1
Yeha
發表在 2019-05-24 13:40:50
1
(OP) Shenk
發表在 2019-05-24 16:07:28
1
Threewolves
發表在 2019-05-13 01:33:33
ability(Powerball:566) [ enemy(#2).active & self.speed.slow & enemy.round!=2 ]
ability(Powerball:566) [ enemy(#3).active & !enemy.aura(Puppies of the Flame:1355).exists ]
standby [ self(#1).active & enemy(#3).active ]
change(#2) [ self(#1).dead & enemy.aura(Puppies of the Flame:1355).exists & self(Spawn of G'nathus:1201).hp>1169]
change(#3) [ enemy(#3).active ]
standby [ enemy(#2).active & enemy.round~3,4 ]
ability(Supercharge:208) [ self.aura(Wind-Up:458).exists ]
ability(Dive:564)
ability(Thunderbolt:779)
ability(#1)
0
Xar 發表在 2019-05-06 10:49:37
0
Astyrel
發表在 2019-05-06 19:43:43
1
Eekwibble
發表在 2019-05-06 22:17:43
However, that script is all over the place. The next time she's up, I'll rewrite it.
1
(OP) Shenk
發表在 2019-05-07 05:47:35
1
Astyrel
發表在 2019-05-07 12:24:32
1
(OP) Shenk
發表在 2019-05-12 11:37:34
if it does something strange again pls tell me what exactly happened, so it's easier to understand :p
1
Astyrel
發表在 2019-05-12 12:38:07
This seems to be a bit slower (takes 17 rounds instead of 16), and results in more damage to SoG, than switching to the carry bet on IS death.
1
Eekwibble
發表在 2019-05-12 14:19:08
2
Astyrel
發表在 2019-05-12 17:18:37
1
Eekwibble
發表在 2019-05-13 00:54:12
1
Astyrel
發表在 2019-05-06 11:43:12
The first time this happened all my pets died.
The 2nd time the went as follows:
G'nathus switched in after IS died on Round 10.
On Round 11 G'nathus wasted a Thunderbolt cooldown by casting it with Puppies of the Flame was still active.
Round 12, the script switched in the carry pet, which took 172 damage (in addition to the 88 from Foof earlier, which would have killed up to a level 3 pet).
Round 13, G'nathus didn't use Dive as expected, and so was switched by Inferno Herding.
The 3rd time G'nathus switched in instead of the carry pet on round 12, and again didn't use Dive as expected. Did still win that fight, however.
I'm not experienced enough with scripts to figure out the bug, but perhaps someone else will?
1
meoowth
發表在 2019-04-28 18:53:48
change(#3)
3
Sarahnia
發表在 2019-04-10 17:27:50
2
Nyari
發表在 2019-04-10 17:05:46
1
ragath
發表在 2019-07-11 19:40:23
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