^
vs. 元素

攻略提供者是 Shenk

Strategy 6 of 8
Browse all alternatives

包括步驟

元素 0
Special or not:0Special or not:1111195511513819550

技能 1 1 1
屬性: 任何

熔岩怒元素
這隻寵物可以有以下品種:

屬性 生命 力量 速度
PP 1237 357 260


Special or not:0Special or not:112114328359414320

技能 1 2 1
屬性: SS

夜影小魔花
這隻寵物可以有以下品種:

屬性 生命 力量 速度
SS 1400 260 325
BB 1481 276 276
PP 1400 325 260
HH 1725 260 260
HP 1546 289 260
PS 1400 289 289
HS 1546 260 289
PB 1465 289 273
SB 1465 273 289
HB 1546 273 273

以紅色標記的品種不適用於這個策略

Special or not:0Special or not:1121191711117219170

技能 1 2 1
屬性: 任何

雷擊海狸
這隻寵物可以有以下品種:

屬性 生命 力量 速度
BB 1481 292 260
PP 1400 341 244


屬性
至少要有一隻擁有該屬性才可以有成功率
不是每個攻略都是百發百中。這個就是會失敗的個案。你有可能要重新再挑戰,因為有很多隨機的因素讓你有機會失敗,千萬不要怪他們  (*≧ω≦)
這個攻略的寵物是從紙牌獎勵得到或者拍賣行高價寵物。
這攻略的寵物是從暴雪商城裡購買。
你可以利用這個攻略去給低級寵物獲得更多經驗。
有一些步驟比較複雜去跟隨,這個就是其中一個
這攻略提供了script,你可以利用Pet Battle Script 插件去匯入。你點擊左邊按鈕可以拷貝字串。
起碼有一隻寵物已經絕版了。如果你有,恭喜你!
攻略作者已測試過認為非常適用還已經標記了讓他多點爆光率!
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Strategy Details
2019-03-01 17:00:25
The strategy was last updated on this date.
2019-03-01 17:00:25
The strategy was created on this date.
7,692
網頁被訪次數。
Magma R
This guy is a real glass cannon. An attackpower of 357 makes up for mediocre speed and little health. The goal with it is to deal the most possible amount of damage in a very limited time. The rotation should looke like this: 3-2-1.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
熔岩怒元素
焚焰吐息
烈焰噴洩
火山
夜影小魔花
鞭笞
呼喚陰暗
致盲毒液
雷擊海狸
尾巴摑擊
閃電之盾
放電
Pass
Bring in your 熔岩怒元素
Bring in your 夜影小魔花
Bring in your 雷擊海狸
Swap to your 熔岩怒元素
Swap to your 夜影小魔花
Swap to your 雷擊海狸
An enemy pet comes in
Any standard attack will finish the fight
 
熔岩怒元素
夜影小魔花
雷擊海狸
焚焰吐息
烈焰噴洩
火山
鞭笞
呼喚陰暗
致盲毒液
尾巴摑擊
閃電之盾
放電
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Nightshade S
Every now and then this little guy will ruin your opponent's day. With a high speed you can cut the enemy short of two rounds with 致盲毒液.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
熔岩怒元素
焚焰吐息
烈焰噴洩
火山
夜影小魔花
鞭笞
呼喚陰暗
致盲毒液
雷擊海狸
尾巴摑擊
閃電之盾
放電
Pass
Bring in your 熔岩怒元素
Bring in your 夜影小魔花
Bring in your 雷擊海狸
Swap to your 熔岩怒元素
Swap to your 夜影小魔花
Swap to your 雷擊海狸
An enemy pet comes in
Any standard attack will finish the fight
 
熔岩怒元素
夜影小魔花
雷擊海狸
焚焰吐息
烈焰噴洩
火山
鞭笞
呼喚陰暗
致盲毒液
尾巴摑擊
閃電之盾
放電
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
What is also nice is that you won't suffer from bad 呼喚陰暗 RNG, because you simply ignore it as an elemental pet.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
熔岩怒元素
焚焰吐息
烈焰噴洩
火山
夜影小魔花
鞭笞
呼喚陰暗
致盲毒液
雷擊海狸
尾巴摑擊
閃電之盾
放電
Pass
Bring in your 熔岩怒元素
Bring in your 夜影小魔花
Bring in your 雷擊海狸
Swap to your 熔岩怒元素
Swap to your 夜影小魔花
Swap to your 雷擊海狸
An enemy pet comes in
Any standard attack will finish the fight
 
熔岩怒元素
夜影小魔花
雷擊海狸
焚焰吐息
烈焰噴洩
火山
鞭笞
呼喚陰暗
致盲毒液
尾巴摑擊
閃電之盾
放電
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
S Beaver
He is practically just here to sweep away the last enemy pet when the fight comes to an end. No matter what the beaver does, it hurts.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
熔岩怒元素
焚焰吐息
烈焰噴洩
火山
夜影小魔花
鞭笞
呼喚陰暗
致盲毒液
雷擊海狸
尾巴摑擊
閃電之盾
放電
Pass
Bring in your 熔岩怒元素
Bring in your 夜影小魔花
Bring in your 雷擊海狸
Swap to your 熔岩怒元素
Swap to your 夜影小魔花
Swap to your 雷擊海狸
An enemy pet comes in
Any standard attack will finish the fight
 
熔岩怒元素
夜影小魔花
雷擊海狸
焚焰吐息
烈焰噴洩
火山
鞭笞
呼喚陰暗
致盲毒液
尾巴摑擊
閃電之盾
放電
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won




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