53
53
平均評分: |
4.9 |
評分: |
29 |
你的投票: |
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Filter strategies:
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任何寵物
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任何寵物
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Script |
2 | 5.0 ![]() |
N/A | 137 ![]() |
125
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2:05
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18+ | ||
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任何等級 25+ 寵物
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props to Aranesh for his/her strategy, i just changed the TD Script and Strategy to make Teroclaw viable again
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Script |
2 | 4.9 ![]() |
N/A | 53 ![]() |
130
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2:10
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17+ | |
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The Deadmines - Moth team
You can use last moth that was used against Unfortunate Defias. Next: Moth team vs. Mining Monkey |
Script |
2 | 5.0 ![]() |
N/A | 8 ![]() |
107
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1:47
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16+ | ||
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Inspired by DAD's Defias strat.
Can use the same Anomalus for this strat as that one. |
Script |
2 | 5.0 ![]() |
N/A | 8 ![]() |
76
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1:16
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11 | ||
Script |
2 | 5.0 ![]() |
N/A | 7 ![]() |
54
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0:54
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6-7 | |||
Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
95
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1:35
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15 | |||
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任何等級 25+ 寵物
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任何等級 25+ 寵物
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2 | 5.0 ![]() |
N/A | 4 ![]() |
123
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2:03
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17+ | ||
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任何等級 25+ 寵物
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Don't judge each day by the harvest you reap but by the seeds that you plant.
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Script |
2 | 5.0 ![]() |
N/A | 5 ![]() |
86
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1:26
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12 | |
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We're reusing the Anomalus from the Unfortunate Defias fight
Video for Fight |
Script |
2 | 5.0 ![]() |
N/A | 3 ![]() |
100
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1:40
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13+ | ||
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任何寵物
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任何寵物
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Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
116
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1:56
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15+ | ||
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任何等級 25+ 寵物
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任何等級 25+ 寵物
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屬性 Script |
2 | 2.5 ![]() |
N/A | 2 ![]() |
89
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1:29
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14 |
包括步驟
任何等級 25+ 寵物
Substitutes:
1 / 14
props to Aranesh for his/her strategy, i just changed the TD Script and Strategy to make Teroclaw viable again
之前 | 之後 | 獲得經驗值 | |
---|---|---|---|
1 | ➜ | 6 | 1196 |
2 | ➜ | 7 | 1271 |
3 | ➜ | 7 | 1337 |
4 | ➜ | 7 | 1394 |
5 | ➜ | 8 | 1444 |
6 | ➜ | 8 | 1485 |
7 | ➜ | 9 | 1518 |
8 | ➜ | 10 | 1543 |
9 | ➜ | 11 | 1559 |
10 | ➜ | 11 | 1568 |
11 | ➜ | 12 | 1568 |
12 | ➜ | 13 | 1559 |
13 | ➜ | 14 | 1543 |
14 | ➜ | 15 | 1518 |
15 | ➜ | 16 | 1485 |
16 | ➜ | 17 | 1444 |
17 | ➜ | 17 | 1394 |
18 | ➜ | 18 | 1337 |
19 | ➜ | 19 | 1271 |
20 | ➜ | 20 | 1196 |
21 | ➜ | 21 | 1114 |
22 | ➜ | 22 | 1023 |
23 | ➜ | 23 | 924 |
24 | ➜ | 24 | 817 |
狩旅團之帽 |
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小寵物點心 |
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寵物點心 |
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暗月禮帽 |
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寵物對戰獎勵事件 |
= |
將寵物等級提升至25級並最小化經驗損失的方法 |
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獲得 |
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For the best display of your strategy, please follow these guidelines:
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For the best display of your strategy, please follow these guidelines:
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For the best display of your strategy, please follow these guidelines:
我沒想過原來礦物都有感情
1
Poetic
發表在 2023-06-17 03:24:33
2
Basic Pitch
發表在 2022-07-15 03:46:24
0
Rinbobbin 發表在 2021-10-15 21:45:53
3
Rebone
發表在 2021-02-23 05:31:27
3
Sveri#1746
發表在 2020-12-20 18:20:10
1
Maroosa#2136
發表在 2020-11-17 12:14:10
1
Corvard#2167
發表在 2020-10-16 16:47:08
2
TamiyoIsMyWaifu
發表在 2019-04-06 13:49:17
3
shockawocka
發表在 2018-10-30 10:12:33
0
Nehry 發表在 2018-10-13 11:18:17
Habe verstanden, dass es darum geht, wenn Typ fliegend, dann xy bzw wenn Typ nicht fliegend, dann xz. Kann es sein, dass die Funktion "enemy.type" nicht (mehr) existiert? Und, kann man dies nicht mit exakten Namen lösen?
0
Vivienna 發表在 2018-11-21 14:55:49
standby [ self.aura(734).exists ]
ability(513)
ability(123) [ self.round > 5 ]
ability(509)
change(#2)
ability(#3) [enemy.hp<618 & enemy.type !~ Fliegend]
ability(#3) [enemy.hp<406 & enemy.type ~ Fliegend]
ability(#2) [!self(#2).aura(820).exists]
ability(#1)
1
Cleptor
發表在 2018-12-28 15:32:43
1
Nyari
發表在 2019-01-06 14:09:45
1
Blackmu
發表在 2018-08-11 17:10:20
1
Putin-XyuLo
發表在 2022-07-31 16:02:21
1
dk
發表在 2023-01-15 01:02:39
my emperor crap solo-ed.
0
kai 發表在 2018-08-08 14:43:40
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