Humanoïdes hantés | Draconiens dévastateurs | Ailés zélés | Morts-vivants mortifères | Bestioles de bataille |
Magiciens momifiés | Étranges élémentaires | Abatteur de bêtes | Apparitions aquatiques | Macabres machines |
Stratégie proposée par zefyre#2820
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2
Average rating: |
2.1 |
Ratings: |
23 |
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1 |
N'importe quelle mascotte de type Aquatique de niveau 25+
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This strategy takes a long time. But it's an effective way to eliminate the troubles caused by Runehoof and Duster. Both should die in the back row before Slugger, leaving a small bit of mop-up to kill the critter at the end.
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Script |
2 | 4.9 | 126 | 405
6:45
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57 | ||
2 |
N'importe quelle mascotte de type Aquatique de niveau 25+
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This strategy was inspired by Tsyah's strategy and comment by Yina. However, I don't have a Magical Crawdad, so I used two Puddle Terrors. The main idea is to target the backline pets with Sunlight (while Slugger is buried) while keeping healing up on both Puddle Terrors. This easily takes 50+ rounds.
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RNG Script |
2 | 3.8 | 4 | 390
6:30
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50+ | ||
3 |
This was inspired by Tsyah's strategy using Terreur des flaques and Ecrevisse magique.
Since I don't own Magical Crawdad I slightly tweaked the strat around having 2 substitute pets with Flot guérisseur - namely Crapette and Minuscule carpe blanche as those where the only ones I already had maxxed out. However, pets like Minuscule carpe bleue or Jeune brillécaille should also do the trick. The strat is basically the same: slowly kill the enemy team using Puddle Terror's Beau fixe while healing up yourself and making sure your team stays alive. This is my first guide. So I hope it's of use for you. (Sorry, I don't know how to write a script). |
Script |
2 | 4.0 | 2 | 405
6:45
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57+ | |||
4 | Breed RNG |
2 | 2.2 | 1 | 105
1:45
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18+ | ||||
5 |
I've put a breed restriction on the Glimmerpool Hatchling to reduce crit RNG. However, the script is set to run with just the Puddle Terror & Crawdad if the Glimmerpool dies.
I did complete this successfully multiple times with my H/P Glimmerpool, just be aware the lower health can cause them to potentially die on round 24's swap. |
Breed Script |
2 | 0.0 | 0 | 315
5:15
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35+ | |||
6 |
The start off with, I would honestly just recommend not doing this fight for the aquatic Family Exorcist achievement. You only need to do 9/11 trainers and this one is an absolute nightmare for the aquatic family.
If for some reason you are dedicated to doing this fight, it is possible with this strategy. Just prepare for what's likely to be quite a few resets since pretty much everything needs to go in your favor and there are a lot of RNG checks. I'll walk you through the fight here and tell you at what points you might as well reset. Pet 1: Slugger Just follow the steps below. Pet 2: Runehoof -If hydraling dies before getting off Call Lightning, reset. -If Bloodseeker dies before you can kill Runehoof, reset. Pet 3: Duster - What order you move is dependent on how Bloodseeker died. Only use spirit shield the turn before Duster uses Moth Balls. Only use bubble during your Spirit Shield turn. - If Moth Balls doesn't hit the shield at least 3 times, reset. Good luck. |
RNG |
2 | 2.1 | 2 | 108
1:48
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19+ |
Ajout étape:
The start off with, I would honestly just recommend not doing this fight for the aquatic Family Exorcist achievement. You only need to do 9/11 trainers and this one is an absolute nightmare for the aquatic family.
If for some reason you are dedicated to doing this fight, it is possible with this strategy. Just prepare for what's likely to be quite a few resets since pretty much everything needs to go in your favor and there are a lot of RNG checks.
I'll walk you through the fight here and tell you at what points you might as well reset.
Pet 1: Slugger
Just follow the steps below.
Pet 2: Runehoof
-If hydraling dies before getting off Call Lightning, reset.
-If Bloodseeker dies before you can kill Runehoof, reset.
Pet 3: Duster
- What order you move is dependent on how Bloodseeker died. Only use spirit shield the turn before Duster uses Moth Balls. Only use bubble during your Spirit Shield turn.
- If Moth Balls doesn't hit the shield at least 3 times, reset.
Good luck.
Avant | Après | Gain xp | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Chapeau de safari |
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Friandise inférieure |
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Friandise |
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Haut-de-forme sombrelune |
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Événement semaine bonus |
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Passage niveau 25 avec perte d'xp minimale |
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XP au-delà du niveau 25 en surplus |
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Noooo, I'll never get the glitter out of my fur!
5
Vous devez être connecté pour voter.Daisu#2104
rédigé le 2020-12-11 08:22:29
I'm gonna continue from "Swap to your Hydraling" part:
Turn 1: Whirlpool
Turn 2: Call Lightning
Turn 3: Tail Slap
Turn 4: Tail Slap (you'll die no matter what) *Hydraling dies*. Bring in Bloodseeker.
Turn 5: Bloodfang.
At this point your Bloodseeker should be full, or near full hp and Runehoof should be dead. If your Hydraling dies at some point or gets stunned before doing the first 3 moves, you'll most likely fail.
*Duster comes in*
Turn 1: Bubble
Turn 2: Dive
Turn 3: Bloodfang
Now you can continue from what you showed in your strat from "Bring in your Ghostshell Crab". I used Grasp instead of Spirit Claws for less RNG, the damage was enough.
See if this works for anyone. I always won the battle if my Hydraling survived the 3 turns and Bloodseeker didn't get interrupted. (edited)
1
Vous devez être connecté pour voter.Lilianne
rédigé le 2020-12-13 23:24:51
0
Vous devez être connecté pour voter.wenwen rédigé le 2020-12-14 00:13:31
0
Vous devez être connecté pour voter.metaphysis
rédigé le 2020-12-14 04:52:40
quit [ self(#1).dead & enemy(#2).hp.full ]
change(#2) [ enemy(#1).dead ]
change(#1) [ self(#2).dead ]
change(#3) [ self(#1).dead ]
ability(Bubble) [ self(#1).active & self.round~2,7 ]
ability(Dive) [ self(#1).active & self.round~3,8 ]
ability(Bloodfang)
ability(Whirlpool)
ability(Call Lightning)
ability(Tail Slap)
ability(Bubble) [ self(#3).active & self.round=3 ]
ability(Spirit Spikes) [ enemy(#3).ability(Moth Balls).duration=1 ]
ability(Grasp)
standby
1
Vous devez être connecté pour voter.Deogo#1720
rédigé le 2021-02-25 22:32:44
1
Vous devez être connecté pour voter.zaftig
rédigé le 2022-03-06 08:20:27
2
Vous devez être connecté pour voter.ravy
rédigé le 2021-05-21 08:10:33
3
Vous devez être connecté pour voter.doerrwvu
rédigé le 2020-12-25 09:38:31
0
Vous devez être connecté pour voter.metaphysis
rédigé le 2020-12-14 03:46:26
tdBattleScript:
change(#2) [ enemy(#1).dead ]
change(#1) [ self(#2).dead ]
change(#3) [ self(#1).dead ]
ability(Bubble) [ self(#1).active & self.round~2,7 ]
ability(Dive) [ self(#1).active & self.round~3,8 ]
ability(Bloodfang)
ability(Call Lightning)
ability(Tail Slap)
ability(Bubble) [ self(#3).active & self.round=3 ]
ability(Spirit Spikes) [ enemy(#3).ability(Moth Balls).duration=1 ]
ability(Spirit Claws)
standby
(edited)
3
Vous devez être connecté pour voter.Walocial
rédigé le 2020-12-04 11:33:09
1
Vous devez être connecté pour voter.spottsy
rédigé le 2020-12-11 01:35:16
2
Vous devez être connecté pour voter.Nilremife#1435
rédigé le 2020-12-03 17:57:53
1
Vous devez être connecté pour voter.Farmacitron#2190
rédigé le 2020-12-06 05:43:20
successful!
1
Vous devez être connecté pour voter.Ashtora#11554
rédigé le 2020-12-03 18:20:10
1
Vous devez être connecté pour voter.(OP) zefyre#2820
rédigé le 2020-12-04 05:46:57
1
Vous devez être connecté pour voter.Ashtora#11554
rédigé le 2020-12-06 03:21:32
1
Vous devez être connecté pour voter.NIteowl1970
rédigé le 2020-12-06 01:51:04
2
Vous devez être connecté pour voter.Rintrah
rédigé le 2020-12-05 15:38:42
2
Vous devez être connecté pour voter.Scooches#1669
rédigé le 2020-12-03 22:37:09
0
Vous devez être connecté pour voter.Anni rédigé le 2020-12-03 18:22:19
1
Vous devez être connecté pour voter.tenesto
rédigé le 2020-12-03 15:41:01
2
Vous devez être connecté pour voter.MejDej#2623
rédigé le 2020-12-03 13:50:30
2
Vous devez être connecté pour voter.(OP) zefyre#2820
rédigé le 2020-12-03 13:52:55
(edited)
0
Vous devez être connecté pour voter.Дмитрий rédigé le 2020-12-03 12:54:12
1
Vous devez être connecté pour voter.(OP) zefyre#2820
rédigé le 2020-12-03 12:44:16
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