攻略提供者是 Bruski#1762
80
80
平均評分: |
3.7 |
評分: |
47 |
你的投票: |
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Creator |
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1 |
13 January 24:
1. Updated the Hermit Crab's moves to help it last longer. 2. Updated instructions for which pet to bring in versus the different backline pets. 3. Script has been updated accordingly - and again. Was missing a few lines ^^' |
Script 網站精選 |
2 | 4.7 | 64 | 125
2:05
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15+ | |||
2 |
任何等級 15+ 寵物
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The Left Shark can pretty much kill the most of the team with Tidal Wave by time the Living Sludge dies. Remaining pets can be easily killed by any 25.
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Script |
2 | 4.3 | 33 | 172
2:52
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13-15 | ||
3 |
任何等級 24+ 元素
任何等級 24+ 野獸
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This strat is good for battlers who may have lots of level 25s, but not necessarily the ones required by other strats. TDScript provided for easy repeatability.
Please give this a like if you used this strat, and comment with any problems or suggestions! |
RNG Script |
2 | 3.7 | 80 | 160
2:40
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20+ | ||
4 |
This team & strat is part of my Emperor Crab & Soul of the Forge challenge run. I tried to use a very limited number of no super rare pets who usually survive multiple fights.
I recommend doing Living Napalm first. Start & Description << - - - - - - - - - - - - - - - - >> Next battle |
屬性 Script |
2 | 5.0 | 10 | 260
4:20
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33+ | |||
5 |
任何等級 25+ 元素
任何等級 25+ 野獸
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Script |
2 | 3.8 | 20 | 115
1:55
|
15 | |||
6 |
Time: ~1:40-2:00
Strategy works also for Living Napalm. There are enough alternative pets you can use. TD Script is the same. |
Script |
2 | 4.0 | 13 | 110
1:50
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12+ | |||
7 | RNG Script |
2 | 3.5 | 24 | 135
2:15
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16+ | ||||
8 |
任何等級 25+ 元素
任何等級 25+ 野獸
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2 | 3.4 | 8 | 130
2:10
|
15+ | ||||
9 |
A PP breed Droplet of Yshaarj is recommended, but not required.
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Script |
2 | 5.0 | 4 | 110
1:50
|
13+ | |||
10 |
任何等級 25+ 野獸
任何等級 25+ 元素
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RNG |
2 | 4.5 | 4 | 140
2:20
|
17+ | |||
11 | RNG Script |
2 | 3.0 | 4 | 140
2:20
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17+ |
包括步驟
任何等級 24+ 元素
技能 任何
屬性: 任何
任何等級 24+ 野獸
技能 任何
屬性: 任何
Substitutes:
1 / 10
This strat is good for battlers who may have lots of level 25s, but not necessarily the ones required by other strats. TDScript provided for easy repeatability.
Please give this a like if you used this strat, and comment with any problems or suggestions!
之前 | 之後 | 獲得經驗值 | |
---|---|---|---|
1 | ➜ | 6 | 1196 |
2 | ➜ | 7 | 1271 |
3 | ➜ | 7 | 1337 |
4 | ➜ | 7 | 1394 |
5 | ➜ | 8 | 1444 |
6 | ➜ | 8 | 1485 |
7 | ➜ | 9 | 1518 |
8 | ➜ | 10 | 1543 |
9 | ➜ | 11 | 1559 |
10 | ➜ | 11 | 1568 |
11 | ➜ | 12 | 1568 |
12 | ➜ | 13 | 1559 |
13 | ➜ | 14 | 1543 |
14 | ➜ | 15 | 1518 |
15 | ➜ | 16 | 1485 |
16 | ➜ | 17 | 1444 |
17 | ➜ | 17 | 1394 |
18 | ➜ | 18 | 1337 |
19 | ➜ | 19 | 1271 |
20 | ➜ | 20 | 1196 |
21 | ➜ | 21 | 1114 |
22 | ➜ | 22 | 1023 |
23 | ➜ | 23 | 924 |
24 | ➜ | 24 | 817 |
狩旅團之帽 |
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小寵物點心 |
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寵物點心 |
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暗月禮帽 |
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寵物對戰獎勵事件 |
= |
將寵物等級提升至25級並最小化經驗損失的方法 |
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獲得 |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Anyone got some sanitizer?
1
先登入才可以評論glitterdusted
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發表在 2019-12-16 18:39:33
1
先登入才可以評論Toenail
發表在 2019-06-29 16:52:09
-1
先登入才可以評論RogueRaccoon 發表在 2019-06-26 14:39:46
Living Sludge:4EO6:2119HO:ZR7:ZR8:
TD Script: (I used the one from above but added a little bit ^^)
if [self(#1).dead]
change(#2) [enemy.type=Mechanical]
change(#3) [enemy.type=critter]
endif
ability(369) [ round=1 ]
ability(369) [ round=6 ]
ability(369) [ round=11 ]
ability(369) [ round=16 ]
ability(564)
ability(449)
change(#3) [enemy.type = 5]
change(next) [ self.dead ]
ability(#1)
3
先登入才可以評論Anon 發表在 2018-12-31 17:06:07
ability(369) [ round=1 ]
ability(369) [ round=6 ]
ability(369) [ round=11 ]
ability(369) [ round=16 ]
and turn it into this
ability(369) [round~1,6,11,16]
Save you a little time in the future so if you need a skill to be used only on select rounds.
1
先登入才可以評論(OP) Bruski#1762
發表在 2019-01-17 12:28:19
2
先登入才可以評論jtrezzo#1973
發表在 2018-12-20 22:40:32
1
先登入才可以評論(OP) Bruski#1762
發表在 2018-12-23 15:25:04
2
先登入才可以評論jtrezzo#1973
發表在 2019-01-13 22:49:09
1
先登入才可以評論(OP) Bruski#1762
發表在 2019-01-17 12:26:56
1
先登入才可以評論beetfield
發表在 2018-12-31 13:23:58
1
先登入才可以評論(OP) Bruski#1762
發表在 2018-12-31 16:56:02
2
先登入才可以評論Cleptor
發表在 2018-12-27 15:54:35
change(#3) [enemy.type = critter]
doesn't work for me. I get an error when I try to save the script. I changed the name of the enemy type to the numerical value of the enemy type as follows:
change(#3) [enemy.type = 5]
The script works fine after this little change.
1
先登入才可以評論(OP) Bruski#1762
發表在 2018-12-28 16:11:09
1
先登入才可以評論krascul
發表在 2023-07-18 16:18:14
1
先登入才可以評論Putin-XyuLo
發表在 2022-08-01 15:43:30
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