^
vs. 克羅姆利及格羅姆里

攻略提供者是 Dominelton

13

13

Strategy 6 of 20
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包括步驟

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change(#2) [self(#1).active & self.dead]
use(Unholy Ascension:321) [self.aura(Undead:242).exists]
use(Curse of Doom:218) [enemy.hp.full]
use(Shadow Shock:422)
use(Ghostly Bite:654)
use(Shadow Slash:210)
use(Touch of the Animus:940) [self.round=1]
use(Drain Blood:1043) [self.round=3]
use(Absorb:449)
standby
克羅姆利及格羅姆里 85625
Special or not:0Special or not:122212387116312380

技能 2 2 2
屬性: 任何

未誕生的華爾琪
這隻寵物可以有以下品種:

屬性 生命 力量 速度
BB 1562 292 244
HH 1806 276 227


Special or not:0Special or not:1112190291471900

技能 1 1 2
屬性: 任何

鬼魅骷顱
這隻寵物可以有以下品種:

屬性 生命 力量 速度
HH 1806 276 227
HP 1627 305 227
HB 1627 289 240


Special or not:0Special or not:112115748840115740

技能 1 2 1
屬性: 任何

塞司之子
這隻寵物可以有以下品種:

屬性 生命 力量 速度
PS 1319 338 257


少經驗值
至少要有一隻擁有該屬性才可以有成功率
不是每個攻略都是百發百中。這個就是會失敗的個案。你有可能要重新再挑戰,因為有很多隨機的因素讓你有機會失敗,千萬不要怪他們  (*≧ω≦)
這個攻略的寵物是從紙牌獎勵得到或者拍賣行高價寵物。
這攻略的寵物是從暴雪商城裡購買。
你可以利用這個攻略去給低級寵物獲得更多經驗。
有一些步驟比較複雜去跟隨,這個就是其中一個
Script
這攻略提供了script,你可以利用Pet Battle Script 插件去匯入。你點擊左邊按鈕可以拷貝字串。
起碼有一隻寵物已經絕版了。如果你有,恭喜你!
攻略作者已測試過認為非常適用還已經標記了讓他多點爆光率!
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:25
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 12+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
這是獲得經驗值的表格,是根據完成挑戰中有25等級的寵物加一個升級中寵物。
某些經驗值可能沒有被算進去

之前 之後 獲得經驗值
1296
22102
33107
44112
55116
66119
77121
88123
99125
1010125
1111125
1212125
1313123
1414121
1515119
1616116
1717112
1818107
1919102
202096
212189
222282
232374
242465

狩旅團之帽

小寵物點心

寵物點心

暗月禮帽

寵物對戰獎勵事件

















Strategy Details
1 Min 25 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
12+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2019-06-12 07:31:21
The strategy was last updated on this date.
2018-01-17 08:44:58
The strategy was created on this date.
112,090
網頁被訪次數。
Tamer Details
少經驗值
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
暗影震擊
厄運詛咒
邪惡飛升
鬼魅骷顱
暗影斬擊
鬼魅撕咬
邪惡飛升
塞司之子
吸收
憎惡之觸
虹吸血靈
Pass
Bring in your 未誕生的華爾琪
Bring in your 鬼魅骷顱
Bring in your 塞司之子
Swap to your 未誕生的華爾琪
Swap to your 鬼魅骷顱
Swap to your 塞司之子
克羅姆利 comes in
格羅姆里 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
鬼魅骷顱
塞司之子
暗影震擊
厄運詛咒
邪惡飛升
暗影斬擊
鬼魅撕咬
邪惡飛升
吸收
憎惡之觸
虹吸血靈
格羅姆里
克羅姆利
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turns 2+
Keep 厄運詛咒 on cooldown and use 暗影震擊 otherwise until your Unborn Val'kyr resurrects

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
暗影震擊
厄運詛咒
邪惡飛升
鬼魅骷顱
暗影斬擊
鬼魅撕咬
邪惡飛升
塞司之子
吸收
憎惡之觸
虹吸血靈
Pass
Bring in your 未誕生的華爾琪
Bring in your 鬼魅骷顱
Bring in your 塞司之子
Swap to your 未誕生的華爾琪
Swap to your 鬼魅骷顱
Swap to your 塞司之子
克羅姆利 comes in
格羅姆里 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
鬼魅骷顱
塞司之子
暗影震擊
厄運詛咒
邪惡飛升
暗影斬擊
鬼魅撕咬
邪惡飛升
吸收
憎惡之觸
虹吸血靈
格羅姆里
克羅姆利
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Then:

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
暗影震擊
厄運詛咒
邪惡飛升
鬼魅骷顱
暗影斬擊
鬼魅撕咬
邪惡飛升
塞司之子
吸收
憎惡之觸
虹吸血靈
Pass
Bring in your 未誕生的華爾琪
Bring in your 鬼魅骷顱
Bring in your 塞司之子
Swap to your 未誕生的華爾琪
Swap to your 鬼魅骷顱
Swap to your 塞司之子
克羅姆利 comes in
格羅姆里 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
鬼魅骷顱
塞司之子
暗影震擊
厄運詛咒
邪惡飛升
暗影斬擊
鬼魅撕咬
邪惡飛升
吸收
憎惡之觸
虹吸血靈
格羅姆里
克羅姆利
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Bring in your 鬼魅骷顱

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
暗影震擊
厄運詛咒
邪惡飛升
鬼魅骷顱
暗影斬擊
鬼魅撕咬
邪惡飛升
塞司之子
吸收
憎惡之觸
虹吸血靈
Pass
Bring in your 未誕生的華爾琪
Bring in your 鬼魅骷顱
Bring in your 塞司之子
Swap to your 未誕生的華爾琪
Swap to your 鬼魅骷顱
Swap to your 塞司之子
克羅姆利 comes in
格羅姆里 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
鬼魅骷顱
塞司之子
暗影震擊
厄運詛咒
邪惡飛升
暗影斬擊
鬼魅撕咬
邪惡飛升
吸收
憎惡之觸
虹吸血靈
格羅姆里
克羅姆利
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
暗影震擊
厄運詛咒
邪惡飛升
鬼魅骷顱
暗影斬擊
鬼魅撕咬
邪惡飛升
塞司之子
吸收
憎惡之觸
虹吸血靈
Pass
Bring in your 未誕生的華爾琪
Bring in your 鬼魅骷顱
Bring in your 塞司之子
Swap to your 未誕生的華爾琪
Swap to your 鬼魅骷顱
Swap to your 塞司之子
克羅姆利 comes in
格羅姆里 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
鬼魅骷顱
塞司之子
暗影震擊
厄運詛咒
邪惡飛升
暗影斬擊
鬼魅撕咬
邪惡飛升
吸收
憎惡之觸
虹吸血靈
格羅姆里
克羅姆利
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2
Pass

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
暗影震擊
厄運詛咒
邪惡飛升
鬼魅骷顱
暗影斬擊
鬼魅撕咬
邪惡飛升
塞司之子
吸收
憎惡之觸
虹吸血靈
Pass
Bring in your 未誕生的華爾琪
Bring in your 鬼魅骷顱
Bring in your 塞司之子
Swap to your 未誕生的華爾琪
Swap to your 鬼魅骷顱
Swap to your 塞司之子
克羅姆利 comes in
格羅姆里 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
鬼魅骷顱
塞司之子
暗影震擊
厄運詛咒
邪惡飛升
暗影斬擊
鬼魅撕咬
邪惡飛升
吸收
憎惡之觸
虹吸血靈
格羅姆里
克羅姆利
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 3
Use 鬼魅撕咬 when possible and otherwise 暗影斬擊 until your 鬼魅骷顱 dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
暗影震擊
厄運詛咒
邪惡飛升
鬼魅骷顱
暗影斬擊
鬼魅撕咬
邪惡飛升
塞司之子
吸收
憎惡之觸
虹吸血靈
Pass
Bring in your 未誕生的華爾琪
Bring in your 鬼魅骷顱
Bring in your 塞司之子
Swap to your 未誕生的華爾琪
Swap to your 鬼魅骷顱
Swap to your 塞司之子
克羅姆利 comes in
格羅姆里 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
鬼魅骷顱
塞司之子
暗影震擊
厄運詛咒
邪惡飛升
暗影斬擊
鬼魅撕咬
邪惡飛升
吸收
憎惡之觸
虹吸血靈
格羅姆里
克羅姆利
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Then:

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
暗影震擊
厄運詛咒
邪惡飛升
鬼魅骷顱
暗影斬擊
鬼魅撕咬
邪惡飛升
塞司之子
吸收
憎惡之觸
虹吸血靈
Pass
Bring in your 未誕生的華爾琪
Bring in your 鬼魅骷顱
Bring in your 塞司之子
Swap to your 未誕生的華爾琪
Swap to your 鬼魅骷顱
Swap to your 塞司之子
克羅姆利 comes in
格羅姆里 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
鬼魅骷顱
塞司之子
暗影震擊
厄運詛咒
邪惡飛升
暗影斬擊
鬼魅撕咬
邪惡飛升
吸收
憎惡之觸
虹吸血靈
格羅姆里
克羅姆利
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Bring in your 塞司之子

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
暗影震擊
厄運詛咒
邪惡飛升
鬼魅骷顱
暗影斬擊
鬼魅撕咬
邪惡飛升
塞司之子
吸收
憎惡之觸
虹吸血靈
Pass
Bring in your 未誕生的華爾琪
Bring in your 鬼魅骷顱
Bring in your 塞司之子
Swap to your 未誕生的華爾琪
Swap to your 鬼魅骷顱
Swap to your 塞司之子
克羅姆利 comes in
格羅姆里 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
鬼魅骷顱
塞司之子
暗影震擊
厄運詛咒
邪惡飛升
暗影斬擊
鬼魅撕咬
邪惡飛升
吸收
憎惡之觸
虹吸血靈
格羅姆里
克羅姆利
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
暗影震擊
厄運詛咒
邪惡飛升
鬼魅骷顱
暗影斬擊
鬼魅撕咬
邪惡飛升
塞司之子
吸收
憎惡之觸
虹吸血靈
Pass
Bring in your 未誕生的華爾琪
Bring in your 鬼魅骷顱
Bring in your 塞司之子
Swap to your 未誕生的華爾琪
Swap to your 鬼魅骷顱
Swap to your 塞司之子
克羅姆利 comes in
格羅姆里 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
鬼魅骷顱
塞司之子
暗影震擊
厄運詛咒
邪惡飛升
暗影斬擊
鬼魅撕咬
邪惡飛升
吸收
憎惡之觸
虹吸血靈
格羅姆里
克羅姆利
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
暗影震擊
厄運詛咒
邪惡飛升
鬼魅骷顱
暗影斬擊
鬼魅撕咬
邪惡飛升
塞司之子
吸收
憎惡之觸
虹吸血靈
Pass
Bring in your 未誕生的華爾琪
Bring in your 鬼魅骷顱
Bring in your 塞司之子
Swap to your 未誕生的華爾琪
Swap to your 鬼魅骷顱
Swap to your 塞司之子
克羅姆利 comes in
格羅姆里 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
鬼魅骷顱
塞司之子
暗影震擊
厄運詛咒
邪惡飛升
暗影斬擊
鬼魅撕咬
邪惡飛升
吸收
憎惡之觸
虹吸血靈
格羅姆里
克羅姆利
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
暗影震擊
厄運詛咒
邪惡飛升
鬼魅骷顱
暗影斬擊
鬼魅撕咬
邪惡飛升
塞司之子
吸收
憎惡之觸
虹吸血靈
Pass
Bring in your 未誕生的華爾琪
Bring in your 鬼魅骷顱
Bring in your 塞司之子
Swap to your 未誕生的華爾琪
Swap to your 鬼魅骷顱
Swap to your 塞司之子
克羅姆利 comes in
格羅姆里 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
鬼魅骷顱
塞司之子
暗影震擊
厄運詛咒
邪惡飛升
暗影斬擊
鬼魅撕咬
邪惡飛升
吸收
憎惡之觸
虹吸血靈
格羅姆里
克羅姆利
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turns 4+
吸收 until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
未誕生的華爾琪
暗影震擊
厄運詛咒
邪惡飛升
鬼魅骷顱
暗影斬擊
鬼魅撕咬
邪惡飛升
塞司之子
吸收
憎惡之觸
虹吸血靈
Pass
Bring in your 未誕生的華爾琪
Bring in your 鬼魅骷顱
Bring in your 塞司之子
Swap to your 未誕生的華爾琪
Swap to your 鬼魅骷顱
Swap to your 塞司之子
克羅姆利 comes in
格羅姆里 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
未誕生的華爾琪
鬼魅骷顱
塞司之子
暗影震擊
厄運詛咒
邪惡飛升
暗影斬擊
鬼魅撕咬
邪惡飛升
吸收
憎惡之觸
虹吸血靈
格羅姆里
克羅姆利
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

A strong duo of little Gronnlings. This tactic takes a while, but works very reliable in disassembling them.




Prudentius

發表在 2018-06-18 13:55:00

standby [ self.aura(Stunned:174).exists ]
standby [ self.aura(Stunned:927).exists ]
ability(Unholy Ascension:321) [ self.aura(Undead:242).exists ]
ability(Drain Blood:1043) [ enemy.aura(Touch of the Animus:939).duration = 1 ]
ability(#2)
ability(#1)
change(next)

Notes: This fight is extremely random in the outcome due to stun effects. If Rupture stuns your first pet each use there's a good chance the strategy will fail. If Haymaker connects each time on the second and third pet they will get destroyed and the match will almost certainly result in a loss.

Кола

發表在 2021-10-24 04:37:38

Спасибо за скрипт!

Trumptard#1494

發表在 2021-02-17 10:22:16

I like to use lvling pets, so I modified this strategy effectively to use: Unbo Valkyr (curse of doom, then shadow shock ‘til first is dead; curse of doom and haunt the second); lvl 12 or higher Lifelike Mechanical Frostbar (decoy); Ghostly Skull (Ghostly Bit & Deathcoil).

HunterSupreme

發表在 2020-10-29 22:59:16

Worked perfectly, with script

Conan 發表在 2020-10-20 17:20:31

I changed it around alittle valkyr was the same.
Skull killed Krom with slash then used bite on Grom who was fresh
Slashed until he died didnt use acention.
Sethe was the same animus and absorb until Grom dropped!
Worked a treat! (edited)

Jeremy 發表在 2020-10-20 11:58:54

Strat does not work. Tried three times, twice with tdscript and once without

D3adbolt

發表在 2020-10-05 15:37:04

Strat worked but not a single Unholy Ascension was able to go off as I was stunned each time. Son of Sethe saves the fight luckily.

Basic Pitch

發表在 2020-08-06 15:14:20

Great strat. Ended at ghostly bite for me. TY!

Fangshi 發表在 2019-08-06 04:50:36

I just use Ikky *,1,1 and Zandalari Anklerender 2,*,2 just spam black claw/hunting party

Sadeeva 發表在 2020-07-07 12:18:04

This worked everytime & it so easy & fast, ty :)

Bu

發表在 2020-05-08 16:16:47

I did not have the required pets for the most part but I beat this with the Unborn Valkyr, An Zandalari Anklerender and I had Ikky slotted but never used her. Only did it once though so mileage may very with RNG.

Santo 發表在 2017-07-08 23:12:41

Used Zandalari Anklerender as 3rd pet. Followed the main strat and was up to 2nd gronnling with Ghostly Skull when I got stunned. Instead of passing I bought in Anklerender and used Black Claw and Hunting Party to easily finish the fight....fast!

Angel 發表在 2018-08-11 20:54:29

This worked perfectly for me as well. I didn't have the Son of Sethe, but the Anklerender worked on the first try.

lumiere957

發表在 2019-07-28 15:28:23

Thanks for that tip. Was having problems till I tried your suggestion. Easy peasy

Hobbyhorse 發表在 2017-06-17 06:17:44

TD Script

change(#2) [ self(#1).dead ]
ability(Unholy Ascension) [ self.aura(Undead).exists ]
standby [ self.aura(Stunned).exists ]
ability(Curse of Doom)
ability(Shadow Shock)
ability(Ghostly Bite)
ability(Shadow Slash)
ability(Touch of the Animus) [ self.round=1 ]
ability(Drain Blood) [ self.round=3 ]
ability(Absorb)

Anonymous 發表在 2017-07-02 12:55:10

is there a way to do a pet battle and convert the history of it into a td script?

Hobbyhorse 發表在 2017-08-01 04:27:53

Hi

I do not know about an addon that do that. Please let me know if you find it.

Hobbyhorse

發表在 2017-11-14 10:22:15

An updated TD Script:

standby [self.aura(Stunned:174).exists]
ability(Unholy Ascension:321) [self.aura(Undead:242).exists]
ability(Curse of Doom:218) [enemy.hp.full]
ability(Ghostly Bite:654)
ability(Touch of the Animus:940) [self.round=1]
ability(Drain Blood:1043) [self.round=3]
ability(#1)
change(#2)

fr0z3night

發表在 2018-02-04 09:57:00

changed the script, as my Valk just weirdly switched out when it was stunned, even though the script has standby for that before the change.

change(#2) [self(#1).dead]
standby [self.aura(Stunned:174).exists]
ability(Unholy Ascension:321) [self.aura(Undead:242).exists]
ability(Curse of Doom:218) [enemy.hp.full]
ability(Ghostly Bite:654)
ability(Touch of the Animus:940) [self.round=1]
ability(Drain Blood:1043) [self.round=3]
ability(#1)

Hobbyhorse

發表在 2018-02-04 17:39:57

That has happen with me too. Your script is bether because your script prevent changing pet while stunned.

Aura id for Sunned has to be wrong, because it did work with aura(Stunned)

fr0z3night

發表在 2018-03-05 20:31:47

Yea just ran into this problem myself, came here to update the aura id for stunned, it has changed for some reason to 927, just remove the number and its fine.

Think they've been playing with a few different ability and aura numbers, probably better to stick with names than numbers as the names probably wont change.

Hobbyhorse

發表在 2018-03-08 15:28:04

TD Script with only name can only be used at EN server. You can not use it at ex. russian server. TD Script with english name and code can be runned at russian server.

Prudentius

發表在 2018-06-18 13:27:45

The problem you're reporting with the script not working with a a stunned aura is because there are two different stunned auras in play, One is from Kromli's Rupture, the other is from the ability Ghostly Bite. There needs to be a line to account for each of these for the reason @Hobbyhorse pointed out. Please test more next time.

Hobbyhorse

發表在 2018-06-27 09:54:10

Very good observed! Thank you very very very much :)

Finally, a 100% working TD Script is now added to this strategy!

Hobbyhorse

發表在 2018-07-12 04:58:46

change(#2) [self(#1).active & self.dead]
[...]
standby

Would fix everyting in every script.

Gary 發表在 2017-04-18 07:13:21

Thanks, this worked perfectly and quickly -the match was over with Ghostly Bite! Cheers

Pixibelle 發表在 2018-06-04 00:43:47

One ghostly bite & it was game over. I guess if the RNG was slightly different the rest of the strats were there to counter those.

thebl4ckd0g 發表在 2017-07-08 11:51:29

you can pretty much solo this with the unborn val'kyr. love it! :)

Hobbyhorse 發表在 2017-08-01 04:43:39

It's random what Kromli and Gromli do. If you are unlucky this strategy can fail with two Unborn Val'kyr.

Anonymous 發表在 2017-05-09 13:11:28

didn't work 4 times in a row followed exactly

Aushunter 發表在 2017-05-09 14:01:37

My Unborn Val'kyr just wiped both of them

Awsome guides BTW

Aspenstar 發表在 2017-05-25 06:02:56

Wow - my H/H valk also wiped them both!

Deedee 發表在 2017-05-25 09:52:12

It worked for me probably H/H breed of Valkyr is best for this battle.

Anonymous 發表在 2017-05-24 23:00:53

Someone on owehead posted a strategy that uses unborn val'kyr and zandalari anklerender which worked very well.

Dominelton 發表在 2016-10-27 09:50:58

Used Unborn Val'kyr (2, 2, 2), Ghostly Skull (1, 1, 2) and Son of Seethe (2, 2, 1)

Very simple strategy:
1) While Val'kyr is alive, keep Curse of Doom, fill with Shadow Shock. Uppon reviving, use Unholy Ascension.
2) Bring Ghostly Skull. Use Ghostly Bite on cooldown, fill with Shadow Shock. Uppon reviving, use Unholy Ascension.
-- Note: probably you already have won (I never brought Son of Seethe to play but we need caution because of the RNG)
3) Bring Son of Seethe. Use Touch of Animus when > 80% hp. Use Drain Blood when < 50% HP. Fill with Absorb

Swyftlyght 發表在 2016-11-11 00:27:37

Thanks for this strategy -- I had the main strategy listed here fail 3 times in a row. Perhaps things changed or I had really bad rng, as I've used it before with no problems. This alternate worked like a charm.

Zaymaa 發表在 2016-11-25 12:31:33

Yes.....this is a much better strat. Done with Unborn and Skull and didn't even have to use Sethe. Thanks for posting.

Anonymous 發表在 2017-01-18 14:20:11

This is just as unreliable as the suggested one if not more. At least the suggested one only needs one pet to do it so you have two backups if it fails.

Dennis 發表在 2017-02-02 04:58:14

This Strategy never failed for me with B/B unborn Valkyr and H/H Skull. Never got to use SoS

Oona 發表在 2017-02-08 19:16:47

This start is reliable and fast. Please add and consider for first alternative.

Aranesh

發表在 2017-03-19 04:16:56

Indeed, done. Thank you :)

Anonymous 發表在 2017-01-18 06:45:16

WORST STRATEGY

Anonymous 發表在 2017-02-08 19:25:22

agreed..0 for 7 so far using this strat.

Juliean 發表在 2016-10-20 12:01:32

Now (probably due to the nerf in 6.1?) you can easily sustain yourself by swapping in Plagued blood instead of Absorb. This will not only make the fight go faster, but also saver, as it results in less opportunities for getting stunned (lost my first time due to 2 consecutive stuns, and enemy was still at > 50% health, with the other ability he barely got to cast the second stun).

Malachi 發表在 2015-10-07 17:58:53

I think the first strategy has too much RNG to be listed here. I just lost all three pets and Kromli had over 1400 hp left...

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