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1 |
任何等級 1+ 寵物
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屬性 等級 1+ Script |
2 | 5.0 | 17 | 85
1:25
|
13 | |||
2 |
任何等級 7+ 寵物
|
1:13-1:19 wins.
Based on the existing Nexus Whelpling and Chrominius strategy, and credit to Lazey for their suggestion of changing the usage of Arcane Storm and using a pet with explode instead of Chrominius. I ran with his idea and tweaked the script to allow for all breeds of Whelpling to work. In this version of the strategy the leveling pet takes less damage. To fully minimise the damage it takes, you can use a P/P Nexus Whelpling, but all breeds of Nexus Whelpling and the Stormborne Whelpling work. ANY pet with explode will work (mechanical, flying, magic, etc.), but for optimal speed it should be faster than 260. |
等級 7+ Script 網站精選 |
2 | 4.9 | 62 | 73
1:13
|
9 | ||
3 |
任何等級 1+ 寵物
|
Time: ~1:45 (14-15 rounds)
~1:30 if your level pet survives all attacks. For all level 1+ pets! |
等級 1+ Script |
2 | 4.8 | 14 | 108
1:48
|
14-15 | ||
4 |
任何等級 7+ 寵物
|
Thanks for the scripts Pengu and WhyDaRumGone.
|
等級 7+ Script |
2 | 4.7 | 12 | 63
1:03
|
7 | ||
5 |
任何等級 1+ 寵物
|
average time : 92s. Not fast but enough.
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屬性 等級 1+ Script 網站精選 |
2 | 4.5 | 24 | 92
1:32
|
15-16 | ||
6 |
任何等級 1+ 寵物
|
屬性 等級 1+ Script |
2 | 4.4 | 4 | 145
2:25
|
21+ | |||
7 |
任何等級 15+ 寵物
|
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Without taking critical hits into account your leveling pet needs to have the following health so it won't die:
568 for anything but fliers and humanoids 772 for fliers 650 for humanoids |
等級 15+ Script |
2 | 5.0 | 2 | 85
1:25
|
10 | |
8 |
任何等級 12+ 寵物
|
|
A bit slower strategy that very rarely fails because of Sandstorm and the 10% miss chance that comes with it.
|
RNG 等級 12+ |
2 | 0.0 | 3 | 145
2:25
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20+ | |
9 |
任何等級 5+ 寵物
|
Script |
2 | 0.0 | 1 | 145
2:25
|
20+ | |||
10 |
任何等級 1+ 寵物
|
long fight ~4 min.
At Turn 38 your Team has 100% health and Breezy Book and Helpful Spirit are dead. From there you need ~9 rounds to finish Delecate Moth --> ~47 rounds But your level pet is 100% safe! The strategy isn't efficient in terms of time. It's for everyone who loves theorycrafting. That's the main reason why I'm sharing this strat. Tested 10/18/2020 |
等級 1+ 棘手的 Script |
2 | 5.0 | 1 | 279
4:39
|
50+ | ||
11 |
任何等級 10+ 寵物
|
Credit goes to Salty Goldfish for coming up with this quick and reliable strategy! Please go check out his video here and give him some well-deserved support: https://www.youtube.com/watch?v=rpq7lU8Te28
"Nightwatcher Merayl 2 pet strategy, 11-12 rounds" Leveling Pets: Can take up to 525 (788) damage (362 Magic & 163 Undead); usually safe for level 11+ pets (Flying & Humanoid pets may need to be a little higher) |
屬性 等級 10+ Script |
2 | 5.0 | 0 | 86
1:26
|
11 | ||
12 |
任何等級 1+ 寵物
|
No heal/bandage fight - your pets take 0 damage ^^
Video for Fight |
等級 1+ Script 絕版 |
2 | 5.0 | 1 | 170
2:50
|
30-31 | ||
13 |
任何等級 2+ 寵物
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Level pet takes 185 non crit magic damage,
you can check magic/mech box. |
等級 2+ Script |
2 | 5.0 | 1 | 60
1:00
|
7 | ||
14 |
任何等級 8+ 寵物
|
501 is the minimum your level pet will be hit for for normal damage amounts.
If your level pet is Flying it will take Strong damage from the Arcane Explosions (three hits, one of them buffed) If your level pet is Humanoid it will take Strong damage from Grave Destruction (one hit) So keep this in mind when bringing in a level pet. |
等級 8+ Script |
2 | 4.8 | 2 | 89
1:29
|
10 | ||
15 | 2 | 0.0 | 0 | 125
2:05
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16+ |
包括步驟
任何等級 15+ 寵物
>567 |
Substitutes:
1 / 3
1 / 4
Without taking critical hits into account your leveling pet needs to have the following health so it won't die:
568 for anything but fliers and humanoids
772 for fliers
650 for humanoids
之前 | 之後 | 獲得經驗值 | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
狩旅團之帽 |
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小寵物點心 |
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寵物點心 |
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暗月禮帽 |
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寵物對戰獎勵事件 |
= |
將寵物等級提升至25級並最小化經驗損失的方法 |
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= |
獲得 |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
你還記得嗎?夜色鎮~
1
先登入才可以評論Sneaks
發表在 2020-08-30 23:06:41
1
先登入才可以評論Guest 發表在 2020-01-28 17:20:56
change(#2) [ self(#3).active ]
ability(#1) [ enemy(#1).active ]
ability(#3)
ability(#2)
change(#3)
Been using it since early Legion, never had a problem.
If you don't care about levelling, you could use this instead:
ability(#1) [ enemy(#1).active ]
ability(#3)
ability(#2)
change(#2)
3
先登入才可以評論Lazey
發表在 2019-10-20 13:22:13
This way vs. Helpful Spirit you can start with Mana Surge directly which usually leads to 1 less round of enemy AoE on your level pet.
If you use Tail Sweep in the Spirits extra turn, you get the dragonkin passive and then hit hard with a second Storm when the Moth comes in. You won't need Howl this way and if Arcane Storm crits and kills the moth directly it's even better since our Nexus Whelpling will die to CoD and the XP will go to our Level Pet anyways.
(With this change we could even think about replacing Chrominus with an Explode pet and forget about the level pet swap)
Script for the suggested change in the strategy:
change(#2) [ self(#3).active ]
use(Arcane Storm:589) [ enemy(#1).hp<114 &!enemy.aura(Undead:242).exists ]
ability(Mana Surge:489) [ weather(Arcane Winds:590) ]
use(Tail Sweep:122) [ !enemy(#3).active ]
ability(Surge of Power:593)
change(#3)
1
先登入才可以評論Berendain
發表在 2019-10-21 01:17:23
2
先登入才可以評論Berendain
發表在 2019-10-21 02:09:43
use(Arcane Storm:589) [self.aura(Dragonkin:245).exists &!enemy.aura(Undead:242).exists]
use(Mana Surge:489) [!enemy(Breezy Book:1897).active]
use(Arcane Storm:589) [enemy(Delicate Moth:1899).active]
use(Tail Sweep:122)
use(Explode:282)
change(#2)
Testing this strat and it works with any breed of Nexus Whelpling. I was timing it at 1:13-1:19. A P/P Nexus Whelpling is so close to killing off Delicate Moth with Arcane Storm. It has 20 hp left for the explode, so if the Arcane Storm crits it will be faster.
Edit: I posted this version of the strategy here, with TD script.
https://wow-petguide.com/index.php?Strategy=6961 (edited)
2
先登入才可以評論Lazey
發表在 2019-10-21 04:28:23
2
先登入才可以評論Allialara#1494
發表在 2018-11-05 23:54:06
If you can tolerate risking the low chance of multiple criticals, you can do this with pets as low as level 11 or so (>700 HP) for all families other than mechanical (>470 HP) and flying (>1050 HP).
1
先登入才可以評論Shamora
發表在 2019-07-13 02:49:16
1
先登入才可以評論Seb
發表在 2019-07-12 22:00:35
2
先登入才可以評論ragath
發表在 2019-07-12 20:32:39
0
先登入才可以評論Ðisgrace
發表在 2019-04-02 14:55:34
if [enemy(#1).active]
ability(122)
endif
if [ enemy(#2).active ]
ability(589) [enemy.round=1]
ability(489) [enemy.round=2]
ability(589)
change(#3) [self(#1).dead & !self(#3).played]
endif
if [enemy(#3).active]
change(#3) [self(#1).active]
change(#2) [self(#3).active]
ability(#2) [enemy.hp > 1100]
ability(#3)
endif
1
先登入才可以評論Ðisgrace
發表在 2019-04-02 17:11:26
if [enemy(#1).active]
ability(122)
endif
if [ enemy(#2).active ]
ability(589) [enemy.round=1]
ability(489) [enemy.round=2]
ability(589)
change(#3) [self(#1).dead & !self(#3).played]
endif
if [enemy(#3).active]
ability(#1) [self(#1).active & enemy.hp > 1100]
change(#3) [self(#1).active]
change(#2) [self(#3).active]
ability(#2) [enemy.hp > 1100]
ability(#3)
endif
3
先登入才可以評論Cloudstrike#11407
發表在 2019-04-02 22:58:31
if [enemy(#1).active]
ability(122)
endif
if [ enemy(#2).active ]
ability(589)
ability(489)
change(#3) [self(#1).dead & !self(#3).played]
endif
if [enemy(#3).active]
standby [!self(#1).dead]
change(#3) [self(#1).active]
change(#2) [self(#3).active]
ability(#2) [enemy.hp > 1100]
ability(#3)
endif
1
先登入才可以評論HAHShalan
發表在 2019-01-19 04:37:32
2
先登入才可以評論Proshvam
發表在 2018-08-01 19:57:37
1
先登入才可以評論Thatpally
發表在 2018-08-12 20:29:02
1
先登入才可以評論Thatpally
發表在 2018-08-12 22:12:18
1
先登入才可以評論Thatpally
發表在 2018-08-13 00:42:56
if [enemy(#1).active]
ability(122)
endif
if [ enemy(#2).active ]
ability(589) [enemy.round=1]
ability(489) [enemy.round=2]
ability(589)
if [ self(#1).active & enemy(#2).dead ]
ability(122)
endif
change(#3) [self(#1).dead & !self(#3).played]
endif
if [enemy(#3).active]
change(#2) [self(#3).active]
ability(593)
endif
0
先登入才可以評論RameyMJ
發表在 2018-11-13 16:59:35
if [enemy(#1).active]
ability(122)
endif
if [ enemy(#2).active ]
ability(589) [enemy.round=1]
ability(489) [enemy.round=2]
ability(589)
ability(122)
change(#2) [!self(#2).played]
change(#3) [self(#1).dead & !self(#3).played]
ability(110)
endif
change(#2) [!self(#2).played]
change(#3) [self(#2).active]
ability(593)
ability(#1)
1
先登入才可以評論Zayre
發表在 2018-11-11 20:32:40
0
先登入才可以評論Urawizrdhari 發表在 2018-09-17 20:12:36
0
先登入才可以評論Mnejing 發表在 2017-08-15 21:52:03
0
先登入才可以評論Abi 發表在 2017-03-05 21:34:33
0
先登入才可以評論Abi 發表在 2017-04-16 19:31:16
0
先登入才可以評論Geki 發表在 2017-06-06 02:02:43
0
先登入才可以評論GreySage 發表在 2017-07-22 00:01:36
0
先登入才可以評論Santo 發表在 2017-06-25 06:40:38
1
先登入才可以評論Geki 發表在 2017-07-18 22:28:20
0
先登入才可以評論trininja 發表在 2017-07-15 07:38:00
1
先登入才可以評論Hobbyhorse 發表在 2017-06-24 04:24:32
change(#3) [self(#2).active]
ability(Arcane Storm) [enemy(#2).active]
ability(Mana Surge) [weather(Arcane Winds)]
ability(Surge of Power)
ability(#1)
change(#2)
1
先登入才可以評論Hobbyhorse 發表在 2017-06-24 08:25:43
change(#2) [self(#3).active]
ability(Arcane Storm) [enemy(#2).active]
ability(Mana Surge) [weather(Arcane Winds)]
ability(Surge of Power)
ability(#1)
change(#3)
0
先登入才可以評論@patf0rd 發表在 2017-06-24 12:16:18
And I don't know if someone already asked, are you interested in joining the XuFu "script team"?
0
先登入才可以評論Hobbyhorse 發表在 2017-06-26 12:51:12
0
先登入才可以評論Anonymous 發表在 2017-06-05 05:12:06
ability(122)
endif
if [ enemy(#2).active ]
ability(589) [enemy.round=1]
ability(489) [enemy.round=2]
ability(589)
change(#3) [self(#1).dead & !self(#3).played]
endif
if [enemy(#3).active]
change(#2) [self(#3).active]
ability(593)
endif
0
先登入才可以評論Fragie 發表在 2017-03-12 04:19:12
0
先登入才可以評論tPaste 發表在 2017-03-05 14:52:13
Turn 1 Arcane Storm
Tail Sweep until Breezy Book dies
Helpful Spirit comes in
Turn 1 Arcane Storm (it comes up exactly at this point)
Turns 2-4 Mana Surge (spirit dies on turn 3 and then turn 4 is the undead round)
Delicate Moth comes in
Turn 1 Arcane Storm - both active pets die and your leveling pet gets all the xp
This has worked every time for me with a p/p nexus whelp and I imagine can only fail if the whelp is put to sleep by the moth.
0
先登入才可以評論Caustic 發表在 2017-03-01 19:56:03
Chrominius 2-1-2, Nexus Whelp 1-2-2, Direbeak Hatchling 2-2-2
Spam Arcane Explosion until Chrominius dies.
Pull out Nexus and use Arcane Storm, Mana Surge, Arcane Storm again.
This brought it down to my Whelp and the moth. I let the moth kill my Whelp and then used Direbeak's Savage Talon to get quest credit.
0
先登入才可以評論Anonymous 發表在 2017-01-30 05:11:42
1st turn unholy ascendance
2nd turn nexus with tail sweeping action till book is dead
Xth turn arcane storm
Xth turn manasurge
Xth turn arcane storm
.... no chrominius needed
0
先登入才可以評論Anonymous 發表在 2017-01-30 12:52:42
0
先登入才可以評論tPaste 發表在 2017-03-01 16:47:34
There are often more efficient ways to solo a lot of these encounters quickly but for people looking to level a pet (I know I currently have over a hundred in my leveling queue) this sort of setup can be invaluable and the fact that you CAN solo it or what have you is less important than how you can bring in a lowbie pet.
0
先登入才可以評論Anonymous 發表在 2016-12-02 00:22:25
0
先登入才可以評論Myzvale 發表在 2016-12-01 17:55:24
0
先登入才可以評論Velnia 發表在 2016-12-01 01:03:26
0
先登入才可以評論Bubba 發表在 2016-11-14 10:43:38
0
先登入才可以評論Neckoz 發表在 2016-10-31 14:39:21
0
先登入才可以評論Solitha 發表在 2016-09-14 05:11:15
0
先登入才可以評論Anonymous 發表在 2016-09-14 19:27:32
0
先登入才可以評論Akara 發表在 2016-09-15 01:24:31
0
先登入才可以評論Aranesh
發表在 2016-09-15 02:50:34
Thank you!
0
先登入才可以評論Aranesh
發表在 2016-10-16 06:11:30
0
先登入才可以評論Macgam 發表在 2016-10-19 11:40:34
0
先登入才可以評論TaKeN 發表在 2016-10-16 05:39:27
0
先登入才可以評論Painbow 發表在 2016-09-14 19:00:47
0
先登入才可以評論Booker 發表在 2018-11-05 09:07:02
0
先登入才可以評論Anonymous 發表在 2017-06-05 05:00:31
ability(122)
endif
if [ enemy(#2).active ]
ability(589) [enemy.round=1]
ability(489) [enemy.round=2]
ability(589)
change(#3) [self(#1).dead & !self(#3).played]
endif
if [enemy(#3).active]
change(#2) [self(#3).active]
ability(593)
endif
0
先登入才可以評論Mauer 發表在 2017-09-05 10:22:49
0
先登入才可以評論GennPen 發表在 2017-06-05 04:01:54
ability(122)
endif
if [ enemy(#2).active ]
ability(589) [enemy.round=1]
ability(489) [enemy.round=2]
ability(589)
change(#3) [self(#1).dead & !self(#3).played]
endif
if [enemy(#3).active]
change(#2)
ability(593)
endif
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