^
vs. 斯諾茲

攻略提供者是 Kareem

Strategy 6 of 6
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包括步驟

斯諾茲 128014
Special or not:0Special or not:1102313417924831340

技能 1 * 2
屬性: HS

焦慮的啃咬跳獸
這隻寵物可以有以下品種:

屬性 生命 力量 速度
HS 1485 260 301
SS 1339 260 337
PS 1339 289 301

以紅色標記的品種不適用於這個策略

>1400

>281

Special or not:0Special or not:1221327818909932780

技能 2 2 1
屬性: 任何

開心果
這隻寵物可以有以下品種:

屬性 生命 力量 速度
SS 1400 244 341


Special or not:0Special or not:5212323542273230

技能 2 1 2
屬性: 任何

小松果
這隻寵物可以有以下品種:

屬性 生命 力量 速度
PS 1400 289 289


<1401

Substitutes:

1
1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 5

DragonsAfterDark: This strategy has been updated for SLs changes. In keeping with the spirit of the original strategy, we're using speed boosts to get faster than Snozz, DoTing, and Stampede for Shattered Defenses. Because of the SD nerfs, we just need a little help with Wild Magic.

RNG from crits still present for your Anxious Nibbler. 1 Void gate hit (560) + 3 Flanks (280x3) is exactly 1400, hence the health restriction on the Anxious Nibbler. Health restriction on pet 3 is to make sure the pets are swapped in correctly. Speed restriction on pet 1 is to make sure Lick will make you faster (it puts Snozz at 281).

少經驗值
屬性
至少要有一隻擁有該屬性才可以有成功率
RNG
不是每個攻略都是百發百中。這個就是會失敗的個案。你有可能要重新再挑戰,因為有很多隨機的因素讓你有機會失敗,千萬不要怪他們  (*≧ω≦)
這個攻略的寵物是從紙牌獎勵得到或者拍賣行高價寵物。
這攻略的寵物是從暴雪商城裡購買。
你可以利用這個攻略去給低級寵物獲得更多經驗。
有一些步驟比較複雜去跟隨,這個就是其中一個
這攻略提供了script,你可以利用Pet Battle Script 插件去匯入。你點擊左邊按鈕可以拷貝字串。
起碼有一隻寵物已經絕版了。如果你有,恭喜你!
攻略作者已測試過認為非常適用還已經標記了讓他多點爆光率!
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:14
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 9
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
這是獲得經驗值的表格,是根據完成挑戰中有25等級的寵物加一個升級中寵物。
某些經驗值可能沒有被算進去

之前 之後 獲得經驗值
15479
25508
35535
46558
56578
67594
78607
89617
99624
1010627
1111627
1212624
1313617
1414607
1515594
1616578
1717558
1818535
1919508
2020479
2121446
2222409
2323370
2424327

狩旅團之帽

小寵物點心

寵物點心

暗月禮帽

寵物對戰獎勵事件

















Strategy Details
1 Min 14 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
9
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2023-11-18 20:56:00
The strategy was last updated on this date.
2018-05-24 16:18:46
The strategy was created on this date.
49,008
網頁被訪次數。
Tamer Details
Mac'Aree 69.68 51.92 (TomTom / Map Pin)
少經驗值
Turn 1
Pass - your 開心果 is forced in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
焦慮的啃咬跳獸
舔舐
噬食
開心果
強力球
狂野魔法
堅果彈幕
小松果
削木器
能量刺激
奔竄
Pass
Bring in your 焦慮的啃咬跳獸
Bring in your 開心果
Bring in your 小松果
Swap to your 焦慮的啃咬跳獸
Swap to your 開心果
Swap to your 小松果
斯諾茲 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
焦慮的啃咬跳獸
開心果
小松果
舔舐
噬食
強力球
狂野魔法
堅果彈幕
削木器
能量刺激
奔竄
斯諾茲
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
焦慮的啃咬跳獸
舔舐
噬食
開心果
強力球
狂野魔法
堅果彈幕
小松果
削木器
能量刺激
奔竄
Pass
Bring in your 焦慮的啃咬跳獸
Bring in your 開心果
Bring in your 小松果
Swap to your 焦慮的啃咬跳獸
Swap to your 開心果
Swap to your 小松果
斯諾茲 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
焦慮的啃咬跳獸
開心果
小松果
舔舐
噬食
強力球
狂野魔法
堅果彈幕
削木器
能量刺激
奔竄
斯諾茲
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
焦慮的啃咬跳獸
舔舐
噬食
開心果
強力球
狂野魔法
堅果彈幕
小松果
削木器
能量刺激
奔竄
Pass
Bring in your 焦慮的啃咬跳獸
Bring in your 開心果
Bring in your 小松果
Swap to your 焦慮的啃咬跳獸
Swap to your 開心果
Swap to your 小松果
斯諾茲 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
焦慮的啃咬跳獸
開心果
小松果
舔舐
噬食
強力球
狂野魔法
堅果彈幕
削木器
能量刺激
奔竄
斯諾茲
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 4
狂野魔法 - your 小松果 is forced in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
焦慮的啃咬跳獸
舔舐
噬食
開心果
強力球
狂野魔法
堅果彈幕
小松果
削木器
能量刺激
奔竄
Pass
Bring in your 焦慮的啃咬跳獸
Bring in your 開心果
Bring in your 小松果
Swap to your 焦慮的啃咬跳獸
Swap to your 開心果
Swap to your 小松果
斯諾茲 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
焦慮的啃咬跳獸
開心果
小松果
舔舐
噬食
強力球
狂野魔法
堅果彈幕
削木器
能量刺激
奔竄
斯諾茲
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
焦慮的啃咬跳獸
舔舐
噬食
開心果
強力球
狂野魔法
堅果彈幕
小松果
削木器
能量刺激
奔竄
Pass
Bring in your 焦慮的啃咬跳獸
Bring in your 開心果
Bring in your 小松果
Swap to your 焦慮的啃咬跳獸
Swap to your 開心果
Swap to your 小松果
斯諾茲 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
焦慮的啃咬跳獸
開心果
小松果
舔舐
噬食
強力球
狂野魔法
堅果彈幕
削木器
能量刺激
奔竄
斯諾茲
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 6

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
焦慮的啃咬跳獸
舔舐
噬食
開心果
強力球
狂野魔法
堅果彈幕
小松果
削木器
能量刺激
奔竄
Pass
Bring in your 焦慮的啃咬跳獸
Bring in your 開心果
Bring in your 小松果
Swap to your 焦慮的啃咬跳獸
Swap to your 開心果
Swap to your 小松果
斯諾茲 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
焦慮的啃咬跳獸
開心果
小松果
舔舐
噬食
強力球
狂野魔法
堅果彈幕
削木器
能量刺激
奔竄
斯諾茲
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 7
奔竄 - your 焦慮的啃咬跳獸 is forced in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
焦慮的啃咬跳獸
舔舐
噬食
開心果
強力球
狂野魔法
堅果彈幕
小松果
削木器
能量刺激
奔竄
Pass
Bring in your 焦慮的啃咬跳獸
Bring in your 開心果
Bring in your 小松果
Swap to your 焦慮的啃咬跳獸
Swap to your 開心果
Swap to your 小松果
斯諾茲 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
焦慮的啃咬跳獸
開心果
小松果
舔舐
噬食
強力球
狂野魔法
堅果彈幕
削木器
能量刺激
奔竄
斯諾茲
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 8

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
焦慮的啃咬跳獸
舔舐
噬食
開心果
強力球
狂野魔法
堅果彈幕
小松果
削木器
能量刺激
奔竄
Pass
Bring in your 焦慮的啃咬跳獸
Bring in your 開心果
Bring in your 小松果
Swap to your 焦慮的啃咬跳獸
Swap to your 開心果
Swap to your 小松果
斯諾茲 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
焦慮的啃咬跳獸
開心果
小松果
舔舐
噬食
強力球
狂野魔法
堅果彈幕
削木器
能量刺激
奔竄
斯諾茲
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 9

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
焦慮的啃咬跳獸
舔舐
噬食
開心果
強力球
狂野魔法
堅果彈幕
小松果
削木器
能量刺激
奔竄
Pass
Bring in your 焦慮的啃咬跳獸
Bring in your 開心果
Bring in your 小松果
Swap to your 焦慮的啃咬跳獸
Swap to your 開心果
Swap to your 小松果
斯諾茲 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
焦慮的啃咬跳獸
開心果
小松果
舔舐
噬食
強力球
狂野魔法
堅果彈幕
削木器
能量刺激
奔竄
斯諾茲
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Bless you!




Ivaelia

發表在 2023-11-01 09:10:39

So much RNG... It finally worked for me with Zoom (H/H) by puting acid goo before headbutt like Coro said, other snails (not H/H) died before placing the acid goo

Oxxie

發表在 2023-10-13 16:22:51

This worked wonderfully for me in Dragonflight, Pet 1: (B/B) Pet 2: (P/B) Pet 3: (B/B) Just added a Ooze touch at the end and it died with 2 pets alive (edited)

Alayea

發表在 2022-10-31 04:06:44

Too problematic. Will try something else.

massafera

發表在 2022-10-22 13:28:58

didnt work for me. ill try another team

Vincent_83 發表在 2022-09-24 00:37:30

Failed twice in a row in SL

Awesome-O

發表在 2022-05-20 04:59:22

worked on first try with HB snail. Though, it took an Ooze Touch to finish the fight

Spinkler#1249

發表在 2021-05-02 20:54:39

This did *NOT* work with an S/S Rapana Whelk for me. Switched it out for an H/B and it worked like a charm. I'm fairly certain the S/S just lacks the HP to deal with the final hit.

Coro

發表在 2020-10-14 07:17:21

Does not work in SL

EDIT: It does work with a bit of luck. Also I used Acid Goo before Headbutt. The Whelk died after Headbutt and the DoTs did the deed. (edited)

Max#2323

發表在 2020-10-14 16:06:17

I had a problem aswell, it took about 20 tries, before I finally got extremely lucky and got it. The headbutt will NOT kill him, because of the boss cap on dmg. I woke my neighbours when it finally worked.

The team I got lucky with: Rapana Whelk BB, Grizzly Squirrel SS and Red-Tailed Chipmunk HB (edited)

huldu

發表在 2020-10-14 19:03:57

Me too. I got super lucky on first try. Any strat that requires a stampede effect to work needs to be revamped or tweaked so that luck isn't required. (edited)

The_Marmotte

發表在 2020-11-10 10:52:52

Thanks for the Acid Goo before Headbutt tip. Worked perfectly!

Eltana#1538

發表在 2020-11-19 13:03:30

Took a couple try's but yeah, Acid Good before Headbutt and win!

Ariadna

發表在 2021-01-12 11:53:10

Followed the script. After Headbutt Boss still alive. ?!? Script ends. Great I thought, wth .. ooze touch - boss died ... that script above needs changing/addending

ziboo

發表在 2021-04-24 23:04:16

Acidic Goo before Headbutt. One and done. TY!

Arakyra

發表在 2020-12-31 06:29:12

Replaced the Grizzly Squirrel with Alpine Chipmunk (H/P - most health), squeezed in an acidic goo when the whelk got it's turn and got the fight done after 2 tries - the dot of the acidic finalized it for me. Had barely any health left, so was a really close call.
TY for posting this tac!
(edited)

Vailaan#1274

發表在 2020-12-06 00:04:35

Finally worked for me with - Shimmershell Snail (H 1790, P 305), Death's Head Roach (H 1627), and Red-Tailed Chipmunk. Roach casting Hiss before Swarm + Snail surviving to get a Goo before Headbutt, I think did the job. The Hiss allowed the Chipmunk to go first and straight to Woodchip then stampede.

Kemiso 發表在 2020-11-16 18:47:53

Scooter the Snail as other snails did not have enough hp after turn 7 ooze touch then step 8 (edited)

Frivolity

發表在 2020-10-30 16:17:19

Hey, guys. Check my new and post-SL updated strategy.
https://www.wow-petguide.com/index.php?Strategy=10415

huldu

發表在 2020-10-14 19:03:02

This just barely worked as of SL pre-patch. I got very lucky. This strat need to be reworked. (edited)

Zaphod

發表在 2020-07-06 14:28:33

Thanks for the great strat! One shotted it :) Here is the script I used:

use(162) [self.round=1]
use(411) [self.round=2]
use(163)
use(376)

Janerlea

發表在 2020-09-24 00:09:32

Perfection! Thank you!

Ajfree#1772

發表在 2020-07-25 23:37:08

Used Crispin 3rd: Adrenaline Rush then Woodchipper x2. Finished with Headbutt + Ooze touch

tunta 發表在 2020-05-15 20:55:41

hmm he swap my pets absolutely random...

akesi#1338

發表在 2020-03-21 00:13:56

I'm... not quite sure *how* it worked, but it did, first try.

JestersTear

發表在 2020-02-22 00:04:37

This is the only strat that worked for me and worked on the first try.

peachhat#1461

發表在 2019-12-10 07:38:52

first try, thanks!

Flashk#2970

發表在 2019-08-23 08:51:45

Worked fine at first try. 8.2

spyrosmel 發表在 2018-11-30 10:08:12

Scooter the snail did not work for me. Because of its too much HP even wounded was >1400 and got swapped in instead of pet 3. Any snail works.

emptycagegirl 發表在 2018-07-21 19:40:08

Worked first try in 8.0 this should be the suggested main strategy listed going forward as the other no longer works.

beasterstv 發表在 2018-05-28 17:51:27

Thanks! Very clean, used these common alts (mudshell conch P/H 1/1/2, alpine chipmonk S/S 2/1/2, nuts P/S 2/1/2) went exactly as described

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