^
vs. 堅不可摧

攻略提供者是 Atheni#2323

3

3

Strategy 16 of 28
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use(#3)
change(#2) [ round=2 ]
change(#3) [ round=3 ]
change(#1) [ round=4 ]
use(#1)
堅不可摧 141215
Special or not:0Special or not:1101277486092770

技能 1 * 1
屬性: 任何

發條地精
這隻寵物可以有以下品種:

屬性 生命 力量 速度
SB 1546 257 289


2 ZL 10 0

任何等級 10+ 寵物

2 ZL 10 0

任何等級 10+ 寵物

少經驗值
至少要有一隻擁有該屬性才可以有成功率
RNG
不是每個攻略都是百發百中。這個就是會失敗的個案。你有可能要重新再挑戰,因為有很多隨機的因素讓你有機會失敗,千萬不要怪他們  (*≧ω≦)
這個攻略的寵物是從紙牌獎勵得到或者拍賣行高價寵物。
這攻略的寵物是從暴雪商城裡購買。
等級 10+
你可以利用這個攻略去給低級寵物獲得更多經驗。
有一些步驟比較複雜去跟隨,這個就是其中一個
Script
這攻略提供了script,你可以利用Pet Battle Script 插件去匯入。你點擊左邊按鈕可以拷貝字串。
起碼有一隻寵物已經絕版了。如果你有,恭喜你!
攻略作者已測試過認為非常適用還已經標記了讓他多點爆光率!
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:08
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 8+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
這是獲得經驗值的表格,是根據完成挑戰中有25等級的寵物加一個升級中寵物。
某些經驗值可能沒有被算進去

之前 之後 獲得經驗值
15479
25508
35535
46558
56578
67594
78607
89617
99624
1010627
1111627
1212624
1313617
1414607
1515594
1616578
1717558
1818535
1919508
2020479
2121446
2222409
2323370
2424327

狩旅團之帽

小寵物點心

寵物點心

暗月禮帽

寵物對戰獎勵事件

















Strategy Details
1 Min 8 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
8+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2018-11-11 15:42:06
The strategy was last updated on this date.
2018-11-11 15:42:06
The strategy was created on this date.
15,776
網頁被訪次數。
Tamer Details
Tiragarde Sound 89 80 (TomTom / Map Pin)
少經驗值
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
發條地精
金屬之拳
建造砲塔
任何等級 10+ 寵物
任何等級 10+ 寵物
Pass
Bring in your 發條地精
Bring in your Level Pet
Swap to your 發條地精
Swap to your Level Pet
奇塔拉 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
發條地精
Level Pet
Level Pet
金屬之拳
建造砲塔
奇塔拉
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2
Swap to your first Level Pet

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
發條地精
金屬之拳
建造砲塔
任何等級 10+ 寵物
任何等級 10+ 寵物
Pass
Bring in your 發條地精
Bring in your Level Pet
Swap to your 發條地精
Swap to your Level Pet
奇塔拉 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
發條地精
Level Pet
Level Pet
金屬之拳
建造砲塔
奇塔拉
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 3
Swap to your second Level Pet

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
發條地精
金屬之拳
建造砲塔
任何等級 10+ 寵物
任何等級 10+ 寵物
Pass
Bring in your 發條地精
Bring in your Level Pet
Swap to your 發條地精
Swap to your Level Pet
奇塔拉 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
發條地精
Level Pet
Level Pet
金屬之拳
建造砲塔
奇塔拉
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 4
Swap to your 發條地精

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
發條地精
金屬之拳
建造砲塔
任何等級 10+ 寵物
任何等級 10+ 寵物
Pass
Bring in your 發條地精
Bring in your Level Pet
Swap to your 發條地精
Swap to your Level Pet
奇塔拉 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
發條地精
Level Pet
Level Pet
金屬之拳
建造砲塔
奇塔拉
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
發條地精
金屬之拳
建造砲塔
任何等級 10+ 寵物
任何等級 10+ 寵物
Pass
Bring in your 發條地精
Bring in your Level Pet
Swap to your 發條地精
Swap to your Level Pet
奇塔拉 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
發條地精
Level Pet
Level Pet
金屬之拳
建造砲塔
奇塔拉
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
發條地精
金屬之拳
建造砲塔
任何等級 10+ 寵物
任何等級 10+ 寵物
Pass
Bring in your 發條地精
Bring in your Level Pet
Swap to your 發條地精
Swap to your Level Pet
奇塔拉 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
發條地精
Level Pet
Level Pet
金屬之拳
建造砲塔
奇塔拉
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

你覺得他會不會怕水?




Eiwo

發表在 2019-01-18 13:48:48

Fixed script so pets wont use their ability 3 or just change the order:

use(#3) [self.is(Clockwork Gnome:277)]
change(#2) [ round=2 ]
change(#3) [ round=3 ]
change(#1) [ round=4 ]
use(#1)

PinkyPan#1598

發表在 2021-08-21 20:56:49

TY Graciiias

Berendain

發表在 2020-11-18 08:04:29

Fails if clockwork gnome is stunned on round 5, before you're able to place another turret.

Ivanella#1279

發表在 2018-11-12 04:39:56

Level 1 pets die

(OP) Atheni#2323

發表在 2018-11-12 09:26:14

Thank you for the heads up

zaftig

發表在 2019-01-21 06:25:24

I used a level 11 beast pet with 636hp in the second slot and it also died. It might be helpful to put a min HP for the level pets.

Eekwibble

發表在 2019-01-21 11:08:45

You don't need a 2nd pet any more, using BfA leveling strats is pointless since they nerfed the xp into the ground. Just kill it and move on.

Remte

發表在 2019-01-22 02:48:22

But this one has never been touched, and grants slightly more than the tamers nowadays. Not so much but enough to be nice during a pet week.

Eekwibble

發表在 2019-01-24 22:14:29

Oh, I didn't know that.
I've avoided it like the plague since the nerf because traveling that far into the Deep South only to discover that the natives have such hard exteriors, and are surrounded by shrieking harpies, that even attempting to break through has become too much of an effort...

SithDi#1898

發表在 2019-01-16 10:49:30

Though pet xp is horrible in BFA now, this works fine.

Rexei#2235

發表在 2019-01-22 09:48:34

Yep, bad xp now.. BFA is :'(
My 2 pets : 11lvl -->12lvl and 14lvl-->15lvl (~300xp)

Ilenya#1176

發表在 2018-11-21 16:47:27

Script is broken, if the second pet has an ability 3, it will use that and fail to swap out. Perhaps this could be resolved by moving the use (#3) to below the change statements. However, XP on this fight is completely rubbish, so why even bother...

Eekwibble

發表在 2018-11-22 11:17:58

Correct, using this battle to level pets is pointless. Still, it's nice to at least have things work the way they should.

ability(#1) [ enemy.aura(Broken Shell:2111).exists ]
ability(Build Turret:710)
change(next)

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