攻略提供者是 nattilab
38
38
平均評分: |
4.2 |
評分: |
50 |
你的投票: |
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Creator |
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Filter strategies:
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任何等級 15+ 寵物
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等級 15+ Script |
2 | 4.3 ![]() |
N/A | 36 ![]() |
220
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3:40
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32+ | ||
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任何等級 15+ 寵物
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Compatible with Shadowlands
Original strategy by Rikade Script thanks to Lumaris |
等級 15+ Script |
2 | 4.2 ![]() |
N/A | 38 ![]() |
130
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2:10
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15-16 | |
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任何等級 1+ 寵物
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屬性 等級 1+ Script 絕版 |
2 | 5.0 ![]() |
N/A | 13 ![]() |
126
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2:06
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20-21 | ||
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任何等級 1+ 寵物
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Level 1 pet is protected whole fight.
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屬性 等級 1+ Script |
2 | 4.5 ![]() |
N/A | 8 ![]() |
155
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2:35
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23 | |
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任何等級 8+ 寵物
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屬性 RNG 等級 8+ Script |
2 | 4.4 ![]() |
N/A | 10 ![]() |
87
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1:27
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11 | ||
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任何等級 10+ 寵物
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Script thanks to Vaelstra
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等級 10+ Script |
2 | 3.9 ![]() |
N/A | 9 ![]() |
235
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3:55
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32+ | |
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任何等級 2+ 寵物
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Damage is from Aquatic and you can check the "magic/mechanical" box in rematch
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屬性 等級 2+ Script |
2 | 4.1 ![]() |
N/A | 5 ![]() |
95
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1:35
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13 | |
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任何等級 1+ 寵物
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46 rounds.
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等級 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
330
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5:30
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40+ | |
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任何等級 1+ 寵物
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等級 1+ Script 絕版 |
2 | 5.0 ![]() |
N/A | 2 ![]() |
106
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1:46
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18 | ||
2 | 5.0 ![]() |
N/A | 0 ![]() |
125
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2:05
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17-18 | ||||
RNG |
2 | 4.5 ![]() |
N/A | 2 ![]() |
110
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1:50
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15+ | |||
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任何等級 3+ 寵物
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Wins in 13 or 14 rounds. Leveling pet takes 273 damage, or 409 damage if it's an elemental pet or if Carpnado crits.
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屬性 等級 3+ Script |
2 | 3.3 ![]() |
N/A | 4 ![]() |
95
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1:35
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13-14 | |
屬性 Script |
2 | 4.4 ![]() |
N/A | 4 ![]() |
96
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1:36
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13 | |||
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任何等級 1+ 寵物
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*** 9.0.2 approved ***
Someone was looking for Sissix strategies that can carry Level 1 pets and I realized I never published my old Slithershock Eel + Dust Bunny carry (~30 turns), so I went back and did optimize my team based on the Hermit Crab idea and replaced Dust Bunny with Sneaky Marmot that looked more promising and so I could shorten the fight to ~23 rounds. I'll do the level pet swap when Living Pool dies, this way Pinch damage will be reset and has to stack up again. If you feel more comfortable with Fish Slap... both attacks are supported by the script. |
屬性 RNG 等級 1+ Script |
2 | 3.3 ![]() |
N/A | 3 ![]() |
170
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2:50
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25+ | |
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任何等級 5+ 寵物
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The health restriction on pet 3 is for Carpnado crits on Elemental level pets.
Magic pets will be safe for level 1+ All others should be fine for 2/3+ Normal hit: 110 Normal crit: 165 Elemental hit: 201 Elemental crit: 301 Magic hit: 48 Magic crit: 72 |
屬性 等級 5+ Script |
0
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New
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0.0 ![]() |
N/A | 0 ![]() |
125
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2:05
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17-18 | |
2 | 1.0 ![]() |
N/A | 0 ![]() |
110
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1:50
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14-16 |
包括步驟
任何等級 15+ 寵物
![]() >746 |
Compatible with Shadowlands
Original strategy by Rikade
Script thanks to Lumaris
之前 | 之後 | 獲得經驗值 | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
狩旅團之帽 |
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小寵物點心 |
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寵物點心 |
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暗月禮帽 |
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寵物對戰獎勵事件 |
= |
將寵物等級提升至25級並最小化經驗損失的方法 |
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獲得 |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Hissssss!
7
ChilloutNoob#2761
發表在 2021-02-13 00:39:28
0
Cult
發表在 2025-01-06 01:02:31
0
DragonsAfterDark
發表在 2025-01-06 06:27:35
P/P: ~ 91%
H/H: ~ 19%
H/P: ~ 97%
P/S: ~ 94%
P/B: ~ 92%
1
Cult
發表在 2025-01-08 04:05:55
1
Minje#21266
發表在 2025-01-18 11:43:09
1
Cult
發表在 2025-01-20 15:08:07
1
Eekwibble
發表在 2024-11-12 22:12:31
Strategy:
Turn 1. Ironskin
Then: Falcosaur Swarm until your Falcosaur dies
Bring in your Iron Starlette
if
- Living Pool is alive:
Then: Powerball until Living Pool dies
Tia Mia and Larry comes in
Turn 1: Wind-up
Turn 2: Supercharge
Turn 3: Wind-Up
Tia Mia and Larry dies
/end if
if
- Living Pool is dead:
Tia Mia and Larry comes in
Turn 1: Wind-Up
Turn 2: Powerball
Turn 3: Supercharge
Turn 4: Wind-Up
Tia Mia and Larry dies
/end if
Rock Lobster comes in
Turn 1: Wind-Up
Turn 2: Powerball
Turn 3: Supercharge
Turn 4: Wind-Up
Rock Lobster dies
Turn 5: Rock Lobster enters Undead round. Bring in your carry pet
Rematch string:
Illidari Masters: Sissix:3J5E:12001TN:11101BB:ZL:P:::::15::
Script:
change(#3) [ enemy.aura(Undead:242).exists ]
use(Ironskin:1758) [ round=1 ]
use(Powerball:566) [ enemy(#1).active ]
use(Powerball:566) [ self.aura(Wind-Up:458).exists & self.speed<280 ]
use(Powerball:566) [ enemy(#3).active & self.ability(#3).duration=1 ]
use(Supercharge:208) [ self.aura(Wind-Up:458).exists ]
use(#1)
change(#2)
change(#3)
I passed this script through the sim tool once (100 battles) for H/H, which had 20% success rate, so no good, 5 times (500 battles) for P/P, which had 95%, which is okayish, but losing 1 battle in 20 is still not great, so I wouldn't bother with it, and 100 times (10,000 battles) each for the other 3 breeds.
H/P had 70 losses. 99.3%
P/B had 61 losses. 99.39%
P/S had 48 losses. 99.52%
These 3 results are within margin of error of each other, but they do show that without doubt, they are the only breeds that should be used.
1
Xrikzi
發表在 2024-05-13 11:10:48
1
Dox
發表在 2024-03-13 14:30:42
2
Saaappy
發表在 2023-01-25 02:17:45
-- Direbeak Hatchling
use(Ironskin:1758) [ round=1 ]
use(Predatory Strike:518) [ enemy.aura(Shattered Defenses:542).exists ]
use(Falcosaur Swarm!:1773)
-- Leveling Pet
change(#3) [ enemy(#3).aura(Undead:242).exists ]
-- Iron Starlette
change(#2)
use(Wind-Up:459) [ round=8 ]
use(Supercharge:208) [ self(#2).aura(Wind-Up:458).exists ]
use(Wind-Up:459) [ self(#2).aura(Supercharged:207).exists ]
use(Powerball:566) [ round=11 ]
use(Wind-Up:459) [ enemy(#3).active & round=12 ]
use(Supercharge:208) [ self(#2).aura(Wind-Up:458).exists ]
use(Wind-Up:459) [ self(#2).aura(Supercharged:207).exists ]
It's important to note that my Iron Starlette was of P/S breed. (已編輯)
1
KnaughTKnux#1683
發表在 2022-05-29 20:31:22
1
Sunshine529
發表在 2021-12-17 11:26:02
Team: Illidari Masters: Sissix:3J5E:111A1BB:12171TN:ZL:P:747::::15::
use(Powerball:566) [ round=1 ]
change(#2) [ round=2 ]
change(#1) [ self.dead ]
change(#3) [ enemy(#3).aura(Undead:242).exists ]
use(Ironskin:1758) [ self.round=1 ]
use(Predatory Strike:518) [ enemy.aura(Shattered Defenses:542).exists ]
--
use(Supercharge:208) [ self.aura(Wind-Up:458).exists ]
use(Powerball:566) [ self.ability(Supercharge:208).duration=1 ]
use(#1)
(已編輯)
4
Lumaris1989
發表在 2021-02-03 06:23:19
change(#2) [self(#1).dead]
if [enemy(#1).active]
use(1758) [self.round = 1]
use(518) [enemy.aura(542).exists]
use(1773)
endif
if [enemy(#2).active]
use(459) [!self.aura(458).exists]
use(208) [!self.aura(207).exists]
use(459)
endif
if [enemy(#3).active]
change(#3) [enemy.aura(242).exists]
use(566) [self.speed < 280]
use(459) [!self.aura(458).exists]
use(208) [!self.aura(207).exists]
use(459)
standby
endif
2
Cloud
發表在 2021-07-19 23:32:10
1
Lunula
發表在 2021-07-21 16:06:01
2
Ashleymarie#1839
發表在 2021-08-08 16:25:33
1
Virtau#2545
發表在 2021-10-21 07:06:09
3
Nyari
發表在 2021-04-13 04:06:13
0
Intravenous 發表在 2021-03-26 08:38:37
1
AtomicElectron 發表在 2021-03-04 23:29:35
0
PotatoSaladX_ 發表在 2021-01-27 08:24:59
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