^
vs. 切菜

19

19

Strategy 2 of 4
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包括步驟

點擊按鈕去拷貝字串去你的剪貼板

ability(Decoy:334) [round >1]
ability(Bombing Run:647)
ability(Breath:115)
ability(Shock and Awe:646) [!enemy.aura(Bubble:933).exists & !enemy.ability(Bubble:934).usable & enemy(#3).active]
ability(Ion Cannon:209) [!enemy.aura(Bubble:933).exists & enemy(#3).active & enemy.hp<733]
ability(Missile:777)
standby
change(#2)
切菜 105674
Special or not:0Special or not:1112844648998440

技能 1 1 2
屬性: 任何

機械熊貓人幼龍
這隻寵物可以有以下品種:

屬性 生命 力量 速度
SS 1400 276 309


Special or not:0Special or not:1112339553673390

技能 1 1 2
屬性: 任何

暗月飛艇
這隻寵物可以有以下品種:

屬性 生命 力量 速度
HB 1546 273 273


Special or not:0Special or not:1112338553563380

技能 1 1 2
屬性: 任何

暗月坦克
這隻寵物可以有以下品種:

屬性 生命 力量 速度
HP 1627 273 260


Script thanks to Suntokeca & Knooze

多經驗值
至少要有一隻擁有該屬性才可以有成功率
RNG
不是每個攻略都是百發百中。這個就是會失敗的個案。你有可能要重新再挑戰,因為有很多隨機的因素讓你有機會失敗,千萬不要怪他們  (*≧ω≦)
這個攻略的寵物是從紙牌獎勵得到或者拍賣行高價寵物。
這攻略的寵物是從暴雪商城裡購買。
你可以利用這個攻略去給低級寵物獲得更多經驗。
有一些步驟比較複雜去跟隨,這個就是其中一個
Script
這攻略提供了script,你可以利用Pet Battle Script 插件去匯入。你點擊左邊按鈕可以拷貝字串。
起碼有一隻寵物已經絕版了。如果你有,恭喜你!
攻略作者已測試過認為非常適用還已經標記了讓他多點爆光率!
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:55
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 21+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
這是獲得經驗值的表格,是根據完成挑戰中有25等級的寵物加一個升級中寵物。
某些經驗值可能沒有被算進去

之前 之後 獲得經驗值
1135981
2136353
3146683
4146971
5147219
6157425
7157590
8167714
9167796
10177838
11177838
12187796
13197714
14197590
15207425
16207219
17216971
18226683
19226353
20235981
21235569
22245115
23253900
24251980

狩旅團之帽

小寵物點心

寵物點心

暗月禮帽

寵物對戰獎勵事件

















=

將寵物等級提升至25級並最小化經驗損失的方法

=

獲得

Strategy Details
2 Min 55 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
21+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2024-01-27 13:34:57
The strategy was last updated on this date.
2017-05-27 05:38:22
The strategy was created on this date.
32,823
網頁被訪次數。
Tamer Details
Suramar 63 60.6 (TomTom / Map Pin)
多經驗值
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械熊貓人幼龍
吐息
轟炸攻擊
誘餌
暗月飛艇
發射飛彈
轟炸攻擊
誘餌
暗月坦克
發射飛彈
驚畏
離子砲
Pass
Bring in your 機械熊貓人幼龍
Bring in your 暗月飛艇
Bring in your 暗月坦克
Swap to your 機械熊貓人幼龍
Swap to your 暗月飛艇
Swap to your 暗月坦克
古斯托 comes in
雷米 comes in
飯飯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械熊貓人幼龍
暗月飛艇
暗月坦克
吐息
轟炸攻擊
誘餌
發射飛彈
轟炸攻擊
誘餌
發射飛彈
驚畏
離子砲
飯飯
雷米
古斯托
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械熊貓人幼龍
吐息
轟炸攻擊
誘餌
暗月飛艇
發射飛彈
轟炸攻擊
誘餌
暗月坦克
發射飛彈
驚畏
離子砲
Pass
Bring in your 機械熊貓人幼龍
Bring in your 暗月飛艇
Bring in your 暗月坦克
Swap to your 機械熊貓人幼龍
Swap to your 暗月飛艇
Swap to your 暗月坦克
古斯托 comes in
雷米 comes in
飯飯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械熊貓人幼龍
暗月飛艇
暗月坦克
吐息
轟炸攻擊
誘餌
發射飛彈
轟炸攻擊
誘餌
發射飛彈
驚畏
離子砲
飯飯
雷米
古斯托
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turns 3+
Keep 轟炸攻擊 on cooldown and use 吐息 otherwise until your 機械熊貓人幼龍 dies.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械熊貓人幼龍
吐息
轟炸攻擊
誘餌
暗月飛艇
發射飛彈
轟炸攻擊
誘餌
暗月坦克
發射飛彈
驚畏
離子砲
Pass
Bring in your 機械熊貓人幼龍
Bring in your 暗月飛艇
Bring in your 暗月坦克
Swap to your 機械熊貓人幼龍
Swap to your 暗月飛艇
Swap to your 暗月坦克
古斯托 comes in
雷米 comes in
飯飯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械熊貓人幼龍
暗月飛艇
暗月坦克
吐息
轟炸攻擊
誘餌
發射飛彈
轟炸攻擊
誘餌
發射飛彈
驚畏
離子砲
飯飯
雷米
古斯托
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Bring in your 暗月飛艇

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械熊貓人幼龍
吐息
轟炸攻擊
誘餌
暗月飛艇
發射飛彈
轟炸攻擊
誘餌
暗月坦克
發射飛彈
驚畏
離子砲
Pass
Bring in your 機械熊貓人幼龍
Bring in your 暗月飛艇
Bring in your 暗月坦克
Swap to your 機械熊貓人幼龍
Swap to your 暗月飛艇
Swap to your 暗月坦克
古斯托 comes in
雷米 comes in
飯飯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械熊貓人幼龍
暗月飛艇
暗月坦克
吐息
轟炸攻擊
誘餌
發射飛彈
轟炸攻擊
誘餌
發射飛彈
驚畏
離子砲
飯飯
雷米
古斯托
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械熊貓人幼龍
吐息
轟炸攻擊
誘餌
暗月飛艇
發射飛彈
轟炸攻擊
誘餌
暗月坦克
發射飛彈
驚畏
離子砲
Pass
Bring in your 機械熊貓人幼龍
Bring in your 暗月飛艇
Bring in your 暗月坦克
Swap to your 機械熊貓人幼龍
Swap to your 暗月飛艇
Swap to your 暗月坦克
古斯托 comes in
雷米 comes in
飯飯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械熊貓人幼龍
暗月飛艇
暗月坦克
吐息
轟炸攻擊
誘餌
發射飛彈
轟炸攻擊
誘餌
發射飛彈
驚畏
離子砲
飯飯
雷米
古斯托
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械熊貓人幼龍
吐息
轟炸攻擊
誘餌
暗月飛艇
發射飛彈
轟炸攻擊
誘餌
暗月坦克
發射飛彈
驚畏
離子砲
Pass
Bring in your 機械熊貓人幼龍
Bring in your 暗月飛艇
Bring in your 暗月坦克
Swap to your 機械熊貓人幼龍
Swap to your 暗月飛艇
Swap to your 暗月坦克
古斯托 comes in
雷米 comes in
飯飯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械熊貓人幼龍
暗月飛艇
暗月坦克
吐息
轟炸攻擊
誘餌
發射飛彈
轟炸攻擊
誘餌
發射飛彈
驚畏
離子砲
飯飯
雷米
古斯托
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turns 3+
Keep 轟炸攻擊 on cooldown and use 發射飛彈 otherwise until your 暗月飛艇 dies as well

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械熊貓人幼龍
吐息
轟炸攻擊
誘餌
暗月飛艇
發射飛彈
轟炸攻擊
誘餌
暗月坦克
發射飛彈
驚畏
離子砲
Pass
Bring in your 機械熊貓人幼龍
Bring in your 暗月飛艇
Bring in your 暗月坦克
Swap to your 機械熊貓人幼龍
Swap to your 暗月飛艇
Swap to your 暗月坦克
古斯托 comes in
雷米 comes in
飯飯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械熊貓人幼龍
暗月飛艇
暗月坦克
吐息
轟炸攻擊
誘餌
發射飛彈
轟炸攻擊
誘餌
發射飛彈
驚畏
離子砲
飯飯
雷米
古斯托
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Bring in your 暗月坦克

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械熊貓人幼龍
吐息
轟炸攻擊
誘餌
暗月飛艇
發射飛彈
轟炸攻擊
誘餌
暗月坦克
發射飛彈
驚畏
離子砲
Pass
Bring in your 機械熊貓人幼龍
Bring in your 暗月飛艇
Bring in your 暗月坦克
Swap to your 機械熊貓人幼龍
Swap to your 暗月飛艇
Swap to your 暗月坦克
古斯托 comes in
雷米 comes in
飯飯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械熊貓人幼龍
暗月飛艇
暗月坦克
吐息
轟炸攻擊
誘餌
發射飛彈
轟炸攻擊
誘餌
發射飛彈
驚畏
離子砲
飯飯
雷米
古斯托
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1
If 雷米 is still alive, finish him off with 發射飛彈

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械熊貓人幼龍
吐息
轟炸攻擊
誘餌
暗月飛艇
發射飛彈
轟炸攻擊
誘餌
暗月坦克
發射飛彈
驚畏
離子砲
Pass
Bring in your 機械熊貓人幼龍
Bring in your 暗月飛艇
Bring in your 暗月坦克
Swap to your 機械熊貓人幼龍
Swap to your 暗月飛艇
Swap to your 暗月坦克
古斯托 comes in
雷米 comes in
飯飯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械熊貓人幼龍
暗月飛艇
暗月坦克
吐息
轟炸攻擊
誘餌
發射飛彈
轟炸攻擊
誘餌
發射飛彈
驚畏
離子砲
飯飯
雷米
古斯托
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
肉雞 comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械熊貓人幼龍
吐息
轟炸攻擊
誘餌
暗月飛艇
發射飛彈
轟炸攻擊
誘餌
暗月坦克
發射飛彈
驚畏
離子砲
Pass
Bring in your 機械熊貓人幼龍
Bring in your 暗月飛艇
Bring in your 暗月坦克
Swap to your 機械熊貓人幼龍
Swap to your 暗月飛艇
Swap to your 暗月坦克
古斯托 comes in
雷米 comes in
飯飯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械熊貓人幼龍
暗月飛艇
暗月坦克
吐息
轟炸攻擊
誘餌
發射飛彈
轟炸攻擊
誘餌
發射飛彈
驚畏
離子砲
飯飯
雷米
古斯托
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1+
發射飛彈 until 泡泡 is gone from 肉雞

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械熊貓人幼龍
吐息
轟炸攻擊
誘餌
暗月飛艇
發射飛彈
轟炸攻擊
誘餌
暗月坦克
發射飛彈
驚畏
離子砲
Pass
Bring in your 機械熊貓人幼龍
Bring in your 暗月飛艇
Bring in your 暗月坦克
Swap to your 機械熊貓人幼龍
Swap to your 暗月飛艇
Swap to your 暗月坦克
古斯托 comes in
雷米 comes in
飯飯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械熊貓人幼龍
暗月飛艇
暗月坦克
吐息
轟炸攻擊
誘餌
發射飛彈
轟炸攻擊
誘餌
發射飛彈
驚畏
離子砲
飯飯
雷米
古斯托
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Then:

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械熊貓人幼龍
吐息
轟炸攻擊
誘餌
暗月飛艇
發射飛彈
轟炸攻擊
誘餌
暗月坦克
發射飛彈
驚畏
離子砲
Pass
Bring in your 機械熊貓人幼龍
Bring in your 暗月飛艇
Bring in your 暗月坦克
Swap to your 機械熊貓人幼龍
Swap to your 暗月飛艇
Swap to your 暗月坦克
古斯托 comes in
雷米 comes in
飯飯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械熊貓人幼龍
暗月飛艇
暗月坦克
吐息
轟炸攻擊
誘餌
發射飛彈
轟炸攻擊
誘餌
發射飛彈
驚畏
離子砲
飯飯
雷米
古斯托
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Then:
發射飛彈 or 驚畏 if available until 肉雞 drops below 732 health

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械熊貓人幼龍
吐息
轟炸攻擊
誘餌
暗月飛艇
發射飛彈
轟炸攻擊
誘餌
暗月坦克
發射飛彈
驚畏
離子砲
Pass
Bring in your 機械熊貓人幼龍
Bring in your 暗月飛艇
Bring in your 暗月坦克
Swap to your 機械熊貓人幼龍
Swap to your 暗月飛艇
Swap to your 暗月坦克
古斯托 comes in
雷米 comes in
飯飯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械熊貓人幼龍
暗月飛艇
暗月坦克
吐息
轟炸攻擊
誘餌
發射飛彈
轟炸攻擊
誘餌
發射飛彈
驚畏
離子砲
飯飯
雷米
古斯托
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Then:

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
機械熊貓人幼龍
吐息
轟炸攻擊
誘餌
暗月飛艇
發射飛彈
轟炸攻擊
誘餌
暗月坦克
發射飛彈
驚畏
離子砲
Pass
Bring in your 機械熊貓人幼龍
Bring in your 暗月飛艇
Bring in your 暗月坦克
Swap to your 機械熊貓人幼龍
Swap to your 暗月飛艇
Swap to your 暗月坦克
古斯托 comes in
雷米 comes in
飯飯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
機械熊貓人幼龍
暗月飛艇
暗月坦克
吐息
轟炸攻擊
誘餌
發射飛彈
轟炸攻擊
誘餌
發射飛彈
驚畏
離子砲
飯飯
雷米
古斯托
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Anyone can cook, but only the fearless can be great.




Sunktokeca#1770

發表在 2022-09-26 03:28:48

TDScript:

standby [self.aura(Stunned:927).exists]
ability(Bombing Run)
ability(Decoy)
ability(Breath)
ability(Missile) [self(#2).active]
ability(Shock and Awe) [!enemy.aura(Bubble).exists & round>17]
ability(Ion Cannon) [enemy.hp<732]
ability(Missile)
change(#2)

(edited)

Alayea

發表在 2022-11-13 03:48:01

The script had my Darkmoon Tonk immediately use Shock and Awe despite Dinner having just come in and used Bubble.

DragonsAfterDark

發表在 2023-12-16 04:00:06

Slightly altered the script and added it. I added the codes for international use, changed the conditional from rounds to enemy 3 active. The scripts can get a little weird with <> in combination with rounds if the rounds aren't the only conditionals.

Knooze

發表在 2024-01-27 11:02:51

The script is still wrong in the way that Alayea pointed out. For Shock and Awe to be used correctly, Dinner needs to not have any bubble charges up and also not have bubble off cooldown, since Dinner is faster than Darkmoon Tonk. I added that to the condition in the script:

ability(Decoy:334) [round >1]
ability(Bombing Run:647)
ability(Breath:115)
ability(Shock and Awe:646) [!enemy.aura(Bubble:933).exists & !enemy.ability(Bubble:934).usable & enemy(#3).active]
ability(Ion Cannon:209) [!enemy.aura(Bubble:933).exists & enemy(#3).active & enemy.hp<733]
ability(Missile:777)
standby
change(#2)

DragonsAfterDark

發表在 2024-01-27 18:35:05

Updated ^^

LilSam#11461

發表在 2022-09-26 00:11:50

3 attempts but I finally managed to finish with Darkmoon Tonk at 82% health

Dech#21691

發表在 2022-07-10 11:06:04

Dinner makes this very RNG dependent; Can possibly beat it before the zeppelin dies, can very possibly get CC'd to death.

tubedogg#1334

發表在 2022-01-09 09:15:07

Survived with like 60 health but it worked.

Gabryella#1883

發表在 2021-06-22 15:26:29

Used 2 Darkmoon Zeppelin

hecsperly

發表在 2020-11-03 06:52:03

It work in Patch 9.0.1

Kismat#1203

發表在 2018-08-18 23:17:34

Worked for me as described first time! Thank you <3

Tina 發表在 2018-07-17 11:04:17

3 x clockwork gnomes did the job

Kathleene 發表在 2017-09-21 19:20:03

This strategy worked very nicely. There are a couple of things that I would like to warn users about, though. Don't cast Bombing Run on the kettle if his health is low enough that Zeppelin can take him out with a missile. From what I've seen, the Bomb doesn't last through pet swaps (I may be wrong. If so, speak up!) My Pandaren Dragonling died with the kettle at 13 health. Zeppelin cast decoy then hit him with a missile before casting Bombing Run on the rat. Also, don't cast Bombing Run on the frog when he first comes in as he casts Bubble, so it won't stick. Wait for the second turn, if Zeppelin is still alive. These aren't things that can or should necessarily be covered in the strategy notes, but just something to be aware of. Thanks for the strategies!

AusChameleon 發表在 2017-09-07 04:04:24

I find Iron starlet to be best to start with. Wind up, power then wind up. Wind up, wind up.
Rat comes in and you can get 2 wind ups off and him half dead before you have to bring in your second pet. I used zepp, but any would do. I continues to missile the next two pets, and when I res, I explode and kill last pet. May need a third pet to mop up Dinner if you get bad rng

Deso 發表在 2017-05-23 12:11:50

Good tactic, but i don't have darkmoon tonk or zeppelin so i used Lil'Bling 1/2/1 and G0-41-0N Ultratonk 2/2/2 I do exactly the same with mechanical pandaren dragonling, but when died, Lil'Bling finished the job with Gustau and with Remy quick. While Mimiron tonk quickly defeated allready weakened Dinner by Lil'Bling.

Slik 發表在 2016-11-06 01:06:05

Found using Clockwork Gnome (2,1,1) works perfect to take down Gusteau, both pets will most likely die at the same time. Use turret first and then the railgun until you you take down Gusteau. Then Cogblade Raptor (1,2,1) to take out Remy. Just use Screech first and then spam bite. Once Remy is down, hit Dinner with extra until your raptor dies. Third pet is Darkmoon Zeppelin (2,1,2). Use decoy and then bombing run. Spam Flyby until you kill Dinner.

Clowie 發表在 2017-01-27 14:18:40

Definetly, this strategy should become alternative number one. Worked like a jewel after the one here failed three times. Ty! :)

Othros 發表在 2017-01-27 15:13:46

Great strat, thanks.

Anonymous 發表在 2017-01-27 17:54:54

strat was awesome, didn't even bring out the zepp

Aranesh

發表在 2017-02-05 07:59:29

Thanks! Added :-)

Anonymous 發表在 2017-02-21 10:57:07

this strat was miles ahead better than the main one listed, this should not be alternative 2 - this should be the main strat. Didn't even use 3rd pet.

cogar 發表在 2017-01-27 12:15:28

This stat worked for me when i set the decoy first, before bombing run. it kept the poison off me so the dragon lasted into the second battle. Easy clean up with the Tonk.

Cloudia 發表在 2017-01-27 09:36:06

This strategy didn't work for me few times.
So I tried other pets - got it down with:
Clockwork Gnome - 2 1 1 (By Silk's idea)
Anodized Robo Cub - 1 2 1 (Got crit on Remy so it couldn't cast Survival)
Sunreaver Micro-Sentry - 2 1 1 (but this pet never entered the fight).

honmono 發表在 2017-01-16 01:21:31

I use Sunreaver (2/1/2) instead of Mech Dragonling, and it works

Anonymous 發表在 2017-01-15 15:14:50

This one wasn't even close. Do you guys have an RNG cheat or something?

Aranesh

發表在 2017-01-15 10:50:45

Thanks for all comments! The strategy is adapted and should work quite well now :-)

Sarth 發表在 2016-11-06 09:16:45

Definitely, swap Bombing run and Decoy, use Bombing run first then Decoy, its safer this way and you may be able to use more bombing runs and safer Breaths before dying. I even managed to kill him first and force him rezzing first, then kill him with 300~ life and still the rez left left,

Aranesh

發表在 2017-01-15 10:45:17

Fully agree, done! :-)

Shandii 發表在 2016-10-16 19:52:12

Please note Dinner can bubble on first turn so you can waste your Shock and Awe

Alakallanar 發表在 2016-11-06 04:11:39

In addition, Gusteau usually uses Heating Up on T1. So T1 Bombing Run T2 Decoy is a bit better.

Fink 發表在 2016-10-16 09:33:13

mechanical pandaren, lifelike mechanical frostboar (1/2/1) and you can bring lvlpvp (20lvl+ because he may need to finish off last oponent if you are unlucky)
or 2x lifelike mechanical frostboar and you can bring lvl1 pet to swap in when frog comes in (i noticed he always casts bubble first) and out

Tantricks 發表在 2016-10-16 21:09:46

Thanks so much for the Mech Frostboar idea!! Worked perfectly. <3

RD 發表在 2016-10-16 20:05:42

Doesnt work 3 for 3

Tantricks 發表在 2016-10-16 21:03:25

Failed 3/3. Would get close each time, even with waiting on the bubble cast on Dinner. (2 x no hit)

Moenia 發表在 2016-09-12 02:32:38

Just a quick note - he stands very close to a guard who can see through your disguise. BE careful how you approach him :)

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