Haunted Humanoids | Deathly Dragonkin | Flickering Fliers | Unholy Undead | Creepy Critters |
![]() | Eerie Elementals | Beast Busters | Aquatic Apparitions | Macabre Mechanicals |
Strategy added by DragonsAfterDark
69
69
Average rating: |
4.9 |
Ratings: |
96 |
Your vote: |
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I hate having to put up something with the RNG tag, but each variation I could find has some element of it somewhere. This one had the least.
Updated 25 February 2024 with Script. |
RNG Script |
2 | 4.9 ![]() |
100% | 69 ![]() |
135
![]()
2:15
|
19 | ||
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Other breeds of Sticky Oozeling have not been tested. They may or may not work. Possible substitutes include any magic pets that have phase shift.
Energized Manafiend can substitute for Trunks (evanescence, arcane blast, surge of power). If Oozeling lives an extra round, its possible to recover and win, but its tricky. |
Breed Tricky Script |
2 | 4.9 ![]() |
99% | 31 ![]() |
124
![]()
2:04
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17+ | ||
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Any Level 25+ Magic
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You should not need your third pet, but just in case take something with either some burst damage or some way to heal / protect itself during the final undead turn.
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2 | 4.8 ![]() |
N/A | 43 ![]() |
135
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2:15
|
19+ | ||
RNG Script |
2 | 4.7 ![]() |
69% | 13 ![]() |
121
![]()
2:01
|
16 | |||
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Any Level 25+ Magic
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Azure Crystalspine could be swapped with Memorie 1/2/1
Or another pet that meets these requirements: Speed > 249, Stun, and critters (Strong against undead) abilities. |
Script |
2 | 4.7 ![]() |
99% | 5 ![]() |
150
![]()
2:30
|
21+ | |
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Very reliable strategy. Sometimes the third pet isn't needed, so if you don't own the Mailemental you can definitely use a replacement and safely complete this.
Pets that always attack first are limited in the Magic family. The only other one is the Eye of Observation with Blinkstrike. Alternately, bring something with more than 309 speed and a dodge. I'd recommend one of the following two pets. Energized Manafiend (1/2/2) S/S Void Shardling (1/2/2) The TD script supports these variations. |
Breed Script |
2 | 4.7 ![]() |
98% | 9 ![]() |
121
![]()
2:01
|
16+ | ||
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This is an all Magic team
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RNG |
2 | 4.4 ![]() |
N/A | 3 ![]() |
126
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2:06
|
17+ | ||
Script |
2 | 5.0 ![]() |
98% | 1 ![]() |
111
![]()
1:51
|
13 | |||
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Strat from Wowhead, user Eelinla.
I used a SS Arcane Gorger. Took me 6 min to do the fight, without a TDscript. |
RNG |
2 | 3.5 ![]() |
N/A | 4 ![]() |
127
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2:07
|
18 | ||
RNG |
2 | 3.2 ![]() |
N/A | 2 ![]() |
125
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2:05
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17+ | |||
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A variation over DragonAfterDark's strat. Variations are high between the Wyrm surviving in full health 1500, mostly he comes out around 1000, if unlucky at 100 and only once he did not make it all.
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Breed |
2 | 0.0 ![]() |
N/A | 0 ![]() |
165
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2:45
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22 | ||
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Any Level 25+ Magic
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Breed RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
110
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1:50
|
13+ |
Incl. steps:
Substitutes:
1 / 3
I hate having to put up something with the RNG tag, but each variation I could find has some element of it somewhere. This one had the least.
Updated 25 February 2024 with Script.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
|
Enchanted Broom | SS |
Disgusting Oozeling | HB |
Zur'aj the Depleted | HS |
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Maybe a shower could help?
1
mseb300
wrote on 2022-04-03 12:54:40
1
Lunebucket#2442
wrote on 2022-02-21 19:03:14
1
Kyzna
wrote on 2022-01-14 15:00:17
1
Barbasol#1361
wrote on 2021-11-13 21:18:44
0
AliPally wrote on 2021-05-23 17:04:08
20
Ilyssa
wrote on 2021-03-17 08:30:23
ability(Sweep:457) [enemy.round=1]
ability(Clean-Up:456)
ability(Acidic Goo:369) [!enemy.aura(Acidic Goo:368).exists]
ability(Corrosion:447) [!enemy.aura(Corrosion:446).exists]
ability(Phase Punch:1765) [enemy(Trailblazer:2988).active & !enemy(Whirly:2986).dead]
ability(Evanescence:440) [enemy(Whirly:2986).active & enemy.ability(#2).usable & enemy.ability(#3).usable]
ability(#1)
change(next)
3
Serk#1150
wrote on 2021-04-03 12:28:23
3
Nianna#1763
wrote on 2021-02-14 13:05:02
1
Onesoldier#2671
wrote on 2021-02-06 22:01:21
2
Enzzo#1146
wrote on 2021-02-09 12:00:41
1
Nucama
wrote on 2021-01-24 05:08:19
3
PureArmour#1184
wrote on 2021-01-16 17:33:49
0
Khes
wrote on 2021-01-16 04:56:05
the speed-gain from passing hasn't been a thing for nearly 4 xpacs so passing is almost never a good option unless you are managing multiple abilities with cd's.
4
(OP) DragonsAfterDark
wrote on 2021-01-16 10:47:06
1
Quraha
wrote on 2021-01-14 01:15:32
3
(OP) DragonsAfterDark
wrote on 2021-01-14 21:25:42
2
schmidty wrote on 2020-12-16 02:05:03
1
Devany
wrote on 2021-01-06 20:25:28
5
Jencathen#1392
wrote on 2020-12-23 22:58:15
2
ProfBela
wrote on 2020-12-15 20:34:02
1
Liadrin
wrote on 2020-12-15 17:32:24
1
Rambonid wrote on 2020-11-28 07:50:05
1
Xemioza#2829
wrote on 2020-12-02 03:15:10
3
Kyllian#2428
wrote on 2020-12-15 15:03:18
0
Asarkhadon wrote on 2020-12-15 02:25:55
-2
Vertige#21744
wrote on 2020-12-08 08:04:06
5
(OP) DragonsAfterDark
wrote on 2020-12-08 17:07:34
3
Rioriel
wrote on 2020-12-08 14:18:23
1
Mazik#2928
wrote on 2020-12-04 05:20:33
1
sunsmoon
wrote on 2020-11-25 21:32:14
I didn't have Zur'aj leveled so I substituted an Energized Manafiend (1/1/2). Use Arcane Blast instead of Phase Punch, Amplify Magic during Trailblazer's UD round (if needed), and otherwise proceed as normal.
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