^
vs. 額外組件

攻略提供者是 Eire-kr

26

26

Strategy 2 of 10
Browse all alternatives

包括步驟

額外組件 173263
Special or not:0Special or not:15222391611673910

技能 2 2 2
屬性: SS, HS

山脈毛兔
這隻寵物可以有以下品種:

屬性 生命 力量 速度
HS 1546 227 322
SS 1400 227 357
BB 1481 244 309

以紅色標記的品種不適用於這個策略

>318

Special or not:0Special or not:9222729635577290

技能 2 2 2
屬性: HP

蒙古野兔
這隻寵物可以有以下品種:

屬性 生命 力量 速度
HP 1546 257 292
BB 1481 244 309
SS 1400 227 357
HS 1546 227 322
SB 1465 240 322
HB 1546 240 305

以紅色標記的品種不適用於這個策略

>289

>256

Special or not:0Special or not:1221443617044430

技能 2 2 1
屬性: BB, HP, SB, HB

草地毛兔
這隻寵物可以有以下品種:

屬性 生命 力量 速度
BB 1481 276 276
HP 1546 289 260
SB 1465 273 289
HB 1546 273 273
SS 1400 260 325
HS 1546 260 289

以紅色標記的品種不適用於這個策略

>219

>270

Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 15

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 9

1
少經驗值
屬性
至少要有一隻擁有該屬性才可以有成功率
RNG
不是每個攻略都是百發百中。這個就是會失敗的個案。你有可能要重新再挑戰,因為有很多隨機的因素讓你有機會失敗,千萬不要怪他們  (*≧ω≦)
這個攻略的寵物是從紙牌獎勵得到或者拍賣行高價寵物。
這攻略的寵物是從暴雪商城裡購買。
你可以利用這個攻略去給低級寵物獲得更多經驗。
有一些步驟比較複雜去跟隨,這個就是其中一個
這攻略提供了script,你可以利用Pet Battle Script 插件去匯入。你點擊左邊按鈕可以拷貝字串。
起碼有一隻寵物已經絕版了。如果你有,恭喜你!
攻略作者已測試過認為非常適用還已經標記了讓他多點爆光率!
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:10
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 16+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
這是獲得經驗值的表格,是根據完成挑戰中有25等級的寵物加一個升級中寵物。
某些經驗值可能沒有被算進去

之前 之後 獲得經驗值
13239
24254
34267
45279
56289
66297
77304
88309
99312
1010314
1111314
1212312
1313309
1414304
1515297
1616289
1717279
1818267
1919254
2020239
2121223
2222205
2323185
2424163

狩旅團之帽

小寵物點心

寵物點心

暗月禮帽

寵物對戰獎勵事件

















Strategy Details
2 Min 10 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
16+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2021-07-30 01:37:00
The strategy was last updated on this date.
2020-12-02 09:01:10
The strategy was created on this date.
34,480
網頁被訪次數。
Tamer Details
Maldraxxus 34.0 55.3 (TomTom / Map Pin)
少經驗值
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
山脈毛兔
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
草地毛兔
亂舞
閃躲
鑽地
Pass
Bring in your 山脈毛兔
Bring in your 蒙古野兔
Bring in your 草地毛兔
Swap to your 山脈毛兔
Swap to your 蒙古野兔
Swap to your 草地毛兔
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
山脈毛兔
蒙古野兔
草地毛兔
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2~4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
山脈毛兔
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
草地毛兔
亂舞
閃躲
鑽地
Pass
Bring in your 山脈毛兔
Bring in your 蒙古野兔
Bring in your 草地毛兔
Swap to your 山脈毛兔
Swap to your 蒙古野兔
Swap to your 草地毛兔
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
山脈毛兔
蒙古野兔
草地毛兔
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
山脈毛兔
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
草地毛兔
亂舞
閃躲
鑽地
Pass
Bring in your 山脈毛兔
Bring in your 蒙古野兔
Bring in your 草地毛兔
Swap to your 山脈毛兔
Swap to your 蒙古野兔
Swap to your 草地毛兔
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
山脈毛兔
蒙古野兔
草地毛兔
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 6

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
山脈毛兔
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
草地毛兔
亂舞
閃躲
鑽地
Pass
Bring in your 山脈毛兔
Bring in your 蒙古野兔
Bring in your 草地毛兔
Swap to your 山脈毛兔
Swap to your 蒙古野兔
Swap to your 草地毛兔
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
山脈毛兔
蒙古野兔
草地毛兔
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
If Leftovers didn't die. Use 閃躲 after 亂舞

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
山脈毛兔
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
草地毛兔
亂舞
閃躲
鑽地
Pass
Bring in your 山脈毛兔
Bring in your 蒙古野兔
Bring in your 草地毛兔
Swap to your 山脈毛兔
Swap to your 蒙古野兔
Swap to your 草地毛兔
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
山脈毛兔
蒙古野兔
草地毛兔
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Leftovers died. Second Leftovers comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
山脈毛兔
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
草地毛兔
亂舞
閃躲
鑽地
Pass
Bring in your 山脈毛兔
Bring in your 蒙古野兔
Bring in your 草地毛兔
Swap to your 山脈毛兔
Swap to your 蒙古野兔
Swap to your 草地毛兔
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
山脈毛兔
蒙古野兔
草地毛兔
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 7

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
山脈毛兔
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
草地毛兔
亂舞
閃躲
鑽地
Pass
Bring in your 山脈毛兔
Bring in your 蒙古野兔
Bring in your 草地毛兔
Swap to your 山脈毛兔
Swap to your 蒙古野兔
Swap to your 草地毛兔
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
山脈毛兔
蒙古野兔
草地毛兔
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 8

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
山脈毛兔
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
草地毛兔
亂舞
閃躲
鑽地
Pass
Bring in your 山脈毛兔
Bring in your 蒙古野兔
Bring in your 草地毛兔
Swap to your 山脈毛兔
Swap to your 蒙古野兔
Swap to your 草地毛兔
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
山脈毛兔
蒙古野兔
草地毛兔
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
山脈毛兔 died. Bring in your 蒙古野兔

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
山脈毛兔
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
草地毛兔
亂舞
閃躲
鑽地
Pass
Bring in your 山脈毛兔
Bring in your 蒙古野兔
Bring in your 草地毛兔
Swap to your 山脈毛兔
Swap to your 蒙古野兔
Swap to your 草地毛兔
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
山脈毛兔
蒙古野兔
草地毛兔
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 9

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
山脈毛兔
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
草地毛兔
亂舞
閃躲
鑽地
Pass
Bring in your 山脈毛兔
Bring in your 蒙古野兔
Bring in your 草地毛兔
Swap to your 山脈毛兔
Swap to your 蒙古野兔
Swap to your 草地毛兔
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
山脈毛兔
蒙古野兔
草地毛兔
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 10

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
山脈毛兔
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
草地毛兔
亂舞
閃躲
鑽地
Pass
Bring in your 山脈毛兔
Bring in your 蒙古野兔
Bring in your 草地毛兔
Swap to your 山脈毛兔
Swap to your 蒙古野兔
Swap to your 草地毛兔
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
山脈毛兔
蒙古野兔
草地毛兔
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 11

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
山脈毛兔
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
草地毛兔
亂舞
閃躲
鑽地
Pass
Bring in your 山脈毛兔
Bring in your 蒙古野兔
Bring in your 草地毛兔
Swap to your 山脈毛兔
Swap to your 蒙古野兔
Swap to your 草地毛兔
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
山脈毛兔
蒙古野兔
草地毛兔
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Second Leftovers died. Third Leftovers comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
山脈毛兔
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
草地毛兔
亂舞
閃躲
鑽地
Pass
Bring in your 山脈毛兔
Bring in your 蒙古野兔
Bring in your 草地毛兔
Swap to your 山脈毛兔
Swap to your 蒙古野兔
Swap to your 草地毛兔
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
山脈毛兔
蒙古野兔
草地毛兔
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 12

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
山脈毛兔
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
草地毛兔
亂舞
閃躲
鑽地
Pass
Bring in your 山脈毛兔
Bring in your 蒙古野兔
Bring in your 草地毛兔
Swap to your 山脈毛兔
Swap to your 蒙古野兔
Swap to your 草地毛兔
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
山脈毛兔
蒙古野兔
草地毛兔
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 13

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
山脈毛兔
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
草地毛兔
亂舞
閃躲
鑽地
Pass
Bring in your 山脈毛兔
Bring in your 蒙古野兔
Bring in your 草地毛兔
Swap to your 山脈毛兔
Swap to your 蒙古野兔
Swap to your 草地毛兔
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
山脈毛兔
蒙古野兔
草地毛兔
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
蒙古野兔 died. Bring in 草地毛兔

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
山脈毛兔
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
草地毛兔
亂舞
閃躲
鑽地
Pass
Bring in your 山脈毛兔
Bring in your 蒙古野兔
Bring in your 草地毛兔
Swap to your 山脈毛兔
Swap to your 蒙古野兔
Swap to your 草地毛兔
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
山脈毛兔
蒙古野兔
草地毛兔
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 14

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
山脈毛兔
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
草地毛兔
亂舞
閃躲
鑽地
Pass
Bring in your 山脈毛兔
Bring in your 蒙古野兔
Bring in your 草地毛兔
Swap to your 山脈毛兔
Swap to your 蒙古野兔
Swap to your 草地毛兔
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
山脈毛兔
蒙古野兔
草地毛兔
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 15

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
山脈毛兔
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
草地毛兔
亂舞
閃躲
鑽地
Pass
Bring in your 山脈毛兔
Bring in your 蒙古野兔
Bring in your 草地毛兔
Swap to your 山脈毛兔
Swap to your 蒙古野兔
Swap to your 草地毛兔
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
山脈毛兔
蒙古野兔
草地毛兔
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 16

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
山脈毛兔
亂舞
閃躲
奔竄
蒙古野兔
亂舞
閃躲
奔竄
草地毛兔
亂舞
閃躲
鑽地
Pass
Bring in your 山脈毛兔
Bring in your 蒙古野兔
Bring in your 草地毛兔
Swap to your 山脈毛兔
Swap to your 蒙古野兔
Swap to your 草地毛兔
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
山脈毛兔
蒙古野兔
草地毛兔
亂舞
閃躲
奔竄
亂舞
閃躲
奔竄
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

They say, if you take apart a machine and put it back together, there's always some screws left over. This should not be applied to living organisms!




Mancoide#1933

發表在 2024-02-25 21:43:33

Worked 1st try using the script from Ophilla#1123's comment. I used: S/S Spring Rabbit, H/P Tolai Hare, S/B Olivetail Hare.

Ophilla#1123

發表在 2022-07-20 08:11:40

My steps weren't quite lining up the way the strat lays them out, so I looked at the logic of the strat and made a script that worked for me on the first or second try. Got me Creepy Critters, thanks a bunch! :)

if [enemy(#3).active]
use(Dodge:312) [enemy.ability(Mana Surge:489).usable]
use(Burrow:159) [enemy.ability(Mana Surge:489).usable]
use(Dodge:312)
use(Flurry:360)
endif

use(Dodge:312)
use(Flurry:360) [enemy.aura(Shattered Defenses:542).exists]
use(Stampede:163)

change(next)

Aeril#1569

發表在 2023-10-04 20:33:05

Posted strategy failed on me 5 times in a row, but this worked on the first shot - thanks so much!

Restoshaman#1833

發表在 2021-06-22 00:27:46

Solid strat, thanks.

Vertige#21744

發表在 2020-12-08 09:19:57

Does not work for me with HS / BB / BB. I die on round 17 on dead phase. I had to do Dodge > Scratch > Scrath > Dead phase > Burrow (edited)

Yoshito#2657

發表在 2021-04-25 06:38:55

Worked well with the Double Scratch

Cringe

發表在 2021-02-21 11:52:09

Worked for me. Didn't have a Tolai Hare that met your power criteria but worked on the first try. I might have just gotten lucky with crits, but either way... Thanks so much for the strat!

Doc#1345

發表在 2021-02-07 17:34:47

The strategy worked for me I used different rabbits - Elfin Rabbit 2,2,2, Dust Bunny 2,2,2, Nobblegarden Bunny 2,2,1 as long as the Rabbits are just barely faster worked like a charm

Gizmotech

發表在 2021-01-22 02:09:01

Worked with BB Elfin Rabbit, HP Tolai Hare, and SS Grasslands Cottontail.

Divinations

發表在 2021-01-05 17:20:54

Good strat, though I had to change it up for the third Leftovers. Flurry > Dodge > Flurry Leftovers and it has to die here, then Burrow.

finrodBr

發表在 2020-12-23 09:14:11

It worked for me with Mountain Cottontail (H/S), Grasslands Cottontail (S/S) and Alpine Hare (H/P) (edited)

Emy

發表在 2020-12-30 10:53:16

Worked for me too. Mine were Noblegarden Bunny (S/S 222); Arctic Hare (S/S) and Olivetail Hare (S/B). Had swapped out my H/P one in third place on my successful run.

Ahdra

發表在 2020-12-23 05:02:37

thanks so much!

Corgi

發表在 2020-12-23 03:57:02

Not unlike Vertige and Fry, I've had a great run up to Leftovers (Eye) being able to squash my bunny in its undead phase. I wish Dodge was available for that, but the cooldown's too long.

...Naturally, just to tick me off, the original timing worked perfectly this last time. (edited)

Schwifty#11973

發表在 2020-12-23 01:18:34

did not work for me. after 10 tries I gave up

Blahsta 發表在 2020-12-14 18:01:57

Worked fine for me 2nd time. My only issue was turn 15, if flurry doesn't hit 3 times and kill the enemy pet you need to use it a 2nd time or else the arcane winds will kill your hare in the undead round and it will be a draw.

Roweboy#11604

發表在 2020-12-14 13:01:05

Worked just fine with an S/S Grassland Cottontail.

napolleon1

發表在 2020-12-09 21:25:40

Perfect

wezmerelda

發表在 2020-12-06 06:50:00

Worked with my S/B Tolai Hare

Fry#1150

發表在 2020-12-04 14:43:13

Had to Flurry twice with the Grasslands Cottontail before using Burrow or I died everytime

Illestra#1465

發表在 2020-12-04 10:53:10

Bit of RNG - had to take three attempts to get the first rabbit to kill the first leftovers in time. Possible to kill it still but you need to just employ the regular dodge - stampede - flurry strat for your second and the time your burrow to avoid the arcane storm at the end.

Paladinva

發表在 2020-12-02 20:26:17

Worked perfectly, thank you!

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