^
vs. 額外組件

攻略提供者是 Kyzna

13

13

Strategy 7 of 10
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包括步驟

點擊按鈕去拷貝字串去你的剪貼板

use(Crouch:165)
use(Stampede:163) [!enemy.aura(Shattered Defenses:542).exists]
use(Survival:283) [self.hpp < 40]
use(Dodge:312)
use(Burrow:159) [enemy.aura(Undead:242).exists]
use(#1)
change(next)
額外組件 173263
Special or not:0Special or not:4122379610813790

技能 1 2 2
屬性: SS

松鼠
這隻寵物可以有以下品種:

屬性 生命 力量 速度
SS 1400 244 341
BB 1481 260 292
PB 1465 273 289
SB 1465 257 305
HB 1546 257 289

以紅色標記的品種不適用於這個策略

>318

Special or not:0Special or not:4210706630627060

技能 2 1 *
屬性: SS

袋貍
這隻寵物可以有以下品種:

屬性 生命 力量 速度
SS 1400 260 325
BB 1481 276 276
PS 1400 289 289

以紅色標記的品種不適用於這個策略

>289

Special or not:0Special or not:1722117789850617780

技能 2 2 1
屬性: 任何

沙塵兔子
這隻寵物可以有以下品種:

屬性 生命 力量 速度
SS 1400 227 357
PS 1400 257 322
SB 1465 240 322


Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 4

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 4

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 17

This one is pretty hard and relys pretty much on how you react to the Last Enemy Pet. You Basicly have 2 Dodge Abilitys do avoid being killed by the Arcane Winds or Mana Surge. Keep in Mind that Dodge will avoid the next 2 incoming Attacks,

少經驗值
屬性
至少要有一隻擁有該屬性才可以有成功率
RNG
不是每個攻略都是百發百中。這個就是會失敗的個案。你有可能要重新再挑戰,因為有很多隨機的因素讓你有機會失敗,千萬不要怪他們  (*≧ω≦)
這個攻略的寵物是從紙牌獎勵得到或者拍賣行高價寵物。
這攻略的寵物是從暴雪商城裡購買。
你可以利用這個攻略去給低級寵物獲得更多經驗。
有一些步驟比較複雜去跟隨,這個就是其中一個
Script
這攻略提供了script,你可以利用Pet Battle Script 插件去匯入。你點擊左邊按鈕可以拷貝字串。
起碼有一隻寵物已經絕版了。如果你有,恭喜你!
攻略作者已測試過認為非常適用還已經標記了讓他多點爆光率!
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:30
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 17-18
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
這是獲得經驗值的表格,是根據完成挑戰中有25等級的寵物加一個升級中寵物。
某些經驗值可能沒有被算進去

之前 之後 獲得經驗值
13239
24254
34267
45279
56289
66297
77304
88309
99312
1010314
1111314
1212312
1313309
1414304
1515297
1616289
1717279
1818267
1919254
2020239
2121223
2222205
2323185
2424163

狩旅團之帽

小寵物點心

寵物點心

暗月禮帽

寵物對戰獎勵事件

















Strategy Details
2 Min 30 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
17-18
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2024-02-16 21:36:52
The strategy was last updated on this date.
2021-02-13 18:27:50
The strategy was created on this date.
20,692
網頁被訪次數。
Tamer Details
Maldraxxus 34.0 55.3 (TomTom / Map Pin)
少經驗值
Bring in your 松鼠

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
松鼠
抓傷
蜷伏
奔竄
袋貍
舌頭鞭笞
存活
沙塵兔子
亂舞
閃躲
鑽地
Pass
Bring in your 松鼠
Bring in your 袋貍
Bring in your 沙塵兔子
Swap to your 松鼠
Swap to your 袋貍
Swap to your 沙塵兔子
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
松鼠
袋貍
沙塵兔子
抓傷
蜷伏
奔竄
舌頭鞭笞
存活
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
松鼠
抓傷
蜷伏
奔竄
袋貍
舌頭鞭笞
存活
沙塵兔子
亂舞
閃躲
鑽地
Pass
Bring in your 松鼠
Bring in your 袋貍
Bring in your 沙塵兔子
Swap to your 松鼠
Swap to your 袋貍
Swap to your 沙塵兔子
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
松鼠
袋貍
沙塵兔子
抓傷
蜷伏
奔竄
舌頭鞭笞
存活
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turns 2-4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
松鼠
抓傷
蜷伏
奔竄
袋貍
舌頭鞭笞
存活
沙塵兔子
亂舞
閃躲
鑽地
Pass
Bring in your 松鼠
Bring in your 袋貍
Bring in your 沙塵兔子
Swap to your 松鼠
Swap to your 袋貍
Swap to your 沙塵兔子
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
松鼠
袋貍
沙塵兔子
抓傷
蜷伏
奔竄
舌頭鞭笞
存活
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
松鼠
抓傷
蜷伏
奔竄
袋貍
舌頭鞭笞
存活
沙塵兔子
亂舞
閃躲
鑽地
Pass
Bring in your 松鼠
Bring in your 袋貍
Bring in your 沙塵兔子
Swap to your 松鼠
Swap to your 袋貍
Swap to your 沙塵兔子
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
松鼠
袋貍
沙塵兔子
抓傷
蜷伏
奔竄
舌頭鞭笞
存活
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 6

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
松鼠
抓傷
蜷伏
奔竄
袋貍
舌頭鞭笞
存活
沙塵兔子
亂舞
閃躲
鑽地
Pass
Bring in your 松鼠
Bring in your 袋貍
Bring in your 沙塵兔子
Swap to your 松鼠
Swap to your 袋貍
Swap to your 沙塵兔子
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
松鼠
袋貍
沙塵兔子
抓傷
蜷伏
奔竄
舌頭鞭笞
存活
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Leftovers dies.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
松鼠
抓傷
蜷伏
奔竄
袋貍
舌頭鞭笞
存活
沙塵兔子
亂舞
閃躲
鑽地
Pass
Bring in your 松鼠
Bring in your 袋貍
Bring in your 沙塵兔子
Swap to your 松鼠
Swap to your 袋貍
Swap to your 沙塵兔子
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
松鼠
袋貍
沙塵兔子
抓傷
蜷伏
奔竄
舌頭鞭笞
存活
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turns 1-3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
松鼠
抓傷
蜷伏
奔竄
袋貍
舌頭鞭笞
存活
沙塵兔子
亂舞
閃躲
鑽地
Pass
Bring in your 松鼠
Bring in your 袋貍
Bring in your 沙塵兔子
Swap to your 松鼠
Swap to your 袋貍
Swap to your 沙塵兔子
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
松鼠
袋貍
沙塵兔子
抓傷
蜷伏
奔竄
舌頭鞭笞
存活
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
松鼠 dies.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
松鼠
抓傷
蜷伏
奔竄
袋貍
舌頭鞭笞
存活
沙塵兔子
亂舞
閃躲
鑽地
Pass
Bring in your 松鼠
Bring in your 袋貍
Bring in your 沙塵兔子
Swap to your 松鼠
Swap to your 袋貍
Swap to your 沙塵兔子
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
松鼠
袋貍
沙塵兔子
抓傷
蜷伏
奔竄
舌頭鞭笞
存活
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Bring in your 袋貍

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
松鼠
抓傷
蜷伏
奔竄
袋貍
舌頭鞭笞
存活
沙塵兔子
亂舞
閃躲
鑽地
Pass
Bring in your 松鼠
Bring in your 袋貍
Bring in your 沙塵兔子
Swap to your 松鼠
Swap to your 袋貍
Swap to your 沙塵兔子
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
松鼠
袋貍
沙塵兔子
抓傷
蜷伏
奔竄
舌頭鞭笞
存活
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
松鼠
抓傷
蜷伏
奔竄
袋貍
舌頭鞭笞
存活
沙塵兔子
亂舞
閃躲
鑽地
Pass
Bring in your 松鼠
Bring in your 袋貍
Bring in your 沙塵兔子
Swap to your 松鼠
Swap to your 袋貍
Swap to your 沙塵兔子
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
松鼠
袋貍
沙塵兔子
抓傷
蜷伏
奔竄
舌頭鞭笞
存活
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
松鼠
抓傷
蜷伏
奔竄
袋貍
舌頭鞭笞
存活
沙塵兔子
亂舞
閃躲
鑽地
Pass
Bring in your 松鼠
Bring in your 袋貍
Bring in your 沙塵兔子
Swap to your 松鼠
Swap to your 袋貍
Swap to your 沙塵兔子
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
松鼠
袋貍
沙塵兔子
抓傷
蜷伏
奔竄
舌頭鞭笞
存活
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 3
存活 (use before Bandicoon die)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
松鼠
抓傷
蜷伏
奔竄
袋貍
舌頭鞭笞
存活
沙塵兔子
亂舞
閃躲
鑽地
Pass
Bring in your 松鼠
Bring in your 袋貍
Bring in your 沙塵兔子
Swap to your 松鼠
Swap to your 袋貍
Swap to your 沙塵兔子
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
松鼠
袋貍
沙塵兔子
抓傷
蜷伏
奔竄
舌頭鞭笞
存活
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Leftovers should die.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
松鼠
抓傷
蜷伏
奔竄
袋貍
舌頭鞭笞
存活
沙塵兔子
亂舞
閃躲
鑽地
Pass
Bring in your 松鼠
Bring in your 袋貍
Bring in your 沙塵兔子
Swap to your 松鼠
Swap to your 袋貍
Swap to your 沙塵兔子
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
松鼠
袋貍
沙塵兔子
抓傷
蜷伏
奔竄
舌頭鞭笞
存活
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Bring in your 沙塵兔子

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
松鼠
抓傷
蜷伏
奔竄
袋貍
舌頭鞭笞
存活
沙塵兔子
亂舞
閃躲
鑽地
Pass
Bring in your 松鼠
Bring in your 袋貍
Bring in your 沙塵兔子
Swap to your 松鼠
Swap to your 袋貍
Swap to your 沙塵兔子
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
松鼠
袋貍
沙塵兔子
抓傷
蜷伏
奔竄
舌頭鞭笞
存活
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
松鼠
抓傷
蜷伏
奔竄
袋貍
舌頭鞭笞
存活
沙塵兔子
亂舞
閃躲
鑽地
Pass
Bring in your 松鼠
Bring in your 袋貍
Bring in your 沙塵兔子
Swap to your 松鼠
Swap to your 袋貍
Swap to your 沙塵兔子
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
松鼠
袋貍
沙塵兔子
抓傷
蜷伏
奔竄
舌頭鞭笞
存活
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2
亂舞 until Enemy Pet reaches Dying State

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
松鼠
抓傷
蜷伏
奔竄
袋貍
舌頭鞭笞
存活
沙塵兔子
亂舞
閃躲
鑽地
Pass
Bring in your 松鼠
Bring in your 袋貍
Bring in your 沙塵兔子
Swap to your 松鼠
Swap to your 袋貍
Swap to your 沙塵兔子
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
松鼠
袋貍
沙塵兔子
抓傷
蜷伏
奔竄
舌頭鞭笞
存活
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turns 3-4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
松鼠
抓傷
蜷伏
奔竄
袋貍
舌頭鞭笞
存活
沙塵兔子
亂舞
閃躲
鑽地
Pass
Bring in your 松鼠
Bring in your 袋貍
Bring in your 沙塵兔子
Swap to your 松鼠
Swap to your 袋貍
Swap to your 沙塵兔子
残躯 comes in
残躯 comes in
残躯 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
松鼠
袋貍
沙塵兔子
抓傷
蜷伏
奔竄
舌頭鞭笞
存活
亂舞
閃躲
鑽地
残躯
残躯
残躯
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

They say, if you take apart a machine and put it back together, there's always some screws left over. This should not be applied to living organisms!




TobeDeleted#2852

發表在 2022-08-08 16:45:07

using 堅果彈幕 instead of 奔竄 and using one count of 強力球 on 袋貍 before following this strat worked 4/4 times for me.

Gumi

發表在 2022-11-22 03:18:42

This is what I needed!

Zet

發表在 2022-12-29 04:34:34

Thank you, worked perfectly for non S/S breeds.

foamy

發表在 2023-02-27 03:57:15

Yep, doing the nut barrage and powerball fixed it up for me!

Michael#23334

發表在 2022-11-10 15:50:05

Worked perfectly first go

Deathrall

發表在 2021-02-28 07:52:55

This strategy works, but needed a touch up that I worked in with the script. not 100% win, some wins are convincing though.

TS Script:

use(Crouch:165)
use(Stampede:163) [!enemy.aura(Shattered Defenses:542).exists]
use(Survival:283) [self.hpp < 40]
use(Dodge:312)
use(Burrow:159) [enemy.aura(Undead:242).exists]
use(#1)
change(next)

Tailen

發表在 2021-04-23 12:17:06

SS squirrel, BB bandicoon, HS alpine hare. this script worked perfectly, thanks!

(OP) Kyzna

發表在 2022-06-13 18:09:21

Script Added. Thx!

Mayzen

發表在 2022-05-25 17:01:42

All pets have to be faster than enemy pets: So S/S. Bandicoot can be switched with a rabbit/hare as in another strategy by MisterSpud

CrazyMath#2526

發表在 2022-05-23 08:48:56

My Dust Bunny came only to do the Dodge and that was it. Great one!

Sunshine529

發表在 2022-01-13 15:38:39

After many attempts, it worked for me with Deathrall's script.

Sizzle#1759

發表在 2021-08-21 21:51:06

in about 10 attempts i never got the 2nd stampede off :(

IntrovertGenius

發表在 2021-07-17 18:22:03

Squirrel (P/B), Bandicoon (P/S), Dust Bunny (P/S)

Took a few tries, because Squirrel would die before being able to do second stampede. I was able to get it though, and when I did that, it worked perfect. Thank you very much. :)

Chillout1984#2492

發表在 2021-02-13 20:15:37

Tried it 5 times, with a 25 HB squirrel and a 25 SB Grizzly Squirrel. In all cases the squirrels died before i could use the second crouch at the first Leftovers.

Vareck#1623

發表在 2021-02-15 17:36:29

I had the same issue but I got it working with an H/H blind rat instead! Using 1/1/2, I crouch at the same time this guide says and then call darkness > sneak attack. The blind rat had just enough HP left to get one sneak attack in on leftovers 2 before dying to falling bones, meaning it soaked curse of doom. Then, ensuring that you use survival on the bandicoon on the turn that corpse explosion is going to happen lets you get 2 tongue lashes on the 3rd pet which can make it feel a lot safer with the dust bunny.

Nevarii#2969

發表在 2021-05-10 20:28:22

Thank you, doing it that way worked!

Nemy

發表在 2021-06-19 19:20:40

Thank you Vareck, that worked so much better than the strat above. Won it at first try

Shiv

發表在 2021-06-19 05:19:48

Only worked with SS breeds on everything ^^' I kept the bandicoon in till it died.

autogatos

發表在 2021-06-10 22:07:51

Worked 1st try with a SS squirrel, BB bandicoon, and PS dust bunny.

Maritan

發表在 2021-05-31 18:52:46

I got close but could not win with this strat as written. I eventually tried a squirrel in slot 1 (1,2,2), and SS rabbits in slots 2 and 3 (each 2,2,1), which ended up working first time.

DarkChas

發表在 2021-04-22 09:54:30

For the first pet, I tried SS Build and managed to get everything in. Tried other Squirrel builds and they failed to survive once Leftover 2 comes in.

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