^
vs. 你根本沒在練吧?

攻略提供者是 glowcloud

4

4

Strategy 6 of 9
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包括步驟

點擊按鈕去拷貝字串去你的剪貼板

change(next) [self.dead]

standby [enemy.aura(Underwater:830).exists]
use(Bite:110) [enemy.hp < 317]
use(Call Darkness:256)
use(Nocturnal Strike:517) [weather(Darkness:257)]
use(Bite:110)

use(Roar:347) [!enemy(Brul'dan:3571).active & !self.aura(Attack Boost:485).exists & self.hp > 348]
use(Breath:115)

use(Predatory Strike:518) [enemy.hpp < 25]
use(Barbed Stinger:1369)

standby
你根本沒在練吧? 204934
Special or not:0Special or not:1211256714937225670

技能 2 1 1
屬性: 任何

緋紅幼蝠
這隻寵物可以有以下品種:

屬性 生命 力量 速度
PS 1278 297 305


Special or not:0Special or not:1120169251101690

技能 1 2 *
屬性: SS

飛龍風箏
這隻寵物可以有以下品種:

屬性 生命 力量 速度
SS 1400 260 325
BB 1481 276 276

以紅色標記的品種不適用於這個策略

>319

Special or not:0Special or not:9120321118284032110

技能 1 2 *
屬性: 任何

惡意原型
這隻寵物可以有以下品種:

屬性 生命 力量 速度
BB 1481 276 276


Substitutes:

1
1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 9

There is a somewhat rare chance that Dives, crits, and cooldowns all line up in a very annoying way and this fails. Most of my tests it has succeeded, though.

屬性
至少要有一隻擁有該屬性才可以有成功率
RNG
不是每個攻略都是百發百中。這個就是會失敗的個案。你有可能要重新再挑戰,因為有很多隨機的因素讓你有機會失敗,千萬不要怪他們  (*≧ω≦)
TCG
這個攻略的寵物是從紙牌獎勵得到或者拍賣行高價寵物。
這攻略的寵物是從暴雪商城裡購買。
你可以利用這個攻略去給低級寵物獲得更多經驗。
有一些步驟比較複雜去跟隨,這個就是其中一個
Script
這攻略提供了script,你可以利用Pet Battle Script 插件去匯入。你點擊左邊按鈕可以拷貝字串。
起碼有一隻寵物已經絕版了。如果你有,恭喜你!
攻略作者已測試過認為非常適用還已經標記了讓他多點爆光率!
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:57
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 18+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Strategy Details
1 Min 57 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
18+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2023-05-05 22:37:06
The strategy was last updated on this date.
2023-05-05 22:03:06
The strategy was created on this date.
7,100
網頁被訪次數。
Tamer Details
Zaralek Cavern 45.69, 81.50 (TomTom / Map Pin)
Unknown
No info is available about the experience gain of this fight, yet. If you know the exact values for this fight and want to contribute, please contact Aranesh.
If another ability is guaranteed to kill your enemy (and is off cooldown or especially if it doesn't have a CD), use that. I've listed most situations, but could have missed one

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 4+
Use 夜行攻擊 and 呼喚陰暗 on cooldown, fill with 撕咬

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Pass when 举举 is Underwater

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
~

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Bring in your 飛龍風箏

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
~

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
If 飛龍風箏 is alive when 壮壮 comes in:

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1
咆哮 if it has enough health to survive a headbutt (hp > 348)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
~

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Bring in your 惡意原型

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
~

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
If 布鲁尔丹 is still alive:

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1
掠食攻擊 should kill him

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
~

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Against 壮壮:

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
掠食攻擊 when 壮壮's hp < 25%

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Pass when 壮壮 is Underwater

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
緋紅幼蝠
撕咬
呼喚陰暗
夜行攻擊
飛龍風箏
吐息
咆哮
惡意原型
倒鉤毒刺
掠食攻擊
Pass
Bring in your 緋紅幼蝠
Bring in your 飛龍風箏
Bring in your 惡意原型
Swap to your 緋紅幼蝠
Swap to your 飛龍風箏
Swap to your 惡意原型
举举 comes in
布鲁尔丹 comes in
壮壮 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
緋紅幼蝠
飛龍風箏
惡意原型
撕咬
呼喚陰暗
夜行攻擊
吐息
咆哮
倒鉤毒刺
掠食攻擊
壮壮
布鲁尔丹
举举
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

多麼令人振奮的夥伴啊!




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