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vs. Fight Night: Amalia

Strategy added by Shenk

13

Average rating:

5

Ratings:

15

Incl. steps:

Click the button to copy the script into your clipboard:

quit [self(#2).dead]
ability(Powerball:566) [ enemy(#2).active & self.speed.slow & enemy.round!=2 ]
ability(Powerball:566) [ enemy(#3).active & !enemy.aura(Puppies of the Flame:1355).exists ]
standby [ self(#1).active & enemy(#3).active ]
change(#2) [ self(#1).dead & enemy.aura(Puppies of the Flame:1355).exists & !self(#2).played ]
change(#3) [ enemy(#3).active ]
standby [ enemy(#2).active & enemy.round~3,4 ]
ability(Supercharge:208) [ self.aura(Wind-Up:458).exists ]
standby [self(#3).active & enemy.aura(Puppies of the Flame:1355).exists]
ability(#1) [enemy.hpp<=25]
ability(Dive:564) [enemy.ability(Inferno Herding:1687).usable & self(#2).played]
ability(Thunderbolt:779)
ability(#1)
Fight Night: Amalia 107489
Special or not:0Special or not:1111138777221772210

Skills: 1 1 1
Breed: PS

Iron Starlette
This pet can have the following breeds:

Breed Health Speed Power
PS 1400 273 305
PB 1465 257 305
HP 1546 244 305
HH 1725 244 276
PP 1400 244 341

Breeds marked in red are not suited for this strategy.

2 ZL 1 0

Any Level 1+ Pet

Special or not:0Special or not:2111120170098700980

Skills: 1 1 1
Breed: Any

Spawn of G'nathus
This pet can have the following breeds:

Breed Health Speed Power
PB 1302 289 305


Substitutes:

1
1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 2

Allows to use any pet for leveling. P/S breed on the Iron Starlette is the only one that will make this possible. If you run one of the other breeds expect the level pet to take 176 damage (266 as a dragon).

Big thanks to Nyari for helping me out with this strategy :)

Also please check if you have the newest script before complaining about your old one not working.

High XP
Breed
At least one of the pets for this strategy require the use of a specific breed.
Fast
This strategy has been built to be as fast as possible.
The strategy takes a while. Sit back, get yourself a warm drink and relax the scenery.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
Level 1+
You can use this strategy to carry a level 1 level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
TD Script
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
Staff Pick
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
This strategy has been flagged as problematic and that makes Shenk sad.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1113988
2114235
3114455
4124648
5124813
6134950
7135060
8145143
9145198
10155225
11165225
12165198
13175143
14185060
15184950
16194813
17204648
18204455
19214235
20223988
21233713
22233410
23243080
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

Turn 1
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 1+ Pet
Spawn of G'nathus
Swallow You Whole
Dive
Thunderbolt
Pass
Bring in your Iron Starlette
Bring in your Spawn of G'nathus
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Spawn of G'nathus
Swap to your Level Pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Level Pet
Spawn of G'nathus
Wind-Up
Powerball
Supercharge
Swallow You Whole
Dive
Thunderbolt
Lil' Sizzle
Stumpers
Foof
Turn 2
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 1+ Pet
Spawn of G'nathus
Swallow You Whole
Dive
Thunderbolt
Pass
Bring in your Iron Starlette
Bring in your Spawn of G'nathus
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Spawn of G'nathus
Swap to your Level Pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Level Pet
Spawn of G'nathus
Wind-Up
Powerball
Supercharge
Swallow You Whole
Dive
Thunderbolt
Lil' Sizzle
Stumpers
Foof
Turn 3
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 1+ Pet
Spawn of G'nathus
Swallow You Whole
Dive
Thunderbolt
Pass
Bring in your Iron Starlette
Bring in your Spawn of G'nathus
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Spawn of G'nathus
Swap to your Level Pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Level Pet
Spawn of G'nathus
Wind-Up
Powerball
Supercharge
Swallow You Whole
Dive
Thunderbolt
Lil' Sizzle
Stumpers
Foof
Stumpers comes in
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 1+ Pet
Spawn of G'nathus
Swallow You Whole
Dive
Thunderbolt
Pass
Bring in your Iron Starlette
Bring in your Spawn of G'nathus
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Spawn of G'nathus
Swap to your Level Pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Level Pet
Spawn of G'nathus
Wind-Up
Powerball
Supercharge
Swallow You Whole
Dive
Thunderbolt
Lil' Sizzle
Stumpers
Foof
Turn 1
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 1+ Pet
Spawn of G'nathus
Swallow You Whole
Dive
Thunderbolt
Pass
Bring in your Iron Starlette
Bring in your Spawn of G'nathus
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Spawn of G'nathus
Swap to your Level Pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Level Pet
Spawn of G'nathus
Wind-Up
Powerball
Supercharge
Swallow You Whole
Dive
Thunderbolt
Lil' Sizzle
Stumpers
Foof
Turn 2
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 1+ Pet
Spawn of G'nathus
Swallow You Whole
Dive
Thunderbolt
Pass
Bring in your Iron Starlette
Bring in your Spawn of G'nathus
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Spawn of G'nathus
Swap to your Level Pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Level Pet
Spawn of G'nathus
Wind-Up
Powerball
Supercharge
Swallow You Whole
Dive
Thunderbolt
Lil' Sizzle
Stumpers
Foof
Turn 3
Pass (Powerball on any other breed than P/S)
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 1+ Pet
Spawn of G'nathus
Swallow You Whole
Dive
Thunderbolt
Pass
Bring in your Iron Starlette
Bring in your Spawn of G'nathus
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Spawn of G'nathus
Swap to your Level Pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Level Pet
Spawn of G'nathus
Wind-Up
Powerball
Supercharge
Swallow You Whole
Dive
Thunderbolt
Lil' Sizzle
Stumpers
Foof
Turn 4
Pass
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 1+ Pet
Spawn of G'nathus
Swallow You Whole
Dive
Thunderbolt
Pass
Bring in your Iron Starlette
Bring in your Spawn of G'nathus
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Spawn of G'nathus
Swap to your Level Pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Level Pet
Spawn of G'nathus
Wind-Up
Powerball
Supercharge
Swallow You Whole
Dive
Thunderbolt
Lil' Sizzle
Stumpers
Foof
Turn 5
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 1+ Pet
Spawn of G'nathus
Swallow You Whole
Dive
Thunderbolt
Pass
Bring in your Iron Starlette
Bring in your Spawn of G'nathus
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Spawn of G'nathus
Swap to your Level Pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Level Pet
Spawn of G'nathus
Wind-Up
Powerball
Supercharge
Swallow You Whole
Dive
Thunderbolt
Lil' Sizzle
Stumpers
Foof
Turn 6
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 1+ Pet
Spawn of G'nathus
Swallow You Whole
Dive
Thunderbolt
Pass
Bring in your Iron Starlette
Bring in your Spawn of G'nathus
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Spawn of G'nathus
Swap to your Level Pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Level Pet
Spawn of G'nathus
Wind-Up
Powerball
Supercharge
Swallow You Whole
Dive
Thunderbolt
Lil' Sizzle
Stumpers
Foof
Lil' Sizzle comes in
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 1+ Pet
Spawn of G'nathus
Swallow You Whole
Dive
Thunderbolt
Pass
Bring in your Iron Starlette
Bring in your Spawn of G'nathus
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Spawn of G'nathus
Swap to your Level Pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Level Pet
Spawn of G'nathus
Wind-Up
Powerball
Supercharge
Swallow You Whole
Dive
Thunderbolt
Lil' Sizzle
Stumpers
Foof
Turn 1
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 1+ Pet
Spawn of G'nathus
Swallow You Whole
Dive
Thunderbolt
Pass
Bring in your Iron Starlette
Bring in your Spawn of G'nathus
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Spawn of G'nathus
Swap to your Level Pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Level Pet
Spawn of G'nathus
Wind-Up
Powerball
Supercharge
Swallow You Whole
Dive
Thunderbolt
Lil' Sizzle
Stumpers
Foof
Turn 2+
Pass until Iron Starlette dies
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 1+ Pet
Spawn of G'nathus
Swallow You Whole
Dive
Thunderbolt
Pass
Bring in your Iron Starlette
Bring in your Spawn of G'nathus
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Spawn of G'nathus
Swap to your Level Pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Level Pet
Spawn of G'nathus
Wind-Up
Powerball
Supercharge
Swallow You Whole
Dive
Thunderbolt
Lil' Sizzle
Stumpers
Foof
*
Bring in your Level Pet. Note: if Lil' Sizzle is no longer submerged and Inferno Herding is usable, do the following instead:
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 1+ Pet
Spawn of G'nathus
Swallow You Whole
Dive
Thunderbolt
Pass
Bring in your Iron Starlette
Bring in your Spawn of G'nathus
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Spawn of G'nathus
Swap to your Level Pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Level Pet
Spawn of G'nathus
Wind-Up
Powerball
Supercharge
Swallow You Whole
Dive
Thunderbolt
Lil' Sizzle
Stumpers
Foof
*
Bring in your Spawn of G'nathus. It gets swapped out
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 1+ Pet
Spawn of G'nathus
Swallow You Whole
Dive
Thunderbolt
Pass
Bring in your Iron Starlette
Bring in your Spawn of G'nathus
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Spawn of G'nathus
Swap to your Level Pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Level Pet
Spawn of G'nathus
Wind-Up
Powerball
Supercharge
Swallow You Whole
Dive
Thunderbolt
Lil' Sizzle
Stumpers
Foof
*
Swap to your Spawn of G'nathus
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 1+ Pet
Spawn of G'nathus
Swallow You Whole
Dive
Thunderbolt
Pass
Bring in your Iron Starlette
Bring in your Spawn of G'nathus
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Spawn of G'nathus
Swap to your Level Pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Level Pet
Spawn of G'nathus
Wind-Up
Powerball
Supercharge
Swallow You Whole
Dive
Thunderbolt
Lil' Sizzle
Stumpers
Foof
Turn 1
Swap to your Spawn of G'nathus
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 1+ Pet
Spawn of G'nathus
Swallow You Whole
Dive
Thunderbolt
Pass
Bring in your Iron Starlette
Bring in your Spawn of G'nathus
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Spawn of G'nathus
Swap to your Level Pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Level Pet
Spawn of G'nathus
Wind-Up
Powerball
Supercharge
Swallow You Whole
Dive
Thunderbolt
Lil' Sizzle
Stumpers
Foof
Turn 2
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 1+ Pet
Spawn of G'nathus
Swallow You Whole
Dive
Thunderbolt
Pass
Bring in your Iron Starlette
Bring in your Spawn of G'nathus
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Spawn of G'nathus
Swap to your Level Pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Level Pet
Spawn of G'nathus
Wind-Up
Powerball
Supercharge
Swallow You Whole
Dive
Thunderbolt
Lil' Sizzle
Stumpers
Foof
Turn 3
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 1+ Pet
Spawn of G'nathus
Swallow You Whole
Dive
Thunderbolt
Pass
Bring in your Iron Starlette
Bring in your Spawn of G'nathus
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Spawn of G'nathus
Swap to your Level Pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Level Pet
Spawn of G'nathus
Wind-Up
Powerball
Supercharge
Swallow You Whole
Dive
Thunderbolt
Lil' Sizzle
Stumpers
Foof
Turn 4
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 1+ Pet
Spawn of G'nathus
Swallow You Whole
Dive
Thunderbolt
Pass
Bring in your Iron Starlette
Bring in your Spawn of G'nathus
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Spawn of G'nathus
Swap to your Level Pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Level Pet
Spawn of G'nathus
Wind-Up
Powerball
Supercharge
Swallow You Whole
Dive
Thunderbolt
Lil' Sizzle
Stumpers
Foof

Corgis, am I right?



15 Alternatives

14 Comments (EN)

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Rainbowphish wrote on 07/12/2019

So what script is the "right" one? the one I have been using sometimes does not bring my leveling pet in but I can't tell what it the "original" script out of the ones that are posted.
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(OP) Shenk

wrote on 07/12/2019

use the one pinned to the strat. that one is the most up to date
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-1

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Sorido wrote on 07/11/2019

Nice strat but not for leveling 1 pet.... At least 5 lvl+ :)
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Eekwibble

wrote on 06/11/2019

Another (3 hour) attack at this strategy has resulted in another revised script.
There were a few issues with the last one; two typos but also a couple of technical hitches.
However, I reckon that for this one I must be owed ~100 pet bandages, 4 pints of Stella Artois, and ~3 hours of my life...:

change(#3) [ self(#2).active ]
ability(Powerball:566) [ enemy(#2).active & self.speed.slow & enemy.round!=2 ]
ability(Powerball:566) [ enemy(#3).active & enemy.round=1 ]
standby [ self(#1).active & enemy(#3).active ]
change(#3) [ !self(#1).dead & enemy.ability(Puppies of the Flame:1354).duration=6 ]
change(#3) [ self(#1).dead & enemy.ability(Puppies of the Flame:1354).duration=6 & !self(#2).played ]
standby [ enemy(#2).active & enemy.round~3,4 ]
ability(Supercharge:208) [ self.aura(Wind-Up:458).exists ]
ability(Dive:564) [ enemy.ability(Inferno Herding:1687).usable & self(#2).played & enemy.hpp>25 ]
ability(Thunderbolt:779) [ enemy.hpp>25 ]
ability(#1)
change(#2)
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Astyrel

wrote on 05/25/2019

Note: a Dragonkin carry pet needs a minimum health of 199 (maximum critical damage) because Foof's AoE does extra damage to Dragonkin), which means it may have to be level 2 or 3.
All other pet species need health > 132, except Beasts (>87).
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Eekwibble

wrote on 05/25/2019

I had a play with the script to iron out a couple of issues raised. I only used the P/S breed but please let me know if this covers the others as well:

ability(Powerball:566) [ enemy(#2).active & self.speed.slow & enemy.round!=2 ]
ability(Powerball:566) [ enemy(#3).active & !enemy.ability(Puppies of the Flame:1355).usable ]
standby [ self(#1).active & enemy(#3).active ]
change(#2) [ self(#1).active & enemy.ability(Puppies of the Flame:1354).duration=6 ]
change(#2) [ self(#1).dead & !self(#2).played ]
change(#3) [ self(#2).active ]
standby [ enemy(#2).active & enemy.round~3,4 ]
ability(Supercharge:208) [ self.aura(Wind-Up:458).exists ]
ability(Dive:564) [ enemy.ability(Inferno Herding:1687).usable ]
ability(Thunderbolt:779)
ability(#1)
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Astyrel

wrote on 05/25/2019

Thanks for the script.
However, I found a small issue with it: the SoG didn't use Dive when Inferno Herding was up. This meant the carry pet got switched in by Lil Sizzle, and the SoG had to be switched back. This meant more damage to the SoG, and 2 extra rounds (18 altogether), which defeats the main feature of this strat - that it's very fast
The original script finishes in 15 rounds when the RNG works out, or else 16 (on rare occasions it will run to 17 rounds).
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(OP) Shenk

wrote on 05/25/2019

probably intentional when the level pet wasn't in the fight yet
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Eekwibble

wrote on 05/25/2019

That's following exactly what Shenk says to do at the bottom of the strat.
The original idea was actually to have a lvl1 carry pet, not just to be fast. With the workaround, it has to take the extra rounds or a lvl1 carry pet will die. It only comes into effect when the IS doesn't take a lot of damage from Stumpers, which is rare.
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Astyrel

wrote on 05/30/2019

Does the carry pet take any damage if you switch it in first? In my experience, even if the pet gets switched in by Inferno Herding, you just switch back immediately, and the carry pet takes no damage. Same applies when you switch in after the IS dies; you just switch out the pet and it doesn't take any hits.
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(OP) Shenk

wrote on 05/30/2019

well, yeah... both scenarios are written in the guide
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Mesqalito wrote on 05/25/2019

More deviation-proof variation. It may only fail if Superbark gets crit. Anything else should be covered.
It uses Young Sand Sifter as 3rd pet, but it doesn't really matter - just change Carpnado to Thunderbolt.

if [enemy(#1).active]
use(Wind-Up:459) [ !self.aura(Wind-Up:458).exists ]
use(Supercharge:208)
endif

if [enemy(#2).active]
use(Powerball:566) [ self.speed.slow ]
use(Wind-Up:459) [ !self.aura(Wind-Up:458).exists ]
use(Supercharge:208) [ enemy.aura(Cute Face:904).duration=1]
standby [ enemy.aura(Cute Face:904).exists ]
endif

if [enemy(#3).active]
standby [ enemy.aura(Puppies of the Flame:1355).exists &!self(#2).active ]
use(Powerball:566)
change(#2) [self(#1).active & self(#1).dead ]
change(#3)
use(Dive:564) [ enemy.ability(Inferno Herding:1687).usable ]
use(Carpnado:1287)
use(#1)
endif

use(Wind-Up:459)
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Arkamedix#2408

wrote on 05/24/2019

Hy all. I repeated this fight around 10 times and every time the lvl 1 pet dies from the AOE dmg received. You need a minim lvl 2-3 pet to survive. Any lvl 1 pet doesnt survive this fight. Any ideea?
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Nyari

wrote on 05/24/2019

Info: "Allows to use any pet for leveling. P/S breed on the Iron Starlette is the only one that will make this possible. If you run one of the other breeds expect the level pet to take 176 damage (266 as a dragon). " Did you use a P/S Iron Starlette?
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Arkamedix#2408

wrote on 05/24/2019

Yea my bad, apologies, i didnt moticed the breed of Starlette, i had a H/P before. I bought another Starlette (P/S) from AH. Anyway this tamer has a annoying fight, its quite long (compared for example with Sir Galveston its around 20-30 sec longer) and you need a lot of focus and concentration(if you by mistake forget to pass 2 times, the fight is lost). I wait for tomorow,maby another tamer comes.
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(OP) Shenk

wrote on 05/24/2019

forgetting to pass should barely be a problem. the strat used to actually do stuff instead during that rounds, but it's unnecessary
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Threewolves

wrote on 05/13/2019

This eliminates the possibility of a 2nd unforced level pet swap:

ability(Powerball:566) [ enemy(#2).active & self.speed.slow & enemy.round!=2 ]
ability(Powerball:566) [ enemy(#3).active & !enemy.aura(Puppies of the Flame:1355).exists ]
standby [ self(#1).active & enemy(#3).active ]
change(#2) [ self(#1).dead & enemy.aura(Puppies of the Flame:1355).exists & self(Spawn of G'nathus:1201).hp>1169]
change(#3) [ enemy(#3).active ]
standby [ enemy(#2).active & enemy.round~3,4 ]
ability(Supercharge:208) [ self.aura(Wind-Up:458).exists ]
ability(Dive:564)
ability(Thunderbolt:779)
ability(#1)
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Eekwibble

wrote on 05/12/2019

This should work better:

ability(Powerball:566) [ enemy(#2).active & self.speed.slow & enemy.round!=2 ]
ability(Powerball:566) [ enemy(#3).active & !enemy.aura(Puppies of the Flame:1355).exists ]
standby [ self(#1).active & enemy(#3).active ]
change(#2) [ self(#1).dead & enemy.aura(Puppies of the Flame:1355).exists ]
change(#3) [ enemy(#3).active ]
standby [ enemy(#2).active & enemy.round~3,4 ]
ability(Supercharge:208) [ self.aura(Wind-Up:458).exists ]
ability(Dive:564)
ability(Thunderbolt:779)
ability(#1)
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(OP) Shenk

wrote on 05/12/2019

looks like i tunnel-visioned the shit out of this.
thanks for helping out
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Eekwibble

wrote on 05/13/2019

You're welcome. I love this stuff. =D
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Funk

wrote on 05/25/2019

Having the issue of the levelling pet sometimes not being switched in at all if iron starlette [p/s} survives till the third round of puppies of the flame. It will bring in spawn and auto dive instead of allowing the tag in from swap ability.
I used this for about 4 hours and this happened quite often and I would need to manually interfere to allow a swap.
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Jack_Raiden

wrote on 05/25/2019

I'm having the same issue. By the time of writing this I made 32 fights, got 1 lose and 8 times the level pet wasn't swapped in, so it really does happen quite often :/
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Astyrel

wrote on 05/06/2019

I ran into some problems with this script. In addition to the modification pointed out by meoowth above (which prevents G'nathus switching back in after Inferno Herding), the script switched in G'nathus instead of the carry pet 3 times out of 9 tries.
The first time this happened all my pets died.

The 2nd time the went as follows:
G'nathus switched in after IS died on Round 10.
On Round 11 G'nathus wasted a Thunderbolt cooldown by casting it with Puppies of the Flame was still active.
Round 12, the script switched in the carry pet, which took 172 damage (in addition to the 88 from Foof earlier, which would have killed up to a level 3 pet).
Round 13, G'nathus didn't use Dive as expected, and so was switched by Inferno Herding.

The 3rd time G'nathus switched in instead of the carry pet on round 12, and again didn't use Dive as expected. Did still win that fight, however.

I'm not experienced enough with scripts to figure out the bug, but perhaps someone else will?
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Xar wrote on 05/06/2019

Ugh it keeps forcing in my level pet even though I'm actually using level pets whose health is HIGHER than Spawn's. I could understand if it were swapping me into a level 1 but it's not.
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Astyrel

wrote on 05/07/2019

Maybe the Inferno Herding description is misleading. It could mean that it switches to your lowest health backline pet.
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Eekwibble

wrote on 05/07/2019

That IS the description, and that IS what IH does. Xar said they use HIGHER hp pets than SoG, so in theory, it should swap in SoG.
However, that script is all over the place. The next time she's up, I'll rewrite it.
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(OP) Shenk

wrote on 05/07/2019

unfortunately currently i can't get into the game so even if amalia was up i couldn't fix it :/
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Astyrel

wrote on 05/07/2019

I main not have been clear: Xar said that the game switched to the level pet even though level pet has more HPs than SoG. However if SoG is the active pet, I assume that IH will switch to the lowest health inactive pet, which would be the level pet.
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(OP) Shenk

wrote on 05/12/2019

i've edited the script, now it doesn't misbehave anymore (at least for me ^^)
if it does something strange again pls tell me what exactly happened, so it's easier to understand :p
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Astyrel

wrote on 05/12/2019

It certainly seems better now! One minor quibble: when IS dies, the script still occasionally brings in Spawn of Gnathus instead of the carry pet. SoG then casts Thunderbolt, letting Sizzle switch in the carry pet with Inferno Herding.

This seems to be a bit slower (takes 17 rounds instead of 16), and results in more damage to SoG, than switching to the carry bet on IS death.
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Eekwibble

wrote on 05/12/2019

Script added above. Please test.
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Astyrel

wrote on 05/12/2019

A little later: 10 battles, no losses. Thanks so much for the fix!
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Eekwibble

wrote on 05/13/2019

You're most welcome.
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meoowth

wrote on 04/29/2019

The script works in 97% percent of the battles. Sometimes it doesn't work when self(#1) dies and it doesn't switch to self(#3). I suggest you add this line to the end of the code and it will work 100% of the times:

change(#3)