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vs. Amalia

13

Average rating:

4.9

Ratings:

13

Incl. steps:

Amalia 107489
Special or not:0Special or not:111226645340453400

Skills: 1 1 2
Breed: Any

Fossilized Hatchling
This pet can have the following breeds:

Breed Health Speed Power
PS 1481 257 305


1 ZR4 14

Any Level 25+ Undead

Skills: Any
Breed: Any

1 ZR4 14

Any Level 25+ Undead

Skills: Any
Breed: Any

High XP
This strategy has been built to be as fast as possible.
The strategy takes a while. Sit back, get yourself a warm drink and relax the scenery.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
This strategy has been flagged as problematic and that makes Shenk sad.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1113988
2114235
3114455
4124648
5124813
6134950
7135060
8145143
9145198
10155225
11165225
12165198
13175143
14185060
15184950
16194813
17204648
18204455
19214235
20223988
21233713
22233410
23243080
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

Turn 1
Fossilized Hatchling
Claw
Ancient Blessing
BONESTORM
Any Level 25+ Undead
Any Level 25+ Undead
Pass
Bring in your Fossilized Hatchling
Bring in your Undead pet
Bring in your Undead pet
Swap to your Fossilized Hatchling
Swap to your Undead pet
Swap to your Undead pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Fossilized Hatchling
Any Undead
Any Undead
Claw
Ancient Blessing
BONESTORM
Lil' Sizzle
Stumpers
Foof
Turn 2
Fossilized Hatchling
Claw
Ancient Blessing
BONESTORM
Any Level 25+ Undead
Any Level 25+ Undead
Pass
Bring in your Fossilized Hatchling
Bring in your Undead pet
Bring in your Undead pet
Swap to your Fossilized Hatchling
Swap to your Undead pet
Swap to your Undead pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Fossilized Hatchling
Any Undead
Any Undead
Claw
Ancient Blessing
BONESTORM
Lil' Sizzle
Stumpers
Foof
Turn 3
Pass
Fossilized Hatchling
Claw
Ancient Blessing
BONESTORM
Any Level 25+ Undead
Any Level 25+ Undead
Pass
Bring in your Fossilized Hatchling
Bring in your Undead pet
Bring in your Undead pet
Swap to your Fossilized Hatchling
Swap to your Undead pet
Swap to your Undead pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Fossilized Hatchling
Any Undead
Any Undead
Claw
Ancient Blessing
BONESTORM
Lil' Sizzle
Stumpers
Foof
Turn 4
Pass
Fossilized Hatchling
Claw
Ancient Blessing
BONESTORM
Any Level 25+ Undead
Any Level 25+ Undead
Pass
Bring in your Fossilized Hatchling
Bring in your Undead pet
Bring in your Undead pet
Swap to your Fossilized Hatchling
Swap to your Undead pet
Swap to your Undead pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Fossilized Hatchling
Any Undead
Any Undead
Claw
Ancient Blessing
BONESTORM
Lil' Sizzle
Stumpers
Foof
Fossilized Hatchling
Claw
Ancient Blessing
BONESTORM
Any Level 25+ Undead
Any Level 25+ Undead
Pass
Bring in your Fossilized Hatchling
Bring in your Undead pet
Bring in your Undead pet
Swap to your Fossilized Hatchling
Swap to your Undead pet
Swap to your Undead pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Fossilized Hatchling
Any Undead
Any Undead
Claw
Ancient Blessing
BONESTORM
Lil' Sizzle
Stumpers
Foof
Now:
Start from the top and repeat this rotation until Lil’Sizzle and Stumpers in the back row are dead.
Fossilized Hatchling
Claw
Ancient Blessing
BONESTORM
Any Level 25+ Undead
Any Level 25+ Undead
Pass
Bring in your Fossilized Hatchling
Bring in your Undead pet
Bring in your Undead pet
Swap to your Fossilized Hatchling
Swap to your Undead pet
Swap to your Undead pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Fossilized Hatchling
Any Undead
Any Undead
Claw
Ancient Blessing
BONESTORM
Lil' Sizzle
Stumpers
Foof
Fossilized Hatchling
Claw
Ancient Blessing
BONESTORM
Any Level 25+ Undead
Any Level 25+ Undead
Pass
Bring in your Fossilized Hatchling
Bring in your Undead pet
Bring in your Undead pet
Swap to your Fossilized Hatchling
Swap to your Undead pet
Swap to your Undead pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Fossilized Hatchling
Any Undead
Any Undead
Claw
Ancient Blessing
BONESTORM
Lil' Sizzle
Stumpers
Foof
Once they are, keep Ancient Blessing on cooldown and use Claw to kill Foof.
Fossilized Hatchling
Claw
Ancient Blessing
BONESTORM
Any Level 25+ Undead
Any Level 25+ Undead
Pass
Bring in your Fossilized Hatchling
Bring in your Undead pet
Bring in your Undead pet
Swap to your Fossilized Hatchling
Swap to your Undead pet
Swap to your Undead pet
Foof comes in
Stumpers comes in
Lil' Sizzle comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Fossilized Hatchling
Any Undead
Any Undead
Claw
Ancient Blessing
BONESTORM
Lil' Sizzle
Stumpers
Foof

Corgis, am I right?



2 Alternatives

29 Comments (EN)

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Feliciti#2964

wrote on 06/30/2018

Ingenious!
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Thordros#1784

wrote on 12/28/2017

If you start using Claw on Foof in Round 19 instead of passing in between cooldowns, you can end the fight several rounds earlier—your BONESTORM in Round 25 should kill all three dogs at the same time.

TD Script for that altered strategy:

ability(BONESTORM) [!enemy(#2).dead & !enemy(#3).dead]
ability(Ancient Blessing)
ability(#1) [round>=19]
standby
change(next)

(Note: if you crit Claw more than once on Foof, there's a chance he may die early. This is fine. The Round 25 BONESTORM will still kill Lil' Sizzler on the backline even if Stumpers dodges it, and you're still at full health—you'd have to miss more than 10 times in a row for it to be an issue.)
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TimboAZ

wrote on 01/21/2018

Good tip. Starting Claw on turn 19 worked out perfectly for me.
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Maelchon

wrote on 03/15/2018

Absolutely agree, I started Claw on round 19 and Foof died right after the back row corgis. Great modification to a solid strat.
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Sverch#2149

wrote on 08/11/2018

Minor note for all who got non-english client:

ability(#3) [!enemy(#2).dead & !enemy(#3).dead]
ability(#2)
ability(#1) [round>=19]
standby
change(next)

That should do it.
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Kathleene wrote on 09/30/2017

This strategy is slow, but it did the job for me. Like Eekwibble, I try to level at least one pet at least a little bit in every battle that I can. There may be a way to do that against this team of (almost) indomitable Corgis, but I don't see it at this point. Certainly not with an entire team of Undead. Both of my back-line pets expired and my Hatchling was just a couple of HP away from his rez round. Tough, tough puppies. Thanks for the strategy.
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Rifkin wrote on 09/08/2017

Just could not get this strat to work, Fossilized Hatchling would always enter undead stage before getting the 2nd Ancient Blessing off.
Went with Scourged Whelpling (211), Stitched Pup (122) and Restless Shadeling (211)
Call Darkness to get rid of Sunlight
Plague Blood (keep it up)
Tail Sweep (til Whelpling Dies)
Howl
Diseased Bight
Repeat til pup dies
Finish off Beaky with Arcane Blast
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Eekwibble wrote on 08/20/2017

There are a few mentions of Blightbreath here but none that say an H/P breed can solo the fight... in 14 turns...
I'm a little annoyed, tbh, because I like looking for ways to level pets on fights like these that give decent xp, but, Blightbreath (1-2-1) was so effective, I didn't get a chance to rotate a levelling pet in.
Anyway, here's the rotation;

Turn 1. Acid Rain
2. Toxic Smoke
3-5. Dreadful Breath
6. Acid Rain
7. Toxic Smoke
8-10. Dreadful Breath
11. Toxic Smoke
12-14. Dreadful Breath

I received no crits and dealt only 2, they were on Stumpers on turn 3 and on Lil' Sizzle on turn 9. I did the calculations and without those Dreadful Breath crits, Stumpers would still have died (receiving 1403 damage to his 1400hp) and Lil' Sizzle would have been alive with 38hp. Blightbreath was still alive with its Undead racial unused, so it's clearly soloable by an H/P breed Blightbreath alone, even without crits.
I'll try and remember to check out a levelling pet strat the next time she's up.
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Tink wrote on 10/22/2017

yes!, this was better than strat posted. I brought in 2 undead level 24's in 1st and 2nd slot(both stayed alive for xp). This should be posted as the main strat :)

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hairyscary wrote on 08/14/2017

used blightbreath 111,son of sethe 112 and scourged whelpling 221 worked well
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MolsonofAle wrote on 08/14/2017

If you are like me and don't have the hatchling.
What Evil suggested, Mr Bigglesworth 1,1,1 Fragment of Desire 1,1,1 and Blighthawk 1,1,1.
Worked well for me.
Ice tomb, claw as needed. Ice tomb in undead round.
Spiritfire to finish 2nd pet or could use soulrush might make it faster.
Reflective shield on Little Sizzle. Then spritfire bolt. Don't waste your soulrush here like I did.
Infected claw and liftoff with Blighthawk after switch finished him off.
Thanks Evil for the strat :-)
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Havequick wrote on 07/03/2017

It might be worth mentioning that floof's dreadful breath spreads it's damage across your team so if your backline pets die quickly your fossilized hatchling will take a lot more damage. After I realized this I chose my two highest hp pets for my backline and had no problems. The strat didn't work for me on multiple attempts before I made this change.
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ryan wrote on 05/03/2017

This worked so well. I used Boneshard in the beginning with all 3 BONESTORMS to speed up the process, plus how often do you get to do that?
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aelf wrote on 06/02/2017

funny-i died first try so i also put Boneshard in at turn 3, bonestorm times 3. He died and FH came back to continue his rotation. Then when back corgis almost dead i started claw so Foof was only 2 hits away from dead. I had high health scourge whelpling on standby but I didn't need.
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daedelusikaerius wrote on 04/11/2017

I used Blightbreath, Ghastly Kid, and Scourged Whelpling. Acid Rain and Dreadful Breath two cycles will knock out the fire puppy. and lower the others. when Blight dies come in with very low health Whelpling finish off the other dog Foof . and then finally end up with ghastly kid evading Stumpers attack and then killing Stumpers with Diseased Bite. for FFH
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shiholude

wrote on 09/25/2018

Worked, but SUPER close. Last Pet (Kid) died on last round, so I got credit, but DAMN! :)
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Zed wrote on 02/06/2017

This strat worked perfectly for me. My backline pets were two H/H scourged whelplings who did eventually die near the end, but my hatchling won with near full health. The key is high hp backline pets.
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Anonymous wrote on 12/18/2016

Both of my backline pets died, and on turn 35 the hatchling and Foof killed each other, didn't get credit. Complete waste of time as written. Choose two high HP backline pets, I picked Unborn Val'kyr and Grotesque. Every other turn replace one of the passes for claw so long as Foof isn't under 300 health.
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QuietCannon wrote on 02/06/2017

I did Claw in place of Pass and it worked fine. My hatchling died, but he killed the first two pets on his own, leaving one hit for my Frag of Desire to pull off to win it.