^
vs. Jeremy Feasel

Strategy added by Saintgabrial

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Strategy 20 of 28
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Incl. steps:

Jeremy Feasel 67370
Special or not:0Special or not:1122844648998440

Skills: 1 2 2
Breed: Any

Mechanical Pandaren Dragonling
This pet can have the following breeds:

Breed Health Power Speed
SS 1400 276 309


2 ZL 1 0

Any Level 1+ Pet

Special or not:0Special or not:1112338553563380

Skills: 1 1 2
Breed: Any

Darkmoon Tonk
This pet can have the following breeds:

Breed Health Power Speed
HP 1627 273 260


High XP
At least one of the pets for this strategy require the use of a specific breed.
RNG
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
Level 1+
You can use this strategy to carry a low level pet to give it experience.
Tricky
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:05
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 16
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1135981
2136353
3146683
4146971
5147219
6157425
7157590
8167714
9167796
10177838
11177838
12187796
13197714
14197590
15207425
16207219
17216971
18226683
19226353
20235981
21235569
22245115
23253900
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

=

Additional XP above level 25 is lost

Strategy Details
2 Min 5 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
16
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2018-06-02 12:20:22
The strategy was last updated on this date.
2018-06-02 12:20:22
The strategy was created on this date.
23,878
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Darkmoon Island 47.8 62.6 (TomTom / Map Pin)
High XP
This fight provides a lot of pet experience. If possible to safely bring a low level pet in, it is worth doing so. You can see detailed values by hovering over the XP tag.
Turn 1+
Breath Until Judgment Dies. Normally 4 Breaths. If you need 5 or more this fight may fail.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Level Pet
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Level Pet
Darkmoon Tonk
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Fezwick
Honky-Tonk
Judgment
Honky-Tonk comes in.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Level Pet
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Level Pet
Darkmoon Tonk
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Fezwick
Honky-Tonk
Judgment
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Level Pet
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Level Pet
Darkmoon Tonk
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Fezwick
Honky-Tonk
Judgment
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Level Pet
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Level Pet
Darkmoon Tonk
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Fezwick
Honky-Tonk
Judgment
Turn 3
Breath until either Honky-Tonk is dead or your Mechanical Pandaren Dragonling is dead. (Most likely the latter)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Level Pet
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Level Pet
Darkmoon Tonk
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Fezwick
Honky-Tonk
Judgment
NOTE: From here it all depends on what happened during the entire fight. Past and whats to come.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Level Pet
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Level Pet
Darkmoon Tonk
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Fezwick
Honky-Tonk
Judgment
If Honky-Tonk is still alive and in Mechanical stage. Move to action 1.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Level Pet
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Level Pet
Darkmoon Tonk
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Fezwick
Honky-Tonk
Judgment
If Honky-Tonk is still alive but NOT in Mechanical stage. Move to Action 2.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Level Pet
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Level Pet
Darkmoon Tonk
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Fezwick
Honky-Tonk
Judgment
If Honky-Tonk is dead move to Action 3.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Level Pet
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Level Pet
Darkmoon Tonk
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Fezwick
Honky-Tonk
Judgment
Action 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Level Pet
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Level Pet
Darkmoon Tonk
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Fezwick
Honky-Tonk
Judgment
Turn 1
Shock and Awe Honky-Tonk Should die here.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Level Pet
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Level Pet
Darkmoon Tonk
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Fezwick
Honky-Tonk
Judgment
Continue to Action 3.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Level Pet
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Level Pet
Darkmoon Tonk
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Fezwick
Honky-Tonk
Judgment
Action 2
Bing in Darkmoon Tonk.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Level Pet
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Level Pet
Darkmoon Tonk
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Fezwick
Honky-Tonk
Judgment
Turn 1
Missile to put him in Mechanical stage. If you need 2 shots this fight may fail.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Level Pet
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Level Pet
Darkmoon Tonk
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Fezwick
Honky-Tonk
Judgment
Turn 2
Shock and Awe Honky-Tonk Should die here.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Level Pet
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Level Pet
Darkmoon Tonk
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Fezwick
Honky-Tonk
Judgment
Continue to Action 3.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Level Pet
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Level Pet
Darkmoon Tonk
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Fezwick
Honky-Tonk
Judgment
Action 3
Swap to Level pet, it will take the stun.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Level Pet
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Level Pet
Darkmoon Tonk
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Fezwick
Honky-Tonk
Judgment
Then
Swap to Darkmoon Tonk.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Level Pet
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Level Pet
Darkmoon Tonk
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Fezwick
Honky-Tonk
Judgment
Turn 1+
Missile - Normally 1 - 2 shots.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Level Pet
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Level Pet
Darkmoon Tonk
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Fezwick
Honky-Tonk
Judgment
Then

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 1+ Pet
Darkmoon Tonk
Missile
Shock and Awe
Ion Cannon
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Level Pet
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Level Pet
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Level Pet
Darkmoon Tonk
Breath
Thunderbolt
Decoy
Missile
Shock and Awe
Ion Cannon
Fezwick
Honky-Tonk
Judgment

Jeremy Feasel, World of Warcraft Senior Designer, Pet Battle "inventor" and... showmaster at the Darkmoon Faire




Jose#1593

wrote on 2019-07-09 12:20:30

use(Breath:115) [ enemy.is(Judgment:1065) ]
if [ enemy(#2).active ]
use(Decoy:334)
use(Thunderbolt:779)
use(Breath:115)
endif
change(Darkmoon Tonk:338) [ self(Mechanical Pandaren Dragonling:844).dead ]
use(Missile:777) [ enemy.is(Honky-Tonk:1067) & !enemy.aura(Mechanical:244).exists ]
use(Shock and Awe:646) [ enemy.is(Honky-Tonk:1067) & enemy.aura(Mechanical:244).exists ]
change(#2) [ enemy.is(Fezwick:1066) & !self(#2).played ]
change(#3) [ self(#2).active ]
use(Missile:777) [ enemy.hp>1098 ]
use(Ion Cannon:209)

Anonymous wrote on 2017-09-07 18:14:23

I found that if you open:
1: Decoy
2+: Breath, or if Judgment is low enough that a Thunderbolt split 3 way will kill him, do it)
Sometimes Judgment changes the order of its attacks and debuffs you, it's still possible to win in that case, although less likely.

You are sometimes able to survive to Decoy again vs Honky-Tonk, if you pull that off it's 100% win, regardless of whether you got debuffed vs Judgment. (sometimes the speed debuff wears off just as he will finish you, letting you Decoy first)

Although overall the strat has about 3/5 success rate for me now, as opposed to close to 100% in the past.

Ockham wrote on 2017-02-08 17:31:19

This strat is borderline unusable now. Just got it to work after about 5 failures. it almost always took 5 breaths to kill Judgement and so the Tonk was too low to kill Fezwick. On one try I crit with a breath and thought I was fine, and then when his tonk came in he stunned my tonk with the first attack...

Muqaddisa wrote on 2017-02-05 11:21:47

This strat has become very RNG. 3 times in a row I've not been able to down Fezwick before he shredded the Darkmoon Tonk to pieces :( Mostly due to huge crits on his smash ability.

Evil wrote on 2017-01-08 13:05:19

100% success rate :)

LEVEL 1 PET Mechanical Pandaren Dragonling 1/2/2 Mechanical Axebeak P/P breed 1/2/1


*P/P breed is very important, because its s the best one for most flying pets, so dont buy/make just any breed, get P/P.

vs 1st and 2nd enemy pet:

(2 alternatives, some people use method A, some method B, doesnt really matter, but i prefere metod A)

METHOD A: Thunderbolt on CD > Decoy on CD > Spam Breath
METHOD B: Decoy on CD > Thunderbolt on CD > Spam Breath

(if your MPD dies before Tonk, bring Mechanical Axebeak and finish with Alpha Strike)

vs 3rd enemy pet

Bring LEVEL 1 PET to soak the stun

Swap to Mechanical Axebeak ->

Decoy if u want (but your pet shouldnt die if u skip that part, so dont worry, u would have to be very very very unlucky to get killed by the monkey)

Haywire -> Alpha Strike if needed.

I am using this strategy every single day when DMF is up, and it never failed.

Mechanical Pandaren Dragonling is way better thank Tonk because of few reasons

- it s a flying pet, so it moves 1st
- P/P breed + Haywire (strong vs beasts) is Brutal!
- very powerful pet, and also cheap to make (engineering from WoD)

Decided to sum things up, and make one solid post about this fight, because imo it s the best strategy, very easy fight, but i see some people having a lot of problems anyway.

Those two pets are must have for any collection.

Schahmaar wrote on 2017-02-05 03:41:29

Once more have to upvote this one! I use a S/B-Breed and had just one loss due to Crit-Unluck out of, say, 10-11 fights. This IMHO is very reliable

Aranesh

wrote on 2017-02-05 06:00:46

Added as an alternative, thank you :-)

Anonymous wrote on 2017-01-06 08:11:53

This strat works about 20% of the time at best. I would not recommend using this if you have literally any other option

Cohibadad wrote on 2017-01-06 15:53:57

I've used it about 7 times and it only failed once so far for me. The time it failed was because a combination of having to bring in tonk before his tonk entered mechanical and his shock and awe stunned.

Kateryn wrote on 2017-01-07 16:14:44

I have to agree with Anonymous; this strategy has nowhere near an 80% success rate for me. In addition, I have not once been able to kill Judgment with less than five Breaths. I don't know what "normally" means, but I'm pretty certain it doesn't mean "almost never."

Mush wrote on 2017-01-04 07:04:44

Your site is a life saver that I use often so thought i'd take the time to add the easy strat I use for this fight.

Jeremy Feasel:67370:1167:115:611:598:175:113:173:409:338:777:646:209:

The drake just Breathes on the Eye and it quickly dies
The Phoenix just Burns and the Tonk quickly dies
The monkey then stuns my bird so I swap for My Tonk
Shock Awe then Ion and the monkey is dead too :)

I sometimes put Immolate on my bird or heal her but most of the times it is not really necessary.

Zaymaa wrote on 2017-01-03 13:46:24

Thanks for revising. "Mechanical" stage is a bit confusing...is that the revive stage?

Chlouck wrote on 2017-01-04 03:37:56

yes, it means he already died the 1st time.

Morokie wrote on 2016-12-11 00:36:33

Thanks for telling us earlier on when the fight may fail, it made it a lot less frustrating when it did fail. First time failed, too many breaths needed on Judgment. Second time it worked beautifully. Thanks!

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