^
vs. Only Pets Can Prevent Forest Fires

Strategy added by Aranesh

100

8

Strategy 3 of 13
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Incl. steps:

Click the button to copy the script into your clipboard:

ability(440) [enemy.round=1]
ability(595) [!weather(596)]
ability(421)
change(#2) [self(#1).dead & !self(#2).played]
change(#3) [self(#2).active]
if [enemy(#2).active]
ability(369) [!enemy.aura(368).exists]
ability(445)
endif
if [enemy(#3).active]
ability(564)
ability(369) [!enemy.aura(368).exists]
ability(445)
endif
Only Pets Can Prevent Forest Fires 105093
Special or not:0Special or not:2211879662870

Skills: 2 1 1
Breed: Any

Sprite Darter Hatchling
This pet can have the following breeds:

Breed Health Power Speed
SS 1400 276 309


>308

2 ZL 10 0

Any Level 10+ Pet

Special or not:0Special or not:11111493622464930

Skills: 1 1 1
Breed: Any

Shimmershell Snail
This pet can have the following breeds:

Breed Health Power Speed
BB 1725 292 211
HH 1969 276 195
HP 1790 305 195


Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 2

1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 11

Dive rolling low will cause this to go beyond 18 (or so) rounds.

High XP
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
Level 10+
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:00
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 18+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1135981
2136353
3146683
4146971
5147219
6157425
7157590
8167714
9167796
10177838
11177838
12187796
13197714
14197590
15207425
16207219
17216971
18226683
19226353
20235981
21235569
22245115
23253900
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

=

Additional XP above level 25 is lost

Strategy Details
2 Min
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
18+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2022-11-05 23:03:53
The strategy was last updated on this date.
2017-06-12 15:51:26
The strategy was created on this date.
85,994
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Val'sharah 56.2 65.2 (TomTom / Map Pin)
High XP
This fight provides a lot of pet experience. If possible to safely bring a low level pet in, it is worth doing so. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turns 3+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turns 2+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Bring in your Level Pet

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turn 1
Swap to your snail

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turns 2+
Acidic Goo and Ooze Touch until Devouring Blaze uses Armageddon to self-destruct (usually this is not necessary at all)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Living Coals come in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turns 4+5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame
Turns 6+
Ooze Touch until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sprite Darter Hatchling
Arcane Blast
Evanescence
Moonfire
Any Level 10+ Pet
Shimmershell Snail
Ooze Touch
Acidic Goo
Dive
Pass
Bring in your Sprite Darter Hatchling
Bring in your Shimmershell Snail
Bring in your Level Pet
Swap to your Sprite Darter Hatchling
Swap to your Shimmershell Snail
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sprite Darter Hatchling
Level Pet
Shimmershell Snail
Arcane Blast
Evanescence
Moonfire
Ooze Touch
Acidic Goo
Dive
Living Coals
Devouring Blaze
Cackling Flame

Smoking hot!




agiwentmad#2405

wrote on 2024-01-01 06:53:51

Works great with the script in 10.2.0, but NFD has to be S/S breed.

Turbobreakin wrote on 2020-11-12 01:46:37

Tested 11/12/2020 Sprite darter group worked, it just took forever for the snail to kill the last elemental. It was a battle of attrition. (edited)

KiinaiKit

wrote on 2021-12-27 11:00:25

This was my experience too. The strat feels incomplete as a result of Living Coals surviving until Dive was off cooldown twice more beyond the steps detailed above.

Cithan#2540

wrote on 2020-12-26 06:29:58

Didn't work so well for me, though fortunately I had a Slithershock Elver instead of a levelling pet to finish off the fight. Also tdScript did not activate for me at all, I couldn't figure out why. None of the scripts in the comments worked either, the Auto didn't light up. But at least I won the fight so thanks for the strat!

Cithan#2540

wrote on 2020-12-26 10:41:39

Ignore my comment about Auto, I had some kind of data corruption in my Rematch.lua saved variables file.

Shywillow

wrote on 2020-11-11 19:56:17

strat / script doesnt work last one just heals through it

I just ended up using water skimmer jet / rain/ pump and water spirit jet / dive / whirlpool

worked far better (edited)

D3adbolt

wrote on 2020-11-01 19:15:45

This strat works as of Pre-Patch 9.0.

PastelPrince

wrote on 2020-09-25 19:03:31

Used Sprite Darter (S/S) and Scooter the Snail (H/H) & Silkbead Snail (B/B) and just could not get passed the last pet no matter the order of abilities I tried with the Snail(s)

D3adbolt

wrote on 2020-11-01 19:15:17

I don't see how this failed for you unless you missed a step, I've used this 20+ times never fails, takes a bit of time but it works. Try posting your log next time so we can see what happened/happens.

Wulfy

wrote on 2018-03-07 15:13:08

Crazy easy guide- Any frog (1,2,1) & Mud Jumper (1,1,2) & any level 5+ to swap in

1st enemy
cleansing rain
water jet x3

2nd enemy comes in
kiss (try for that 25% chance, or water jet for extra damage)
frog dies, bring in the mud jumper

pump
water jet
pump

3rd enemy comes in
pump your way to victory (swap here to level pet)

waterjetpump wrote on 2018-03-08 13:24:53

must've gotten lucky, have yet to get this to even come close to working

Wulfy

wrote on 2018-03-08 14:35:33

Where is it going sideways for you? Ive been following this for a while now.
Both pets are 257/273?

WInterfall wrote on 2017-07-18 17:42:49

This does not work for me at all, Snail dies before Devouring Blaze is even close to dead.

Geki wrote on 2017-08-24 01:19:28

I'm really confused. The spriteling should down cackling flame and get devouring blaze down low enough before it dies that the first thing it wants to do to your snail pet is self destruct.

Anonymous wrote on 2017-12-07 08:37:09

Yeah, no clue what this is about. Tried with both a Sprite Darter Hatchling and an S/S Nether Faerie Dragon and multiple snail breeds, and the snail just has no chance against Devouring Blaze. The 3 Striders and the most recent comment with the Slithershock Elver are MUCH better stats. Don't bother with this one.

Evil wrote on 2017-08-02 21:55:57

Eternal Strider (1,2,2) Slithershock Elver (1,1,2)

vs 1st enemy pet:
Pump, Cleansing Rain, Pump

vs 2nd enemy pet:
Pump, Pump (now your Strider dies)

Bring Slithershock Elver
If Elver is faster than 273 speed, use Deep Bite, if slower- pass, enemy pet will explode.

vs 3rd enemy pet
Deep Bite, Dodge, Pass (to get rid of enemy pet shield), Pump, Pump, Deep Bite to finish if needed (depends of breed)


TLDR:

Eternal Strider --> Press 3,2,3,3,3 -> your pet dies, bring
Slithershock Elver --> Press 1,1,2,Pass,3,3,1


Preferable Breeds:

Eternal Strider- P/S
Slithershock Elver ANY except H/P and H/B

Tactic tested with P/S Eternal Strider and both P/P and S/S Slithershock Elver

100% efficient.

Poobler wrote on 2017-12-05 19:55:24

This strat works really well, thank you for taking the time to post it! I made a TD script for it - it's nothing fancy and I'm sure it can be cleaned up significantly but it gets the job done. :)

change(#2) [self(#1).dead]
if [enemy(#2).active & self(#1).dead]
standby
endif
if [enemy(#2).active]
ability(Pump)
endif
if [enemy(#3).active]
ability(Deep Bite) [enemy.round=1]
ability(Dodge) [enemy.round=2]
standby [enemy.round=3]
ability(Deep Bite) [enemy.hp<250]
ability(Pump)
endif
ability(Cleansing Rain) [enemy.round=2]
ability(Pump)

Copycat wrote on 2017-04-20 12:19:40

Credit: Rikade

Selected Team:
Fishy Water Jet - Cleansing Rain - Pump
Pandaren Water Spirit Water Jet - Dive - Whirlpool
Level-Pet no special requierements

Battle Strategy:
Cackling Flame enters the fight
Round 01: Pump
Round 02: Cleansing Rain
Round 03: Pump - Cackling Flame dies - or one round later
Round 04: Water Jet - Cackling Flame dies

Devouring Blaze enters the fight
Round 01: Water Jet - Fischy dies > Switch to Pandaren Water Spirit
Round 02: Water Jet
Round 03: Dive
Round 04: Dive continues
Round 05: Water Jet - Devouring Blaze dies

Living Coals enters the fight
Round 01: Water Jet
Round 02: Switch pet - Level-Pet
Round 03: Switch pet - Pandaren Water Spirit
Round 04: Whirlpool
Round 05: Dive
Round 06: Dive conitnues
Round 07: Water Jet
Round 08: Whirlpool
Round 09: Water Jet
Round 10: Water Jet
Round 11: Water Jet - Living Coals dies

This works really well

Anonymous wrote on 2017-05-30 18:15:31

I love this strat works a trick :)

Santo wrote on 2017-07-01 07:23:17

I used a S/B Eternal Strider in place of Fishy and the strat worked great. Thanks :)

Air

wrote on 2017-11-05 05:47:52

Only Pets Can Prevent Forest Fires (2)::112CQF:1219R4:ZL:

if [self(Fishy:847).active & enemy(Cackling Flame:1851).active]

ability(Pump:297) [self.round~1,3]
ability(Cleansing Rain:230) [self.round = 2]
ability(Water Jet:118)

endif

if [self(Fishy:847).active & enemy(Devouring Blaze:1852).active]

change(Pandaren Water Spirit:868) [self(Fishy:847).dead]
ability(Water Jet:118)


endif

if [self(Pandaren Water Spirit:868).active & enemy(Devouring Blaze:1852).active]

ability(Water Jet:118) [self.round=1]
ability(Dive:564) [self.round = 3]
ability(Water Jet:118)


endif

if [self(Pandaren Water Spirit:868).active & enemy(Living Coals:1853).active]

ability(Water Jet:118) [enemy.round = 1]
change(#3) [!self(#3).played]
ability(Whirlpool:513)
ability(Dive:564)
ability(Water Jet:118)

endif

if [self(#3).active]

change(Pandaren Water Spirit:868)

endif

Evil wrote on 2017-08-02 21:51:17

Probably everyone knows the nr 2 alternative tactic with 2 or 3 Striders (which is much better than main tactic!)

but i would like to share with something else and super efficient (always works!)

Tactic in the post above ;)

MolsonofAle wrote on 2017-08-02 16:19:41

This worked for me. Was close but worked. Level pet got 4500 xp.
Thanks :-)

Geki wrote on 2017-07-18 21:49:53

For second pet I'd use the purple puffer. He swaps in, eats the armageddon. Healing touch, load up the pump. Wait for him to finish his heal and the armor plating to drop off. Then a pump-buffed water jet and release the pump and he's gone.

Sarth wrote on 2017-05-13 09:37:49

Dunno if they removed or I didn't put the strat here already, on my case I swap the Dragonling for an Eternal Strider (easily captured within Vale of Eternal Blossoms).
Turn 1 Pump
Turn 2 Cleansing Rain (this will cover the fire field with rain, and buffing all water damage by 25%, while healing all pets a bit)
Turn 3 Pump, Finishing off the first pet
Second Pet comes in
Turn 1-2 Pump Twice , bringing it to its knees before it finishes the eternal strider off.
Bring in Level Pet (should be around 600+ hp, more if mechanical)
Swap to Snail (2nd pet will kill himself)
follow normal strat above

Anonymous wrote on 2017-07-01 02:44:22

This always works for me. I don't have a sprite darter hatchling and my nfd never works. This strat should be on the board.

Hobbyhorse wrote on 2017-06-30 20:25:58

I did use a Strider as last pet (1-2-2). Select Strider with most healt.

Turn 1: Evanescence
Turn 2: Moonfire
Turns 3+: Arcane Blast until Cackling Flame is dead

Devouring Blaze comes in
Turn 1: Evanescence
Turns 2+: Arcane Blast until your Sprite Darter Hatchling dies
Bring in your Level Pet
Turn 1: Swap to your Strider

If Sprite Darter Hatchling dies and Devouring Blaze is still alive, change to level pet, then Strider, use Pump twice.

Turn 1: Pump
Turn 2: Cleansing Rain
Turn 3: Water Jet
Turn 4: Water Jet
Turn 5+: Pump

TD Script for Sprite Darter Hatchling - Any Level 10+ Pet - Any Strider

change(#3) [self(#2).active]
ability(Evanescence:440) [enemy.round=1]
ability(Moonfire:595) [weather(Scorched Earth:171)]
ability(Pump:297) [enemy(#2).active]
ability(Pump:297) [!enemy.aura(Extra Plating:391).exists]
ability(Cleansing Rain:230) [enemy.round=2]
ability(#1)
change(#2)

Emsarrev wrote on 2017-06-30 14:02:05

Using the TD Script my snail used dive on the first round vs Living Coals, doesn't seem intended. Using a H/H Scooter the Snail (Rare). It was able to finish the fight with just acidic goo + ooze touch though I think it would've been quite a lot faster if the dive wasn't reduced on his shield.

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