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vs. Fight Night: Stitches Jr. Jr.

Strategy added by Jagûar

Strategy 8 of 10
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Incl. steps:

Fight Night: Stitches Jr. Jr. 105840
Special or not:0Special or not:102113497374113490

Skills: * 2 1
Breed: Any

Rotten Little Helper
This pet can have the following breeds:

Breed Health Power Speed
PP 1359 333 260


Special or not:0Special or not:101213437366813430

Skills: * 1 2
Breed: Any

Bonkers
This pet can have the following breeds:

Breed Health Power Speed
PP 1400 325 260
SS 1400 260 325
HP 1546 289 260
PS 1400 289 289
HS 1546 260 289


Special or not:0Special or not:1222197511578519750

Skills: 2 2 2
Breed: Any

Direbeak Hatchling
This pet can have the following breeds:

Breed Health Power Speed
HP 1546 289 260


Direbeak Team Rumble

Very RNG Heavy

At least one of the pets for this strategy require the use of a specific breed.
RNG
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:26
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 12
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Strategy Details
1 Min 26 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
12
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2017-03-04 14:07:16
The strategy was last updated on this date.
2017-03-04 14:07:16
The strategy was created on this date.
8,665
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Dalaran:Broken Isles 28.3 23.4 (TomTom / Map Pin)
Unknown
No info is available about the experience gain of this fight, yet. If you know the exact values for this fight and want to contribute, please contact Aranesh.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rotten Little Helper
Ice Tomb
Greench's Gift
Bonkers
Going Bonkers!
Tornado Punch
Direbeak Hatchling
Savage Talon
Ironskin
Warning Squawk
Pass
Bring in your Rotten Little Helper
Bring in your Bonkers
Bring in your Direbeak Hatchling
Swap to your Rotten Little Helper
Swap to your Bonkers
Swap to your Direbeak Hatchling
Stitches Jr. Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rotten Little Helper
Bonkers
Direbeak Hatchling
Ice Tomb
Greench's Gift
Going Bonkers!
Tornado Punch
Savage Talon
Ironskin
Warning Squawk
Stitches Jr. Jr.
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rotten Little Helper
Ice Tomb
Greench's Gift
Bonkers
Going Bonkers!
Tornado Punch
Direbeak Hatchling
Savage Talon
Ironskin
Warning Squawk
Pass
Bring in your Rotten Little Helper
Bring in your Bonkers
Bring in your Direbeak Hatchling
Swap to your Rotten Little Helper
Swap to your Bonkers
Swap to your Direbeak Hatchling
Stitches Jr. Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rotten Little Helper
Bonkers
Direbeak Hatchling
Ice Tomb
Greench's Gift
Going Bonkers!
Tornado Punch
Savage Talon
Ironskin
Warning Squawk
Stitches Jr. Jr.
Turn 3
Swap in Bonkers

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rotten Little Helper
Ice Tomb
Greench's Gift
Bonkers
Going Bonkers!
Tornado Punch
Direbeak Hatchling
Savage Talon
Ironskin
Warning Squawk
Pass
Bring in your Rotten Little Helper
Bring in your Bonkers
Bring in your Direbeak Hatchling
Swap to your Rotten Little Helper
Swap to your Bonkers
Swap to your Direbeak Hatchling
Stitches Jr. Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rotten Little Helper
Bonkers
Direbeak Hatchling
Ice Tomb
Greench's Gift
Going Bonkers!
Tornado Punch
Savage Talon
Ironskin
Warning Squawk
Stitches Jr. Jr.
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rotten Little Helper
Ice Tomb
Greench's Gift
Bonkers
Going Bonkers!
Tornado Punch
Direbeak Hatchling
Savage Talon
Ironskin
Warning Squawk
Pass
Bring in your Rotten Little Helper
Bring in your Bonkers
Bring in your Direbeak Hatchling
Swap to your Rotten Little Helper
Swap to your Bonkers
Swap to your Direbeak Hatchling
Stitches Jr. Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rotten Little Helper
Bonkers
Direbeak Hatchling
Ice Tomb
Greench's Gift
Going Bonkers!
Tornado Punch
Savage Talon
Ironskin
Warning Squawk
Stitches Jr. Jr.
Turn 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rotten Little Helper
Ice Tomb
Greench's Gift
Bonkers
Going Bonkers!
Tornado Punch
Direbeak Hatchling
Savage Talon
Ironskin
Warning Squawk
Pass
Bring in your Rotten Little Helper
Bring in your Bonkers
Bring in your Direbeak Hatchling
Swap to your Rotten Little Helper
Swap to your Bonkers
Swap to your Direbeak Hatchling
Stitches Jr. Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rotten Little Helper
Bonkers
Direbeak Hatchling
Ice Tomb
Greench's Gift
Going Bonkers!
Tornado Punch
Savage Talon
Ironskin
Warning Squawk
Stitches Jr. Jr.
Turn 6
Pass

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rotten Little Helper
Ice Tomb
Greench's Gift
Bonkers
Going Bonkers!
Tornado Punch
Direbeak Hatchling
Savage Talon
Ironskin
Warning Squawk
Pass
Bring in your Rotten Little Helper
Bring in your Bonkers
Bring in your Direbeak Hatchling
Swap to your Rotten Little Helper
Swap to your Bonkers
Swap to your Direbeak Hatchling
Stitches Jr. Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rotten Little Helper
Bonkers
Direbeak Hatchling
Ice Tomb
Greench's Gift
Going Bonkers!
Tornado Punch
Savage Talon
Ironskin
Warning Squawk
Stitches Jr. Jr.
Turn 7

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rotten Little Helper
Ice Tomb
Greench's Gift
Bonkers
Going Bonkers!
Tornado Punch
Direbeak Hatchling
Savage Talon
Ironskin
Warning Squawk
Pass
Bring in your Rotten Little Helper
Bring in your Bonkers
Bring in your Direbeak Hatchling
Swap to your Rotten Little Helper
Swap to your Bonkers
Swap to your Direbeak Hatchling
Stitches Jr. Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rotten Little Helper
Bonkers
Direbeak Hatchling
Ice Tomb
Greench's Gift
Going Bonkers!
Tornado Punch
Savage Talon
Ironskin
Warning Squawk
Stitches Jr. Jr.
Turn 8

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rotten Little Helper
Ice Tomb
Greench's Gift
Bonkers
Going Bonkers!
Tornado Punch
Direbeak Hatchling
Savage Talon
Ironskin
Warning Squawk
Pass
Bring in your Rotten Little Helper
Bring in your Bonkers
Bring in your Direbeak Hatchling
Swap to your Rotten Little Helper
Swap to your Bonkers
Swap to your Direbeak Hatchling
Stitches Jr. Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rotten Little Helper
Bonkers
Direbeak Hatchling
Ice Tomb
Greench's Gift
Going Bonkers!
Tornado Punch
Savage Talon
Ironskin
Warning Squawk
Stitches Jr. Jr.
Turn 9

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rotten Little Helper
Ice Tomb
Greench's Gift
Bonkers
Going Bonkers!
Tornado Punch
Direbeak Hatchling
Savage Talon
Ironskin
Warning Squawk
Pass
Bring in your Rotten Little Helper
Bring in your Bonkers
Bring in your Direbeak Hatchling
Swap to your Rotten Little Helper
Swap to your Bonkers
Swap to your Direbeak Hatchling
Stitches Jr. Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rotten Little Helper
Bonkers
Direbeak Hatchling
Ice Tomb
Greench's Gift
Going Bonkers!
Tornado Punch
Savage Talon
Ironskin
Warning Squawk
Stitches Jr. Jr.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rotten Little Helper
Ice Tomb
Greench's Gift
Bonkers
Going Bonkers!
Tornado Punch
Direbeak Hatchling
Savage Talon
Ironskin
Warning Squawk
Pass
Bring in your Rotten Little Helper
Bring in your Bonkers
Bring in your Direbeak Hatchling
Swap to your Rotten Little Helper
Swap to your Bonkers
Swap to your Direbeak Hatchling
Stitches Jr. Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rotten Little Helper
Bonkers
Direbeak Hatchling
Ice Tomb
Greench's Gift
Going Bonkers!
Tornado Punch
Savage Talon
Ironskin
Warning Squawk
Stitches Jr. Jr.
Turn 10

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rotten Little Helper
Ice Tomb
Greench's Gift
Bonkers
Going Bonkers!
Tornado Punch
Direbeak Hatchling
Savage Talon
Ironskin
Warning Squawk
Pass
Bring in your Rotten Little Helper
Bring in your Bonkers
Bring in your Direbeak Hatchling
Swap to your Rotten Little Helper
Swap to your Bonkers
Swap to your Direbeak Hatchling
Stitches Jr. Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rotten Little Helper
Bonkers
Direbeak Hatchling
Ice Tomb
Greench's Gift
Going Bonkers!
Tornado Punch
Savage Talon
Ironskin
Warning Squawk
Stitches Jr. Jr.
Turn 11
Savage Talon - Bonkers dies in the backrow

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rotten Little Helper
Ice Tomb
Greench's Gift
Bonkers
Going Bonkers!
Tornado Punch
Direbeak Hatchling
Savage Talon
Ironskin
Warning Squawk
Pass
Bring in your Rotten Little Helper
Bring in your Bonkers
Bring in your Direbeak Hatchling
Swap to your Rotten Little Helper
Swap to your Bonkers
Swap to your Direbeak Hatchling
Stitches Jr. Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rotten Little Helper
Bonkers
Direbeak Hatchling
Ice Tomb
Greench's Gift
Going Bonkers!
Tornado Punch
Savage Talon
Ironskin
Warning Squawk
Stitches Jr. Jr.
Stitches Jr. Jr. dies and resurrects

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rotten Little Helper
Ice Tomb
Greench's Gift
Bonkers
Going Bonkers!
Tornado Punch
Direbeak Hatchling
Savage Talon
Ironskin
Warning Squawk
Pass
Bring in your Rotten Little Helper
Bring in your Bonkers
Bring in your Direbeak Hatchling
Swap to your Rotten Little Helper
Swap to your Bonkers
Swap to your Direbeak Hatchling
Stitches Jr. Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rotten Little Helper
Bonkers
Direbeak Hatchling
Ice Tomb
Greench's Gift
Going Bonkers!
Tornado Punch
Savage Talon
Ironskin
Warning Squawk
Stitches Jr. Jr.
Turn 12
Ironskin or Pass

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rotten Little Helper
Ice Tomb
Greench's Gift
Bonkers
Going Bonkers!
Tornado Punch
Direbeak Hatchling
Savage Talon
Ironskin
Warning Squawk
Pass
Bring in your Rotten Little Helper
Bring in your Bonkers
Bring in your Direbeak Hatchling
Swap to your Rotten Little Helper
Swap to your Bonkers
Swap to your Direbeak Hatchling
Stitches Jr. Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rotten Little Helper
Bonkers
Direbeak Hatchling
Ice Tomb
Greench's Gift
Going Bonkers!
Tornado Punch
Savage Talon
Ironskin
Warning Squawk
Stitches Jr. Jr.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Rotten Little Helper
Ice Tomb
Greench's Gift
Bonkers
Going Bonkers!
Tornado Punch
Direbeak Hatchling
Savage Talon
Ironskin
Warning Squawk
Pass
Bring in your Rotten Little Helper
Bring in your Bonkers
Bring in your Direbeak Hatchling
Swap to your Rotten Little Helper
Swap to your Bonkers
Swap to your Direbeak Hatchling
Stitches Jr. Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Rotten Little Helper
Bonkers
Direbeak Hatchling
Ice Tomb
Greench's Gift
Going Bonkers!
Tornado Punch
Savage Talon
Ironskin
Warning Squawk
Stitches Jr. Jr.

The Menagerie was merely a setback, after the setback.. of a setback!




Illestra wrote on 2020-11-22 11:52:44

Definitely still RNG, but does work for SL

Krude#11987

wrote on 2018-03-12 13:37:27

I used Kun-Lai Runt with Mangle>Rampage, followed up with Anubisath Idol Stoneskin>Demolish spam.

Ponderwoman

wrote on 2020-11-22 06:02:30

Perfect, thanks!

Anonymous wrote on 2017-07-24 10:54:42

I just won this fight with Sunborn Valkyr (1 2 1) and Lil Bad Wolf (2 2 1)

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