Estrategia añadida por Nyari
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4.8 |
Puntuaciones: |
17 |
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1 |
Cualquier nivel 1+ Mascota
Cualquier nivel 1+ Mascota
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Quick way to level two pets at a time. They can be level 1, neither of them take damage. This gives you plenty of flexibility when it comes to what pets you want to level, and are less likely to waste potential xp on pets that are already in their 20s.
Shadowlands Update: I've updated the strategy. Something changed with prepatch and Slow Moe dies quicker than he used to. I've added a Pass in order to better line up Prowl and Feed with Snot's Dive. However, if Xu-Fu crits Slow Moe with Feed, you may be in some trouble now, as Feed may not be available again for Snot. I've updated the TD script, but I think you may need a bandage around 25% of the time now [the chance Headbutt stuns you], and there's even a slim chance for Xu-Fu to die. [That can happen IF you crit Slow Moe with Feed, one shotting him, and then Snot rolls high with Dive and it deals a critical hit. Then you don't crit with Bite, and die one turn before Feed is available again.] |
Nivel 1+ Script |
2 | 5.0 | 55 | 97
1:37
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16-17 | ||
2 |
Cualquier nivel 1+ Mascota
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Reprint. Create by yzjj.
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Raza Nivel 1+ Script |
2 | 5.0 | 31 | 60
1:00
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9 | ||
3 |
Cualquier nivel 1+ Mascota
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Average time :57S
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Nivel 1+ Script Recomendada |
2 | 4.9 | 84 | 52
0:52
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8 | ||
4 |
Cualquier nivel 1+ Mascota
Cualquier mascota
|
Nivel 1+ Script |
2 | 4.8 | 18 | 115
1:55
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19+ | |||
5 |
Cualquier nivel 1+ Mascota
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9 rounds.
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Nivel 1+ Script |
2 | 5.0 | 7 | 71
1:11
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9 | ||
6 |
Cualquier nivel 1+ Mascota
|
Raza Nivel 1+ Script |
2 | 5.0 | 5 | 57
0:57
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8 | |||
7 |
Cualquier nivel 1+ Mascota
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9 rounds.
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Nivel 1+ Script |
2 | 4.3 | 5 | 66
1:06
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9 | ||
8 |
Cualquier nivel 1+ Mascota
Cualquier nivel 1+ Mascota
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I like this strategy and WQ because it's very repeatable, only requiring healing every few battles as well as having the option to level more than 1 pet at a time!
Great for pet battle weekly event, as well as character XP (About 50% character XP per hour) Inspired by Nyari =] |
Nivel 1+ Script |
2 | 3.7 | 4 | 125
2:05
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22+ | ||
9 |
Cualquier nivel 1+ Mascota
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Took a while for the BfA pets to be available here so I couldn't publish this strategy earlier. Still using Teroclaw but I think to start with Trecker can shorten the fight a bit (usually 12 rounds if he survives the first two enemy pets).
I recommend using the script for more efficient usage of Ravage. |
Nivel 1+ Script |
2 | 5.0 | 1 | 89
1:29
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14 | ||
10 |
Cualquier nivel 1+ Mascota
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|
Nivel 1+ Script |
2 | 5.0 | 0 | 92
1:32
|
15 | ||
11 |
Cualquier nivel 1+ Mascota
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|
Nivel 1+ Script |
2 | 5.0 | 0 | 130
2:10
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20+ | ||
12 |
Cualquier nivel 1+ Mascota
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Fight Time using the TD Script as measured by the Pet Battle Log Keeper add-on:
1:03 - 1:07 on 11 rounds ~75% of the time (when not stunned). 1:12 - 1:16 on 12-13 rounds ~22% of the time (when stunned). 1:19 - 1:30(?) on 13-14 rounds(?) ~3% of the time (when stunned and bad crit RNG causes your Pup to die before killing enemy #2). This strategy is built for top speed, good reliability, and flexibility for the slot #3 pet. Although the TD Script appears long and bloated, it handles different RNG scenarios with various finisher pets in slot #3. Pet substitutions: Slot #1 - Cachorro de lobo gélido, Cachorro abisal perdido, or Cachorro marcado por el Vacío can be used here. Slot #3 - Any pet that will finish off enemy #3 in 2 turns works well here. Since there are too many to list here, I have compiled a partial list of 2-turn finishers in the comments section below. The TD Script should be compatible with them all. |
Nivel 1+ Script |
2 | 5.0 | 0 | 69
1:09
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11-12 | ||
13 |
Cualquier nivel 1+ Mascota
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Time: ~1:11 (11rounds)
Inspired by Rosqo's PVP Pet Battles . |
Raza Nivel 1+ Script |
2 | 5.0 | 1 | 72
1:12
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11 | ||
14 |
Cualquier nivel 1+ Mascota
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Fight Time: 1:25 - 1:30 on ~14 rounds (with PP Iron Starlette)
A PP breed Iron Starlette (341 power) is optimal for this strategy. A PS, PB, or HP breed can get the job done, but they slower, less reliable, and not recommended. |
Raza Nivel 1+ Script |
2 | 5.0 | 0 | 89
1:29
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14+ | ||
15 |
Cualquier nivel 1+ Mascota
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Hello,
This strategy and are TD Script are made from nogulpfrog strategy guide. I just modified the pet and add little things on TD Script. For 100% win, i recommand to choose the nogulpfrog stratégy guide. This is an alternative if you don't have "Baby Ape" and "Unborn Val'kyr" or if you want to create many team for levelling pet sessions (like i do). This stratégy not work at 100%, sometime the "Darkmoon Monkey" take critical hit or is stuned by "Slow Moe". If that happens, the game will be lost. |
RNG Nivel 1+ Script |
2 | 5.0 | 1 | 71
1:11
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10 | ||
16 |
Cualquier nivel 1+ Mascota
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You could also substitute a Dragonizo pandaren mecánico for the Zepelín de la Luna Negra. Just make sure to not Explotar unless Snot's health is 560 or less.
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Nivel 1+ Script |
2 | 5.0 | 0 | 80
1:20
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12 | ||
17 |
Cualquier nivel 1+ Mascota
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Nivel 1+ Script |
2 | 5.0 | 1 | 85
1:25
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14 | |||
18 |
Cualquier nivel 1+ Mascota
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Tienda Nivel 1+ Script |
2 | 5.0 | 1 | 57
0:57
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9 | |||
19 |
Cualquier nivel 1+ Mascota
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Nivel 1+ Script |
2 | 5.0 | 0 | 104
1:44
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15 | |||
20 |
Cualquier nivel 1+ Mascota
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Your Gorm Harrier can take 1 crit
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Nivel 1+ Script |
2 | 5.0 | 1 | 66
1:06
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9 | ||
21 |
Cualquier nivel 1+ Mascota
Cualquier nivel 1+ Mascota
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Strat posted by Aranesh on the Magic pet Family Familiar page and credit to Mistmeddler for the upgrade to wq.
This fight is infinitely repeatable whenever the wq is up and gives high xp which makes it a great alternative to Squirt on Sign of the Critter weeks. |
Nivel 1+ Script |
2 | 4.0 | 0 | 102
1:42
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17+ | ||
22 |
Cualquier nivel 1+ Mascota
|
Tested in SL Live.
Iron Starlette: H/P Other breeds untested Leveling pet can be anything, takes no damage. Tested 5+ times without issue. Double-stun from Slow Moe (25% chance to stun, uses ability 2x before death) along with several enemy crits could potentially cause issues, but not a situation I encountered. |
Script |
2 | 0.0 | 0 | 146
2:26
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22 | ||
23 |
Cualquier nivel 1+ Mascota
|
Finally i have the opportunity to use the best beast pet in the game. ;)
Trunks is not crucial to the strategy. Anything wird hard hitting beast abilities can take it's place. Average fight time: 1:20 (1:15 best case scenario, 1:25 worst case) You can also see the strategy in a video. |
Nivel 1+ Script |
2 | 0.0 | 0 | 76
1:16
|
11 | ||
24 |
Cualquier nivel 1+ Mascota
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TD script updated for 9.0.1. Combined the fast fight by Lazey, with the no heal fight by Nyari, so you can keep fighting till you can heal.
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Nivel 1+ Script |
2 | 0.0 | 0 | 100
1:40
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14+ | ||
25 |
Cualquier nivel 1+ Mascota
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This keeps Great Sting on the enemy team for the entire fight, killing the annoying backline pets before they even see combat and avoiding damage from Rocklick's shield.
The fight even goes a little better if you start with an injured Deathsting Scorpid, which will get its Beast racial damage bonus later in the fight. This strat can save you half the bandages when grinding Odrogg. |
Nivel 1+ Complicada |
2 | 0.0 | 0 | 90
1:30
|
12-13 | ||
26 |
Cualquier nivel 1+ Mascota
|
Nivel 1+ Script |
2 | 0.0 | 0 | 89
1:29
|
14 |
Incl. pasos:
Cualquier nivel 1+ Mascota
Cualquier mascota
Antes | Después | Ganancia de Experiencia | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Sombrero de safari |
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Chuchería inferior para mascotas |
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Chuchería para mascotas |
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Chistera de la Luna Negra |
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Semana de Duelos de Mascotas |
= |
La mascota sube a nivel 25 con pérdida mínima de EXP |
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= |
Se pierde la EXP adicional por encima del nivel 25 |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Trepar montañas está bien, pero ¡este pequeñín vive dentro de ellas!
1
Debes iniciar sesión para votar en los comentariosRoareth#1850
escrito el 2023-06-08 21:29:13
TYVM to the OP!
2
Debes iniciar sesión para votar en los comentariosNatureLocked#1472
escrito el 2023-03-07 15:28:12
1
Debes iniciar sesión para votar en los comentariosWhyDaRumGone
escrito el 2022-07-10 18:19:51
It means that you use an extra claw after swapping in the level pet(s) and before using dodge (Stoneform CD will be at 5 when you use dodge).
The advantage of this is that if you manage to get Rocklick below 1351 first round you take 1 less Waterjet (Unless I'm missing something)
7
Debes iniciar sesión para votar en los comentariosThreewolves
escrito el 2019-05-26 09:59:47
1
Debes iniciar sesión para votar en los comentariosNessahelyan#1259
escrito el 2019-05-25 19:12:14
1
Debes iniciar sesión para votar en los comentariosYeha
escrito el 2019-05-25 16:38:40
On-topic now:
This fight is very "economical" fight. You can level even 3-4 pets before using bandage or healing skill. Its very suitable for players that have short reserves of bandages. I used this tactic and kept as secondary pet a cat, beside the leveling pet. I was able to push even 8-10 consecutive fights without healing. Sadly didnt haved a lot of avaible time and only maxed around 25-30 pets today, i hope untill even ends,this tamer to repeat again.
1
Debes iniciar sesión para votar en los comentarios(OP) Nyari
escrito el 2019-04-16 04:01:57
1
Debes iniciar sesión para votar en los comentariosTroelsy#1560
escrito el 2019-03-03 15:22:09
1
Debes iniciar sesión para votar en los comentariosTroelsy#1560
escrito el 2019-03-03 16:16:59
1
Debes iniciar sesión para votar en los comentarios(OP) Nyari
escrito el 2019-03-04 01:41:49
Yes, most of the time you should be able to do without bandages altogether.
1
Debes iniciar sesión para votar en los comentariosEbbiemay
escrito el 2019-03-03 18:18:02
1
Debes iniciar sesión para votar en los comentarios(OP) Nyari
escrito el 2019-03-04 01:40:58
Yes, here you will also find such a strategy + script for the fight with two level pets:
https://wow-petguide.com/?Strategy=2596
A note: The experience is halved in percent exactly. If you use two level pets, you need twice as many fights and the additional round for the switch makes it even negative. Two level pets are worthwhile only if you really need the halving of experience (for example, if you have several pets just before max level)
0
Debes iniciar sesión para votar en los comentariosVeradico escrito el 2016-11-18 16:33:34
Turns 1+2 Ravage
Turn 3 Swap to your Level Pet-1
Turn 4 Swap to your Level Pet-2
Turn 5 Swap to your Teroclaw Hatchling
Turn 6 Dodge
<proceed as indicated>
Works every time.
0
Debes iniciar sesión para votar en los comentariosBarrius escrito el 2016-12-07 15:07:39
0
Debes iniciar sesión para votar en los comentariosAnonymous escrito el 2017-09-11 16:05:24
1
Debes iniciar sesión para votar en los comentariosAinot
escrito el 2019-02-17 00:26:08
2
Debes iniciar sesión para votar en los comentariosTheGrandmaGamer escrito el 2017-07-02 02:46:27
"By Nyarella (5,153 – 3·14·22) on 2016/10/12 (Patch 7.0.1)"
I don't see a post here that is prior to that date, so I am thinking that is where this came from.
Maybe someone that works on your site logs in as Nyarella on WowHead, but if not then, like I wrote above, I thought you might want to know.
Love your site, and do indeed appreciate all the hard work you have done and continue to do.
3
Debes iniciar sesión para votar en los comentariosAranesh
escrito el 2017-07-02 06:29:34
1
Debes iniciar sesión para votar en los comentarios(OP) Nyari
escrito el 2018-12-26 08:27:31
2
Debes iniciar sesión para votar en los comentariosGabbergirl#1884
escrito el 2018-08-01 08:18:47
0
Debes iniciar sesión para votar en los comentariosAstarac escrito el 2018-08-06 20:36:04
The correct Rematch String would be:
Snail Fight!:3639:11271C8:ZL:ZR0:P:::::1::
1
Debes iniciar sesión para votar en los comentariosAranesh
escrito el 2018-08-11 11:33:01
2
Debes iniciar sesión para votar en los comentariosPrudentius
escrito el 2018-07-23 23:07:28
ability(Ravage:802) [ enemy.ability(Stone Form:1466).usable ]
change(#2) [ ! self(#2).played ]
change(#1) [ self(#2).played ]
ability(Dodge:312) [ enemy.aura(Underwater:830).exists ]
ability(Ravage:802) [ enemy.hp < 764 ]
ability(Dodge:312) [ enemy.aura(Shell Shield:309).exists & enemy.ability(Headbutt:376).usable ]
ability(Dodge:312) [ ! enemy.ability(Spiny Carapace:1073).usable ]
ability(Claw:429)
1
Debes iniciar sesión para votar en los comentariosEekwibble
escrito el 2018-07-23 09:17:19
Any 2 of Clefthoof and/or Leatherhide Runts, both 1-2-/, I use B/B's but the H/H's will work fine.
Lvl1+ carry pet
Keep Trumpet Strike on cd and fill with Smash. Bring carry pet in when the 1st one dies then swap to the 2nd and continue as before.
TDScript:
standby [ enemy.aura(830).exists ]
standby [ self.aura(927).exists ]
change(#2) [ self(#1).dead & !self(#2).played ]
change(#3) [ self(#2).played ]
ability(#2) [ !self.aura(485).exists ]
ability(#1)
0
Debes iniciar sesión para votar en los comentariosTehkixis escrito el 2017-04-23 01:02:43
1. Bloodgazer Hatchling 2 2 2
2. Chrominius 1 1 1
3. Baby Elderhorn 1 1 1
0
Debes iniciar sesión para votar en los comentariosFalcosaur escrito el 2018-07-07 03:03:15
9
Debes iniciar sesión para votar en los comentariosTheone escrito el 2017-06-29 05:53:56
if [enemy(#1).active]
ability(Ravage) [enemy.round=1]
change(#2) [enemy.round=3]
change(#3) [enemy.round=4]
change(#1) [enemy.round=5]
ability(Dodge) [enemy.round=6]
ability(Ravage) [enemy.hp<600]
endif
if [enemy(#2).active]
ability(Dodge) [enemy.round=2]
ability(Ravage) [enemy.hp<400]
endif
if [enemy(#3).active]
ability(Dodge) [enemy.round=3]
endif
ability(Claw)
standby [self.aura(Stunned:927).exists]
0
Debes iniciar sesión para votar en los comentariosSaffie escrito el 2017-07-12 18:40:46
0
Debes iniciar sesión para votar en los comentarioskatiefraggle
escrito el 2017-11-11 22:18:27
0
Debes iniciar sesión para votar en los comentariosAnonymous escrito el 2018-06-30 17:16:54
if [enemy(#1).active]
ability(802) [enemy.round=1]
change(#2) [enemy.round=3]
change(#3) [enemy.round=4]
change(#1) [enemy.round=5]
ability(312) [enemy.round=6]
ability(802) [enemy.hp<600]
endif
if [enemy(#2).active]
ability(312) [enemy.round=2]
ability(802) [enemy.hp<400]
endif
if [enemy(#3).active]
ability(312) [enemy.round=3]
endif
ability(429)
standby [self.aura(927).exists]
-2
Debes iniciar sesión para votar en los comentariosKhes
escrito el 2018-03-31 03:28:12
teroclaw speed = win so i kept an eye on it second time manually and worked fine.
-5
Debes iniciar sesión para votar en los comentariosDruey escrito el 2017-05-28 18:39:52
0
Debes iniciar sesión para votar en los comentariosRhaom escrito el 2017-05-31 03:45:37
0
Debes iniciar sesión para votar en los comentariosKalaida escrito el 2017-05-31 05:16:02
0
Debes iniciar sesión para votar en los comentariosDani escrito el 2017-10-19 15:38:49
0
Debes iniciar sesión para votar en los comentariosPrudentius escrito el 2017-06-27 16:47:50
ability(802) [ enemy(#1).hpp = 100 & enemy.round = 1 ]
change(#2) [ ! self(#2).played ]
change(#1) [ self(#2).played ]
ability(802) [ enemy.hp < 764 ]
ability(429) [ enemy(#3).active & enemy.round = 2 ]
ability(312) [ self.round=2 ]
ability(312) [ enemy.round ~ 2,3 ]
ability(429)
Script notes: The Ravage threshold is lower than strictly needed for Rocklick and potentially too high for Slow Moe, however if Ravage doesn't kill Slow Moe one Claw after that will.
0
Debes iniciar sesión para votar en los comentariosIsix escrito el 2017-04-23 00:45:38
0
Debes iniciar sesión para votar en los comentariosTelgina escrito el 2017-04-09 09:07:19
0
Debes iniciar sesión para votar en los comentariosAnonymous escrito el 2017-03-04 04:25:50
3
Debes iniciar sesión para votar en los comentariosDaraqa escrito el 2016-10-27 08:01:59
2
Debes iniciar sesión para votar en los comentariosLyta escrito el 2016-12-07 17:43:06
0
Debes iniciar sesión para votar en los comentariosAryel escrito el 2017-01-04 18:40:13
1
Debes iniciar sesión para votar en los comentariosAnonymous escrito el 2016-10-12 05:21:44
0
Debes iniciar sesión para votar en los comentariosbubba escrito el 2016-10-12 00:46:01
1
Debes iniciar sesión para votar en los comentariosStrandmaus#2938
escrito el 2023-08-30 21:10:39
1
Debes iniciar sesión para votar en los comentariosragath
escrito el 2019-05-25 08:30:58
Kampfdauer ca. 1 min 50 sek.
Man kann wiederholt gegen ihn kämpfen, also prima zum leveln. Außerdem geht Terokrallenjungtier fast mit vollem Leben wieder aus dem Kampf. Man spart also auch Bandagen.
1
Debes iniciar sesión para votar en los comentariosIcy#21847
escrito el 2018-07-31 09:50:03
2
Debes iniciar sesión para votar en los comentariosAnonymous escrito el 2018-08-19 06:38:45
if [enemy(#1).active]
ability(Ravage:802) [enemy.round=1]
change(#2) [enemy.round=3]
change(#3) [enemy.round=4]
change(#1) [enemy.round=5]
ability(Dodge:312) [enemy.round=6]
ability(Ravage:802) [enemy.hp<600]
endif
if [enemy(#2).active]
ability(Dodge:312) [enemy.round=2]
ability(Ravage:802) [enemy.hp<400]
endif
if [enemy(#3).active]
ability(Dodge:312) [enemy.round=3]
endif
ability(Claw:429)
standby [self.aura(927).exists]
0
Debes iniciar sesión para votar en los comentariosСкжипчак escrito el 2018-08-06 06:36:00
Nuevo comentario: