97
97
平均評分: |
4.9 |
評分: |
53 |
你的投票: |
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Creator |
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Tags
Filter strategies:
These options reset all other sorting filters. |
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1 |
任何等級 1+ 寵物
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等級 1+ Script |
2 | 4.9 | 30 | 115
1:55
|
15+ | ||
2 |
任何等級 1+ 寵物
任何等級 1+ 寵物
|
等級 1+ Script |
2 | 4.9 | 97 | 210
3:30
|
27+ | |||
3 |
任何等級 1+ 寵物
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等級 1+ Script 網站精選 |
2 | 4.7 | 32 | 90
1:30
|
13 | |||
4 |
任何等級 1+ 寵物
|
等級 1+ Script |
2 | 5.0 | 13 | 97
1:37
|
12 | |||
5 |
任何等級 1+ 寵物
|
等級 1+ |
2 | 5.0 | 3 | 175
2:55
|
23 | |||
6 |
任何等級 1+ 寵物
|
Originally created by Rendigar.
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屬性 等級 1+ Script |
2 | 5.0 | 5 | 105
1:45
|
14-15 | ||
7 |
任何等級 1+ 寵物
|
等級 1+ |
2 | 5.0 | 2 | 95
1:35
|
13+ | |||
8 |
任何等級 1+ 寵物
|
等級 1+ |
2 | 5.0 | 1 | 139
2:19
|
19 | |||
9 |
任何等級 5+ 寵物
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等級 5+ |
2 | 0.0 | 0 | 108
1:48
|
15 | |||
10 |
任何等級 1+ 寵物
|
If you don’t have the Menagerie Custodian, use any pet with a similarly strong finisher, preferably Mechanical, but not obligatory.
2022-08: Added script and changed the two “Wish” to be cast 1 round earlier, to make it more safe against unlucky crits. Though, I think, there is still a chance that it fails with very unlucky crits by Lapin. |
等級 1+ Script |
2 | 0.0 | 0 | 125
2:05
|
18 | ||
11 |
任何等級 1+ 寵物
|
Based on first tactic
|
等級 1+ |
2 | 0.0 | 0 | 160
2:40
|
21+ | ||
12 |
任何等級 1+ 寵物
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I wanted something quick and easy and this did just that. If you have any problems, let me know and I'll adjust accordingly. But this *does* work. If you get very unlucky RNG with Onyx Bite doing low end of damage multiple times in a row, reset.
|
RNG 等級 1+ |
2 | 0.0 | 0 | 114
1:54
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16-17 |
包括步驟
任何等級 1+ 寵物
任何等級 1+ 寵物
The 虛無之痕阿努比薩斯 works instead of 阿努比薩斯塑像 and is a little faster and safer. Just use 魂焰箭 instead of 碾碎.
之前 | 之後 | 獲得經驗值 | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
狩旅團之帽 |
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小寵物點心 |
|
寵物點心 |
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暗月禮帽 |
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寵物對戰獎勵事件 |
= |
將寵物等級提升至25級並最小化經驗損失的方法 |
|
= |
獲得 |
|
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
勇敢又威武的雍住在一個高山的洞裏
1
先登入才可以評論Invincible#1811
發表在 2023-09-14 17:48:32
2
先登入才可以評論CharlyCat#1500
發表在 2022-10-13 15:03:46
4
先登入才可以評論Kurasu#2861
發表在 2022-05-21 12:51:39
1
先登入才可以評論Toenail
發表在 2021-10-31 18:58:53
0
先登入才可以評論Riko#1139
發表在 2021-08-24 06:57:14
1
先登入才可以評論Hammerforge
發表在 2021-07-07 09:39:50
3
先登入才可以評論sligga#2410
發表在 2021-02-15 01:08:24
7
先登入才可以評論DragonsAfterDark
發表在 2021-02-15 01:18:51
if [ enemy(Piqua:1003).active ]
if [ !self(#3).played ]
use(Sandstorm:453) [ self.round = 1 ]
standby [ self.round = 2 ]
use(Deflection:490) [ self.round = 3 ]
change(#2) [ self.round = 4 ]
endif
change(#3) [ self(#2).active ]
change(#1) [ self(#3).played ]
endif
standby [ enemy.ability(Lift-Off:170).usable ]
standby [ enemy.ability(Burrow:159).usable & enemy.aura(Adrenaline:161).exists ]
use(Deflection:490) [ enemy(Piqua:1003).aura(Flying:341).exists ]
use(Deflection:490) [ enemy(Lapin:1002).aura(Underground:340).exists ]
use(Deflection:490) [ enemy(Bleat:1001).aura(Chew:540).exists ]
use(Sandstorm:453)
use(#1)
I think it just needed the
change(Anubisath Idol:1155) [ self(#3).played ] to just change(#1)
If that doesn't work, it might be an issue with the enemy ability conditionals. Let me know!
1
先登入才可以評論sligga#2410
發表在 2021-02-16 06:02:59
2
先登入才可以評論DragonsAfterDark
發表在 2021-02-16 12:51:16
1
先登入才可以評論Ta
發表在 2021-04-28 18:52:32
0
先登入才可以評論Blackbeard 發表在 2017-07-05 20:40:01
if [!self(#3).played]
ability(Sandstorm) [self.round = 1]
standby [self.round = 2]
ability(Deflection) [self.round = 3]
change(#3) [self(#2).played]
change(#2) [self.round = 4]
endif
change(#1)
ability(Sandstorm)
ability(Deflection) [enemy.aura(Flying:341).exists]
ability(Deflection) [enemy.aura(Underground).exists]
ability(Deflection) [enemy.aura(Chew).exists]
ability(Crush)
1
先登入才可以評論Ilyssa 發表在 2017-07-07 10:54:42
standby [ round=2 ]
change(#2) [ round=4 ]
change(#3) [ self(#2).active ]
change(#1) [ self(#3).active ]
ability(#3) [ enemy.aura(341).exists ]
ability(#3) [ enemy.aura(340).exists ]
ability(#3) [ enemy.aura(540).exists ]
ability(#2)
ability(#1)
1
先登入才可以評論Eekwibble
發表在 2018-06-25 11:26:53
1
先登入才可以評論Enzzo#1146
發表在 2021-02-13 14:10:49
1
先登入才可以評論slashbandicute
發表在 2020-11-20 07:11:56
1
先登入才可以評論Shywillow
發表在 2020-11-11 23:00:07
3
先登入才可以評論Corvard#2167
發表在 2020-10-16 20:27:16
1
先登入才可以評論trixiebink
發表在 2020-10-15 02:50:41
1
先登入才可以評論Echolus
發表在 2020-05-11 16:26:49
1
先登入才可以評論KingOfKingz2109
發表在 2020-09-13 04:33:53
1
先登入才可以評論Kron#2428
發表在 2020-05-05 19:40:07
1
先登入才可以評論Ephera#11569
發表在 2020-02-14 00:47:18
3
先登入才可以評論ScriptKitty3#1701
發表在 2019-07-10 12:26:31
3
先登入才可以評論Sazandora
發表在 2019-05-27 09:20:31
0
先登入才可以評論Geki 發表在 2019-05-08 09:50:39
4
先登入才可以評論Corgi
發表在 2018-09-29 15:08:10
6
先登入才可以評論Fibrin
發表在 2018-08-18 10:13:52
if [enemy(Piqua:1003).active]
if [!self(#3).played]
ability(Sandstorm:453) [self.round = 1]
standby [self.round = 2]
ability(Deflection:490) [self.round = 3]
change(#2) [self.round = 4]
endif
change(#3) [self(#2).active]
change(Anubisath Idol:1155) [self(#3).played]
endif
ability(Deflection:490) [enemy(Piqua:1003).aura(Flying:341).exists]
ability(Deflection:490) [enemy(Lapin:1002).aura(Underground:340).exists]
ability(Deflection:490) [enemy(Bleat:1001).aura(Chew:540).exists]
ability(Sandstorm:453)
ability(Crush:406)
1
先登入才可以評論Darlan 發表在 2016-10-11 20:35:13
0
先登入才可以評論(OP) Aranesh
發表在 2016-10-12 00:52:52
0
先登入才可以評論Ricardo 發表在 2018-01-21 04:39:35
0
先登入才可以評論Bourbaki 發表在 2015-11-20 20:02:37
Sorry for my bad English : I'm a french guy.
I have a solo figth vs Courageous Yon : with Nether Faerie Dragon (S/S) 2-1-1
I repeat the same combination for the 3 opponents : Moonfire-Evanescence-Arcane Blast (3 times)
Bye
Bourbaki @ Confrérie du Thorium - EU
0
先登入才可以評論(OP) Aranesh
發表在 2016-01-24 06:25:10
1
先登入才可以評論Cryztle
發表在 2020-07-22 18:29:35
0
先登入才可以評論Yitzchak 發表在 2016-11-08 19:00:09
1
先登入才可以評論PinkyPan#1598
發表在 2023-05-27 04:29:39
1
先登入才可以評論BraisStyle#1739
發表在 2021-07-13 17:02:17
1
先登入才可以評論luisjose088
發表在 2020-10-11 16:20:28
1
先登入才可以評論Hewarne#2308
發表在 2020-08-19 09:25:23
1
先登入才可以評論shpungout
發表在 2020-09-27 08:32:15
change(#2) [ round = 4 ]
change(#3) [ round = 5 ]
change(#1)
use(Отклонение:490) [ enemy.aura(Полет:341).exists ]
use(Отклонение:490) [ enemy.aura(Уход под землю:340).exists ]
use(Отклонение:490) [ enemy.aura(Жевание:540).exists ]
use(Песчаная буря:453)
use(#1) (edited)
0
先登入才可以評論M0ltar 發表在 2018-03-24 11:11:40
if [ enemy(#1).active ]
standby [ enemy.round=2 ]
change(#2) [ enemy.round=4 ]
change(#3) [ enemy.round=5 ]
change(#1) [ enemy.round=6 ]
ability(453) [ !self.aura(454).exists ]
ability(490) [ enemy.aura(341).exists ]
ability(406)
endif
if [ enemy(#2).active ]
ability(453) [ !self.aura(454).exists ]
ability(490) [ enemy.aura(340).exists ]
ability(406)
endif
if [ enemy(#3).active ]
ability(453) [ !self.aura(454).exists ]
ability(490) [ enemy.aura(540).exists ]
ability(406)
endif
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