Changelog: 2022-12-06 - start of dragonflight 2022-10-28 - few changes now established meta 2020-12-29 - Jingles 2020-12-08 - added breeds 2020-12-05 - meta shift SL initial 2020-10-05 - added the cursed dune watcher 2020-05-14 - moved anomalus to t1 2020-03-26 - moved the qiraji to T1 2020-02-17 - moved snobold to T2 2020-02-17 - added void-scarred cat T3 2020-02-01 - added anomalus T2 2020-01-19 - added the following pets: gleamhoof T2, direbeak T2, rotten LH T2, snobold T3, coastal bounder T2, voidglower T2, toenibbler T3, muck slug T3... (also moved rageling and ragnaros together) 2020-01-19 - added/changed the following requirements: added P/S to boarfly, no more S/S for autumnal, bleeds for wolvar pup, no more P/P starlette, added hit buff to cyclones, H/P sandling 2020-01-19 - removed the following pets: felbat, twilight whelpling, nightshade, pygmy marsuul, purple puffer, bronze whelpling, poda, squirky, cobalt raven, axebeak, belcher 2020-01-19 - moved the following pets to T3: boarfly, rabbits, sneaky marmot, direhorns, warbot, blighthawk 2019-09-03 - moved magma rageling to t3 2019-07-08 - moved blighthawk; kunchong hatchling to t2- added P/P cyclone fliers; cyclone dragons; kelpfin; gruesome belcher to t3- added twilight whelpling; armored vaultbot to t2 2019-06-26 - added Kunchong hatchling to tier 3 2019-05-21 - moved hermit crab to tier 1 2019-05-19 - removed detective ray, added squirky
The best PvP Battle Pets!
A list of the current best PvP Battle Pets. This can guide your pet choices when either first starting off or when you are looking to mix up your teams. It gives you an idea of which pets to obtain and level up so you can be competitive in the PvP queue. We have separated the pets into 3 groups: Tier 1 being the strongest possible pets available at present, Tier 2 being extremely strong and Tier 3 being very good choices in for any team.
1. Tier
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These pets are currently overpowered and will often be able to carry your whole team. You can probably freely use any other half decent pets to earn a good ratio of wins.
These pets can sometimes carry your whole team and with a half decent setup will get you lots of wins. Its more important with these pets to build a team that works well with your choice.
These are pets that will perform well in the queue and using these pets to build a team will obtain good results.
You will have to use at least one other pet that matches well with these pets to get the best results.
The list will be kept up to date as possible and pets will be added or removed as the PvP meta evolves.
We welcome feedback and suggestions especially if you feel certain pets are missing. We tried to keep the list as short as possible so some pets may have just missed out to prevent the list from becoming too long or daunting.
I don't see why it wouldn't be. We haven't had a buff/nerf round for pets this expansion, so nothing has changed there. It's possible that some of the new pets we will soon acquire deserve a slot in the list, but it's too earlyto say.
Thank you for maintaining this guide. I am using it to improve my pet collection for beginning PVP pet battles. The tier list is extremely helpful!!! :)
Is pvp battling completely dead?
I keep facing the exact same opponent and team all the time.
Fox/Twilight Clutch Sister/Bone Serpent.
He talks trash through his pet names and has been doing it for years; anyone else struggling with long wait times/exact same opponents always?
I face this person all the time too. Always political names. It's hella frustrating for family brawler achievements. Seems like they don't queue later in the evening/night (EST) though, if that helps. (editado)
One thing that is always a problem for predicting whether a pet will be good is that we never know the available breed(s) until the patch goes live. Imagine we didn't have the Fiendish Imp, but it was scheduled for 9.1, We could look at the moveset and say "I HOPE it's going to be fast" but until we see the available stats, we really can't say.
technically yes but i personally never liked to play it with darkness. the NS was pretty popular back in legion. darkness was a meta strat back then and the most used darkness pet was the boneserpent. NS was a good combo because it was really hard to kill due to both the blind and the healing which couldn't be prevented by darkness.
this playstyle nowadays would be too slow to be competetive against other meta teams and if you'd want to play with darkness then there are just better pets for that right now. also 325 speed aren't enough anymore
it's not just because of darkness. darkness + blinding poison make this pet strong. And 325 speed is still decent. I think it deserves at least a Tier 3. Just a suggestion :)
I'm curious what are the "meta teams"? Nevertheless in my opinion the S/S Nightshade Sproutling (*/2/1) is a strong pvp pet even with "average" speed stats. (editado)
I'm surprised that the Nightshade isn't on here albeit tier 3, I will add it when I'm not on mobile. There's various speed breakpoints 325, 341, 349 and 366 for the faster pets. With the Nightshade being at the lowest'fast' group it's very susceptible to being slower. (editado)
It's an ok pet if you run the heal in the 1st slot, cleave 2nd and heal in 3rd. You should be able to survive enough to get two cleaves off which is ok damage but not like Anomalus levels.
Arachnoid Skitterbot (1/1/1) is missing. I think it is one of the tankiest pet in the game + it's a really fast pet. Won a lot of games with it :) (editado)
1. Direbeak Hatchling is listed twice, appearing in tier 2 and 3.
2. Dusky Dreadwing Pup in Tier 3 is listed with the condition of Toxic Fumes weather, but with a moveset that's unaffected by Toxic Fumes
Queries:
1. S/S Alpine Foxling went from Tier 1 to completely absent, is this intented?
2. You recommend Spirit Claws on Cursed Birman. With 289 speed, is an 80% hit chance move, or 70% during darkness, better than Pounce?
3. You list the Spectral Raven with Nocturnal Strike instead of Call Darkness. If this is intended, perhaps it would be best to list a condition of using other pets with Call Darkness.
Errors:
1. Fixed
2. Dusky Dreadwing has Huge Fang.
Queries:
1. Alpine Foxling suffered from several changes; power creep for Dazzling Dance pets, Flurry being fixed and weathers being buffed. You can still use it and it will be ok but if you're choosing it for Dazzling Dance there are much better options.
2. The combo is Prowl into Darkness so to an extent the first slot doesn't matter significantly.
3. Fixed to Darkness.
Bloody hell, really? Okay, that's a bizarre bug. Is it only Huge Fang that works that way, or do other ramping abilities like Deep Bite or Vicious Fang skip ahead too? (editado)
Vicious Fang is the only other one I believe. I've been told that back at the start of pet battles they worked with poison in some way and it appears as if the mechanic of Toxic Fumes still buffs it.
We are planning to update the list once Shadowlands is fully released so new pets can be added. The fledgling warden owl/crimson skipper are the best with this combo as they can two shot 1400hp.
A team I run into a lot and have been having trouble countering is 2x Anomalus and a Hermit Crab. One Anomalus uses Toxic Fumes and the other uses Void Nova. I've recently been running a team comprised of Qiraji Guardling (1/2/2), Wicked Soul (1/2/2), and Gleamhoof Fawn (1/2/1). Usually it's a strong healing team, but against this matchup only the Qiraji Guardling pulls its weight. Sandstorm helps to mitigate the damage of Poison Protocol, but then he changes the weather to Toxic Fumes and unleashes a stronger second Poison Protocol. If I save Sandstorm until after Poison Fumes is out then it's too late. Corrosion and Posison Protocol destroy the Qiraji without the buffer of a sandstorm. My backline pets take too much damage for the usual strategy of swapping and using group heals to be a net positive health gain. The Wicked Soul does nothing to the Hermit Crab, and the Gleamhoof Fawn takes strong damage from the Hermit Crab if it uses its Nature's Ward.
I've tried teams with strong damage against magic, but most of them rely on Scorched Earth, which comes back to bite me if I use a magic pet to try and counter the aquatic damage of the hermit crab. I can't use big hits to kill the Anomalus quickly because of the magic racial, and if I rely on multiple hit attacks like Flurry, I'm either not fast enough to attack first against Hermit Crab, or I don't have enough power in the stat budget to kill Anomalus quickly.
If I bring a flying pet to counter the Hermit Crab the Anomali will destroy it. I am yet to find a pet that sufficiently counters the two Anomali. Is there something I am missing? Or do I just need to wait until the Hermit Crab is nerfed? I haven't seen any signh that Anomalus is getting nerfed, so once the crab is hit I might just start facing 3 Anomali.
well just use two sandstorms so you can counter both anomalus. qiraji guardling as your opener to change the weather as soon as they use fumes and when they swap to the second anomalus bring in the other sandstorm pet. as long as you can keep sandstorm up you can't lose
also right now the bronze whelpling is one of my favourite pets to counter anomalus right at the start of the match (editado)
hey guys, quick question about your sample teams. What's the reason you use "low" tier pets for these despite your pvp tier list listing several higher tier pets for the same role? (for example your clonedance team has blighthawk, the lowest cloner on your list, instead of for example shore butterfly, the highest. Same for Sandstorm with living sandling over qiraji guardling or anubisath idol).
Is this just for variety? Or as "budget" alternatives for people who don't have the other pets yet, etc.?
There are several teams shown for each type. You can see them by hovering over the tab at the right. In Clone Dance, Blighthawk is used in the first team, but Shore Butterfly in the second, and Infinite Hatchlin in the third.
Making a good team is slightly more than putting all the highest tier pets together as there is often coverage or counters you need to consider. Generally you don't need a team of the highest tier pets to do well either. There are some players that do and exclusively use the same strongest pets but all are fairly easy to play around once you know their team.
nono, I know that of course, I was just confused because I didn't see there are multiple versions for each archetype, so I just assumed that the "one" sample team they show would include a top tier version to kind of give people a "goal" to work towards. Was just all a big misunderstanding from my side :P
I would just like to say thank you for setting up this tier list. I put together three PvP teams using a combination of tier 1 pets and they are unstoppable. Right now my main team is S/S Fiendish Imp (1/1/2), P/S Twilight Clutch-Sister (2/1/2), and Fel-Afflicted Skyfin (2/2/2). I always start with Fiendish Imp and cast Nether Gate even if it's against a mechanical and it throws off the other player for the rest of the fight. If I am actively playing my character, I come out victorious 90% of the time. It made pet week a breeze.
Ah OK thanks for explaining Shenk. Actually I do have a suggestion for the Tier list. One of my go to PvP pets is Squirky and I have lost count of how may battles that guy has won for me. He solos elemental heavy healing teams, is great vs TCS if you swap in punch and with 292 speed clobber + bubble combo + Fish Slap he can often be a finisher. For my money a solid Tier 3 pet and in the current meta heavy with Elementals (For me) I would rate him even higher. What do you guys think?
if you go to the top right of this site you'll see the "quick info" box and at the bottom of that there is an arrow you can click that shows the changelog for the tier list.
you'll find that squirky used to be in this list. i do like it too but we removed it since the speed no longer is good enough anymore for it to be reliable and it kinda got replaced by kelpfin
however squirky is still in the list of the best humanoids
Just noticed a possible mistake in the list. In the Tier 3 Pets there is listed "Infinite Hatchling (1/1/1) or other dragons with Cyclone and Call Lightning" As Infinite hatchling doesn't have that combination of abilities I wondered if you meant Thundering Serpent Hatching?
thundering serpent, wild golden and wild jade hatchling. we restricted the substitutes to also have call lightning because otherwise they would include the sprite darter hatchling which has a very different moveset (editado)
It doesn't say, but I assume the numbers next to the pet are which attack to use? IE (2/1/2). Sorry if this is a noob question, while I am pretty decent at dungeons and pet masters I am horrid at PvP pet battles.
We have that, but it's not extremely well documented I'm afraid :-)
Whenever one of the article editors makes a change, they have the option to add a version number (with a short description). If they do this, the previous version is saved as a snapshot and everyone can access this in a changelog. You can see how this looks for example in the devlog:
Sadly, his stats are pretty bad (though not as bad as many other B/Bs). A 260 speed means the opponent is likely to prevent or mitigate damage/forced swap. The moveset itself seems pretty linear as well, because you wouldn't want to pull Scorched Earth at all, and choosing both Darkflame and Nether Gate makes you stuck with cooldowns. (editado)
Not terribly, I don't think. I can imagine he might be useful in some theoretical or future case, against some PvE Boss. He's Magic, therefore cannot be killed in one shot, and does have that 30% move, which could be useful against some boss pet with monstrous HP, like the Bees in Drustvar, but I can't think of any specifically.
What third pet would you recommend as a solid backup to an S/S Fiendish Imp and a P/S Twilight Clutchsister? I've tried swapping around with a few pets. Vengreful Porcupette, S/S Bunnies, Fel-Afflicted Skyfin, S/S Rose Taipan, Blightbreath, and others I can't recall, all performed well in certain situations or against certain lineups I was expecting, but none of them were amazing or warranted including as a consistent staple. Recommendations? I seem to struggle against undead teams and humanoid teams, especially teams with Sandstorm or Decoy.
I run a H/H valk with that combo that's sitting at 96% win rate after about 50 games. I run COD and UH on it for back line swap and 25% extra Twilight Meteorite.
Other options Warbot with Mines, Zandalari with Flank, Frostwolf Ghostpup or P/P Autumnal Sproutling
Do you have a team you use if you're frequently facing a Murkalot team? Some days half my games are against someone with Murkalot, S/S Death Adder Hatchling, and a Bone Serpent. I'm thinking probably a team with an S/S Fox with Dazzling Dance.
Rosqo made a video on countering a Murk+AoE team here: https://www.youtube.com/watch?v=bD41IlE3aag based on Smoke Bomb, which you can find on the S/S Sneaky Marmot - or a Dust Bunny, but Marmot has the Blind, as well. But your problem sounds different.
How does your opponent use his Murk? The DAH and BS have no big nukes they can deliver with RI. Does he start with Murk, which doesn't seem optimal in this case? Or is he using Shieldstorm? Does he have Darkness or NS on his Serpent?
A Fox will eat a Serpent, and Dibbler with Charge and Wind-Up is glorious against a DAH, but what ingredients is this guy using Murk for?
He uses Blessed Hammer, Falling Murloc, and Shieldstorm. His Bone Serpent uses Bone Barrage, Lift, and Call Darkness. And the Adder has Poison Fang, Puncture Wound, and Blinding Poison, naturally. Falling Murloc and Call Darkness destroy Dragonkin, and Shieldstorm protects pets like the Adder to ensure they can get their first move off whenever he switches to it. Poison Fang discourages my own pet swapping, but at the same time punishes me if I lose the mind games and get Punctured while poisoned. Bone Barrage on its own is scary for most Humanoids, plus Darkness hurts the Imp who likes to heal on the backline.
It's the battle that forces me to think the hardest, that's for sure. I had some success with a Foxling and my own S/S Rose Taipan, to beat him at his own Adder game, and to have flurry against Bone Serpent and do some damage on the same turn I remove Shieldstorm. Crouch in the last slot. Maybe a Valk as the third pet would be good addition to those two, but I'd still have two beasts if I face someone else with a Mech team. Maybe you have some better suggestions?
This week I have been using a different team entirely. I decided to get Twilight when it was on sale over Christmas, and have been winning the vast majority of games with Twilight, a Fledgling Warden Owl, and a Teeny Titan Orb with Surge of Light, Light, and Flash. I've only met the Murkalot player once in a battle this week, and I won. But this team also is weak against Mech-heavy teams.
Yeah, someone who plays Murk with Shieldstorm is probably more dangerous than someone who goes for the simpler all-or-nothing RI cheese. Just like people who played Graves with Consume Corpse were more dangerous than those who took the easy-but-cheesy double AoE build.
The thing about Shieldstorm is that is is completely destroyed by a simple AoE like Primal Cry. So I'd think Direhorn, which resists Falling Murloc, and also has the priority move to blunt the DAH.
I think this list could benefit from having more details regarding the reasons why they're so strong. I do not know a whole lot about PvP, so understanding why TSC is so powerful would benefit players who are new to PvP. And maybe some more detail as to what builds work and if they work well with certain pets, etc. Just a suggestion.
I can list next to the pets their strengths and best abilities to help you with selecting a team? Popular strategies is a page we have been looking at creating, could be something I can look into further.
That type of article would be *amazing*. I have done maybe 40 PVP pet battles, and still feel like a newb, since I see these pets in tiers, but don't know how to use them, or even always which abilities are strongest.
1. Immolation, and then at some point, probably around half-health, retreating to the back line to heal up from the Humanoid racial as it does damage from the back line to your opponent's front pet.
2. Nether Gate, to switch out a pet you don't want to face with the Imp.
Apart from those two, you obviously want Burn, because otherwise you are left with no spammable attack.
In PvP, the TCS is most often used in a P/S breed to get that 289 speed in hope of being faster than your opponent, so that you can get an extra round's benefit from Phase Shift.
Obviously you take the OP Twilight Meteorite, and you try to arrange to use it on the round your Dragonkin racial procs. With a P/S breed, and in hopes of being faster, you will likely take Twilight Fire rather than Tail Sweep.
Does anyone know of a good guide for PvP Pet Battle Newbies? I have a handful of the pets listed in Tiers 1 and 2, but I'm relatively new to battling in general and I've literally completed 2 PvP battles. No idea what I'm doing... :(
TCS both t1 and t2 top kek shes fucking tier 0. alongside murkalot. nothing is even close to those 2. imp is t2 at best. SANDSTORM is back. get idol waaaaaaaaay up there. he fucking REKTS again
Fixed the double TCS. Idol is there but t3 struggles way too much vs faster pets, it’s literally just a stall pet that makes games longer than required whilst rnging it up.
After Haunt nerf imp is extremely strong again.
The tier 0 term emerged after all these pets were designated t1, this list changes that.
PVP can be tricky. After winning 250 battles, I've learned that skill does play a role against players with no skill. The best of teams will lose at least 30% of the time because of the teams they're paired against Best simple advice I can give to new players, is get a team that makes sense with the moves they have, learn about breeds, and have 3 or 4 different teams ready to go with Rematch add-on. If you are paired with a team that you have no chance against, switch to another team and you'll either have a good chance to beat the last guy or a whole new ball game. Example that did well is SS cogblade raptors w/ stormwing. Stormwing is a flyer with lightning storm, coupled with fast raptors is a good combo. Also have a team ready to combat whatever the popular opposing team seems to be. A lot of players do a search on the best teams without really having any skill and you're up against Teroclaw Hatchling, Bone Serpent and Ghastly Kid. An easy team to beat if you're prepared but annoying if you're going for achieves.
Rng needs to be reduced in pet battles and a sandstorm equivalent of nocturnal strike needs adding.
I have several teams with wing rates over 98%, I have another at 95% and a third at 93%, all at 100 plus wind.
The evolved meta particularly sandstorm or sunlight are preventing those kinda ratios going forward. It pretty lame. Oh well next expansion calling it not
Letters represent pet's breed. S for speed, P for power, H for health, B for Balance. Letters are usually combined, more on this here: " Using Letters to Represent Breed ID" https://www.warcraftpets.com/wow-pet-battles/breeds/
Eine für mich aktuell erfolgreiche Kombo gegen alle möglichen Gegner ist folgende:
Fragment des Zorns 211
Beginnend mit Seelenrausch, danach Geistfeuerstrahl und diese beiden Fähigkeiten auf CD.
Fragment der Begierde 111
Meine ist ein H/S Breed und somit oftmals schneller als die Gegner. Also kann ich erst mal den Schild aufbauen, bevor ich den ersten Treffer kassiere, den ich dann auch wieder reflektiere.
1
Trumeg
escrito el 2024-08-26 17:32:29
1
Gráinne
escrito el 2024-08-26 18:36:48
3
gjmelena
escrito el 2023-03-05 21:43:33
2
LilGandalf
escrito el 2023-12-14 01:26:13
3
Krennid#1294
escrito el 2023-07-29 10:06:56
1
Jules
escrito el 2022-05-12 16:07:19
1
cold escrito el 2021-10-01 19:18:47
I keep facing the exact same opponent and team all the time.
Fox/Twilight Clutch Sister/Bone Serpent.
He talks trash through his pet names and has been doing it for years; anyone else struggling with long wait times/exact same opponents always?
2
Shenk
escrito el 2021-10-04 10:42:54
and to counter that team you could play a sandstorm team, maybe try a S/S sandyback crawler
1
Gladly#11647
escrito el 2021-11-05 19:03:14
(editado)
0
Mad escrito el 2021-06-23 04:35:26
1
Mutanis
escrito el 2021-06-23 04:55:19
2
Gráinne
escrito el 2021-06-23 12:41:16
1
Mutanis
escrito el 2021-02-26 04:14:16
1
Shenk
escrito el 2021-03-08 06:22:23
this playstyle nowadays would be too slow to be competetive against other meta teams and if you'd want to play with darkness then there are just better pets for that right now. also 325 speed aren't enough anymore
2
Mutanis
escrito el 2021-03-11 05:52:23
1
Shenk
escrito el 2021-03-12 14:37:02
1
Mutanis
escrito el 2021-03-12 15:39:43
1
Rosqo
escrito el 2021-03-14 15:20:47
1
Shenk
escrito el 2021-03-14 18:48:27
1
Rosqo
escrito el 2021-03-15 05:26:55
2
Rosqo
escrito el 2021-03-17 15:52:43
1
Mutanis
escrito el 2021-03-17 17:14:02
0
Toothpick escrito el 2021-03-10 18:37:35
1
Rosqo
escrito el 2021-03-14 15:25:04
1
Mutanis
escrito el 2020-12-08 10:29:07
1
Rosqo
escrito el 2020-12-09 07:14:16
1
Mutanis
escrito el 2020-12-09 08:58:37
1
Rosqo
escrito el 2020-12-09 10:39:04
3
Berendain
escrito el 2020-12-07 20:03:05
1. Direbeak Hatchling is listed twice, appearing in tier 2 and 3.
2. Dusky Dreadwing Pup in Tier 3 is listed with the condition of Toxic Fumes weather, but with a moveset that's unaffected by Toxic Fumes
Queries:
1. S/S Alpine Foxling went from Tier 1 to completely absent, is this intented?
2. You recommend Spirit Claws on Cursed Birman. With 289 speed, is an 80% hit chance move, or 70% during darkness, better than Pounce?
3. You list the Spectral Raven with Nocturnal Strike instead of Call Darkness. If this is intended, perhaps it would be best to list a condition of using other pets with Call Darkness.
2
Rosqo
escrito el 2020-12-08 09:40:21
1. Fixed
2. Dusky Dreadwing has Huge Fang.
Queries:
1. Alpine Foxling suffered from several changes; power creep for Dazzling Dance pets, Flurry being fixed and weathers being buffed. You can still use it and it will be ok but if you're choosing it for Dazzling Dance there are much better options.
2. The combo is Prowl into Darkness so to an extent the first slot doesn't matter significantly.
3. Fixed to Darkness.
1
Berendain
escrito el 2020-12-08 09:47:12
2
Rosqo
escrito el 2020-12-08 09:56:21
1
Berendain
escrito el 2020-12-08 18:47:31
2
Rosqo
escrito el 2020-12-09 10:07:35
0
Spoofmasta escrito el 2020-11-26 22:41:02
1
Rosqo
escrito el 2020-11-28 03:58:29
0
Spoofmasta escrito el 2020-12-01 20:52:10
1
Mutanis
escrito el 2020-11-19 11:16:30
2
Rosqo
escrito el 2020-11-21 03:20:18
1
nightflight
escrito el 2020-10-17 14:57:24
1
Berendain
escrito el 2020-09-10 05:40:22
I've tried teams with strong damage against magic, but most of them rely on Scorched Earth, which comes back to bite me if I use a magic pet to try and counter the aquatic damage of the hermit crab. I can't use big hits to kill the Anomalus quickly because of the magic racial, and if I rely on multiple hit attacks like Flurry, I'm either not fast enough to attack first against Hermit Crab, or I don't have enough power in the stat budget to kill Anomalus quickly.
If I bring a flying pet to counter the Hermit Crab the Anomali will destroy it. I am yet to find a pet that sufficiently counters the two Anomali. Is there something I am missing? Or do I just need to wait until the Hermit Crab is nerfed? I haven't seen any signh that Anomalus is getting nerfed, so once the crab is hit I might just start facing 3 Anomali.
1
Shenk
escrito el 2020-09-10 06:16:04
also right now the bronze whelpling is one of my favourite pets to counter anomalus right at the start of the match (editado)
2
Gráinne
escrito el 2020-09-10 13:10:38
Edit: from Disco's site http://pvppetbattles.com/multi-attack-probability-tree/
Pets that allow Anomalus zero attacks:
SBH 0.06%
Pets that allow Anomalus only one attack:
Bronze Whelpling 100%
Crystal Spider 100%
Whomper 100%
SBH 61.28%
Flayer Youngling 26.64%
Pets that allow Anomalus only two attacks:
SBH 100%
Flayer Youngling 100%
Mongoose Pup 100%
Dandelion Frolicker 100%
(editado)
1
Tirpack escrito el 2020-06-28 06:15:28
Is this just for variety? Or as "budget" alternatives for people who don't have the other pets yet, etc.?
Thanks in advance for the reply :)
1
Gráinne
escrito el 2020-06-28 14:02:31
And the second team in Sandstorm uses a Qiraji.
1
Tirpack escrito el 2020-06-28 14:46:20
1
Gráinne
escrito el 2020-06-28 15:10:51
1
Rosqo
escrito el 2020-06-29 05:06:46
1
Tirpack escrito el 2020-06-30 12:28:27
0
nomisuke
escrito el 2020-04-30 14:17:26
1
Lordy#2592
escrito el 2020-03-05 12:51:45
1
Shenk
escrito el 2020-03-05 12:55:08
you'll find that squirky used to be in this list. i do like it too but we removed it since the speed no longer is good enough anymore for it to be reliable and it kinda got replaced by kelpfin
however squirky is still in the list of the best humanoids
1
Lordy#2592
escrito el 2020-03-04 12:46:27
1
Shenk
escrito el 2020-03-04 13:13:12
1
Berendain
escrito el 2020-01-20 04:44:42
1
Shenk
escrito el 2020-01-20 10:26:55
1
Berendain
escrito el 2020-01-20 19:40:58
1
Shenk
escrito el 2020-01-21 04:54:33
0
Kairy escrito el 2019-09-25 06:24:54
2
Gráinne
escrito el 2019-09-25 06:55:15
So for example Fiendish Imp 1/1/2 is Burn/Immolation/Nether Gate.
3
Shenk
escrito el 2019-09-25 13:06:50
1
disma#1599
escrito el 2019-07-19 09:55:48
1
Shenk
escrito el 2019-07-19 17:08:51
0
Araka escrito el 2019-07-10 21:12:28
2
Rosqo
escrito el 2019-07-13 15:20:06
0
Aerch escrito el 2019-05-02 04:46:46
1
Shenk
escrito el 2019-05-04 01:23:00
2
Aranesh
escrito el 2019-05-04 13:43:19
Whenever one of the article editors makes a change, they have the option to add a version number (with a short description). If they do this, the previous version is saved as a snapshot and everyone can access this in a changelog. You can see how this looks for example in the devlog:
https://www.wow-petguide.com/index.php?m=DevLog
Below the Table of contents, click on the arrow below the "Last Update" line :-)
2
Shenk
escrito el 2019-05-05 04:23:11
next time i change something i'll add a description
0
Aerch escrito el 2019-05-08 07:38:12
1
Necro
escrito el 2019-04-09 08:08:47
1
Shenk
escrito el 2019-04-14 04:08:14
2
Rosqo
escrito el 2019-04-22 05:05:12
0
Noel escrito el 2018-11-21 23:09:39
2
Remte
escrito el 2018-11-22 01:32:43
0
Noel escrito el 2018-11-22 10:22:51
2
Gráinne
escrito el 2018-11-22 11:13:48
2
Shenk
escrito el 2019-03-04 16:49:13
1
Berendain
escrito el 2018-12-19 09:33:58
2
Rosqo
escrito el 2018-12-21 14:10:38
Other options Warbot with Mines, Zandalari with Flank, Frostwolf Ghostpup or P/P Autumnal Sproutling
1
Berendain
escrito el 2018-12-30 22:53:53
1
Gráinne
escrito el 2018-12-30 23:23:01
How does your opponent use his Murk? The DAH and BS have no big nukes they can deliver with RI. Does he start with Murk, which doesn't seem optimal in this case? Or is he using Shieldstorm? Does he have Darkness or NS on his Serpent?
A Fox will eat a Serpent, and Dibbler with Charge and Wind-Up is glorious against a DAH, but what ingredients is this guy using Murk for?
1
Berendain
escrito el 2018-12-31 00:38:08
It's the battle that forces me to think the hardest, that's for sure. I had some success with a Foxling and my own S/S Rose Taipan, to beat him at his own Adder game, and to have flurry against Bone Serpent and do some damage on the same turn I remove Shieldstorm. Crouch in the last slot. Maybe a Valk as the third pet would be good addition to those two, but I'd still have two beasts if I face someone else with a Mech team. Maybe you have some better suggestions?
This week I have been using a different team entirely. I decided to get Twilight when it was on sale over Christmas, and have been winning the vast majority of games with Twilight, a Fledgling Warden Owl, and a Teeny Titan Orb with Surge of Light, Light, and Flash. I've only met the Murkalot player once in a battle this week, and I won. But this team also is weak against Mech-heavy teams.
2
Gráinne
escrito el 2019-01-06 04:15:24
Yeah, someone who plays Murk with Shieldstorm is probably more dangerous than someone who goes for the simpler all-or-nothing RI cheese. Just like people who played Graves with Consume Corpse were more dangerous than those who took the easy-but-cheesy double AoE build.
The thing about Shieldstorm is that is is completely destroyed by a simple AoE like Primal Cry. So I'd think Direhorn, which resists Falling Murloc, and also has the priority move to blunt the DAH.
4
etherpotion
escrito el 2018-09-21 17:45:31
4
Rosqo
escrito el 2018-09-23 16:02:31
1
Belatar
escrito el 2018-09-25 05:21:45
1
etherpotion
escrito el 2018-09-29 10:45:36
2
Bruski#1762
escrito el 2018-10-24 21:12:57
1
Rylene
escrito el 2018-10-12 07:56:18
2
Gráinne
escrito el 2018-10-12 12:46:07
1. Immolation, and then at some point, probably around half-health, retreating to the back line to heal up from the Humanoid racial as it does damage from the back line to your opponent's front pet.
2. Nether Gate, to switch out a pet you don't want to face with the Imp.
Apart from those two, you obviously want Burn, because otherwise you are left with no spammable attack.
In PvP, the TCS is most often used in a P/S breed to get that 289 speed in hope of being faster than your opponent, so that you can get an extra round's benefit from Phase Shift.
Obviously you take the OP Twilight Meteorite, and you try to arrange to use it on the round your Dragonkin racial procs. With a P/S breed, and in hopes of being faster, you will likely take Twilight Fire rather than Tail Sweep.
2
Lithandriel#1864
escrito el 2018-09-23 14:16:32
2
Rosqo
escrito el 2018-09-23 16:06:52
-3
PJE escrito el 2018-09-15 20:35:20
shes fucking tier 0. alongside murkalot.
nothing is even close to those 2.
imp is t2 at best.
SANDSTORM is back. get idol waaaaaaaaay up there. he fucking REKTS again
1
Rosqo
escrito el 2018-09-18 16:44:56
After Haunt nerf imp is extremely strong again.
The tier 0 term emerged after all these pets were designated t1, this list changes that.
0
PetBattleGod escrito el 2018-09-12 21:32:18
1
Rosqo
escrito el 2018-09-15 10:27:18
1
piekid
escrito el 2018-09-13 16:14:16
1
piekid
escrito el 2018-09-13 17:01:14
0
mixmaxter escrito el 2018-08-06 21:52:42
1
Rosqo
escrito el 2018-08-07 14:53:10
I have several teams with wing rates over 98%, I have another at 95% and a third at 93%, all at 100 plus wind.
The evolved meta particularly sandstorm or sunlight are preventing those kinda ratios going forward. It pretty lame. Oh well next expansion calling it not
0
Kiryo escrito el 2018-09-12 21:33:41
0
Fysm escrito el 2018-07-13 19:41:53
2
Rosqo
escrito el 2018-07-17 07:10:29
0
Newbit escrito el 2018-06-29 06:13:11
3
Solshine
escrito el 2018-06-29 09:07:06
1
Somaloria#1890
escrito el 2018-06-29 03:58:31
1
Barlenor
escrito el 2018-06-28 15:58:15
4
Nucama
escrito el 2018-12-30 07:20:07
Fragment des Zorns 211
Beginnend mit Seelenrausch, danach Geistfeuerstrahl und diese beiden Fähigkeiten auf CD.
Fragment der Begierde 111
Meine ist ein H/S Breed und somit oftmals schneller als die Gegner. Also kann ich erst mal den Schild aufbauen, bevor ich den ersten Treffer kassiere, den ich dann auch wieder reflektiere.
Sonnengeborene Val'kyr 122
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